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 6.1 Hotfixes: March 3 - Mar 03, 2015 09:00:00 PM EST
The latest information on hotfixes addressing various issues on the live realms for World of Warcraft Patch 6.1. More >>

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Blizzard News


 6.1 Hotfixes: March 3 - Mar 03, 2015 09:00:00 PM EST

Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft Patch 6.1. Hotfixes are updates made on our end without requiring a new client-side patch. Some of the hotfixes below take effect the moment they were implemented, while others may require the realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.

Hotfixes have been listed by the date they've been implemented. Also available, hotfixes compiled by category for those wanting a quick summary of all hotfixes that have been applied since the start of World of Warcraft Patch 6.1.

Tags may be added to some hotfixes to denote a special condition.

  • [Requires a realm restart] means the hotfix will not take effect until after a scheduled rolling restart or maintenance.
  • [Hotfix in testing] means the hotfix is in early stages of testing and may not be implemented just yet. However, the change is important and is posted to provide as much advanced notice as possible.


Patch 6.1 Information

By Date
By Category

March 3

Darkmoon Faire

  • All of Darkmoon Island is now a Sanctuary zone. Note that some areas may still be incorrectly displaying as Contested areas on PvP realms. This display issue will be fixed in a future patch.
  • Players are now unable to start other Darkmoon Faire games if they're already on a racing quest.

Cosmetic Transformations and Toy Effects

  • Druid Incarnation, Shaman Ascendance and Ghost Wolf transformations should now correctly have priority over cosmetic transformation effects.
  • Glyph of the Treant's Treant Form now has the same transformation priority as other Druid combat forms.
  • Fixed an issue with the following cosmetic transformations that had an incorrect priority:
    • Celestial Defender's Medallion
    • Gamon's Braid
    • Manastorm's Duplicator
    • Mr. Smite's Brass Compass

Classes

  • General
    • Fixed an issue that could cause periodic effects that are not affected by Haste and had its duration extended to expire early.
  • Mage
    • Arcane
      • Arcane Power's cooldown now resets at the end of a raid encounter.
  • Paladin
    • Talents
      • Fixed a bug with Execution Sentence and Stay of Execution that could cause them to deal their damage or healing ticks in the wrong order.
  • Priest
    • Shadow
      • Vampiric Embrace should no longer incorrectly factor in damage caused by Searing Insanity.

Garrisons, Followers, and Outposts

  • Garrison Buildings
    • Barn: Players trapping a creature should now drop out of combat as soon as the trap is triggered.
    • Mine, Level 2 (Horde): Fixed a mining node that can spawn in the air.
    • Stables: Players riding a Mount-In-Training are now dismounted when attacked by another player.

Quests

  • Legacy
    • [Hellfire Peninsula] Mission: The Abyssal Shelf (Horde version): Wing Commander Brack should now correctly send players off on a bombing run.
    • [Mists of Pandaria] What's in the Box?: Defeating the Concentrated Sha too quickly should no longer cause them to stop spawning.

Raids and Dungeons

  • Blackrock Foundry
    • Blackhand
      • Fixed an issue that could cause players to take more fall damage than intended during the transition to stage two.

PvP

  • To make diminishing returns for crowd control effects more consistent and predictable, diminishing returns now have a reset window of 18 seconds. For a detailed explanation of this change, please visit the forum thread titled: Recent CC Diminishing Returns Changes.

Battlegrounds and Arenas

  • Flask of Conquest's effects should now correctly persist through death and be usable while in Arenas and Rated Battlegrounds.
  • Fixed an issue that caused players to stand up while eating or drinking during the preparation phase before the start of an Arena or Rated Battleground match.

Collections

  • Toy Box
    • Fixed an issue where using S.E.L.F.I.E. Camera while under the effects of Photo B.O.M.B. would incorrectly provide access to S.E.L.F.I.E. Camera MkII filters.

Items

  • Loot-A-Rang and Findle's Loot-A-Rang can now be used without dropping out of non-flight based shapeshift forms.
  • Snake Firework now has a 15-second cooldown.
  • Stone of Fire is now bind on equip and no longer requires Alchemy to equip.
  • Fixed an internal bag error that could occur while attempting to loot rare lunker fish.

February 27

Classes

  • Hunter
    • Talents
      • Focusing Shot now has a facing requirement.
  • Monk
    • Talents
      • Fixed an issue where Chi Explosion could incorrectly trigger Healing Elixirs while the Monk is at full health.
  • Priest
    • Talents
      • Saving Grace (Discipline, Holy) now heals for 34% less in PvP combat (up from 25% less).
  • Shaman
    • Elemental
      • Fixed an issue where Lava Surge can interact with the talent, Echo of the Elements incorrectly to provide an additional charge of Lava Surge.
    • Restoration
      • Chain Heal should now be correctly healing the most injured ally first.
  • Warlock
    • Talents
      • Soul Link's healing now ignores effects that increase or decrease the amount of healing received.
  • Warrior
    • General
      • Execute now deals 13% more damage for Fury and Protection Warriors, effectively restoring the ability's damage level back to pre-Patch 6.1.
      • Fixed a number of issues with Execute’s rage consumption and damage for Arms Warriors.

Garrisons, Followers, and Outposts

  • General
    • Visiting Garrison profession traders are now on a rotation and is no longer random.
    • Summoned Garrison bosses should no longer reset or despawn after being summoned if they're engaged by pets or Garrison NPCs.
    • Visiting High Overlord Saurfang no longer offers to accompany Horde players on patrol over concerns that he may cleave the Garrison in half.
  • Garrison Quests
    • Targets of bounty quests are now open tap.
    • Learning is Painful: Huge Crate of Weapons should now be interactable and allow players to complete the quest.
  • Follower Missions
    • Relic and Bounty missions are no longer being offered.

Creatures and NPCs

  • Fixed collision geometry designed to prevent crowding around the Horde PvP vendors in Warspear.

Raids and Dungeons

  • Legacy
    • Drak'Tharon Keep: Fixed an issue where Novos the Summoner was unkillable on Heroic difficulty.
    • The Culling of Stratholme: Fixed an issue where the Dark Runed Chest after defeating Mal'Ganis could not be looted on Heroic difficulty.

Items

  • Formidable Ring should no longer create invalid items.
  • Shadowtome can no longer be incorrectly upgraded by Ensorcelled Tarot.
  • The Shatterer no longer has a chance on hit effect.

Bug Fixes

  • Trade Goods and Consumables should now be correctly deposited to bags assigned to favor those item types.

February 26

General

  • Players are now able to whisper or send party invites to players on any realm.

Classes

  • Death Knight
    • Blood
      • Shadow of Death should no longer be incorrectly canceled by Lichborne.
  • Druid
    • General
      • Movement speed bonuses from Stag Form combined with Stampeding Roar should now stack additively (previously, it did not and resulted in a loss of movement speed when both were combined).
    • Balance
      • Starfall and Sunfall should now correctly only hit enemies afflicted by the casting Druid's Moonfire or Sunfire without an active Glyph of Untamed Stars glyph.
    • Feral
      • Lunar Inspiration's Moonfire (Feral) now deals 20% more damage.Got it.
      • Initial attacks for Rake and Thrash should no longer be incorrectly benefitting from Bloodtalons twice.
    • Talents
      • Fixed an issue where Wild Charge in Aquatic Form was not working correctly.
  • Hunter
    • General
      • Ice Trap's trigger area should now match the visual.
    • Marksman
      • Chimaera Shot now deals 20% less damage in PvP combat.
  • Monk
    • General
      • Fixed an issue where Enhanced Roll was not correctly increasing the Monk's speed as much as it should.
    • Mistweaver
      • Mana Tea modified by Glyph of Mana Tea should now benefit correctly from Spirit.
  • Paladin
    • General
      • Fixed an issue where Paladins had an extra spellbook tab for glyphs.
  • Priest
    • Talents
      • Saving Grace (Discipline, Holy) now heals for 25% less in PvP combat.
  • Rogue
    • Talents
      • Rogues with the Subterfuge talent no longer incorrectly break out of Stealth from Prayer of Mending (Priest).
      • Fixed an issue where Subterfuge and Vanish interacted incorrectly, resulting in the wrong action bar being displayed for a short time.
  • Shaman
    • Enhancement
      • Fire Nova's visuals should now be visible to the casting Shaman.
    • Restoration
      • Lava Burst no longer deals extra damage in PvP combat for Restoration Shaman.

Garrisons, Followers, and Outposts

  • General
    • Music Roll: Totems of the Grizzlemaw should now play the correct Grizzly Hills track.
    • Increased the spawn rate for the chest containing Music Roll: Shalandis Isle in Darnassus.
  • Garrison Campaign Quests
    • Scouting Missives can now be completed if the player has already completed the daily version of the quests.
    • Herbs Galore: Completing the quest should now award 25 Primal Spirits (up from 15).
    • Portable Portals (Horde version): Fixed an issue where Gez'la was not offering the quest to eligible players.
  • Garrison Buildings
    • Dwarven Bunker / War Mill: Increased the chance for obtaining Follower armor and weaponry sets from work orders.
    • Mage Tower / Spirit Lodge, Level 1: It should now support up to 7 work orders (was incorrectly only able to support 1 work order).

Quests

  • Gorgrond
    • Mossy Fate: Players should now be able to complete the quest if they receive Kaz the Shrieker as a Follower.

Creatures and NPCs

  • Heirloom vendors Estelle Gendry (Horde) and Krom Stoutarm (Alliance) are now ensuring that they have a lot more personal space.

PvP

  • Ashran
    • Being in a Premade Group should no longer prevent players from entering Ashran.
    • Fixed an issue where players in the same raid or party but in different instances of Ashran would still see each other's markers on the map.

Battlegrounds and Arenas

  • Battlegrounds
    • [Requires a realm restart] Low-level items should no longer have an excessive amount of Bonus Armor.
    • War Games now should have a 25-second resurrection timer.
    • Temple of Kotmogu: Paladins can no longer use Divine Shield or Hand of Protection on players holding an orb in Temple of Kotmogu.
    • Temple of Kotmogu: Hunters can no longer use Camouflage to drop an orb in Temple of Kotmogu.

Collections

  • Heirlooms
    • [Requires a realm restart] Musty Tome of the Lost should now correctly accept Heirloom armor upgrade tokens (was incorrectly using weapon upgrade tokens instead).
  • Battle Pets
    • Battle Pet healing abilities should now heal for an amount much closer to the values stated in the tooltip.
  • Toy Box
    • S.E.L.F.I.E. Cameras can now be used while under a stealth effect.
  • Mounts
    • Chauffeured Chopper can no longer be driven by party members that are visiting another player's Garrison.

Items

  • Increased the amount of Stamina granted from Draenor food.
    • Tier 1 Stamina food now gives a bonus of 112 Stamina (up from 75).
    • Tier 2 Stamina food received no change and remains at 150 Stamina.
    • Tier 3 Stamina food now gives a bonus of 187 Stamina (up from 125).
  • The following glyphs are no longer bind on pickup.
    • Glyph of the Solstice (Druid)
    • Glyph of Flying Fists (Monk)
    • Glyph of Cleanse (Paladin)
    • Glyph of Purification (Priest)
    • Glyph of Purify Spirit (Shaman)
  • Primal Combatant's Medallion of Adaptation should now correctly count towards the PvP trinket set bonus, Gladiator's Distinction.

Bug Fixes

  • General
    • Fixed an issue where Touch of the Naaru's visuals was not correctly attached to character models.
    • Primal Combatant's Medallion of Adaptation should now convert into the correct faction version for characters that had undergone a Paid Faction Transfer.
  • Achievements
    • Don't Call Me Junior: Exploration Mission Master is no longer a requirement for completing the achievement.
    • [Requires a realm restart] Securing Draenor: Removed Challenge at the Ring of Blood as one of the requirements for completing the achievement.
    • What a Strange, Interdimensional Trip It's Been: Credit should now be correctly awarded for defeating Rukhmar with Pepe atop your head.

February 25

Classes

  • Tanking Specializations no longer generate threat from heals.
  • Fixed an issue where threat dropping abilities were sometimes incorrectly removing crowd-control effects.
  • Fixed an issue where images summoned by Spectral Guise (Priest Talent) or Mirror Image (Mage) would incorrectly retain threat when resummoned.
  • Druid
    • General
      • Shifting in-and-out of Cat Form should now correctly reapply Cat Form's speed bonus while Dash or Stampeding Roar is active.
      • Fixed an issue where various item effects that provides a buff based on the player's highest stat sometimes picked the wrong stat for Balance and Restoration Druids that were shapeshifted into Bear Form or Cat Form.
      • Fixed an issue where Ferocious Bite may consume more Energy than intended when the ability Multistrikes.
    • Talents
      • Bloodtalons (Feral) should no longer incorrectly consume a charge if the attack misses, is dodged, or parried.
  • Mage
    • Talents
      • Prismatic Crystal should no longer be incorrectly affected by friendly auras that reduces damage taken.
  • Monk
    • General
      • Tiger Strikes should no longer incorrectly activate on unsuccessful autoattacks, but will be able to activate from successful Multistrikes. Fixing this will result in an overall damage gain for all Monks, so there are a couple of additional adjustments (see below). Additionally, Tiger Strikes should now correctly provide the full 10% chance to trigger for Mistweavers in Crane Stance while equipping one-handed items in conjunction with off-hand items. For more details of this change, please visit the forum thread: Upcoming Tiger Strikes Hotfix.
        • Keg Smash (Brewmaster) now deals 20% less damage.
        • Rising Sun Kick (Windwalker, Mistweaver) now causes enemies to take 20% increased damage from the Monk's abilities (up from 10%).
        • The tooltip for Tiger Strikes is incorrectly stating that the chance for it to activate is 6.25% while dual-wielding. The actual chance is 5% (and has been since Warlords of Draenor released). The tooltip will be corrected in a future patch.
    • Talents
      • Fixed an issue with Chi Torpedo that caused it to deal no damage unless the Glyph of Water Roll was applied.
  • Paladin
    • Glyphs
      • Glyph of Holy Shock now decreases the healing of Holy Shock by 25% and increases its damage by 25% (down from a 50% decrease to healing and 50% increase to damage).
  • Priest
    • Talents
      • Saving Grace (Discipline, Holy) should now correctly reduce absorbs done (was incorrectly reducing absorption taken).
    • Armor Sets
      • PvP 2-piece set bonus effect for Shadow Priests is now removed at the beginning of a boss encounter. The set bonus will still work during the encounter.
  • Rogue
    • Armor Sets
      • PvP 4-piece set bonus for Combat Rogues should now provide the correct set bonus for Cold Blood. Note that the tooltip will incorrectly display text for the old set bonus and will be fixed in a future client-side patch.
    • Bug Fixes
      • Fixed an issue that could allow the effects of Master of Subtlety to persist longer than intended.
      • Attacking targets immediately after Vanish transitions to Stealth should now correctly remove Stealth and trigger Subterfuge.
  • Shaman
    • Enhancement
      • Fire Nova should now work correctly with Flurry. Additionally, Fire Nova should have its global cooldown reduced by haste.
    • Armor Sets
      • PvP 2-piece set bonus for Elemental Shaman should now correctly provide immunity to silence and interrupt effects while Ascendance is active.

Garrisons, Followers, and Outposts

  • Garrison Campaign Quests
    • Bringing the Bass: Lumbering Ancient can now be tapped by multiple players. Loot from the creature has been temporarily removed.
    • New Goods (Alliance version): Fixed an issue where Lieutenant Thorn was not offering this quest to eligible players.
  • Garrison Buildings
    • Mine, Level 2 (Horde): Fixed an issue where some of the ore nodes were spawning in the air.

Quests

  • Frostfire Ridge
    • The Battle of Thunder Pass: Fixed an issue where players dying during the battle may sometimes be unable to complete the quest.
  • Nagrand
    • Shields Down!: Players should now receive credit for interacting with the Arkonite Crystal and be able to complete the quest.

Raids and Dungeons

  • Blackrock Foundry
    • General
      • Ogron Hauler no longer hits targets while casting Overhead Smash and Overhead Smash now increase Physical damage taken by 100% (down from a 200% increase) on Raid Finder difficulty.
      • Slagshop Brute now pauses for 2-seconds after using Lumbering Strength.
    • The Blast Furnace
      • Phase 1
        • Adds in the encounter should now be more immediately responsive to threat generation upon jumping into the encounter space.
        • Furnace Engineer's Repair ability now heals Heat Regulators' health every 1.5 seconds (up from every 1 second). Additionally, Furnace Engineers should no longer instantly cast Repair if they're in the middle of casting Electrocution or Bomb.
      • Phase 2
        • Firecaller's Volatile Fire now hits up to a maximum of 2 targets on Raid Finder difficulty, and 3 targets on Normal and Heroic difficulty.
        • Slag Elemental's nameplates now go away when they are Dormant.
        • Multiple Slag Elementals should no longer Fixate on the same player.
    • Flamebender Ka'graz
      • The fight should now reset when a Cinder Wolf is moved outside the encounter area.
      • Flamebender Ka'graz's Charring Breath and Lava Slash should now be correctly removed after an encounter reset.
    • Kromog
      • Players under the effects of Rune of the Grasping Hand should no longer take damage or stunned by Rune of Crushing Earth.
    • Beastlord Darmac
      • Beastlord Darmac's Pin Down ability should now deal damage in a radius of 25 yards around the spear impacts rather than around Darmac. Additionally, visuals for the attack should no longer be sometimes hidden by the floor.
      • Visuals for Spirit of the Rylak's Superheated Shrapnel and Dreadwing's Inferno Breath should now more accurately display the abilities' area of effect.
    • Operator Thogar
      • Fixed an issue where the door leading to Operator Thogar may fail to open if the raid wipes shortly after starting the encounter.
    • Blackhand
      • Blackhand should now correctly create a Slag Crater beneath the target of his Massive Shattering Smash.
      • Visuals for Blackhand's Shattering Smash and Massive Shattering Smash should now be visible with Projected Textures disabled.
  • Legacy
    • Throne of the Four Winds, Conclave of Wind: Fixed an issue where players may be unable to receive loot if their pet lands the killing blow on Conclave of Wind.

PvP

  • Ashran
    • Gleaming Ashmaul Strongbox no longer contains Primal Aspirant's gear (item level 600). Gleaming Ashmaul Strongbox now contains only Primal Combatant's gear (item level 620) with a small chance for Primal Gladiator's gear (item level 660) and Flask of Conquest.

Battlegrounds and Arenas

  • Battlegrounds
    • Warsong Gulch: Fixed an issue where players entering a match that's in-progress will cause the character to have 1 health and be displayed as dead.
  • Arenas
    • Fixed an issue where players were incorrectly awarded two Steel Lockboxes for completing a 3v3 and 5v5 skirmish.

Items

  • Blackrock Ham's well fed bonus should now correctly provide a buff to Critical Strike.
  • Dread Pirate Ring should correctly provide a bonus to Stamina, Critical Strike, and Haste once more (was incorrectly set to Intelligence, Stamina, and Critical Strike).
  • S.E.L.F.I.E. Cameras should now use the correct animation for Human Male and Female models.
  • Savage Feast's well fed bonus should now work correctly with the Pandaren Epicurean racial ability.

Bug Fixes

  • General
    • Resolved an issue where players that attempt to teleport back from a dungeon after having recently upgraded their Garrisons may receive an "Instance not found" error.
    • Fixed a server crash during the daily quest reset.
  • Items
    • Fixed an issue where Alliance players were unable to purchase the Battle Pet, Clock'em.

March 3

Darkmoon Faire

  • All of Darkmoon Island is now a Sanctuary zone. Note that some areas may still be incorrectly displaying as Contested areas on PvP realms. This display issue will be fixed in a future patch.
  • Players are now unable to start other Darkmoon Faire games if they're already on a racing quest.

Cosmetic Transformations and Toy Effects

  • Druid Incarnation, Shaman Ascendance and Ghost Wolf transformations should now correctly have priority over cosmetic transformation effects.
  • Glyph of the Treant's Treant Form now has the same transformation priority as other Druid combat forms.
  • Fixed an issue with the following cosmetic transformations that had an incorrect priority:
    • Celestial Defender's Medallion
    • Gamon's Braid
    • Manastorm's Duplicator
    • Mr. Smite's Brass Compass

Classes

  • General
    • Fixed an issue that could cause periodic effects that are not affected by Haste and had its duration extended to expire early.
  • Mage
    • Arcane
      • Arcane Power's cooldown now resets at the end of a raid encounter.
  • Paladin
    • Talents
      • Fixed a bug with Execution Sentence and Stay of Execution that could cause them to deal their damage or healing ticks in the wrong order.
  • Priest
    • Shadow
      • Vampiric Embrace should no longer incorrectly factor in damage caused by Searing Insanity.

Garrisons, Followers, and Outposts

  • Garrison Buildings
    • Barn: Players trapping a creature should now drop out of combat as soon as the trap is triggered.
    • Mine, Level 2 (Horde): Fixed a mining node that can spawn in the air.
    • Stables: Players riding a Mount-In-Training are now dismounted when attacked by another player.

Quests

  • Legacy
    • [Hellfire Peninsula] Mission: The Abyssal Shelf (Horde version): Wing Commander Brack should now correctly send players off on a bombing run.
    • [Mists of Pandaria] What's in the Box?: Defeating the Concentrated Sha too quickly should no longer cause them to stop spawning.

Raids and Dungeons

  • Blackrock Foundry
    • Blackhand
      • Fixed an issue that could cause players to take more fall damage than intended during the transition to stage two.

PvP

  • To make diminishing returns for crowd control effects more consistent and predictable, diminishing returns now have a reset window of 18 seconds. For a detailed explanation of this change, please visit the forum thread titled: Recent CC Diminishing Returns Changes.

Battlegrounds and Arenas

  • Flask of Conquest's effects should now correctly persist through death and be usable while in Arenas and Rated Battlegrounds.
  • Fixed an issue that caused players to stand up while eating or drinking during the preparation phase before the start of an Arena or Rated Battleground match.

Collections

  • Toy Box
    • Fixed an issue where using S.E.L.F.I.E. Camera while under the effects of Photo B.O.M.B. would incorrectly provide access to S.E.L.F.I.E. Camera MkII filters.

Items

  • Loot-A-Rang and Findle's Loot-A-Rang can now be used without dropping out of non-flight based shapeshift forms.
  • Snake Firework now has a 15-second cooldown.
  • Stone of Fire is now bind on equip and no longer requires Alchemy to equip.
  • Fixed an internal bag error that could occur while attempting to loot rare lunker fish.

February 27

Classes

  • Hunter
    • Talents
      • Focusing Shot now has a facing requirement.
  • Monk
    • Talents
      • Fixed an issue where Chi Explosion could incorrectly trigger Healing Elixirs while the Monk is at full health.
  • Priest
    • Talents
      • Saving Grace (Discipline, Holy) now heals for 34% less in PvP combat (up from 25% less).
  • Shaman
    • Elemental
      • Fixed an issue where Lava Surge can interact with the talent, Echo of the Elements incorrectly to provide an additional charge of Lava Surge.
    • Restoration
      • Chain Heal should now be correctly healing the most injured ally first.
  • Warlock
    • Talents
      • Soul Link's healing now ignores effects that increase or decrease the amount of healing received.
  • Warrior
    • General
      • Execute now deals 13% more damage for Fury and Protection Warriors, effectively restoring the ability's damage level back to pre-Patch 6.1.
      • Fixed a number of issues with Execute’s rage consumption and damage for Arms Warriors.

Garrisons, Followers, and Outposts

  • General
    • Visiting Garrison profession traders are now on a rotation and is no longer random.
    • Summoned Garrison bosses should no longer reset or despawn after being summoned if they're engaged by pets or Garrison NPCs.
    • Visiting High Overlord Saurfang no longer offers to accompany Horde players on patrol over concerns that he may cleave the Garrison in half.
  • Garrison Quests
    • Targets of bounty quests are now open tap.
    • Learning is Painful: Huge Crate of Weapons should now be interactable and allow players to complete the quest.
  • Follower Missions
    • Relic and Bounty missions are no longer being offered.

Creatures and NPCs

  • Fixed collision geometry designed to prevent crowding around the Horde PvP vendors in Warspear.

Raids and Dungeons

  • Legacy
    • Drak'Tharon Keep: Fixed an issue where Novos the Summoner was unkillable on Heroic difficulty.
    • The Culling of Stratholme: Fixed an issue where the Dark Runed Chest after defeating Mal'Ganis could not be looted on Heroic difficulty.

Items

  • Formidable Ring should no longer create invalid items.
  • Shadowtome can no longer be incorrectly upgraded by Ensorcelled Tarot.
  • The Shatterer no longer has a chance on hit effect.

Bug Fixes

  • Trade Goods and Consumables should now be correctly deposited to bags assigned to favor those item types.

February 26

General

  • Players are now able to whisper or send party invites to players on any realm.

Classes

  • Death Knight
    • Blood
      • Shadow of Death should no longer be incorrectly canceled by Lichborne.
  • Druid
    • General
      • Movement speed bonuses from Stag Form combined with Stampeding Roar should now stack additively (previously, it did not and resulted in a loss of movement speed when both were combined).
    • Balance
      • Starfall and Sunfall should now correctly only hit enemies afflicted by the casting Druid's Moonfire or Sunfire without an active Glyph of Untamed Stars glyph.
    • Feral
      • Lunar Inspiration's Moonfire (Feral) now deals 20% more damage.Got it.
      • Initial attacks for Rake and Thrash should no longer be incorrectly benefitting from Bloodtalons twice.
    • Talents
      • Fixed an issue where Wild Charge in Aquatic Form was not working correctly.
  • Hunter
    • General
      • Ice Trap's trigger area should now match the visual.
    • Marksman
      • Chimaera Shot now deals 20% less damage in PvP combat.
  • Monk
    • General
      • Fixed an issue where Enhanced Roll was not correctly increasing the Monk's speed as much as it should.
    • Mistweaver
      • Mana Tea modified by Glyph of Mana Tea should now benefit correctly from Spirit.
  • Paladin
    • General
      • Fixed an issue where Paladins had an extra spellbook tab for glyphs.
  • Priest
    • Talents
      • Saving Grace (Discipline, Holy) now heals for 25% less in PvP combat.
  • Rogue
    • Talents
      • Rogues with the Subterfuge talent no longer incorrectly break out of Stealth from Prayer of Mending (Priest).
      • Fixed an issue where Subterfuge and Vanish interacted incorrectly, resulting in the wrong action bar being displayed for a short time.
  • Shaman
    • Enhancement
      • Fire Nova's visuals should now be visible to the casting Shaman.
    • Restoration
      • Lava Burst no longer deals extra damage in PvP combat for Restoration Shaman.

Garrisons, Followers, and Outposts

  • General
    • Music Roll: Totems of the Grizzlemaw should now play the correct Grizzly Hills track.
    • Increased the spawn rate for the chest containing Music Roll: Shalandis Isle in Darnassus.
  • Garrison Campaign Quests
    • Scouting Missives can now be completed if the player has already completed the daily version of the quests.
    • Herbs Galore: Completing the quest should now award 25 Primal Spirits (up from 15).
    • Portable Portals (Horde version): Fixed an issue where Gez'la was not offering the quest to eligible players.
  • Garrison Buildings
    • Dwarven Bunker / War Mill: Increased the chance for obtaining Follower armor and weaponry sets from work orders.
    • Mage Tower / Spirit Lodge, Level 1: It should now support up to 7 work orders (was incorrectly only able to support 1 work order).

Quests

  • Gorgrond
    • Mossy Fate: Players should now be able to complete the quest if they receive Kaz the Shrieker as a Follower.

Creatures and NPCs

  • Heirloom vendors Estelle Gendry (Horde) and Krom Stoutarm (Alliance) are now ensuring that they have a lot more personal space.

PvP

  • Ashran
    • Being in a Premade Group should no longer prevent players from entering Ashran.
    • Fixed an issue where players in the same raid or party but in different instances of Ashran would still see each other's markers on the map.

Battlegrounds and Arenas

  • Battlegrounds
    • [Requires a realm restart] Low-level items should no longer have an excessive amount of Bonus Armor.
    • War Games now should have a 25-second resurrection timer.
    • Temple of Kotmogu: Paladins can no longer use Divine Shield or Hand of Protection on players holding an orb in Temple of Kotmogu.
    • Temple of Kotmogu: Hunters can no longer use Camouflage to drop an orb in Temple of Kotmogu.

Collections

  • Heirlooms
    • [Requires a realm restart] Musty Tome of the Lost should now correctly accept Heirloom armor upgrade tokens (was incorrectly using weapon upgrade tokens instead).
  • Battle Pets
    • Battle Pet healing abilities should now heal for an amount much closer to the values stated in the tooltip.
  • Toy Box
    • S.E.L.F.I.E. Cameras can now be used while under a stealth effect.
  • Mounts
    • Chauffeured Chopper can no longer be driven by party members that are visiting another player's Garrison.

Items

  • Increased the amount of Stamina granted from Draenor food.
    • Tier 1 Stamina food now gives a bonus of 112 Stamina (up from 75).
    • Tier 2 Stamina food received no change and remains at 150 Stamina.
    • Tier 3 Stamina food now gives a bonus of 187 Stamina (up from 125).
  • The following glyphs are no longer bind on pickup.
    • Glyph of the Solstice (Druid)
    • Glyph of Flying Fists (Monk)
    • Glyph of Cleanse (Paladin)
    • Glyph of Purification (Priest)
    • Glyph of Purify Spirit (Shaman)
  • Primal Combatant's Medallion of Adaptation should now correctly count towards the PvP trinket set bonus, Gladiator's Distinction.

Bug Fixes

  • General
    • Fixed an issue where Touch of the Naaru's visuals was not correctly attached to character models.
    • Primal Combatant's Medallion of Adaptation should now convert into the correct faction version for characters that had undergone a Paid Faction Transfer.
  • Achievements
    • Don't Call Me Junior: Exploration Mission Master is no longer a requirement for completing the achievement.
    • [Requires a realm restart] Securing Draenor: Removed Challenge at the Ring of Blood as one of the requirements for completing the achievement.
    • What a Strange, Interdimensional Trip It's Been: Credit should now be correctly awarded for defeating Rukhmar with Pepe atop your head.

February 25

Classes

  • Tanking Specializations no longer generate threat from heals.
  • Fixed an issue where threat dropping abilities were sometimes incorrectly removing crowd-control effects.
  • Fixed an issue where images summoned by Spectral Guise (Priest Talent) or Mirror Image (Mage) would incorrectly retain threat when resummoned.
  • Druid
    • General
      • Shifting in-and-out of Cat Form should now correctly reapply Cat Form's speed bonus while Dash or Stampeding Roar is active.
      • Fixed an issue where various item effects that provides a buff based on the player's highest stat sometimes picked the wrong stat for Balance and Restoration Druids that were shapeshifted into Bear Form or Cat Form.
      • Fixed an issue where Ferocious Bite may consume more Energy than intended when the ability Multistrikes.
    • Talents
      • Bloodtalons (Feral) should no longer incorrectly consume a charge if the attack misses, is dodged, or parried.
  • Mage
    • Talents
      • Prismatic Crystal should no longer be incorrectly affected by friendly auras that reduces damage taken.
  • Monk
    • General
      • Tiger Strikes should no longer incorrectly activate on unsuccessful autoattacks, but will be able to activate from successful Multistrikes. Fixing this will result in an overall damage gain for all Monks, so there are a couple of additional adjustments (see below). Additionally, Tiger Strikes should now correctly provide the full 10% chance to trigger for Mistweavers in Crane Stance while equipping one-handed items in conjunction with off-hand items. For more details of this change, please visit the forum thread: Upcoming Tiger Strikes Hotfix.
        • Keg Smash (Brewmaster) now deals 20% less damage.
        • Rising Sun Kick (Windwalker, Mistweaver) now causes enemies to take 20% increased damage from the Monk's abilities (up from 10%).
        • The tooltip for Tiger Strikes is incorrectly stating that the chance for it to activate is 6.25% while dual-wielding. The actual chance is 5% (and has been since Warlords of Draenor released). The tooltip will be corrected in a future patch.
    • Talents
      • Fixed an issue with Chi Torpedo that caused it to deal no damage unless the Glyph of Water Roll was applied.
  • Paladin
    • Glyphs
      • Glyph of Holy Shock now decreases the healing of Holy Shock by 25% and increases its damage by 25% (down from a 50% decrease to healing and 50% increase to damage).
  • Priest
    • Talents
      • Saving Grace (Discipline, Holy) should now correctly reduce absorbs done (was incorrectly reducing absorption taken).
    • Armor Sets
      • PvP 2-piece set bonus effect for Shadow Priests is now removed at the beginning of a boss encounter. The set bonus will still work during the encounter.
  • Rogue
    • Armor Sets
      • PvP 4-piece set bonus for Combat Rogues should now provide the correct set bonus for Cold Blood. Note that the tooltip will incorrectly display text for the old set bonus and will be fixed in a future client-side patch.
    • Bug Fixes
      • Fixed an issue that could allow the effects of Master of Subtlety to persist longer than intended.
      • Attacking targets immediately after Vanish transitions to Stealth should now correctly remove Stealth and trigger Subterfuge.
  • Shaman
    • Enhancement
      • Fire Nova should now work correctly with Flurry. Additionally, Fire Nova should have its global cooldown reduced by haste.
    • Armor Sets
      • PvP 2-piece set bonus for Elemental Shaman should now correctly provide immunity to silence and interrupt effects while Ascendance is active.

Garrisons, Followers, and Outposts

  • Garrison Campaign Quests
    • Bringing the Bass: Lumbering Ancient can now be tapped by multiple players. Loot from the creature has been temporarily removed.
    • New Goods (Alliance version): Fixed an issue where Lieutenant Thorn was not offering this quest to eligible players.
  • Garrison Buildings
    • Mine, Level 2 (Horde): Fixed an issue where some of the ore nodes were spawning in the air.

Quests

  • Frostfire Ridge
    • The Battle of Thunder Pass: Fixed an issue where players dying during the battle may sometimes be unable to complete the quest.
  • Nagrand
    • Shields Down!: Players should now receive credit for interacting with the Arkonite Crystal and be able to complete the quest.

Raids and Dungeons

  • Blackrock Foundry
    • General
      • Ogron Hauler no longer hits targets while casting Overhead Smash and Overhead Smash now increase Physical damage taken by 100% (down from a 200% increase) on Raid Finder difficulty.
      • Slagshop Brute now pauses for 2-seconds after using Lumbering Strength.
    • The Blast Furnace
      • Phase 1
        • Adds in the encounter should now be more immediately responsive to threat generation upon jumping into the encounter space.
        • Furnace Engineer's Repair ability now heals Heat Regulators' health every 1.5 seconds (up from every 1 second). Additionally, Furnace Engineers should no longer instantly cast Repair if they're in the middle of casting Electrocution or Bomb.
      • Phase 2
        • Firecaller's Volatile Fire now hits up to a maximum of 2 targets on Raid Finder difficulty, and 3 targets on Normal and Heroic difficulty.
        • Slag Elemental's nameplates now go away when they are Dormant.
        • Multiple Slag Elementals should no longer Fixate on the same player.
    • Flamebender Ka'graz
      • The fight should now reset when a Cinder Wolf is moved outside the encounter area.
      • Flamebender Ka'graz's Charring Breath and Lava Slash should now be correctly removed after an encounter reset.
    • Kromog
      • Players under the effects of Rune of the Grasping Hand should no longer take damage or stunned by Rune of Crushing Earth.
    • Beastlord Darmac
      • Beastlord Darmac's Pin Down ability should now deal damage in a radius of 25 yards around the spear impacts rather than around Darmac. Additionally, visuals for the attack should no longer be sometimes hidden by the floor.
      • Visuals for Spirit of the Rylak's Superheated Shrapnel and Dreadwing's Inferno Breath should now more accurately display the abilities' area of effect.
    • Operator Thogar
      • Fixed an issue where the door leading to Operator Thogar may fail to open if the raid wipes shortly after starting the encounter.
    • Blackhand
      • Blackhand should now correctly create a Slag Crater beneath the target of his Massive Shattering Smash.
      • Visuals for Blackhand's Shattering Smash and Massive Shattering Smash should now be visible with Projected Textures disabled.
  • Legacy
    • Throne of the Four Winds, Conclave of Wind: Fixed an issue where players may be unable to receive loot if their pet lands the killing blow on Conclave of Wind.

PvP

  • Ashran
    • Gleaming Ashmaul Strongbox no longer contains Primal Aspirant's gear (item level 600). Gleaming Ashmaul Strongbox now contains only Primal Combatant's gear (item level 620) with a small chance for Primal Gladiator's gear (item level 660) and Flask of Conquest.

Battlegrounds and Arenas

  • Battlegrounds
    • Warsong Gulch: Fixed an issue where players entering a match that's in-progress will cause the character to have 1 health and be displayed as dead.
  • Arenas
    • Fixed an issue where players were incorrectly awarded two Steel Lockboxes for completing a 3v3 and 5v5 skirmish.

Items

  • Blackrock Ham's well fed bonus should now correctly provide a buff to Critical Strike.
  • Dread Pirate Ring should correctly provide a bonus to Stamina, Critical Strike, and Haste once more (was incorrectly set to Intelligence, Stamina, and Critical Strike).
  • S.E.L.F.I.E. Cameras should now use the correct animation for Human Male and Female models.
  • Savage Feast's well fed bonus should now work correctly with the Pandaren Epicurean racial ability.

Bug Fixes

  • General
    • Resolved an issue where players that attempt to teleport back from a dungeon after having recently upgraded their Garrisons may receive an "Instance not found" error.
    • Fixed a server crash during the daily quest reset.
  • Items
    • Fixed an issue where Alliance players were unable to purchase the Battle Pet, Clock'em.

World of Warcraft Patch 6.1 Hotfixes

General

  • Players are now able to whisper or send party invites to players on any realm.

Cosmetic Transformations and Toy Effects

  • Druid Incarnation, Shaman Ascendance and Ghost Wolf transformations should now correctly have priority over cosmetic transformation effects.
  • Glyph of the Treant's Treant Form now has the same transformation priority as other Druid combat forms.
  • Fixed an issue with the following cosmetic transformations that had an incorrect priority:
    • Celestial Defender's Medallion
    • Gamon's Braid
    • Manastorm's Duplicator
    • Mr. Smite's Brass Compass

Classes

  • General
    • Fixed an issue that could cause periodic effects that are not affected by Haste and had its duration extended to expire early.
    • Tanking Specializations no longer generate threat from heals.
    • Fixed an issue where threat dropping abilities were sometimes incorrectly removing crowd-control effects.
    • Fixed an issue where images summoned by Spectral Guise (Priest Talent) or Mirror Image (Mage) would incorrectly retain threat when resummoned.
  • Death Knight
    • Blood
      • Shadow of Death should no longer be incorrectly canceled by Lichborne.
  • Druid
    • General
      • Movement speed bonuses from Stag Form combined with Stampeding Roar should now stack additively (previously, it did not and resulted in a loss of movement speed when both were combined).
      • Shifting in-and-out of Cat Form should now correctly reapply Cat Form's speed bonus while Dash or Stampeding Roar is active.
      • Fixed an issue where various item effects that provides a buff based on the player's highest stat sometimes picked the wrong stat for Balance and Restoration Druids that were shapeshifted into Bear Form or Cat Form.
      • Fixed an issue where Ferocious Bite may consume more Energy than intended when the ability Multistrikes.
    • Balance
      • Starfall and Sunfall should now correctly only hit enemies afflicted by the casting Druid's Moonfire or Sunfire without an active Glyph of Untamed Stars glyph.
    • Feral
      • Lunar Inspiration's Moonfire (Feral) now deals 20% more damage.Got it.
      • Initial attacks for Rake and Thrash should no longer be incorrectly benefitting from Bloodtalons twice.
    • Talents
      • Bloodtalons (Feral) should no longer incorrectly consume a charge if the attack misses, is dodged, or parried.
      • Fixed an issue where Wild Charge in Aquatic Form was not working correctly.
  • Hunter
    • General
      • Ice Trap's trigger area should now match the visual.
    • Marksman
      • Chimaera Shot now deals 20% less damage in PvP combat.
    • Talents
      • Focusing Shot now has a facing requirement.
  • Mage
    • Arcane
      • Arcane Power's cooldown now resets at the end of a raid encounter.
    • Talents
      • Prismatic Crystal should no longer be incorrectly affected by friendly auras that reduces damage taken.
  • Monk
    • General
      • Tiger Strikes should no longer incorrectly activate on unsuccessful autoattacks, but will be able to activate from successful Multistrikes. Fixing this will result in an overall damage gain for all Monks, so there are a couple of additional adjustments (see below). Additionally, Tiger Strikes should now correctly provide the full 10% chance to trigger for Mistweavers in Crane Stance while equipping one-handed items in conjunction with off-hand items. For more details of this change, please visit the forum thread: Upcoming Tiger Strikes Hotfix.
        • Keg Smash (Brewmaster) now deals 20% less damage.
        • Rising Sun Kick (Windwalker, Mistweaver) now causes enemies to take 20% increased damage from the Monk's abilities (up from 10%).
        • The tooltip for Tiger Strikes is incorrectly stating that the chance for it to activate is 6.25% while dual-wielding. The actual chance is 5% (and has been since Warlords of Draenor released). The tooltip will be corrected in a future patch.
      • Fixed an issue where Enhanced Roll was not correctly increasing the Monk's speed as much as it should.
    • Mistweaver
      • Mana Tea modified by Glyph of Mana Tea should now benefit correctly from Spirit.
    • Talents
      • Fixed an issue where Chi Explosion could incorrectly trigger Healing Elixirs while the Monk is at full health.
      • Fixed an issue with Chi Torpedo that caused it to deal no damage unless the Glyph of Water Roll was applied.
  • Paladin
    • General
      • Fixed an issue where Paladins had an extra spellbook tab for glyphs.
    • Talents
      • Fixed a bug with Execution Sentence and Stay of Execution that could cause them to deal their damage or healing ticks in the wrong order.
    • Glyphs
      • Glyph of Holy Shock now decreases the healing of Holy Shock by 25% and increases its damage by 25% (down from a 50% decrease to healing and 50% increase to damage).
  • Priest
    • Shadow
      • Vampiric Embrace should no longer incorrectly factor in damage caused by Searing Insanity.
    • Talents
      • Saving Grace (Discipline, Holy) now heals for 34% less in PvP combat (up from 25% less).
      • Saving Grace (Discipline, Holy) now heals for 25% less in PvP combat.
      • Saving Grace (Discipline, Holy) should now correctly reduce absorbs done (was incorrectly reducing absorption taken).
    • Armor Sets
      • PvP 2-piece set bonus effect for Shadow Priests is now removed at the beginning of a boss encounter. The set bonus will still work during the encounter.
  • Rogue
    • Talents
      • Rogues with the Subterfuge talent no longer incorrectly break out of Stealth from Prayer of Mending (Priest).
      • Fixed an issue where Subterfuge and Vanish interacted incorrectly, resulting in the wrong action bar being displayed for a short time.
    • Armor Sets
      • PvP 4-piece set bonus for Combat Rogues should now provide the correct set bonus for Cold Blood. Note that the tooltip will incorrectly display text for the old set bonus and will be fixed in a future client-side patch.
    • Bug Fixes
      • Fixed an issue that could allow the effects of Master of Subtlety to persist longer than intended.
      • Attacking targets immediately after Vanish transitions to Stealth should now correctly remove Stealth and trigger Subterfuge.
  • Shaman
    • Elemental
      • Fixed an issue where Lava Surge can interact with the talent, Echo of the Elements incorrectly to provide an additional charge of Lava Surge.
    • Enhancement
      • Fire Nova's visuals should now be visible to the casting Shaman.
      • Fire Nova should now work correctly with Flurry. Additionally, Fire Nova should have its global cooldown reduced by haste.
    • Restoration
      • Chain Heal should now be correctly healing the most injured ally first.
      • Lava Burst no longer deals extra damage in PvP combat for Restoration Shaman.
    • Armor Sets
      • PvP 2-piece set bonus for Elemental Shaman should now correctly provide immunity to silence and interrupt effects while Ascendance is active.
  • Warlock
    • Talents
      • Soul Link's healing now ignores effects that increase or decrease the amount of healing received.
  • Warrior
    • General
      • Execute now deals 13% more damage for Fury and Protection Warriors, effectively restoring the ability's damage level back to pre-Patch 6.1.
      • Fixed a number of issues with Execute’s rage consumption and damage for Arms Warriors.

Garrisons, Followers, and Outposts

  • General
    • Visiting Garrison profession traders are now on a rotation and is no longer random.
    • Summoned Garrison bosses should no longer reset or despawn after being summoned if they're engaged by pets or Garrison NPCs.
    • Visiting High Overlord Saurfang no longer offers to accompany Horde players on patrol over concerns that he may cleave the Garrison in half.
    • Music Roll: Totems of the Grizzlemaw should now play the correct Grizzly Hills track.
    • Increased the spawn rate for the chest containing Music Roll: Shalandis Isle in Darnassus.
  • Garrison Campaign Quests
    • Targets of bounty quests are now open tap.
    • Scouting Missives can now be completed if the player has already completed the daily version of the quests.
    • Bringing the Bass: Lumbering Ancient can now be tapped by multiple players. Loot from the creature has been temporarily removed.
    • Herbs Galore: Completing the quest should now award 25 Primal Spirits (up from 15).
    • Learning is Painful: Huge Crate of Weapons should now be interactable and allow players to complete the quest.
    • New Goods (Alliance version): Fixed an issue where Lieutenant Thorn was not offering this quest to eligible players.
    • Portable Portals (Horde version): Fixed an issue where Gez'la was not offering the quest to eligible players.
  • Garrison Buildings
    • Barn: Players trapping a creature should now drop out of combat as soon as the trap is triggered.
    • Dwarven Bunker / War Mill: Increased the chance for obtaining Follower armor and weaponry sets from work orders.
    • Mage Tower / Spirit Lodge, Level 1: It should now support up to 7 work orders (was incorrectly only able to support 1 work order).
    • Mine, Level 2 (Horde): Fixed a mining node that can spawn in the air.
    • Mine, Level 2 (Horde): Fixed an issue where some of the ore nodes were spawning in the air.
    • Stables: Players riding a Mount-In-Training are now dismounted when attacked by another player.
  • Follower Missions
    • Relic and Bounty missions are no longer being offered.

Quests

  • Frostfire Ridge
    • The Battle of Thunder Pass: Fixed an issue where players dying during the battle may sometimes be unable to complete the quest.
  • Gorgrond
    • Mossy Fate: Players should now be able to complete the quest if they receive Kaz the Shrieker as a Follower.
  • Nagrand
    • Shields Down!: Players should now receive credit for interacting with the Arkonite Crystal and be able to complete the quest.
  • Legacy
    • [Hellfire Peninsula] Mission: The Abyssal Shelf (Horde version): Wing Commander Brack should now correctly send players off on a bombing run.
    • [Mists of Pandaria] What's in the Box?: Defeating the Concentrated Sha too quickly should no longer cause them to stop spawning.

Creatures and NPCs

  • Fixed collision geometry designed to prevent crowding around the Horde PvP vendors in Warspear.
  • Heirloom vendors Estelle Gendry (Horde) and Krom Stoutarm (Alliance) are now ensuring that they have a lot more personal space.

Environment and World Events

  • Darkmoon Faire
    • All of Darkmoon Island is now a Sanctuary zone. Note that some areas may still be incorrectly displaying as Contested areas on PvP realms. This display issue will be fixed in a future patch.
    • Players are now unable to start other Darkmoon Faire games if they're already on a racing quest.

Raids and Dungeons

  • Blackrock Foundry
    • General
      • Ogron Hauler no longer hits targets while casting Overhead Smash and Overhead Smash now increase Physical damage taken by 100% (down from a 200% increase) on Raid Finder difficulty.
      • Slagshop Brute now pauses for 2-seconds after using Lumbering Strength.
    • The Blast Furnace
      • Phase 1
        • Adds in the encounter should now be more immediately responsive to threat generation upon jumping into the encounter space.
        • Furnace Engineer's Repair ability now heals Heat Regulators' health every 1.5 seconds (up from every 1 second). Additionally, Furnace Engineers should no longer instantly cast Repair if they're in the middle of casting Electrocution or Bomb.
      • Phase 2
        • Firecaller's Volatile Fire now hits up to a maximum of 2 targets on Raid Finder difficulty, and 3 targets on Normal and Heroic difficulty.
        • Slag Elemental's nameplates now go away when they are Dormant.
        • Multiple Slag Elementals should no longer Fixate on the same player.
    • Flamebender Ka'graz
      • The fight should now reset when a Cinder Wolf is moved outside the encounter area.
      • Flamebender Ka'graz's Charring Breath and Lava Slash should now be correctly removed after an encounter reset.
    • Kromog
      • Players under the effects of Rune of the Grasping Hand should no longer take damage or stunned by Rune of Crushing Earth.
    • Beastlord Darmac
      • Beastlord Darmac's Pin Down ability should now deal damage in a radius of 25 yards around the spear impacts rather than around Darmac. Additionally, visuals for the attack should no longer be sometimes hidden by the floor.
      • Visuals for Spirit of the Rylak's Superheated Shrapnel and Dreadwing's Inferno Breath should now more accurately display the abilities' area of effect.
    • Operator Thogar
      • Fixed an issue where the door leading to Operator Thogar may fail to open if the raid wipes shortly after starting the encounter.
    • Blackhand
      • Fixed an issue that could cause players to take more fall damage than intended during the transition to stage two.
      • Blackhand should now correctly create a Slag Crater beneath the target of his Massive Shattering Smash.
      • Visuals for Blackhand's Shattering Smash and Massive Shattering Smash should now be visible with Projected Textures disabled.
  • Legacy
    • Drak'Tharon Keep: Fixed an issue where Novos the Summoner was unkillable on Heroic difficulty.
    • The Culling of Stratholme: Fixed an issue where the Dark Runed Chest after defeating Mal'Ganis could not be looted on Heroic difficulty.
    • Throne of the Four Winds, Conclave of Wind: Fixed an issue where players may be unable to receive loot if their pet lands the killing blow on Conclave of Wind.

PvP

  • To make diminishing returns for crowd control effects more consistent and predictable, diminishing returns now have a reset window of 18 seconds. For a detailed explanation of this change, please visit the forum thread titled: Recent CC Diminishing Returns Changes.
  • Ashran
    • Being in a Premade Group should no longer prevent players from entering Ashran.
    • Fixed an issue where players in the same raid or party but in different instances of Ashran would still see each other's markers on the map.
    • Gleaming Ashmaul Strongbox no longer contains Primal Aspirant's gear (item level 600). Gleaming Ashmaul Strongbox now contains only Primal Combatant's gear (item level 620) with a small chance for Primal Gladiator's gear (item level 660) and Flask of Conquest.

Battlegrounds and Arenas

  • Flask of Conquest's effects should now correctly persist through death and be usable while in Arenas and Rated Battlegrounds.
  • Fixed an issue that caused players to stand up while eating or drinking during the preparation phase before the start of an Arena or Rated Battleground match.
  • Battlegrounds
    • [Requires a realm restart] Low-level items should no longer have an excessive amount of Bonus Armor.
    • War Games now should have a 25-second resurrection timer.
    • Temple of Kotmogu
      • Temple of Kotmogu: Paladins can no longer use Divine Shield or Hand of Protection on players holding an orb in Temple of Kotmogu.
      • Temple of Kotmogu: Hunters can no longer use Camouflage to drop an orb in Temple of Kotmogu.
    • Warsong Gulch
      • Warsong Gulch: Fixed an issue where players entering a match that's in-progress will cause the character to have 1 health and be displayed as dead.
  • Arenas
    • Fixed an issue where players were incorrectly awarded two Steel Lockboxes for completing a 3v3 and 5v5 skirmish.

Collections

  • Heirlooms
    • [Requires a realm restart] Musty Tome of the Lost should now correctly accept Heirloom armor upgrade tokens (was incorrectly using weapon upgrade tokens instead).
  • Battle Pets
    • Battle Pet healing abilities should now heal for an amount much closer to the values stated in the tooltip.
  • Toy Box
    • S.E.L.F.I.E. Cameras can now be used while under a stealth effect.
    • S.E.L.F.I.E. Cameras should now use the correct animation for Human Male and Female models.
    • Fixed an issue where using S.E.L.F.I.E. Camera while under the effects of Photo B.O.M.B. would incorrectly provide access to S.E.L.F.I.E. Camera MkII filters.
  • Mounts
    • Chauffeured Chopper can no longer be driven by party members that are visiting another player's Garrison.

Items

  • Increased the amount of Stamina granted from Draenor food.
    • Tier 1 Stamina food now gives a bonus of 112 Stamina (up from 75).
    • Tier 2 Stamina food received no change and remains at 150 Stamina.
    • Tier 3 Stamina food now gives a bonus of 187 Stamina (up from 125).
  • The following glyphs are no longer bind on pickup.
    • Glyph of the Solstice (Druid)
    • Glyph of Flying Fists (Monk)
    • Glyph of Cleanse (Paladin)
    • Glyph of Purification (Priest)
    • Glyph of Purify Spirit (Shaman)
  • Blackrock Ham's well fed bonus should now correctly provide a buff to Critical Strike.
  • Dread Pirate Ring should correctly provide a bonus to Stamina, Critical Strike, and Haste once more (was incorrectly set to Intelligence, Stamina, and Critical Strike).
  • Formidable Ring should no longer create invalid items.
  • Loot-A-Rang and Findle's Loot-A-Rang can now be used without dropping out of non-flight based shapeshift forms.
  • Primal Combatant's Medallion of Adaptation should now correctly count towards the PvP trinket set bonus, Gladiator's Distinction.
  • Savage Feast's well fed bonus should now work correctly with the Pandaren Epicurean racial ability.
  • Shadowtome can no longer be incorrectly upgraded by Ensorcelled Tarot.
  • Snake Firework now has a 15-second cooldown.
  • Stone of Fire is now bind on equip and no longer requires Alchemy to equip.
  • The Shatterer no longer has a chance on hit effect.
  • Fixed an internal bag error that could occur while attempting to loot rare lunker fish.

Bug Fixes

  • General
    • Trade Goods and Consumables should now be correctly deposited to bags assigned to favor those item types.
    • Fixed an issue where Touch of the Naaru's visuals was not correctly attached to character models.
    • Primal Combatant's Medallion of Adaptation should now convert into the correct faction version for characters that had undergone a Paid Faction Transfer.
    • Resolved an issue where players that attempt to teleport back from a dungeon after having recently upgraded their Garrisons may receive an "Instance not found" error.
    • Fixed a server crash during the daily quest reset.
  • Achievements
    • Don't Call Me Junior: Exploration Mission Master is no longer a requirement for completing the achievement.
    • [Requires a realm restart] Securing Draenor: Removed Challenge at the Ring of Blood as one of the requirements for completing the achievement.
    • What a Strange, Interdimensional Trip It's Been: Credit should now be correctly awarded for defeating Rukhmar with Pepe atop your head.
  • Items
    • Fixed an issue where Alliance players were unable to purchase the Battle Pet, Clock'em.


 Introducing the WoW Token - Mar 02, 2015 01:00:00 PM EST

Coming soon to an Azeroth near you: the WoW Token, a new in-game item that allows players to simply and securely exchange gold and game time between each other.

Players will be able to purchase a WoW Token through the in-game Shop for real money, and then sell it on the Auction House for gold at the current market price. When a player buys a WoW Token from the Auction House for gold, the Token becomes Soulbound, and the player can then redeem it for 30 days of game time.

enUS.jpgWant to buy a WoW Token for gold? Head to the new Game Time tab in the Auction House, and purchase one immediately for the current gold buyout price—there’s no bidding involved.

When you put a WoW Token up for sale, you’ll be quoted the amount of gold you’ll receive once someone buys it—you’re guaranteed to get that amount no matter how the market moves.

The WoW Token was created to give players with lots of extra gold the option to use it to help cover their subscription cost, and give those who want to purchase gold a way to do so from fellow players through a secure, easy-to-use system. The Token will be making its debut in an upcoming patch—in the meantime, check out the FAQ below for details on how it works.

FAQ
THE BASICS


Q: How do I buy a WoW Token for real money?
A: WoW Tokens will be available for purchase for real money through the World of Warcraft in-game Shop. You can access the Shop through the row of feature buttons next to your character’s bags.

Q: I need gold! How do I sell a WoW Token to another player?
A: You’ll be able to sell WoW Tokens through a dedicated Token exchange in the Auction House, located in a new Game Time section. WoW Tokens cannot be traded or sold any other way.

Q: How much gold will I receive when I sell a WoW Token?
A: The gold value of a Token will be determined dynamically based on supply and demand. When you put a Token up for sale, you’ll be quoted the amount of gold you’ll receive upon a successful sale. If you then decide to place the Token up for sale, that amount is locked in, and the gold will be sent to your mailbox after another player purchases your Token.

Q: I need game time! How do I buy a WoW Token from the Auction House?
A: When you visit the Auction House, you’ll be presented with the current market price for a WoW Token in your game region—there’s no bidding involved, and all Tokens in a game region are priced the same at any given moment. If you decide to purchase one, you’ll receive it in your mailbox, and can then immediately redeem it for game time.

Q: How much game time do I get by redeeming a WoW Token?
A: You’ll receive 30 days of game time when you redeem a WoW Token.

Q: Can I resell a WoW Token after I’ve purchased it for gold?
A: No, each WoW Token can only be sold once. After you purchase a Token for gold, it becomes Soulbound. At that point, it can only be redeemed for game time.

THE DETAILS


Q: How much will a WoW Token cost on the Shop?
A: Pricing details will be announced at a later date.

Q: Why are you introducing the WoW Token feature?
A: We’ve heard feedback from players that they’d be interested in a secure, legitimate way to acquire gold that doesn’t involve the use of unauthorized third-party gold-selling services—one of the primary sources of account compromises. We also know players who’ve amassed large amounts of gold through regular play would be interested in the ability to trade some to other players in exchange for game time, helping cover their subscription costs. The WoW Token feature gives players on both sides of the equation a secure and straightforward way to make that exchange. It opens up a new kind of payment option for World of Warcraft players, and we hope that it will also help lead to fewer account compromises and a better game experience overall.

Q: How is acquiring gold by selling a WoW Token different from buying gold from third-party services?
A: Buying gold from third-party services negatively impacts the game experience for everyone. The overwhelming majority of the gold these services provide comes from stolen player accounts, halting the victims’ ability to play the game and contribute to their guilds. On top of this, gold selling companies often farm resources using hack programs, sell fake product codes as a scam, and spam entire realms with ads to buy gold, disrupting the game in very real ways.

The WoW Token allows players to exchange real money for gold in a secure and sanctioned way—together with the ongoing efforts of our developers, support staff, and anti-hack teams to stop the exploits these companies use and help players who have become victims of their operations, we hope the Token can help make World of Warcraft a safer and more enjoyable game for all of our players.

Q: Why can’t players set their own prices for the WoW Token?
A: The WoW Token feature is designed to facilitate the exchange of gold and game time between players in as secure, convenient, and fair a way as possible, and without making players feel like they’re playing a game with their hard-earned money. Having a set current market price and a straightforward exchange system is the best way to achieve that—you don’t need to worry about whether your Token will sell or not due to being undercut or the market shifting, and everyone receives exactly the amount of gold they were quoted.

Q: What happens if the price quoted to me is different from what the Token actually sells for?
A: You will always receive the gold amount quoted to you at the time you place a Token up for sale, regardless of what the current price is when the item actually sells.

Q: How long should I expect to receive my gold after putting a Token up for sale? How does the game determine whose Token to sell?
A: The amount of time it takes to receive your gold after putting a Token up for sale depends on a variety of factors, including the current supply and demand. When you list a Token, you’ll be quoted an estimated time based on the current Token supply and the rate of recent transactions, but the actual amount of time it takes to sell is likely to vary (note that Tokens do not expire). In most cases, Tokens are sold in the order in which they were put up for sale; however, there are some exceptions to this, such as when a Token purchase is undergoing verification.

Q: If I buy a WoW Token from the Auction House, how long does it take to receive the Token?
A: Just like a standard Auction House purchase, it will normally arrive in your mailbox nearly instantaneously.

Q: If I’m buying a WoW Token for real money from the in-game Shop, how long does it take to receive it?
A: Once you successfully complete a purchase, your Token should arrive in your inventory (or mailbox, if your inventory is full) almost immediately.

Q: Do Tokens expire? What happens if I accidentally delete one?
A: No, Tokens do not expire. They also can’t be deleted, so no need to fear accidentally trashing them.

Q: Can I stop my auction or receive a refund after it was purchased (for gold or real money)?
A: All transactions are considered final and auctions cannot be cancelled, so make sure you’re certain you want to proceed before listing or buying a Token. To help prevent unintentional transactions, you will be prompted to confirm your purchase or sale before it’s finalized.

Q: Is there a deposit? Does the Auction House take a cut of the Token seller’s gold?
A: There’s no deposit, and the Auction House does not take a cut of the gold for WoW Token sales. The standard deposit is designed to dissuade players from spamming the auction house with items that aren’t selling, and the standard cut is designed to dissuade players from buying and reselling items for minuscule markups. These issues don’t apply to the WoW Token, so there’s no need for a deposit or cut.

Q: Will each game region have its own WoW Token exchange? Will everyone in a game region have access to it?
A: Each game region—Americas (including ANZ realms), Europe, Taiwan, Korea, and China—will have its own shared WoW Token exchange. We’ll share additional details at a later date.



 Developer Q&A Video Available - Mar 02, 2015 10:00:00 AM EST
Lead Game Designer Ion "Watcher" Hazzikostas sat down with Community Manager Josh "Lore" Allen Friday, February 27 to answer Raid and Dungeon-related questions submitted by the community.
You can also read the transcript on Wowhead.


 Race You to the Darkmoon Faire - Mar 01, 2015 10:00:00 AM EST

Silas Darkmoon claims to have spared no expense in finding the most wondrous wonders around as he presents the wonderful Darkmoon Faire. Beginning this Sunday, March 1, the Faire returns to Azeroth with a new racing series, new rewards and achievements, and a couple of updates to the games you’ve come to know and love.

Off to the New Races

Starting on March 1, the Darkmoon Faire will unveil the first part of a new racing challenge to thrill and delight players of all sorts.

Win yourself the new Attraction Sign, and point it at your favorite things.

Head down to the boardwalk and get started by accepting the quest ‘Welcome to the Darkmoon Races’. You’ll learn how to race all over the countryside around the Darkmoon Faire, avoiding obstacles and using any tools and tricks you can to finish the course in the fastest time possible.

Only the quickest racers will qualify for the achievements and rewards that come with them. Along the way, you’ll want to use speed boosts, springboards, and a very careful aim all while avoiding boundaries which have been juiced up with a powerful stun.

The Fire-Eater’s Vial is the perfect reward if you’ve always wanted to make fire with your face.

This is but the first of several racing activities to come. When the Faire returns in April, a second race, new achievements, and associated rewards will be added to the first set. We expect Silas to keep adding twists and turns in future months until he has all of Azeroth running around his island:

  • March: ‘The Real Race’, including the Racing Strider racer and a set of achievements with rewards.
  • April: ‘The Real Big Race’, including a new Rocketeer racer, more boosts and race buffs, and new achievements for beating the The Real Big Race with both racers.
  • May: A new Wanderluster racer, new achievements for beating both races with the Wanderluster, and rewards.
  • June: A new Powermonger racer, new achievements for beating both races with the Powermonger, and rewards.

That’s right, friends! The new Everlasting Darkmoon Firework can be yours.

Updates are Best Dates

From now on, the Tonk Commander game no longer has a maximum of 30 hits. You can now go for as many hits as possible in one minute, and scoring 45 hits earns you the ‘Ace Tonk Commander’ achievement and the new Darkmoon Tonk Controller toy.

Ring Toss has also been updated. The target turtle has gotten trickier than he used to be, and the rings are smaller, but winning will just take some practice on your part. It might take a lot of practice, but you’ll want to give it a shot, since ten rings in a row earns you the new ‘Triumphant Turtle Tossing’ achievement and the Darkmoon Ring-Flinger toy. It’s an explosion of rings from your victorious hands.

Don’t Forget the Heirlooms

Silas asked us to remind everyone that beautiful selections of Heirloom items are available to make your very own, for only a few Darkmoon Prize Tickets each. With the introduction of the new Heirloom collection system in patch 6.1, there’s no reason to not come play the games of the Faire and get closer to earning yourself that Chauferred Chopper!

Step right up! The next Darkmoon Faire runs March 1 – March 8, and will return again on April 5. For a general overview of this unique event, check out our Darkmoon Faire page in the World of Warcraft Game Guide.



 New Cindermane Charger Rides into Recruit-A-Friend - Feb 27, 2015 01:00:00 PM EST

We’ve just added a new reward to the Recruit-A-Friend (RAF) reward stables—the incendiary Cindermane Charger. Found on the remote fragmented islands of the Firelands, these smoldering steeds run with the fury of Ragnaros—perfect for blazing a trail across Azeroth and Draenor.

The Cindermane Charger is only available through the RAF program, so get to recruiting now to earn your new mount!

Learn more about the Recruit-A-Friend program here.



 6.1 Patch Notes - Feb 24, 2015 01:00:00 PM EST

Notes for World of Warcraft Patch 6.1 with a comprehensive list of new content, features, and class changes are now available. For a quick overview of new content and features, check out our Patch 6.1 Feature Overview blog.

Table of Contents

New Content

Character and Class Changes

Classes

Additional Changes


World of Warcraft Patch 6.1, Build 19702

Updated: 02-27-2015

Bug Fixes
  • General
    • Fixed a number of issues that could cause the client to crash.
    • Fixed an issue where name and chat filters were not blocking some inappropriate words.
  • Classes
    • Rogue
      • Fixed an issue where Combat Rogues were unable to apply Deadly Poison from the Spellbook's fly-out menu.
  • UI
    • Raid frames should no longer sometimes display character realm names in a second line.

World of Warcraft Patch 6.1, Build 19678

Updated: 02-24-2015

New Character Models: Blood Elf
  • Character models for Blood Elves have been overhauled with an increase to fidelity and texture resolution; while retaining the core look and feel of the originals.
  • Some character models received additional tweaks and adjustments.

Twitter Integration

  • Characters can now send Tweets for items, achievements, and screenshots from within the game client using the /share command.
  • To activate this feature, visit Social options in the Interface menu to enable, add, or disconnect a Twitter account.

New Heirloom Collections Tab

  • The Collections system now supports Heirloom items.
  • Heirlooms can be upgraded to increase the maximum level that the item scales up to.
    • Heirlooms with no upgrades can scale up to level 60.
    • Heirlooms with 1 upgrade level can scale up to level 90.
    • Heirlooms with 2 upgrade levels can scale up to level 100.
    • Old heirlooms that have been upgraded to scale to level 85 are grandfathered in with 1 upgrade level.
  • New Heirlooms for the neck slot are now available and allows the character to cast a heal once a minute. This heal shares a cooldown with potions and Healthstones.
  • Vendors in Ironforge (Alliance) and Undercity (Horde) now sell Heirlooms for gold.
  • Alternate methods for obtaining Heirlooms and Heirloom upgrade tokens are also available.
    • Darkmoon Faire sells Heirlooms for Darkmoon Prize Tickets.
    • Argent Tournament sells Heirloom upgrade tokens for Champion's Seals.
    • Some world events now sell Heirloom upgrade tokens for currency obtained through the event.
  • Collecting 35 heirloom items awards a special mount that's usable by level 1 characters.
Garrisons, Followers, and Outposts
  • New Garrison Visitors
    • One of five new visitors may visit each day offering a quest to anyone that visits players with a Tier 3 Garrison.
      • Defeat a dungeon boss: Completing this daily quest awards Garrison Resources.
      • Defeat a raid boss: Completing this weekly quest awards gold and an item level 645 token with a chance for it to be an item level 655 token.
      • Bounty (intended for 2 or more players): Group up with other players to hunt down and defeat a powerful enemy for gold rewards.
      • Relic: Completing these quests will reward gold and ultimately Harrison Jones as a new Follower.
      • Profession: Get your hands on more Primal Spirits, reduce surplus reagents, and buy new recipes for crafted upgrades and transmutes.
    • For the Pet Battlers out there, there's a separate chance for an additional visitor offering unique Pet Battles with a chance to award a bag containing Pet Battle items and new Battle Pets.
  • Summon a Raid or World Boss
    • Players may find an item while completing a Garrison Invasion that that summons one of six new raid or world boss in the Garrison.
    • Summoned raid or world bosses have scaling health and is intended for 10-40 players.
  • New Garrison Music Box
    • Players can assemble a music box allowing them to play music in their Garrisons.
    • The music box can be obtained as a reward from a new quest found in your Garrison.
    • New songs can be collected from throughout the world to expand your music library.
  • New Garrison Vendor
    • There’s a new vendor coming to your Garrison who allows you to spend Garrison Resources on Follower Trait Retraining Guides or Follower Ability Retraining Manuals.
  • New Follower Trait: Treasure Hunter
    • Treasure Hunter trait increases the amount of gold rewarded from a mission.
  • Garrison Followers
    • Garrison Followers may now be upgraded to item level 675.
  • Follower Missions
    • New Profession Missions are now available on upgrading a profession building to level 3. Successfully completing these missions award an item that allows instant completion of work orders.
    • Players can unlock Relic and Bounty missions for their followers by completing the corresponding Relic or Bounty quest offered by one of the random daily new visitors to the Garrison.
    • New exploration missions are available to players with a skill of at least 1 in Archeology. Successfully completing these missions can award Archeology fragments, keystones, or treasure maps for a Draenor zone. Treasure maps obtained in this manner do not require quest achievement completion for the Draenor zone.
    • Archeology Vendors in Stormshield and Warspear now sell an item that'll spawn a follower exploration mission for 5 Restored Artifacts.
    • New Level-100 Scouting missions to a Battlefield now awards an item that grants access to missions that award Apexis Crystals.
    • New Raid missions to Blackrock Foundry are now available for a cache that awards level 665, 680, or 695 items.
    • New follower missions have been added that can award gold, Apexis Crystals, Savage Blood, or Augmentation runes.
    • Level 90-94 gold and Garrison Resource missions will now continue to appear even if there are no Followers that are level 90-94.
    • Level-100 Garrison resource missions now award more Garrison Resources.
    • Scavenger trait for Followers now increases Garrison Resources gained from a mission by 100% (down from 200%).
  • Follower Mission UI Improvements
    • List of missions available now displays the amount of bonus XP, gold, and resources awarded without having to mouse-over the mission tooltip.
    • Improved tooltips displaying which followers that can counter threats on a mission.
      • Followers that can counter a threat and available show up with a green checkmark.
      • Followers that can counter a threat but are out on a mission displays the time remaining until the follower is available.
      • Followers that can counter a threat but assigned to a building will display a working icon.
    • A new icon will notify the player when assigning a follower that'll receive less XP reward because they're below level or item level requirements.
    • Garrisons with 10 or more followers now have access to a sortable list with a quick overview of how many followers can counter a particular threat or how long a follower will be out on a mission.
  • Garrison Buildings
    • Garrison Work Order Changes
      • Work orders now check if a follower is assigned to the building every 4 hours when factoring in production bonuses.
      • Followers assigned to work at a building now receive XP for each work order that they provide a production bonus on.
      • Players now have an option to queue up all remaining work order slots through the building's work order UI.
      • NPCs that accept Work Orders are now titled as such along with a new interaction cursor to make them easier to locate.
    • Alchemy Lab
      • Level 2: Followers working at the Alchemy Lab now offers a choice on the free potions you want to receive, but those potions are now soulbound.
    • Armory (Dwarven Bunker / War Mill)
      • Level 3: A daily quest has been added to allow players to exchange Iron Horde Scraps for an armor or weapon enhancement token.
    • Barn
      • Barn traps are no longer targetable, causes the cursor to be highlighted, or usable in Rated Battlegrounds, Arenas, or outside of Draenor.
      • Barn traps can now be placed on top of a trap that has already been sprung.
      • Savage Blood now drops more frequently when a follower is assigned to the building (it didn’t affect the chance previously).
      • Caged creatures now stack to 1000 (up from 20).
    • Barracks
      • A vendor at the Barracks now sells an item that allows a character to shrink their Bodyguards for 60 minutes.
    • Fishing Shack
      • Nat Pagle (Level 3 Fishing Shack) will now give you any of the standard baits if you ask nicely.
      • Lunkers can now be caught from fishing pools and have an improved catch rate with higher fishing skill.
      • Summoned Cavedwellers now drops random fish flesh and drops less Worm Supreme.
      • Fish Eggs used as turn-in for the Fishing Shack Daily quest are now bind on pickup and no longer have a sell value.
    • Lumber Mill
      • Lumber Mill no longer requires Garrison Resources to build or upgrade.
      • Work orders now award 30 Garrison Resource (up from 20).
    • Mage Tower / Spirit Lodge
      • The building now accepts Ogre Waystones as work orders awarding Apexis Crystals and a chance to receive an item that allows instant completion of a mission that's in-progress.
      • Characters visiting the Garrison are now able to use Mage Tower / Spirit Lodge portals.
    • Mine
      • Miner's Coffee no longer has a stack limit, is now bind on pickup, and has a sell price. It now has an exclusive category so it cannot be applied multiple times by splitting it into different stacks. However, the aura can now correctly stack up to 5 times.
      • Preserved Mining Pick no longer has a stack limit, is now bind on pickup, has a sell price, and offers a bonus even if you have the Peon's Mining Pick.
    • Menagerie
      • Reduced the difficulty of quests to unlock the Menagerie, elite pet challenges, and pet battle daily quests.
    • Salvage Yard
      • Tier-3 salvage recovered from Follower missions no longer has an independent chance to drop an uncommon (green), rare (blue), or epic (purple) item and will instead always drop one of them. This change is intended to reduce overall item spam without affecting their value. Existing chance for Tier-3 salvage to potentially also contain an uncommon Tier-2 salvage item remains unchanged.
      • Follower Weaponry and Armor Set tokens (War Ravaged, Blackrock, Goredrenched) no longer drops from salvage. Weapon and Armor enhancement tokens that can upgrade a Follower's weapon or armor item levels will continue to have a chance to drop from Salvage Crates.
    • Town Hall
      • The fireplace in Tier-2 and Tier-3 Alliance Garrison Town Halls can now be used as a cooking fire.
    • Trading Post
      • Players trading Garrison Resources for tradeskill materials can now shift-click to specify the amount of items they want to purchase.
      • Trading Post Parts that drop in Ashran now have a chance to drop from all creatures and NPCs that drop Artifact Fragments, with an increased drop chance based on the quality of the creature or NPCs.
      • Trading Post no longer requires Garrison Resources to build or upgrade.
      • Some merchants have started accepting Crescent Saberfish Flesh as payment.
  • Garrison Invasions
    • Players that have performed above-and-beyond expectations for a Gold rating while defending their Garrisons from an invasion can now attain a Platinum rating. Platinum rating has a chance to award a level 645 or 660 item and a chance at obtaining an item that can be used to summon a raid or world boss.

Cosmetic Transformations and Toy Effects

  • Improvements have been made to the way that cosmetic transformations are handled. Previously, using another transformation would overwrite or cancel an existing effect. Now, characters can retain multiple cosmetic transformations and the one with the highest priority will be visible. If a higher priority transformation is canceled or expires, the next highest priority transformation will then be visible.
  • Cosmetic transformation effects that do not have a mount riding animation are now temporarily suppressed when using a mount (previously, the effect is either canceled or prevented the use of mounts while active). Characters will regain the transformation once they dismount.
  • Cosmetic transformations that alter the character's appearance now have a higher priority than Druid combat forms. This means Druids can keep a transformation while shapeshifted.
  • Many Druid shapeshift forms now have attachment points on the head and back for cosmetic toy effects such as Blazing Wings or Pepe. Additional shapeshift forms may receive attachment points in the future.
  • To retain and improve readability in rated PvP environments, cosmetic transformations are now suppressed for all classes while inside a rated PvP environment (Arenas or Rated Battlegrounds).

General

  • Accounts with an inactive subscription are now able to log in with the same restrictions that Starter Edition accounts have with the additional perk of being able to join guilds that characters on the account already are a member of.
  • Removed the requirement to have a character that's level 55 or higher to unlock the Death Knight as a playable class.
  • New Graphics Options
    • Particle Density in graphics settings now have 3 detail levels (down from 5). This may affect the number of particles generated by some particle systems.
    • Ambient Occlusion
      • Added new ambient occlusion method NVIDIA HBAO+, available on all DirectX 11 capable video cards.
    • Anti-Aliasing
      • MSAA is once again supported, with additional controls for fine-tuning under Advanced graphics options.
      • A new SSAA anti-aliasing option is now available for high-end video cards.
    • New Lighting
      • Per-pixel deferred point lights have been added to create more realistic lighting throughout Draenor.
Itemization
  • Tertiary Stats for Avoidance, Speed, and Leech now provide about four times as much benefit per stat point.
  • All rings, neck, cloak, and trinket items that can be acquired in Nagrand (A level 98+ zone) or later should now be better suited for the character's loot specialization. This means tanks should no longer receive items with no bonus Armor and healers should no longer receive items with no Spirit from sources like item tokens, quests, or Personal loot mode in Dungeons and Raids for those item slots.

Racials

  • Dwarf
    • Stoneform when used, now triggers a 30-second shared cooldown with other PvP trinkets that breaks crowd-control effects.

Class Changes

Talent Balance

Developer Commentary: A primary focus for class changes in Patch 6.1 is improving overall talent balance. Not every talent needs to be useful in every situation; and in fact it’s often better if they have strengths and weaknesses. But we do try to have each talent be useful in some situations, and make them close enough in value that if you really enjoy the gameplay of a talent you don’t feel like you’re dragging your group down by using it.

For these changes we focused primarily on tuning (tweaking numbers), and nearly all changes are buffs to underperforming talents. The goal is to reach more variety of viable builds, without bringing down the existing popular choices.

  • Death Knight
    • Talents
      • Breath of Sindragosa no longer has an initial Runic Power cost, but only applies the Mark of Sindragosa for Blood Death Knights.
      • Death Siphon now heals the Death Knight for 400% of damage dealt (up from 335%).
      • Defile now only reduces damage taken for Blood Death Knights.
      • Necrotic Plague damage has been increased by 20% and now only grants Runic Power to Blood Death Knights.
  • Druid
    • Talents
      • Bristling Fur (Guardian) now has a 30-second cooldown (down from 1 minute).
      • Force of Nature's Treants has been buffed with a 35% increase to their health and spellpower, and an 80% increase to their armor and attack power.
      • Guardian of Elune (Guardian) now also reduces the rage cost of Savage Defense by the Druid's base dodge chance percentage.
      • Moment of Clarity (Restoration) now lasts 7 seconds (up from 5 seconds).
      • Rampant Growth (Restoration) now also increases the healing of Swiftmend by 20%.
      • Renewal now instantly heals for 30% of max health (up from 22%).
      • Stellar Flare (Balance) damage has been increased by 16%, and now has a duration of 24 seconds (up from 20 seconds).
  • Hunter
    • Talents
      • Barrage damage has been increased by 21%.
      • Exhilaration now instantly heals for 30% of max health (up from 22%).
      • Glaive Toss damage has been increased by 25%.
      • Powershot damage has been increased by 62%.
      • Stampede now lasts 40 seconds (up from 20 seconds).
  • Mage
    • Talents
      • Alter Time now has a 1-minute cooldown (down from 1.5 minutes).
      • Comet Storm (Frost) damage has increased by 94% but deals 33.3% less damage in PvP combat.
      • Evanesce should now provide protection against many more effects, and function more consistently.
      • Ice Nova (Frost) now roots the target instead of stunning them, but the root is no longer affected by diminishing returns.
      • Mirror Image copies of Frost Mages now deal 15% less damage with Frostbolt.
  • Monk
    • Talents
      • Ascension now increases Spirit by 10% instead of increasing maximum mana by 20%.
      • Breath of the Serpent (Mistweaver) healing increased by 50%.
      • Chi Burst damage has been increased by 51%. Also fixed a bug that caused its damage and healing to vary based on specialization.
      • Chi Explosion (Mistweaver) healing while in Serpent Stance is increased by 40%, and is now usable while channeling Soothing Mist. Healing while in Crane Stance is reduced by 33.3%.
      • Chi Torpedo damage has increased by 150% and healing has increased by 42%.
      • Hurricane Strike (Windwalker) damage increased by 25%.
      • Ring of Peace now incapacitates all enemies for 5 seconds (up from 3 seconds).
      • Zen Sphere has been improved. Its detonation damage has increased by 97%, detonation healing has increased by 70%, but periodic healing has been reduced by 39%. Also fixed a bug that caused its damage and healing to vary based on specialization.
  • Paladin
    • Talents
      • Empowered Seals (Protection, Retribution) has been improved. Liadrin’s Righteousness now increases haste by 20% (up from 15%). Uther’s Insight now heals the Paladin for 2% of maximum health every 3 seconds (up from 1% every 2 seconds).
      • Execution Sentence's healing dealt by Stay of Execution has increased by 100%.
      • Final Verdict (Retribution) now increases the radius of the next Divine Storm by 50% (down from 100%).
      • Hand of Purity now reduces damage taken by 15% (up from 10%).
      • Sacred Shield's (Holy) mana cost has been reduced by 34%.
    • Glyphs
      • Glyph of Alabaster Shield has been removed.
      • Glyph of Harsh Words is now only available to Holy Paladins.
  • Priest
    • Talents
      • Auspicious Spirits (Shadow) no longer cause Shadowy Apparitions to not deal damage. Instead, it now increases Shadowy Apparition damage by 100% in addition to still granting 1 Shadow Orb.
      • Cascade may now hit the same target twice. This results in an increase to total healing, so its healing has been reduced by 35% to compensate (the total healing in a 20-player raid will be slightly higher than before).
      • Clarity of Purpose's (Holy) healing has increased by 20%.
      • Divine Star (Shadow) damage increased by 20%.
      • Halo now displays an indicator on the ground to make it easier for the casting Priest see where the ability is most effective. Additionally, Halo's visual effect has been synchronized so a character will receive the effect when the nova intersects with them.
      • Insanity (Shadow) now also affects Mind Sear.
      • Mindbender lasts for 20 seconds (up from 15 seconds).
      • Psychic Scream now has a 30-second cooldown (down from 45 seconds).
      • Saving Grace's (Discipline, Holy) healing has increased by 50%, but now reduces future healing dealt by 15% (up from 10%). Additionally, the talent is now instant-cast, but its effectiveness is reduced while in PvP combat.
      • Surge of Darkness now has a 12% chance to trigger (up from 10%).
      • Void Entropy (Shadow) damage increased by 80%.
      • Void Tendrils' health has increased by 30%.
  • Rogue
    • Talents
      • Burst of Speed now has a 3-second cooldown.
      • Death from Above's damage has increased by 25%. For Assassination Rogues, the talent now also increases the duration of Envenom.
      • Leeching Poison has been redesigned. It now grants 10% Leech while active, and no longer applies a poison effect to the target. Its Shiv effect remains unchanged.
  • Shaman
    • Talents
      • Ancestral Guidance now triggers from all damage or healing dealt, including multistrikes, instead of only direct damage or healing.
      • Storm Elemental Totem damage and healing has increased by 30%.
  • Warlock
    • Talents
      • Cataclysm now also applies Unstable Affliction for Affliction Warlocks.
      • Charred Remains (Destruction) now reduces Incinerate damage by only 50% (down from reducing Incinerate damage by 60%).
      • Demonbolt (Demonology) damage decreased by 25%. Additionally, Demonbolt no longer deals reduced damage in PvP combat, reverting the hotfix from January 21 in Patch 6.0.3.
      • Grimoire of Sacrifice (Affliction, Destruction) now increases damage of affected spells by 25% (up from 20%).
      • Grimoire of Service now summons a second demon for 25 seconds (up from 20 seconds).
      • Kil'jaeden's Cunning now has a 35-second cooldown (down from 1 minute).
  • Warrior
    • Talents
      • Avatar now lasts 20 seconds with a 1.5-minute cooldown (up from lasting 24 seconds with a 3-minute cooldown).
      • Second Wind now increases Leech by 25% (up from 10%).
      • Siegebreaker (Arms, Fury) damage and knockback distance has increased by 50%.
      • Slam (Arms) damage has increased by 43%.

Healer Damage

Developer Commentary: Another change being made for Patch 6.1 is to bring the damage potential of healers up to a level that is sufficient and balanced. Healers’ damage potential will still pale compared to that of a dedicated damage dealer or tank, but it should no longer feel like you’re totally ineffective when attempting to do some outdoor content.

  • Druid
    • Restoration
      • Naturalist now also increases the damage of Druid spells and abilities by 15%.
    • Talents
      • Heart of the Wild (Restoration) now increases spell damage by 150% (down from 200%), and Agility in Cat Form by 75% (down from 110%).
  • Paladin
    • Holy
      • Denounce damage has increased by 50%.
      • Holy Shock damage has increased by 50%.
  • Shaman
    • Restoration
      • Telluric Currents causes Flame Shock, Lava Burst, and Lightning Bolt to cost no mana and deal 100% more damage.

Classes

  • Death Knight
    • Glyphs
      • Glyph of Runic Power now generates 2 Runic Power every second for 5 seconds when struck by a movement-impairing effect (down from 3 Runic Power).
    • Armor Sets
      • PvP 4-piece set bonus for Blood Death Knights now only applies Anti-Magic Shell to 1 additional ally within 15 yards (down from 2 allies).
  • Druid
    • General
      • Ferocious Bite damage increased by 5%.
      • Healing Touch no longer heals for 50% more when cast-on-self for Balance Druids.
      • Mangle damage increased by 27%.
      • Moonfire's mana cost has been reduced by 55%.
      • Shred damage increased by 20%.
      • Thrash (Cat Form) damage increased by 20%.
    • Balance
      • Balance Druids now learn a new passive ability at level 38, Nature’s Bounty.
        • Nature’s Bounty causes Healing Touch to be Critical Strikes for 8 seconds after killing an enemy that yields experience or honor.
      • Starfall damage has decreased by 16.6%.
      • Starfall and Sunfall now only hits targets affected with Moonfire or Sunfire by default.
        • Glyph of Guided Stars has been renamed to Glyph of Untamed Stars and is now a Minor glyph. Glyph of Untamed Stars expands Starfall and Sunfall to hit all targets within range.
    • Feral
      • Moonfire (Feral) damage increased by 5%.
      • Rake damage increased by 5%.
      • Rip damage increased by 5%.
      • Swipe damage increased by 20%.
    • Restoration
      • Genesis no longer requires a target.
      • Ironbark is no longer usable while silenced.
      • Nature’s Cure can no longer be cast while in a shapeshift form and is now classified as a Nature School ability.
    • Talents
      • Displacer Beast is now classified as an Arcane School ability and can no longer be used while silenced.
    • Armor Sets
      • PvP 2-piece set bonus for Balance Druids now has a visual effect to indicate when the Druid is unable to generate a Starsurge charge from Entangling Roots.
      • PvP 4-piece set bonus for Balance Druids has been redesigned. When Starsurge hits a player, the cast time of Starfire is reduced by 30%, and the damage of Wrath is increased by 30% for 6 seconds.
  • Hunter
    • Beast Mastery
      • Improved Focus Fire now grants an 8% increase to attack power per Frenzy stack consumed (up from 5%).
    • Marksman
      • Careful Aim now increases critical strike chance of Steady Shot, Focusing Shot, and Aimed Shot by 50% (down from 60%).
      • Chimaera Shot damage increased by 30.4%.
      • Sniper Training is now 25% more effective.
    • Survival
      • Trap Mastery no longer reduces the cooldown of all traps and Black Arrow by 6 seconds.
      • Black Arrow now has a cooldown of 24 seconds (down from 30 seconds).
      • Enhanced Traps now reduces the cooldown on all traps by 33% (down from 50%).
    • Hunter Pets
      • Basilisks now have a pet family ability. Stone Scales reduces damage taken by the pet. Previously, Basilisks did not have a pet family ability.
      • Hydra pets should no longer be excessively large.
      • Spirit Beast's Spirit Beast Blessing now also provides a 5% increase to critical strike chance. Does not stack with other critical strike chance buffs. Previously, other exotic pet families provided buffs to 2 stats while Spirit Beasts provided only 1.
  • Mage
    • Arcane
      • Presence of Mind can now be applied to Polymorph spells.
    • Fire
      • Fireball now replaces Frostfire Bolt for Fire Mages.
    • Frost
      • Deep Freeze's stun effect now always breaks on damage from Ice Lance or Ice Nova, but no longer has a chance to break from other damage sources.
    • Glyphs
      • Glyph of Frostfire Bolt has been replaced with Glyph of Ignite. Glyph of Ignite causes Ignite to also reduce the target’s movement speed by 40%.
      • Glyph of Splitting Ice effect can now hit targets up to 60% further away from the primary target, but no longer ignores crowd-controlled targets.
    • Armor Sets
      • Tier-17 4-piece bonus for Fire Mages is now approximately 0.7 procs per minute (down from 1 proc per minute).
      • PvP 2-piece set bonus for Frost Mages has been redesigned. Cone of Cold now leaves behind a patch of ice on the target area slowing any enemies caught within it by 50% for 6 seconds.
      • PvP 4-piece set bonus for Frost Mages has been redesigned to increase Frostbolt damage by 30% against unsnared targets, and increases Frostbolt damage by 50% against snared targets.
  • Monk
    • General
      • Rising Sun Kick (Windwalker, Mistweaver) now causes enemies to take 20% increased damage from the Monk's abilities (up from 10%).
    • Brewmaster
      • Elusive Brew is now highlighted when the Monk has 15 stacks of it.
    • Mistweaver
      • Mana Tea now restores mana equal to 3 times the Monk's unbuffed Spirit (instead of 4% of maximum mana).
    • Glyphs
      • Glyph of Blackout Kick has returned.
    • Armor Sets
      • PvP 2-piece set bonus for Windwalker Monks has been replaced by the PvP 4-piece set bonus. Touch of Karma's redirected damage can now exceed 50% of the Monk's maximum health.
      • PvP 4-piece set bonus for Brewmaster Monks now only applies Guard to 1 additional ally within 15 yards (down from 2 allies).
      • PvP 4-piece set bonus for Windwalker Monks is now the PvP 2-piece set bonus. The Monk now receives a 2% reduction to damage taken for each stack of Tigereye Brew consumed for 20 seconds.
  • Paladin
    • Holy
      • Beacon of Light heals should no longer benefit or consume Glyph of Flash of Light's effect.
    • Protection
      • Seal of Truth is no longer available to Protection Paladins. Seal of Command is now replaced by Seal of Righteousness instead of Seal of Truth.
    • Talents
      • Beacon of Insight (Holy) now increases healing received by the target by 40% (up from 30%) and moves to the next most injured ally when the target reaches 90% health (instead of full health).
    • Glyphs
      • Glyph of Alabaster Shield has been removed.
      • Glyph of Harsh Words is now only available to Holy Paladins.
      • Glyph of Immediate Truth is now only available to Retribution Paladins.
      • Glyph of Judgment is now automatically learned at level 25.
    • Armor Sets
      • PvP 2-piece set bonus for Holy Paladins now lasts 12 seconds (up from 8 seconds).
      • PvP 4-piece set bonus for Holy Paladins has been redesigned. Eternal Flame or Word of Glory now also reduces damage taken by the target by 5% for each Holy Power consumed (maximum of 15%) for 6 seconds. This effect only works in PvP combat.
  • Priest
    • General
      • Power Word: Shield now absorbs 10% less damage.
  • Rogue
    • Armor Sets
      • PvP 4-piece set bonus for Combat Rogues has been redesigned. Using Vanish instantly generates 5 combo points and the next Ambush, Eviscerate, Revealing Strike, or Sinister Strike will be a critical strike.
  • Shaman
    • General
      • Grounding Totem now protects both party and raid members (up from only party members). Additionally, fixed an issue where Grounding Totem was incorrectly redirecting Provoke (Monk), Growl (Hunter Pet), and Defile (Death Knight).
    • Elemental
      • Enhanced Chain Lightning now makes Earthquake instant cast, and increases the damage done by the next Earthquake by 300% when Chain Lightning or Lava Beam strikes 3 or more targets (instead of increasing Earthquake damage by 60% for each target struck).
    • Restoration
      • Restorative Waves now increases all healing done by 40% (up from 30%).
    • Talents
      • Echo of the Elements has been redesigned. Echo of the Elements now causes Earthquake, Fire Nova, Lava Burst, Lava Lash, Riptide, Spirit Link Totem, Stormstrike, and Unleash Life to have 2 charges. Other abilities that reset the cooldown of these abilities will instead grant 1 charge.
      • Frozen Power should no longer cause Frost Shock to trigger a new Mastery: Molten Earth (Elemental). Note that this does not stop Molten Earth effects that are already in progress or in the process of being triggered.
    • Armor Sets
      • Tier-17 2-piece bonus for Elemental Shaman now increases multistrike damage by 1% per stack (down from 2% damage increase per stack).
      • Tier-17 4-piece bonus for Elemental Shaman now requires the Shaman to consume 12 Lightning Shield charges to trigger (down from 15 charges).
      • PvP 2-piece set bonus for Restoration Shaman now grants 975 Versatility after dispelling a harmful Magic or Curse effect from an ally (up from 780 Versatility).
      • PvP 4-piece set bonus for Restoration Shaman now triggers when the target of Earth Shield drops below 50% health (up from 35%) and Earth Shield will immediately consume up to 4 charges (up from 3 charges).
  • Warlock
  • Warrior
    • General
      • Execute damage decreased by 11.4%.
      • Shield Barrier now absorbs 24.4% more damage.
      • Thunder Clap's (Arms, Protection) snare effect now lasts for 10 seconds or 8 seconds while in PvP combat (up from 6 seconds).
    • Protection
      • Improved Defensive Stance now increases armor by 10% (up from 5%).
    • Armor Sets
      • Tier-17 4-piece bonus for Arms Warriors now causes Colossus Smash to generate 20 rage (down from 30 Rage).

Quests

  • Players in a raid group will once again no longer be eligible for quest credit, except for specially-designated Raid quests. We are continuing to explore ways of allowing players who want to engage in solo or small-group questing while in a raid group (for example, while waiting for a Highmaul raid to form, or in a Rated Battleground queue), without also allowing raid groups to trivially complete quests that were never designed with groups of that size in mind.
  • Legendary Ring Quest Line
    • A new epic follower awaits those that complete the latest chapter in the Legendary Ring Quest Line!
    • Characters can now select the version of the ring they want to receive when completing a step of the Legendary Ring Quest Line that provides an upgrade.
  • Legacy
    • Cruisin' the Chasm: Resolved an issue where characters were not receiving completion credit after riding the Rental Chopper.
    • Ridin' the Rocketway: Resolved an issue where characters were not receiving completion credit after riding the Redhound Two-Seater prototype.

World Environment and Events

  • Flight Path Improvements
    • Improved the logic used for connecting flight paths. Players are now able to fly through flight points that they have not discovered yet if it'll result in a more direct flight path to a destination point.
    • A button has been added for characters in the middle of a flight to get off at the next known flight point.
  • Nagrand
    • Added two mailboxes in around the Black Market near Ring Of Blood in Nagrand.
  • Darkmoon Faire
    • The Darkmoon Faire have added an exciting new racing event with opportunities to obtain new unique prizes!
    • New achievements and rewards have been added to the Darkmoon Tonk Challenge and Darkmoon Ring Toss.

Creatures and NPCs

  • Khadgar has decided to dismiss his remarkably realistic mirror images from capital cities across the land. Adventurers answering his summons and seeking to enter Draenor may once again find him near the Dark Portal in Blasted Lands.
  • Spires of Arak
    • Sethekk Wind Serpent is undead and should no longer be skinnable.

Pet Battle

  • New battle pets have been added to Black Temple, Caverns of Time: Hyjal Summit, and Sunwell Plateau along with a new achievement, Raiding with Leashes III to collect them all. Completing the achievement to collect all the new Battle Pets will award a Naaru pet.
  • Level 100 characters with a Tier-3 Garrison can complete a quest to receive an Ultimate Battle-Training Stone to increase a single Battle Pet to level 25.

Dungeons and Raids

  • Personal loot mode received quality-of-life adjustments. Bosses that can be looted now have a custom graphical effect. Popup notifications from looting a boss have also been revamped.
  • Raids
    • Blackrock Foundry
      • Dungeon Journal entries for Blackrock Foundry have been updated with fight mechanics that have changed from hotfixes.
      • Hans’gar & Franzok
        • Tanks are now able to use abilities and cooldowns while grabbed by Hans’gar or Franzok's Crippling Suplex.
      • Kromog
        • Mistweaver Monks can now cast Mana Tea while grabbed by Rune of Grasping Earth.
  • Dungeons
    • Completing the first random Heroic Draenor Dungeon of the day no longer awards a reputation bonus with Pandarian factions.
  • Challenge Mode
    • Increased the item level of gear awarded from completing daily Challenge Mode quests to 660 (up from 640).

PvP

  • Grand Marshal Tremblade or High Warlord Volrath now offer scrolls of Enchant Illusion – Glorious Tyranny and Enchant Illusion – Primal Victory to players with a rating of 2400 or higher in Rated Battlegrounds, and 3v3 or 5v5 Arenas.
  • Flask of Conquest has been added as a potential drop at the end of a Rated Battleground match. The flask increases Conquest Point gains from Arenas and Rated Battlegrounds by 25% for 2 hours and the effect persists through death. The flask does not affect the character's Conquest cap and the drop chance is in addition to the existing chance for Conquest Points.Battlegrounds now reward the appropriate level of experience at lower levels.
  • Primal Gladiator's and Primal Combatant's Badges now have a 2-minute cooldown (up from 1 minute).
  • Mists of Pandaria era PvP Gloves no longer have an on-equip bonus.
  • Ashran
    • There's now a 10 minute delay between battles after Grand Marshal Tremblade or High Warlord Volrath has been defeated (down from 30 minutes).
    • Grand Marshal Tremblade and High Warlord Volrath no longer award Conquest Points when defeated.
    • Ashran's queuing system received substantial changes to reduce wait times.
    • Event objectives now award 100 Conquest Points (down from 125).
    • Rare creatures and NPCs now drop 40-50 Artifact Fragments (down from 60-80).
    • Guards in Ring of Conquest now drop 6-8 Artifact Fragments (down from 8-11).
    • Ashmaul Pearls and Ghost Truffles have been removed. Players can now buy potions from Crafticus Mindbender (Alliance) and Dazzerian (Horde) for 10 Artifact Fragments each.
    • Kowalski's Music Box now has a 15-minute cooldown (down from 1 hour).
    • Scroll of Mass Invisibility, Scroll of Replenishment, and Scroll of Town Portal has been removed.
    • Wand of Death, Wand of Mana Stealing, and Wand of Neutralization has been removed.

Battlegrounds and Arenas

  • A new queuing system is in place to help improve matchmaking for Oceanic arena teams hosted on Australian game servers. This new system will attempt to match an Oceanic arena team against another Oceanic team before looking for opponents from the broader North American player pool. There's an expectation that queue times may be a slightly longer as a result but the increase should not be significant.
  • Bonus Honor received from winning a Battleground should now correctly convert into XP for characters that are below level 100.
  • Eye of the Storm: Icon for the flag should no longer be incorrectly displaying in the center of the map even though it's been picked up by another player.

Professions

  • Harvesting from Draenor Mining and Herbalism nodes should now provide more experience points. Previously, only True Iron nodes were providing the correct amount of XP.
  • New recipes have been added to create items that boost the item levels of crafted armor pieces to 680 and weapons to 670.
  • Alchemy
    • Alchemists can now transmute for Savage Blood and various Sorcerous elements.
    • Alchemists can now craft an upgradable alchemy trinket.
  • Archeology
    • Increased the maximum amount of Arakkoa, Draenor Clans, and Ogre archeology fragments that can be held at a time to 250 (up from 200).
    • All rare Draenor archeology projects no longer cost more than 200 fragments to solve.
    • Brittle Cartography Journal can now be dug up by characters with an Archeology skill of 1 (down from 575).
  • Blacksmithing
    • Crafted shields no longer counts towards the limit on Unique-Equipped: Warlords Crafted items.
  • Cooking
    • New cooking recipes have been added for food that gives 125 bonus to a stat.
  • Fishing
    • Fishing vendors on Draenor now sell a consumable item that enables automatic filleting of fish caught in Draenor.
    • Small and normal sized fish caught in Draenor can now be filleted in a stack of 5 (down from 20 for small and 10 for normal). Filleting larger fish will still award more resources.
    • Different sizes of Savage Piranha have been consolidated into Savage Piranha and can be consumed directly for the transformation effect.
    • Players can now always catch enormous fish from pools, regardless of skill.
    • Fish that have already been caught can be converted to the appropriate amount of flesh.
    • Draenor fishing bait now lasts for 10 minutes (up from 5 minutes) to match the duration of fishing lures.
  • Inscription
    • The following glyphs now have recipes and are no longer sold by vendors.
      • Glyph of Cleanse
      • Glyph of Flying Fists
      • Glyph of Purification
      • Glyph of Purify Spirit
      • Glyph of the Solstice

Items

  • Apexis Crystals
    • Characters can now accrue up to a maximum of 60,000 Apexis Crystals (up from 20,000).
    • Dawn-Seeker Rilak (Alliance) and Dawn-Seeker Kirrik (Horde) have set up shop in Stormshield and Warspear offering powerful new items (item level 670) in exchange for Apexis Crystals.
    • Apexis Crystal vendors have been reorganized with their titles now denoting what it is that they're selling.
  • Toy Box
    • Blazing Wings effect now lasts for 15 minutes (down from 1 hour) with a 30-minute cooldown (down from 1 hour).
    • Mini Mana Bomb has been added to the Toy Box for Horde characters that have completed the achievement, Theramore’s Fall.
    • Piccolo of the Flaming Fire has been rebuilt into a Toy Box item. Players can channel for 30 seconds to cause those around them to dance with a 5-minute cooldown. Additionally, the effect will no longer interrupts eating or drinking.
    • Ruthers’ Harness has been added to the Toy Box.
  • After completing storyline achievements for a Draenor region, characters now receive a reminder to visit the vendor that they're now eligible to purchase treasure maps for a given zone.
  • Griftah now sells a variety of transmogrification items for Dingy Iron Coins. In addition, he now sells a Rogue-specific toy, Barrel of Bandanas. Barrel of Bandanas spawns a barrel that gives players that use it a random visual bandana buff for 30 minutes.
  • Season 1 PvP boots and belts sold by Kezzik at Area 52 in Netherstorm are now more comparably priced to their other Season 1 counterparts (1750 Honor).
  • Replica belts for Blood Guard and Knight-Lieutenant have been added to complete visual sets that were previously incomplete for transmogrification. These new items are sold by the vendors who sell the rest of the set, Tini Smalls and Krixel Pinchwhistle at Area 52 in Netherstorm.
  • All Brawler’s Guild shirts are now unique. Replacement Brawler’s Guild shirts can be purchased from Quackenbush or Paul North if the character has defeated a boss that awarded it.
  • Several trinkets obtained from Draenor rares are now able to be disenchanted (previously, the items could not be disenchanted).
  • A number of Main Hand weapons have been converted to One-Hand so they'll work better with transmogrification.
    • Arcanic of the High Sage
    • Butcher's Terrible Tenderizer
    • Dagger of Blazing Radiance
    • Dagger of the Sanguine Emeralds
    • Dagger of the Shattered Crucible
    • Fang of the Earth
    • Franzok's Headsmasher
    • Hoof of Yalnu
    • Koloch Na, the Blood Feast
    • Mindbreaker Scepter
    • Shard of Crystalline Fury
    • Soulcutter Mageblade
  • Apexis Crystals are now uncommon quality (green). There's been no change to the item's drop rate or availability.
  • Grimoire of the Four Winds should now correctly able to be used by characters that are at least level 85.
  • Honorary Brewmaster Keg is now unique. A replacement Honorary Brewmaster Keg can now be purchased from The Metal Paw in Binan Village for those who have completed the Pub Crawl achievement.
  • Moroes' Famous Polish now has a 30-minute cooldown (up from 10 minutes) to keep it consistent with other cosmetic transformation cooldowns.
  • Nat's Fishing Chair is now unique. A replacement chair can be purchased from Nat Pagle if the character has completed the achievement Learning from the Best.
  • Neural Silencer now also blocks Swapblaster effects.
  • Primal Combatant and Primal Gladiator trinkets have had their power increased.
  • Reins of the Amber Scorpion is once again back in stock for purchase from Ambersmith Zikk.
  • Restored Artifact is now considered a trade good and can be placed in the Reagent Bank.
  • Sargerei Disguise now has a 60-minute cooldown (up from 30 minutes).
  • Scavenger's Eyepiece's effect now persists through death.
  • Theramore Tabard can now be re-obtained by Alliance characters that have completed the achievement, Theramore’s Fall at a tabard vendor.

UI

  • New Colorblind Options
    • Players can now access a new suite of colorblind filter options under Accessibility settings in the Interface menu.
  • New Death Recap Screen
    • When a character is killed, a new screen now shows more information on what killed you.
  • Premade Group leaders can now automatically accept applicants via a new "Auto Accept" checkbox after the group has been listed.
  • Improved the ordering for categories in the currency tab.
  • Players now receive a banner notification after defeating a dungeon, raid, or world boss in Warlords of Draenor or Mists of Pandria.
  • Loot eligibility lockouts for Draenor world bosses (Drov the Ruiner, Tarlna the Ageless, and Rukhmar) are now tracked in Raid Info under the Raid tab.
  • Popup notifications such as those for completing an achievement or receiving a reward after a Battleground match can now be dismissed by right-clicking on it.
  • Added an "Ignore this bag" option to Profession bags for bag clean up.
  • All multi-page windows now support mousewheel scrolling.

Bug Fixes

  • Garden Sickle now correctly sheathes on the hip.
  • Fixed an issue where Rogues would automatically fail the Gladiator's Sanctum coliseum scenario when they use the Death from Above talent.
  • Fixed an issue where characters that underwent a paid faction change may be unable to complete the achievement for Upgrading the Mill.


 Patch 6.1 Now Live - Feb 24, 2015 01:00:00 PM EST


 The Adventure Continues in 6.1 - Feb 23, 2015 10:00:00 AM EST

Since we first stepped foot on the Draenor of the past, we’ve been inexorably drawn toward one intriguing tale among a multitude of storylines taking place there. In patch 6.1, the quest line that began with ‘Call of the Archmage’ will continue, and the stakes have never been higher. What follows is just a glimpse of some of the additional new items and updates within the patch.

Spoilers follow from here! Do not read this post any further if you do not want story details spoiled.

Garona Halforcen

Some may know Garona from her exploits in Azeroth. This powerful rogue assassin was responsible for the death of King Llane Wrynn. Along with her son Med’an, she aided the New Council of Tirisfal in their brutal struggle against the Twilight’s Hammer and the evil ogre magi Cho’gall.

The escapades of Garona of Draenor have proven no less signficant. Not long after you first arrived in this savage land, Garona attempted to assassinate Khadgar, but you captured her.

Since then, Khadgar has tried to break the mind control that Garona clearly suffers from. His efforts, and yours, have been in vain … until now. In patch 6.1, you’ll receive a new quest to infiltrate a Shadow Council stronghold and steal an artifact. Khadgar hopes to be able to free Garona’s mind.

Your First Legendary Follower

In the savage world of Draenor, you may not have any true friends, but you can forge partnerships with a meaningful purpose. Thanks to Garona, you’ll learn what Gul’dan is up to, and you’ll get the opportunity to witness firsthand as he attempts to take control of the Iron Horde and capture Grommash Hellscream.

Gul’dan is making enemies on all sides.

Thereafter, you’ll obtain your first Legendary follower. Garona comes to you with three abilities befitting an Assassination Rogue, as well as the Master Assassin trait, which greatly increases the chance of success on any mission she is assigned to. Furthermore, she starts at a follower item level of 630.

More to Do

In patch 6.1, you’ll now see new visitors to your Garrison: quest-givers offering you a variety of activities if you’ve reached Garrison Tier 3. These include:

  • Bounty Quests – Group up with two or more additional players to hunt down and defeat a powerful enemy and you’ll earn gold and a chance to get an heirloom quest item off of the creature you kill for the quest.
  • Profession daily – Get your hands on more Primal Spirits, reduce your surplus reagents, and buy the new recipes for crafted upgrades and transmutes.
  • Relic Quests– Completing these quests will reward gold and ultimately Harrison Jones as a new Follower.
  • Daily dungeon quests- Daily dungeon quests will reward Garrison Resources.
  • Weekly Raid quests – These quests will reward gold and an ilevel 645 or 655 token.

Invasions will also be going Platinum- You’ll now be able to earn new rank when running a Garrison Invasion taking your performance in defending it from Gold to Platinum. The last boss within a Garrison Invasion will also have a chance to drop a summonable Raid boss item. You’ll want to get 10-40 players together in your Garrison before you activate it.

Other New Visitors

There’s a new vendor coming to your Garrison who allows you to spend Garrison Resources on Follower Trait Retraining Guides or Follower Ability Retraining Manuals.

Followers can now obtain the Treasure Hunter trait, which increases the amount of gold awarded from a mission that rewards gold. There are a number of new Follower missions available to you in patch 6.1, including missions that reward Apexis Crystals, Savage Blood, Augmentation runes, Archaeology Artifacts, and items that instantly complete work orders.

A new visitor to your garrison’s pet menagerie who comes bearing rewards for pet battlers and the promise of a new pets. This coincides with the discovery of a number of new pets in the raid dungeons of Outland. Pet collectors will want to delve into Black Temple, Hyjal Summit, and Sunwell Plateau in search of a dozen fierce companions and the achievement reward pet K’ute.

Jukebox and Music Rolls

Customize the music that plays in your Garrison by picking up a new quest in your Garrison to build your very own jukebox. You’ll be able to collect Music Rolls and apply them to your Jukebox so you can set the mood as you go about maintaining your base in Draenor.


Patch 6.1 arrives on February 24. Check out the PTR patch notes to prepare for all of the changes coming to WoW, and get a better look at some of our other new features here.



 Warcraft Art Updates - Feb 20, 2015 12:00:00 PM EST

New Warcraft Fan Art
The World of Warcraft Fan Art Section has been updated with two new pieces of fan artwork.

New World of Warcraft Comic
Last but not least, we've added a new community comic to our gallery submitted by redik.

Send us your comics by the end of each month to be considered. Don’t tarry; eternal fame for your art are only a few panels away!



 Gearing Up for Apexis Changes in Patch 6.1 - Feb 19, 2015 01:00:00 PM EST

In Warlords of Draenor, players can use Apexis Crystals to buy new gear, collectable items, and even Followers. With enough Crystals, even those who are having no luck with the RNG goblins can get new and powerful gear to help them take their adventures in Azeroth even further. Currently, the Apexis traders in the Horde town of Warspear and Alliance town of Stormshield offer gear up to item level 655, but in Patch 6.1, you’ll be able to trade up to ilvl 670 Ethereal Waist, Head, Wrist, Legs, Hands, Back, and Finger (ring) items.

There are already lots of ways to get Apexis Crystals, and with the patch we’re introducing even more in the form of new Missions and purchasable Scouting Missives, which will be available for 200 Garrison Resources each. These Missives can be purchased in your Garrison and will unlock an additional Apexis Crystal daily quest.

A change to questing is also coming with the patch that makes it so players will no longer be able to work on quests and complete them while in a Raid group (though Apexis Crystals will still drop from enemies). You’ll still be able to use the Group Finder tool to locate five-player groups you can join to complete your Apexis dailies.

You can read the complete Patch 6.1 notes here.

For more information on gathering and spending Apexis Crystals, check out Wowhead’s handy guide.



 6.0.3 Hotfixes: February 17 - Feb 17, 2015 06:00:00 PM EST

Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 6.0.3. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below take effect the moment they were implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client- side patch update. We will continue to update this list as additional hotfixes are applied.

Hotfixes have been listed by the date they've been implemented. The hotfixes have also been compiled by category for those wanting a quick summary of all hotfixes that have been applied since Patch 6.0.3.

Patch 6.0.x Information

By Date
By Category
6.0.3 Patch Notes

February 17

Classes

  • Rogue
    • Subtlety
      • Refreshing or expiring Ruptures, Garrotes, Crimson Tempest, and Hemorrhages should no longer incorrectly remove other Rogues' Sanguinary Veins.

Raids, Dungeons, and Scenarios

  • Blackrock Foundry
    • Oregorger
      • Oregorger's health has been reduced by 10% on Normal difficulty.
      • Oregorger's Rolling Fury ability now deals less damage on Normal difficulty (135,000 damage) and on Heroic difficulty (200,000 damage).
    • The Blast Furnace
      • Heart of the Mountain should no longer spam raid warnings for Blast whenever it reaches 100 Energy.
      • Mind Controlled Firecallers should no longer be able to cast Reactive Earth Shield on injured Primal Elementalists.
    • Kromog
      • Kromog's Reverberations should now be easier to dodge with a 3-second delay before the ability starts dealing damage (up from 1.75 seconds) and the effect's radius has been decreased.
    • Beastlord Darmac
      • Beastlord Darmac's Call the Pack now has an increased cooldown of 40 seconds (up from 30 seconds) on Normal difficulty.
      • Fixed an issue where the doors to Beastlord Darmac may not always reopen after the encounter has been reset.
    • Operator Thogar
      • Enrage mechanic for the encounter is now more lethal.
    • Iron Maidens
      • Admiral Gar'an: Dominator Turret's Dominator Blast no longer deals damage to player pets, minions or guardians.
      • Enforcer Sorka's Convulsive and Lingering Shadows are no longer incorrectly removed when the targeted player dies.
      • Marak the Blooded's Blood Ritual still only targets a player within 45 yards but the damage cone now has a range of 100 yards.
      • Fixed an issue where Iron Maidens not on the Dreadnaught may instantly cast their spells and abilities at the end of the boat phase.
      • Fixed an issue where Marak the Blooded was incorrectly gaining Sanguine Strikes at 75 Iron Fury on Mythic difficulty.
    • Blackhand
      • Rubble Piles should no longer appear after the transition to stage two.
      • Fixed an issue where a player may not be correctly protected from Blackhand's Impaling Throw when multiple players were taking cover behind the same Rubble Pile.

February 12

Classes

  • Death Knight
    • Armor Sets
      • Tier-17 2-piece bonus for Unholy Death Knights in addition to its current effect also causes Dark Transformation to apply an additional 40% damage bonus to the ghoul, increasing total pet damage by roughly 20%.

Raids, Dungeons, and Scenarios

  • Blackrock Foundry
    • The Blast Furnace
      • Reduced the health of Primal Elementalists on Mythic difficulty.
      • Primal Elementalists are now immune to knockback effects.
      • Fixed an issue in Phase 2 where Slag Pools may fail to heat up Heart of the Mountain.
      • Fixed an issue where if the encounter is reset at the beginning of Phase 2, then Phase 2 adds would incorrectly spawn in during Phase 1 on the next attempt.
    • Kromog
      • Kromog’s Stone Pillars now persist for 60 seconds or if they are hit by Rippling Smash, whichever comes first.
      • Kromog’s enrage timer is now at 9 minutes (up from 8 minutes) across all difficulties.
    • Beastlord Darmac
      • Dreadwing's Inferno Breath and Spirit of the Rylak's Superheated Shrapnel no longer deals damage to player pets or guardians.
      • Fixed an issue in Stage Two where Beastlord Darmac may sometimes be unaffected by Cruelfang's Savage Howl.
    • Operator Thogar
      • Train schedules after the 7.5 minute mark have been adjusted to be less difficult on Normal and Heroic difficulty.
      • Fixed an issue that could cause reinforcements from trains to appear to be standing still while still moving around.
    • Iron Maidens
      • Fixed an issue that could cause Enforcer Sorka to become stuck in the railing after using her Blade Dash ability.
      • Fixed an issue that could cause the Iron Maidens encounter to reset prematurely.
      • Fixed an issue where Iron Maidens were incorrectly only dropping Normal difficulty quest items for Sigil of the Black Hand on all difficulties.

Battlegrounds and Arenas

  • Arathi Basin: Completion criteria for the Resilient Victory achievement should now be tracking correctly and be obtainable.
  • Eye of the Storm (Rated): Fixed an issue where defending a capture point at Mage Tower and Blood Elf Tower displays the wrong tower in the chat window.

February 10

Classes

  • Warrior
    • Armor Sets
      • Tier-17 4-piece set bonus should now be correctly generating 6% increase to both critical strike and attack speed (was incorrectly generating 6% attack speed and 5% critical strike).

Raids, Dungeons, and Scenarios

  • Blackrock Foundry
    • Beastlord Darmac
      • Fixed an issue that could cause Faultline's Epicenter ability to persist in the environment after the raid has wiped.
    • Iron Maidens
      • Iron Will now increases damage dealt by 0.5% (down from 1%) every 10 seconds (up from every 20 seconds) after triggering on Normal and Heroic difficulty.
    • Blackhand
      • Blackhand's health has been reduced by 5% on Normal and Heroic difficulty.
      • Iron Soldier's health has been reduced by 15% on Normal and Heroic difficulty.
      • Blackhand's Massive Shattering Smash ability now deals 25% less damage on Normal and Heroic difficulty.
      • Blaze should no longer be dealing increased damage to players with the Incendiary Shots debuff.
      • Stage Three's Overheated effect should no longer incorrectly trigger player abilities that activate from being attacked.
      • The following hotfix from yesterday, February 9 was reverted. Blackhand's Marked for Death is back to a 15 second recast during Stage Two. In Stage Two, Blackhand now casts Marked for Death every 16 seconds (up from 15 seconds).

Items

  • Darmac's Unstable Talisman, Furyheart Talisman, and Goren Soul Repository can now trigger its effect from heals as well.
  • Frostwolf Fishing Journal can no longer be sold to a vendor and no longer has a sell price.

February 9

World Event: Love is in the Air

  • Crushing the Crown: Fixed an issue where the Crown Chemical Company Wagon in Darkshore was not granting quest completion credit.

Raids, Dungeons, and Scenarios

  • Blackrock Foundry
    • Gruul
      • Gronnling Laborer's Gronnling Smash ability now deals less damage.
      • Reduced the damage that Gruul’s Inferno Slice deals to 10-player raid groups on Normal and Heroic difficulties, but increased the rate at which damage scales with raid size. Larger raid groups should find the damage relatively unchanged; smaller groups will find that the ability now deals less damage.
    • The Blast Furnace
      • There's now a berserk timer for the encounter at the 13 minute mark.
    • Iron Maidens
      • Admiral Gar'an's Penetrating Shot no longer targets players who are riding a loading chain.
      • Fixed a situation where Tricks of the Trade (Rogue) or Misdirection (Hunter) could cause the Deckhands to go into evade mode.
    • Blackhand
      • Beginning with the new raid timer, Blackhand will consistently drop universal set tokens at the same consistent rates as other bosses in Blackrock Foundry.
      • If the Siegemaker's Fixated target dies, it should now Fixate on the closest target.
      • Cast time for Iron Soldier's Explosive Rounds ability should now be scaling smoothly with raid size and should no longer have breakpoints where the damage ramps up more than intended at 16 and 26 players.
      • Change Reverted: In Stage Two, Blackhand now casts Marked for Death every 16 seconds (up from 15 seconds).
      • Players no longer take falling damage upon landing after receiving Blackhand's Massive Shattering Smash.
      • In Stage Three, Blackhand's Attach Slag Bombs ability now prefers players that are not affected by the Impaled debuff.

Battleground and Arenas

  • Druid's Starfall and Sunfall no longer targets players that are capturing a PvP point in Arathi Basin, Battle for Gilneas, and Eye of the Storm.

Bug Fixes

  • Alliance characters that complete the Primal Combatant achievement are no longer being told to go to Orgrimmar to receive a reward.
  • Fixed an issue where characters that log out on the Deeprun Tram may be unable to log back in.

February 6

Raids, Dungeons, and Scenarios
  • Blackrock Foundry
    • Blackhand
      • [Requires a realm restart.] Siegemaker's Black Iron Plating is now removed by Slag Bomb. Slag Bomb's damage dealt to Siegemakers now scales up based on the number of players in the Raid. To adjust for this change, damage dealt to Siegemakers has been reduced for Impaling Throw by 20% and Slag Bomb by 30% (but damage still scales up based on Raid size).
      • Blackhand's Impaled effect should no longer be incorrectly removed by abilities that remove damage-over-time effects.
      • Shaman's Searing Totem and Liquid Magma should now correctly target Iron Soldiers while on the balcony.
      • Fixed an issue where Exploding Iron Star may sometimes not trigger or deal damage during the transition to Stage Two.
  • Upper Blackrock Spire
    • Sentry Cannons now self-destruct on Heroic difficulty when a player with Engineering uses Safety Protocols.

Battlegrounds and Arenas

  • Eye of the Storm: Fixed an issue where Horde players were unable to capture the flag at Mage Tower.

February 5

Raids, Dungeons, and Scenarios
  • Blackrock Foundry
    • Resolved an issue where Slagshop Brutes may sometimes not reset correctly if the raid wipes while they're casting Death Howl.
    • Hans'gar & Franzok
      • Hans’gar and Franzok’s Crippling Suplex now deals 30% less damage (200,000 damage on Raid Finder, 450,000 damage on Normal, 600,000 damage on Heroic, and 700,000 damage on Mythic).
    • Blackhand
      • Blackhand's Impaling Throw damage dealt to Siegemakers should now properly scale up based on the number of players in the Raid.
      • Visuals for Marked for Death and Slag Eruptions should now be easier to see.
      • Players should now only receive a single debuff that refreshes when running through Blazes created by Siegemaker Mortar attacks.
      • Resolved an issue that could cause some Hunters or Warlocks to suffer fatal falling damage during the transition to Stage Three: Iron Crucible.

Battlegrounds and Arenas

  • Faction flags should no longer appear for players in an Arena or Arena Skirmish match.

February 4

Classes
  • Druid
    • General
      • Mangle's damage has increased by 27%.
Raids, Dungeons, and Scenarios
  • Blackrock Foundry
    • Gruul
      • Gruul now uses Petrifying Slam against 5 targets in a 10-player raid, scaling up to 10 targets in a 30-player raid (used to be 8 targets for all raid sizes).
    • Hans'gar & Franzok
      • Mages should no longer be able to incorrectly Blink through the ramp at the end of the room.
    • Beastlord Darmac
      • Fixed an issue that could cause Beastlord Darmac despawn immediately once defeated.
    • Operator Thogar
      • Operator Thogar should now be immune to damage during the start of the encounter until he jumps down onto the tracks.
    • Iron Maidens
      • Admiral Gar'an should no longer interrupt herself while using Deploy Turret.
    • Blackhand
      • Players should no longer be able to avoid Incendiary Shot on the balconies in Stage Two.

February 3

World Event: Love is in the Air

  • Lovely Card buffs no longer work while in a Challenge Mode dungeon, Normal, Heroic, or Mythic difficulty Draenor raid.

Creatures and NPCs

  • World Boss: Rukhmar
    • Energized Phoenixes should now only fixate on players that are in combat.
    • Resolved an issue where Rukhmar could get stuck and not reset correctly.

Raids, Dungeons, and Scenarios

  • Blackrock Foundry
    • The Blast Furnace: Resolved an issue where if the encounter was reset during Phase 2 - The Heart Exposed, adds will spawn immediately the next time Phase 2 becomes active.
    • The Blast Furnace: Firecaller's Lava Burst and Volatile Fire abilities should now correctly always hit a player even if they attempt to kite them.

February 2

World Event: Love is in the Air

  • Players should now be able to complete the achievements Beacon of Love and They Really Love Me!
  • Manufactured Love Prism now has a 60-second cooldown (up from 30 seconds).

Garrisons, Followers, and Outposts

  • Garrison Campaign
    • [Requires a realm restart] Socrethar's Demise: Resolved an issue that could cause the event to not reset correctly.

Classes

  • Mage
    • Armor Sets
      • PvP 4-piece set bonus for Arcane Mages, Arcane Focus should now properly have its duration extended with Arcane Power by the Overpowered talent.
  • Paladin
    • Armor Sets
      • Tier-15 2-piece set bonus for Protection Paladins should no longer work for level-100 characters.

Quests

  • Gorgrond
    • Ambushing the Enemy: Resolved an issue where characters that have completed The Giant Cauldron first may be unable to see Thisalee Crow.
  • Legacy
    • Zul'Drak
      • Disclosure: Malmortis should no longer be getting stuck during a scripted event if the player was flagged for PvP combat and allow players to receive completion credit for the quest.

Raids, Dungeons, and Scenarios

  • Highmaul
    • Resolved an issue where a number of abilities from Kargath Bladefist, The Butcher, and Brackenspore were not triggering player abilities that should trigger from taking damage.
    • Twin Ogron: Resolved a situation where having the raid wipe just as the Twin Ogron are defeated with a raid leader that did not perform hostile action towards the bosses during the encounter could cause the raid to not be eligible for loot.

PvP

  • Ashran
    • Ashmaul Burial Grounds: Completing the event should now correctly grant credit towards the Tour of Duty achievement.

Battlegrounds and Arenas

  • Roll or Flying Serpent Kick (Windwalker) should now work correctly for Monks while they're carrying a flag.
  • Eye of the Storm
    • Flag captures in both normal and Rated Eye of the Storm match should now be correctly registering on the scoreboard and grant credit towards achievements that have to do with capturing a flag.
    • Flipping control of Draenei Ruins in a Rated Eye of the Storm match should now immediately teleport players waiting to be resurrected to the next available graveyard.
    • Resolved an issue in a Rated Eye of the Storm match that could cause a capture point to not flip correctly and be unable to be captured.

Items

  • Inscription-crafted Warlords trinkets should no longer be able to be upgraded using crystals meant for upgrading Inscription-crafted weapons as this could cause the trinket to end up in a broken state.
  • Goren Disguise can no longer be used while in a Challenge Mode Dungeon.

January 27

Garrisons, Followers, and Outposts

  • Tier 3 Garrisons: Dungeoneer's Training Dummy for healing and damage have swapped places so melee classes are less likely to trigger the tanking dummy by accident.
  • Garrison Campaign Quests
    • Assault on Skettis: Creatures and NPCs associated with Assault on Skettis now respawn more frequently and increased the amount of morale awarded for defeating them.
    • Gladiator's Sanctum Level 3: Players can no longer be votekicked from the Coliseum scenario.
    • Primal Fury: Players that have completed the quest before the hotfix from January 21 should now correctly receive Thisalee Crow (Alliance) or Choluna (Horde) as a Follower.

Classes

  • Druid
    • General
      • Ferocious Bite no longer loses damage when cast with a low amount of Energy while Berserk is active. Berserk will still discount Cat Form abilities' Energy cost, but will include the bonus damage as if it weren't cast with Berserk active.
    • Feral
      • Leader of the Pack should now correctly trigger its heal for Druids that have learned the talent, Claws of Shirvallah.
    • Talents
      • Incarnation: Tree of Life's bonuses should no longer be incorrectly retained without having the talent learned.
      • Nature's Vigil should no longer be dealing excessive damage to high level targets by healing low level NPCs.
  • Rogue
    • Glyphs
      • Glyph of Recovery should no longer make Recuperate heal for less than the intended amount.

Quests

  • All quests should now still award experience even if the character is dead at the time of completion.
  • Frostfire Ridge
    • The Shadow Gate: Players who became stuck after completing "The Shadow Gate" will need to re-enter the cave within the Bloodmaul Stronghold in Frostfire Ridge if they were unable to see Orlana Strongbrow to continue their quest series.
  • Gorgrond
    • Ambushing the Enemy: Resolved an issue where players were unable to complete this quest if The Giant Cauldron has been completed first.
  • Talador
    • At Your Command: Horde characters who have faction changed to Alliance should now be able to complete the quest "At Your Command" if they have completed the Horde version previously.

Raids, Dungeons, and Scenarios

  • Auchindoun
    • Grom'tash the Destructor and Gul'kosh should no longer force all party members into combat, including ones that aren't actively in combat with them.
  • Shadowmoon Burial Grounds
    • Ner'zhul: Resolved an issue where players may be unable to use the portal to re-enter the encounter area.
  • Icecrown Citadel
    • The Lich King: Resolved an issue where Val'kyr Shadowguards can prevent players from being able to complete the encounter if they pick the player up after Fury of Frostmourne has been cast.

PvP

  • Ashran
    • There's now a 30 minute delay between battles after Grand Marshal Tremblade or High Warlord Volrath has been defeated.
    • Stormshield Gladiators and Warspear Gladiators now respawn 3 minutes after Grand Marshal Tremblade or High Warlord Volrath has been defeated.

Items

  • Goren Disguise no longer works in Arenas or Rated Battlegrounds.
  • Scabbard of Kyanos' on use effect, the Sword Technique buff is now reduced by 40% while players have Battle Fatigue.
  • Swapblaster no longer works while in a Battleground.

January 21

Garrisons, Followers, and Outposts

  • Garrison Campaign Quests
    • A Stolen Heart: Azuka Bladefury should no longer be getting stuck in evade mode for Horde characters.
    • Primal Fury: Completing the quest should now correctly award Thisalee Crow (Alliance) or Choluna (Horde) as a Follower. A fix to award the followers for players that have already completed the quest will be made at a later date.
    • Socrethar's Demise: Resolved an issue that could cause the banner used to challenge Socrethar to not work correctly.

Classes

  • Hunter
    • Talents
      • Hunter Talents should no longer incorrectly treat Lifelike Mechanical Frostboar as an active Hunter Pet.
  • Monk
    • General
      • Instant casting Surging Mist on self via Soothing Mist (Mistweaver) should no longer cause Surging Mist to not provide any healing.
  • Paladin
    • Glyphs
      • Glyph of Illumination is obsolete and should no longer be incorrectly retained by some Paladins.
  • Shaman
    • Restoration
      • Healing received through Spirit Link Totem redistributing player health to match each other should no longer be incorrectly affected by Dampening.
  • Warlock
    • Talents
      • Demonbolt (Demonology) now deals 25% less damage against other players in PvP combat.
  • Warrior
    • Arms
      • Mastery: Weapons Master’s effects were overtuned and have been reduced in effectiveness by 18%. The mastery remains significantly stronger than before and is still 29% more powerful than prior to the hotfix from January 12.
    • Armor Sets
      • Tier-16 2-piece bonus for Protection Warriors now heals for 3% less for each character level above level 90.

Quests

  • Frostfire Ridge
    • In the Shadow of Giants: Players should now correctly receive completion credit while interacting with Flamrog or Kindler.
  • Legacy
    • Trapping the Leader (Kun-Lai Summit): Killing Shan Kien quickly should no longer prevent him from respawning.

Creatures and NPCs

  • Shadowmoon Valley
    • Gorum should now correctly leash back to their spawn point.
  • Gorgrond
    • Laughing Skull guards at Beastwatch in Gorgrond should no longer attack Horde players.

Raids, Dungeons, and Scenarios

  • Highmaul
    • Tectus: Resolved an issue where several mobs during the encounter did not reset the cooldown on Marked for Death (Rogue Talent) when killed.
    • Imperator Mar'gok: Volatile Anomaly's Destabilize ability should now correctly trigger player abilities that activate on taking damage.
  • Shadowmoon Burial Grounds
    • Bonemaw: Rogues should now be able to use the Death from Above talent against Carrion Worms and Bonemaw.

PvP

  • Ashran
    • Players should now correctly teleport into Ashran when accepting the queue from Stormshield or Warspear.
    • Players leaving Ashran via mini-map are now teleported to a location just outside of Ashran instead of back to the bound Hearthstone location.
    • Scroll of Touch of Death's effect should no longer be incorrectly retained outside of Ashran.

Battlegrounds and Arenas

  • Resolved an issue where some items with Bonus Armor were scaling incorrectly in non-max level bracket Battlegrounds.

Items

  • Potions and flasks from earlier expansions should no longer be more powerful than ones from later expansions.
  • Cache of Highmaul Treasures should no longer incorrectly spawn items that can be upgraded.

Bug Fixes

  • Resolved an issue where characters that log out while in another player's Garrison may be unable to log back in.

January 15

Garrisons, Followers, and Outposts

  • Garrison Buildings
    • Mine: Miners now continue working after midnight instead of taking an unscheduled coffee break.
  • Garrison Invasions
    • Resolved an issue where Horde players weren't receiving credit toward the "It's an Invasion!" and "Invasion Specialist" achievements for completing the introductory invasion quest.

Class

  • Paladin
    • Protection
      • Seal of Truth now deals 80% less damage for Protection Paladins and should primarily use Seal of Insight for defensive value.
      • Seraphim now grants 750 of each stat for Protection Paladins (down from 1000).
  • Warlock
    • Glyphs
      • Resolved an issue where glyphed abilities that remove damage over time effects from a crowd controlled target would incorrectly cause damage over time effects stored under Soul Swap to be removed from Warlocks.

Quests

  • Garrison Campaign quests are now listed under "Garrison Campaign" category in the Quest Log.

January 13

Class

  • Death Knight
    • Unholy
      • Festering Strike's damage has been increased by 28%.
      • Scourge Strike's damage has been increased by 28%.
  • Druid
    • Balance
      • Starfall's effect is now only suppressed when shapeshifting into a non-Moonkin form. Shifting back into the appropriate form will allow the effect to resume.
  • Monk
    • Armor Sets
      • Tier-17 4-piece set bonus for Brewmaster Monks now only triggers when you Purify Moderate or Heavy Stagger.
      • PvP 2-piece set bonus for Brewmaster and Windwalker Monks now only triggers while in PvP combat.
      • PvP 4-piece set bonus for Brewmaster Monks now confers 75% of the Guard effect to the 2 nearest allies.
  • Rogue
    • Combat
      • Blade Flurry is now able to trigger from Multistrikes.

Raids, Dungeons, and Scenarios

  • Highmaul
    • Kargath Bladefist: Resolved an issue where players can incorrectly get locked to the instance after wiping to Kargath on Mythic difficulty.
    • Imperator Mar'gok: Gorian Warmage's Fixate ability should now only cause the targeted player to drop out of stealth instead of incorrectly causing all steathed players in the raid to drop out of stealth.
  • Legacy
    • Blackrock Caverns
      • Rom'ogg Bonecrusher's Skullcracker ability should now correctly deal damage to Angered Earth elementals, allowing the achievement Crushing Bones and Cracking Skulls to be completed.

PvP

  • Alliance and Horde Conquest vendors should now offer non-set cloth gloves and non-set plate chest pieces for sale.
  • Ashran
    • Amphitheater of Annihilation: Mandragoraster's Fertile Spit ability now caps out at 6 nearby targets.

Battlegrounds and Arenas

  • Arathi Basin: Players should now always have a fixed 25-second resurrection timer while in a Rated Battleground match.
  • Deepwind Gorge: Using Ice Floes or Aspect of the Fox should no longer incorrectly allow players to capture a point while moving.

Items

  • The following items can now stack up to 20.
    • Crate of Salvage
    • Big Crate of Salvage
    • Excess Potion of Accelerated Learning
    • Follower Re-training Certificate
    • Hearthstone Strategy guide
    • Supreme Manual of Dance

January 12

Secondary Stats

  • The Haste stat is now 11.1% more effective. For example, characters at level 100 now receive a 1% increase per 90 Haste (up from 1% per 100 Haste).

Classes

  • Death Knight
    • General
      • Blood Boil’s damage has been reduced by 33.3%.
    • Frost
      • Icy Talons now causes the Death Knight to gain 20% (up from 5%) more of the Haste stat from all sources.
  • Druid
    • General
      • Rejuvenation’s healing has been reduced by 5%.
      • Thrash (Bear Form)’s direct damage has been reduced by 50%. Its periodic damage remains unchanged.
    • Balance
      • Mastery: Total Eclipse’s effects have been increased by 6.7%.
  • Hunter
    • Beast Mastery
      • Mastery: Master of Beasts’ effects have been increased by 12.5%.
  • Mage
    • Fire
      • Incineration now causes the Mage to gain 15% (up from 5%) more of the Critical Strike stat from all sources.
      • Pyroblast’s damage has been reduced by 5%.
  • Paladin
    • Protection
      • Sacred Duty now causes the Paladin to gain 30% (up from 5%) more of the Haste stat from all sources.
    • Glyphs
      • Glyph of Alabaster Shield now increases Shield of the Righteous’ damage by 3% (down from 10%) per stack.
  • Priest
    • General
      • Power Word: Shield’s absorption has been reduced by 15%.
  • Shaman
    • Enhancement
      • Fire Nova now causes up to 6 novas (down from 7).
      • Stormstrike’s damage has been increased by 11.1%.
  • Warlock
    • Demonology
      • Mastery: Master Demonologist’s effects have been increased by 33%.
    • Destruction
      • Devastation now causes the Warlock to gain 15% (up from 5%) more of the Critical Strike stat from all sources.
  • Warrior
    • General
      • Thunder Clap’s damage has been increased by 40%.
    • Arms
      • Mastery: Weapons Master’s effects have been increased by 57.1%.
    • Protection
      • Deep Wounds’ damage has been increased by 40%.
      • Devastate’s damage has been increased by 20%.
      • Revenge’s damage has been increased by 40%.
      • Shield Slam’s damage has been increased by 20%.
    • Talents
      • Gladiator Stance (Protection) now increases damage by 5% (down from 20%).

January 9

Garrisons, Followers, and Outposts

  • Garrison Buildings
    • [Requires a realm restart] Barn: Trapping now awards a caged beast for each nearby party member with an appropriate level barn. More information regarding the change can be found on the forums.

Creatures

  • Shadowmoon Valley
    • Bahameye should no longer be incorrectly phased in some instances.
  • Gorgrond
    • Poundfist is now immune to crowd-control effects.

Raids, Dungeons, and Scenarios

  • Highmaul
    • Imperator Mar'gok: Councilor Gorluk's Phantasmal Weapons should no longer cause all players in the zone to go into combat.

PvP

  • Ashran
    • Grand Marshal Tremblade and High Warlord Volrath should no longer be able to be pulled through the side gates.

Battlegrounds and Arenas

  • Arathi Basin: Using Ice Floes or Aspect of the Fox should no longer incorrectly allow players to capture a point while moving.
  • Silvershard Mines: The northern track switch should now work correctly.

January 8

Garrisons, Followers, and Outposts

  • Garrison Buildings
    • Barn
      • [Requires a realm restart] Increased the spawn rate and number of spawn points for Direfang Alpha, Ironhide Bull, and Wetland Trampler. This hotfix will be deployed in combination with the hotfix from January 7 to increase spawn rates slightly.

Class

  • Abilities that heal based on a percentage of total/maximum health should now be able to be correctly modified by healing debuff modifiers.
  • Hunter
    • General
      • [Currently in testing] Freezing Trap now has a trigger radius of 3 yards (down from 5 yards).
  • Paladin
    • Armor Sets
      • Hotfix to change the PvP 4-piece set bonus for Retribution Paladins announced from January 5 has been deployed.
  • Priest
    • Glyphs
      • Glyph of Reflective Shield should now correctly only reflect damage on self-cast Power Word: Shields and not when it's cast on other players.

Quests

  • Gorgrond
    • Reagents from Rakthoth: This quest can now be completed if another quest, Plant Pruning has already been completed.
    • Seeking the Scout: This quest can now be completed if another quest, Plant Pruning has already been completed.
    • [Requires a realm restart] The Giant Cauldron: Players should now be able to reacquire or complete the quest if they disconnect or log out during the flight after speaking with Choluna.

Raids and Dungeons

  • Highmaul
    • Kargath Bladefist: Defeating Iron Grunts before the start of the encounter no longer grants favor with Roar of the Crowd on Mythic difficulty.
    • The Butcher: Pale Vitriol should now correctly be reapplied to Hunters under the effects of Deterrence on Mythic difficulty.

PvP

  • Ashran
    • Bonus Objectives in Ashran now restart every 30-40 minutes after completion (up from 20-30 minutes).

Battlegrounds and Arenas

  • Capturing a point in Arathi Basin, The Battle for Gilneas City, and the Rated Battlegrounds version for Eye of the Storm should now take 7 seconds (down from 8 seconds). This change restores time to capture a point back to what it was for these Battlegrounds in pre-6.0.2.

Items

  • All Follower contracts are now bind-on-pickup.

January 7

Garrisons, Followers, and Outposts

  • Garrison Buildings
    • Barn
      • Deadly Iron Trap now only traps an elite creature (Direfang Alpha, Ironhide Bull, and Wetland Trampler) that the player or party has tap credit on.
      • Spawn rates for Direfang Alpha, Ironhide Bull, and Wetland Trampler has increased slightly.

Class

  • Death Knight
    • Talents
      • Conversion for Frost Death Knights should now correctly count as 15 Runic Power spent toward other abilities that trigger based on Runic Power spent.
  • Druid
    • Restoration
      • Wild Growth's healing should now smoothly increase with Haste instead of having breakpoints. Total healing for the ability will vary slightly depending how much Haste the Druid had previously; with healing increasing slightly for most Druids.
    • Armor Sets
      • PvP 2-piece set bonus for Restoration Druids should no longer incorrectly consume Nature's Swiftness when the root effect is triggered.
  • Hunter
    • Talents
      • Resolved a situation that could cause Binding Shot to not stun the target correctly.
  • Monk
    • General
      • Way of the Monk now increases the Monk's autoattack damage with one-handed weapons by 25% (down from 40%), and increases the attack speed of two-handed weapons by 55% (up from 40%).
  • Priest
    • Talents
      • Clarity of Will's (Discipline) damage absorption shield can now stack up to a maximum of 75% of the casting Priest's health (instead of up to 50% of the target's health).
  • Rogue
    • Subtlety
      • Honor Among Thieves now only triggers its effect in combat.
      • Sinister Calling's triggered Bleed effects should now be able to Crit or Multistrike if the source Bleed effect could Crit or Multistrike.
  • Shaman
    • General
      • Lightning Shield should no longer expire prematurely when Cyclone is cast on an Elemental Shaman.
  • Warrior
    • Fury
      • Wild Strike should now be correctly crediting the full amount of Rage that had been spent towards the talent, Anger Management.

PvP

  • Ashran
    • Players should now receive advanced notification when the Bonus Objective: Brute's Rise will become active.
    • Fangraal no longer uses the Soul of the Forest ability.
    • Alliance PvP vendors Bregg Coppercast and Ingrid Blackingot now have collision boxes.
    • Horde PvP vendors Lieutenant Axelash and Lieutenant Brokefist have moved closer to the road leading into Ashran, and now have collision boxes.

Battlegrounds and Arenas

  • Hand of Protection should now interrupt players that are in the process of capturing a point in the Battlegrounds.

January 6

Class
  • Paladin
    • Protection
      • Shield of the Righteous should no longer incorrectly provide a greater than intended reduction to physical damage taken after refreshing the ability.
  • Rogue
    • General
      • Kidney Shot's stun effect is now capped at 6 seconds while in PvP combat. Revealing Strike can still increase the stun duration, but not beyond 6 seconds.

Dungeons, Raids, and Scenarios

  • Raids
    • Highmaul
      • Ko'ragh's Expel Magic: Arcane ability should no longer incorrectly damage players that are under an effect that grants immunity to damage.
  • Dungeons
    • Shadowmoon Burial Grounds
      • Ner'zhul: Credit for Souls of the Lost achievement should no longer incorrectly reset between waves of Ritual of Bones.

Bug Fixes

  • Got My Mind On My Draenor Money should now correctly credit gold looted while in a Dungeon or Raid.

January 5

WoW's 10th Anniversary

  • WoW's 10th Anniversary event has received an extension! The event will begin again at 10AM PST on Tuesday, January 6 and ends at 10AM PST on Tuesday, January 13.

Garrisons, Followers, and Outposts

  • Garrison Buildings
    • Dwarven Bunker/War Mill: Players can now accrue as many Iron Horde Scraps as they want.
    • Lumber Mill: Players can now accrue as much Timber as they want.

Class

  • Death Knight
    • Talent
      • Conversion now costs 15 Runic Power per second for Frost Death Knights (up from 10 Runic Power).
  • Hunter
    • Armor Sets
      • PvP 2-piece set bonus for Hunters should no longer incorrectly trigger its effect when Freezing Trap activates on a target that is immune.
  • Paladin
    • Talents
      • Empowered Seals (Protection, Retribution) should no longer incorrectly be providing a 30% increase to attack speed on top of its intended benefits.
    • Armor Sets
      • PvP 4-piece set bonus for Retribution Paladins now increases damage and healing by 2% per Holy Power spent (down from 3%) for 4 seconds (down from 8 seconds).
  • Rogue
    • Assassination
      • Assassin's Resolve now increases damage by 17% (up from 10%).
    • Combat
      • Vitality now grants 50% additional Attack Power (up from 40%).
    • Subtlety
      • Sanguinary Vein now increases damage dealt by 25% (up from 20%).

World Environment

  • Nagrand
    • Resolved an issue where players that die in the areas around Highmaul may be unable to resurrect at their corpse.

Dungeons, Raids, and Scenarios

  • Dungeons
    • Grimrail Depot
      • Nitrogg Thundertower: Assault Cannon's Suppressive Fire now deals less damage.
      • Nitrogg Thundertower: Grom'kar Gunner's Shrapnel Blast now deals less damage.
      • Nitrogg Thundertower: Iron Infantry now has less health.
PvP
  • Ashran
    • Players now have 60 seconds to accept the prompt to enter Ashran (up from 20 seconds).

Bug Fixes

  • Resolved an issue that could cause Quest achievements for Draenor zones to not be awarded correctly to characters below level 100.

December 19

Garrisons, Followers, and Outposts
  • Garrison Buildings
    • Gladiator's Sanctum: Resolved a situation that could cause players to be unable to receive new Nemesis quests.

Quests

  • Frostfire Ridge
    • The Cure: Frostwolf Gladiators can no longer be killed by Alliance players.
UI
  • Guild Bank Money Logs should now be able to correctly display records of transactions greater than 215,000 gold.

December 18

Garrisons, Followers, and Outposts
  • Outposts
    • [Requires a realm restart.] Completing a quest for a newly swapped Outpost building should no longer cause it to incorrectly revert back to a pre-swapped state.

Classes

  • Hunter
    • Talents
      • Crouching Tiger, Hidden Chimera should now work correctly with the Glyph of Mirrored Blades.
  • Priest
    • Talents
      • Clarity of Will's (Discipline) protective ward on a critical effect should now be correctly reduced by Battle Fatigue in PvP combat.
    • Glyphs
      • Glyph of the Inquisitor should now correctly be dealing self-damage against the Priest (with a chance to break crowd control effects) in PvP combat against enemy players with glyphed crowd control abilities that removes damage over time effects on the target.
  • Rogue
    • Assassination
      • Envenom should no longer incorrectly consume all of the Rogue's combo points if the ability misses or was dodged.
    • Subtlety
      • Hemorrhage's periodic effect should now be able to critically strike.

Quests

  • Talador
    • Socrethar's Demise: Resolved an issue that could cause Socrethar to become unattackable.
  • Legacy
    • Report to the King: Resolved an issue where completing this quest was incorrectly causing Hero's Call: Redridge Mountains! and My Son, the Prince to become unavailable
    • Warning the Warchief: Resolved an issue where completing this quest was incorrectly causing Machines of War and Enemies Below to become unavailable.

Creatures and NPCs

  • Frostfire Ridge
    • Iron Cannoneers no longer drop Iron Horde Scraps.
  • Gorgrond
    • Iron Banshee should now correctly award credit towards completing Assault on the Pit.

Dungeons, Raids, and Scenarios

  • Dungeons
    • The Everbloom
      • Xeri'tac: Resolved an issue that could cause Venom-Crazed Pale One to not spawn in correctly.

PvP

  • Ashran
    • Fangraal and Kronus now costs 3000 Artifact Fragments to summon (up from 1000).

Items

  • Primal Spirits should now be dropping more frequently while harvesting mineral and herb nodes outside of the Garrison, from Skinning, and in a satchel obtained by completing the daily Fishing quest from the Garrison Fishing Shack.
  • Potions purchased from the Brawler's Guild are now bind on pickup.
  • Guide: Sharpshooting should now correctly have a chance to drop for Hunters from rare Draenor NPCs and creatures.
  • Kowalski's Music Box should now correctly apply its soothing effect to targets that are not in combat.
  • World Shrinker's effect is now removed when mounting up.

UI

  • Premade Groups should no longer display a Scenarios category for characters that are above level 90.

December 17

Garrisons, Followers, and Outposts
  • Garrison Buildings
    • Frostwall Mines: Mine Guards should now scale with the player's character level.
    • Frostwall Mines Level 3: Mine Guards now have significantly more health and damage.

Classes

  • Mage
    • Talents
      • Prismatic Crystal used in PvP combat, now transfers only 75% of total damage on Critical Hits, and only 50% of total damage on Multistrikes. There's no change to the ability in PvE combat.
  • Warlock
    • Destruction
      • Havoc now has a base cooldown of 20 seconds (down from 25 seconds).

Creatures and NPCs

  • Zidormi in Dustwallow Marsh should now correctly send players back in time to visit old Theramore.

Dungeons, Raids, and Scenarios

  • Satchel of Savage Mysteries now has a guaranteed chance to award a piece of Heroic Dungeon loot (item level 630 rare) appropriate for the character's loot specialization.
    • Developer Commentary: We’re aware of excessive queue times for Heroic Dungeons. To help players have a better experience in Dungeon Finder, we’re expanding the rewards for Satchel of Savage Mysteries to award Heroic Dungeon loot in addition to the guaranteed Augment Rune, and a chance to contain a mount, Follower enhancement token, Battle Pet, or Battle-Stone. The satchel will remain Bind on Account and we'll continue to monitor Dungeon Finder queues and iterate as needed to ensure a great experience for everyone.
  • Raids
    • Highmaul
      • The Butcher now has a chance to drop a Green Winter Hat.
      • Brackenspore: Elements of the fight, such as hostile fungus and beneficial mushrooms should now be visible from further away during the encounter on Mythic difficulty.
      • Twin Ogron: Resolved a situation where pulling Twin Ogron and having them despawn could cause the Imperator Mar'gok encounter to not work correctly on Mythic difficulty.

December 16

Garrisons, Followers, and Outposts
  • Garrison Buildings
    • A hotfix in testing from December 11 for the Inn has been implemented. The achievement, Stay Awhile and Listen now only requires the character to complete 10 of the 20 Inn quests (down from all 20).

Creatures and NPCs

  • Shadowmoon Valley
    • Yggdrel now deals less damage with the Entangling Vine ability.

Dungeons, Raids, and Scenarios

  • Messages for obtaining an Augment Rune are no longer broadcasting to the party or raid group.
  • Raids
    • Highmaul
      • Tectus' health has been reduced by about 15% when the raid is scaled to 10 players on Raid Finder, Normal, and Heroic difficulties. As the raid scales up to a maximum of 30 players, Tectus' health for 30 players remains roughly unchanged from before this hotfix.

Professions

  • Enchanting
    • Mark of Blackrock can no longer trigger its effect for the first 40 seconds after equipping the weapon.

UI

  • Resolved an issue where having a player join the Dungeon Finder or Raid Finder group just as another player was leaving could cause the button to queue up for additional players to remain greyed out for the rest of the group.
  • Resolved an issue where the Darkmoon Faire was not showing up in the in-game calendar past December 2014.

December 15

Class Tuning Changes

  • Hunter
    • Beast Mastery
      • Improved Focus Fire now grants a 5% increase (up from 2%) to attack power for every stack of Frenzy that had been consumed.
    • Survival
      • Serpent Sting's damage has increased by 60%.
  • Monk
    • General
      • Stance of the Fierce Tiger now increases all damage dealt by 5% (down from 10%).
  • Rogue
    • Assassination
      • Venomous Wounds' damage has increased by 20%.
    • Combat
      • Blade Flurry now also strikes up to 4 additional nearby opponents for 35% of normal damage (up from 30%).
    • Subtlety
      • Backstab's damage has increased by 20%.
      • Hemorrhage's damage has increased by 30%.

Garrisons, Followers, and Outposts

  • Map Icon for the Garrison should now appear correctly for characters that had undergone a faction change.
  • Alliance Tier 3 Garrison: Dungeoneer's Training Dummy for healing and damage have swapped places so melee classes are less likely to trigger the tanking dummy by accident.
  • Garrison Buildings
    • Barn: Captured beasts can now stack to 20 (up from not being stackable).
    • Dwarven Bunker/War Mill: Armor transmogrification items obtained from the Dwarven Bunker/War Mill are now truly account-bound and can be sent to other characters on the same Battle.net account.
    • Gladiator's Sanctum: Corrected an issue that allowed a losing player to claim loot from victor's chest when multiple players died near-simultaneously.
    • Stables: Corrected an issue where players could complete The Stable Master achievement without owning a Level 3 Stable.

Classes

  • Druid
    • Balance
      • Sunfall (Starfall modified by Glyph of the Solstice) should now also be dealing 33% less damage in PvP combat.
      • Sunfall should no longer incorrectly have a chance to trigger Nature's Vigil.
  • Hunter
    • Talents
      • Crouching Tiger, Hidden Chimera should now interact correctly with Glyph of Deterrence.
  • Mage
    • Talents
      • Greater Invisibility should now correctly be counting as dispelling two damage over time effects instead of canceling them.
    • Armor Sets
      • PvP 2-piece set bonus for Mages should now be correctly consuming stacks of the buff while casting Frostfire Bolt.
  • Paladin
    • Talents
      • Hand of Purity should no longer incorrectly affect damage over time abilities that are immune from this damage reduction effect.
      • Selfless Healer should now be correctly dispelled instead of having only 1 stack dispelled at a time.
    • Armor Sets
      • PvP 2-piece set bonus for Retribution Paladins, Righteous Determination should now be dispellable.

Quests

  • Frostfire Ridge
    • Assault on Magnarok: Increased the spawn rates for creatures and NPCs for the quest.
    • Flames of the Earth: Players are now able to free Magma Elementals without tap credit and completion credit for the quest is now shared amongst all characters in the party.
  • Nagrand
    • Removing the Reinforcements: Resolved an issue where the quest could not be completed if the character had already completed And Justice for Thrall.
    • THAELIN!: Resolved an issue where players may not be able to complete the quest if they had already completed And Justice for Thrall.

World Environment

  • Resolved an issue that could cause The August Celestials daily quests to not match up in a cross-realm zone.

Creatures and NPCs

  • A large number of rare creatures and NPCs on Draenor can now be tapped by players on both factions.
  • Gorgrond
    • Poundfist now has 40% more health and increased the upper limit on the number of players his health can scale to.
  • Spires of Arak
    • Befuddled Relic-Seeker, Highmaul Relic-Seeker, and Highmaul Skullcrusher should no longer drop dead after being pickpocketed.

Dungeons, Raids, and Scenarios

  • Raids
    • Highmaul
      • Raid Finder difficulty Highmaul should now be creating raid groups comprised of 2 tanks, 5 healers, and 18 damage dealers (instead of forming raid groups with 6 healers).
      • Kargath Bladefist: Players should no longer be getting trapped in the tiger pit after defeating Kargath Bladefist.
      • Brackenspore: Creeping Moss' healing dealt to fungal spawn will now show up in the Combat Log.
      • Brackenspore: Burning Infusion now increases damage and healing dealt by 13% per stack (up from 10% per stack) and decays more slowly at a rate of 1 stack every 4 seconds (up from 1 stack every 2 seconds).
      • Ko'ragh: DPS caster trinkets should now correctly have a chance to trigger its effects on attacks that have been completely absorbed by Ko'ragh's Nullification Barrier.
      • Imperator Mar'gok's Mark of Chaos abilities should now be correctly applied to all characters regardless of range.

PvP

  • Ashran
    • PvP vendors in Stormshield and Warspear now have Pre-Mixed Pot of Noodles for sale to Pandaren characters.
    • Conquest Primal Gladiator trinkets have had their values adjusted proportionally to the Honor Primal Combatant trinkets.
    • Players are now removed from a Dungeon Finder or Raid Finder group upon accepting the queue to enter Ashran.
    • Addressed an additional issue that could cause faction Captains to stop spawning.
    • Events in Ashran should now be occurring more frequently.
    • A Few Artifact Fragments should no longer be awarding more reputation than intended.
Items
  • Everbloom Seed Pouch no longer affects other players.
  • Tome of the Clear Mind now stacks to 200 (up from 20).

December 11

Garrisons, Followers, and Outposts
  • Garrison Buildings
    • Inn: Inn quests can now be completed on the spot without returning back to the Garrison.
    • Inn: The achievement, Stay Awhile and Listen now only requires the character to complete 10 of the 20 Inn quests (down from all 20).
  • Outposts
    • Note: The following changes to Outposts will take effect with next week's scheduled maintenance.
    • Reduced the cost for changing Garrison Outpost buildings in Nagrand to 500 gold.
    • Reduced the cost for changing Garrison Outpost buildings in Gorgrond, Talador, and Spires of Arak to 5,000 gold.
    • Changing Garrison Outpost buildings should now grant access to the building-specific questline for that zone, including building-specific follower(s).
    • Additional information on changes to Outposts can be found in the forum thread titled: Upcoming Garrison Outpost Hotfixes.
  • Garrison Missions
    • It is now possible to continue to receive Level 95-99 missions even when all Followers are level 100.

Classes

  • Death Knight
    • Armor Sets
      • PvP 4-piece set bonus for Blood Death Knights should no longer be incorrectly applied to other pets or guardians.
  • Druid
    • Balance
      • Starfall now deals 33% less damage in PvP combat.
    • Armor Sets
      • Tier-16 set bonuses no longer work for level 100 Feral Druids.
      • PvP 2-piece set bonus for Balance Druids can now only trigger once every 15 seconds.
      • PvP 4-piece set bonus for Guardian Druids should no longer be incorrectly applied to other pets or guardians.
  • Monk
    • Armor Sets
      • PvP 2-piece set bonus for Brewmaster and Windwalker Monks should now correctly reduce the Energy cost of Jab.
      • PvP 2-piece set bonus for Mistweaver Monks should no longer incorrectly apply its effect to both the casting Monk and target at the same time.
      • PvP 4-piece set bonus for Brewmaster Monks should no longer be incorrectly applied to other pets or guardians.
  • Paladin
    • Armor Sets
      • Tier-16 set bonuses no longer work for level 100 Holy Paladins.
      • PvP 2-piece set bonus for Retribution Paladins now reduces the duration of all incoming crowd control effects by 25% (down from 50%).
      • PvP 4-piece set bonus for Protection Paladins should no longer be incorrectly applied to other pets or guardians.
  • Priest
    • General
      • Silence (Discipline) now prevents the target from casting spells for 2 seconds (down from 5 seconds). There is no change to the ability for Shadow Priests.
    • Armor Sets
      • Tier-16 set bonuses no longer work for level 100 Holy Priests.
  • Rogue
    • Talents
      • Resolved an issue where Death from Above could sometimes incorrectly be granting multiple combo points in conjunction with Ruthlessness.
  • Shaman
    • General
      • Ghost Wolf modified by Glyph of Ghostly Speed no longer provides a movement speed increase while indoors.
      • Lava Burst (Elemental, Restoration) now deals 33% more damage in PvP combat.
    • Armor Sets
      • PvP 2-piece set bonus for Enhancement Shaman now reduces the duration of all incoming crowd control effects by 25% (down from 50%).
  • Warlock
    • Affliction
      • Nightfall should no longer fail to trigger if the most recent target of Corruption dies.
    • Destruction
      • Chaos Bolt now deals 33% more damage in PvP combat.
  • Warrior
    • Protection
      • Shield Slam modified by Glyph of Shield Slam now only dispels 1 magical effect while the Warrior is in Defensive Stance.
    • Armor Sets
      • PvP 4-piece set bonus now generates 3 Rage for every 1% health lost (up from 1 Rage per 1%).

Quests

  • Frostfire Ridge
    • A Song of Frost and Fire: Players can no longer accept this quest if The Home of the Frostwolves is already in their quest log.
    • Winds of Change: Olin Umberhide should now return if he despawns for any reason.

Creatures and NPCs

  • Shadowmoon Valley
    • Shadowspeaker Niir should now always be attackable.

Dungeons, Raids, and Scenarios

  • Raids
    • Highmaul
      • Brackenspore: Elements of the encounter should now still be visible from further away.
      • Twin Ogron: Pol's Arcane Ogron forms should now correctly use Arcane Charge based on the direction they're facing.
      • Imperator Mar'gok: Gorian Reavers now use their abilities more consistently, using Crush Armor every 6 seconds (instead of 5-8 seconds), and Kick to the Face every 20 seconds (instead of 15-30 seconds).
      • Imperator Mar'gok: Gorian Reavers now deal 15% less damage on all difficulty modes.
  • Dungeons
    • Grimrail Depot
      • Core of Iron should now correctly only be available on Heroic difficulty.
      • Railmaster Rocketspark: Characters should no longer be taken out of stealth effects at the start of the encounter.
    • Upper Blackrock Spire
      • Ragewing the Untamed: Blackhand Doomcutter should no longer be incorrectly dropping for characters that use Strength in Personal loot mode.

PvP

  • Ashran
    • Fangraal and Kronus no longer scales their health based the number of players they're fighting. Each faction guardian's health now scales based on the number of enemy players active at the time when they're summoned.
Professions
  • Alchemy
    • Based on player feedback, a number of adjustments have been made to Alchemy recipes. Combat potion recipes no longer requires Crescent Oil and meat/fish, and will require herbs instead. Flask recipes now use more herbs, increasing the number of herbs needed from one type of herb to two.
    • Draenic Agility Potion now requires 3 Fireweed and 1 Crystal Vial.
    • Draenic Armor Potion now requires 3 Frostweed and 1 Crystal Vial.
    • Draenic Channeled Mana Potion now requires 3 Starflower and 1 Crystal Vial.
    • Draenic Intellect Potion now requires 3 Talador Orchid and 1 Crystal Vial.
    • Draenic Mana Potion now requires 3 Gorgrond Flytrap and 1 Crystal Vial.
    • Draenic Strength Potion now requires 3 Nagrand Arrowbloom and 1 Crystal Vial.
    • Draenic Agility Flask now requires 4 Fireweed, 4 Starflower, and 1 Crystal Vial.
    • Draenic Intellect Flask now requires 4 Talador Orchid, 4 Starflower, and 1 Crystal Vial.
    • Draenic Stamina Flask now requires 4 Talador Orchid, 4 Nagrand Arrowbloom, and 1 Crystal Vial.
    • Draenic Strength Flask now requires 4 Gorgrond Flytrap, 4 Nagrand Arrowbloom, and 1 Crystal Vial.
  • Enchanting
    • Enchant Boots - Mastery now increases Mastery by 9 (down from 11).
    • Mark of Blackrock now triggers its effect more frequently, and can occur when the character is below 60% health (up from being below 50% health), and can also trigger from blocking an attack or absorbing damage.
    • Mark of the Shattered Hand now triggers its bleed effect less frequently.
  • Jewelcrafting
    • Based on player feedback, a number of adjustments have been made to Jewelcrafting recipes. Tier 1 gem recipes now requires more ore and less herbs. Tier 2 gem recipes will no longer requires herbs and instead require a tier 1 gem.
    • Critical Strike Taladite now requires 10 True Iron Ore and 2 Fireweed.
    • Haste Taladite now requires 10 Blackrock Ore and 2 Frostweed.
    • Mastery Taladite take 10 True Iron Ore and 2 Starflower.
    • Multistrike Taladite take 10 Blackrock Ore and 2 Nagrand Arrowbloom.
    • Stamina Taladite now requires 10 True Iron Ore and 2 Talador Orchid.
    • Versatility Taladite now requires 10 Blackrock Ore and 2 Gorgrond Flytrap.
    • All Tier 2 gems now requires 50 Taladite Crystal, 10 Sorcerous Air, and one Tier 1 gem.

Bug Fixes

  • Resolved an issue where Druids that performed a Character Boost would be unable to learn the Incarnation talent until they have completed Tanaan Jungle.

December 10

Garrisons, Followers, and Outposts
  • Resolved a situation that could cause ore and mining carts in a player's Garrison to despawn.
  • Resolved an issue where players may sometimes not correctly accrue rested experience when entering their Garrisons.
  • Garrison Invasions
    • Players defeating the final boss that pushes their invasion score to over 1000 should now correctly be able to receive credit for obtaining a gold rating.

Classes

  • Druid
    • Balance
      • Shooting Stars should no longer fail to trigger if the most recent target of Moonfire or Sunfire dies.
  • Hunter
    • General
      • Resolved a number of additional situations that could cause Kill Shot (Beast Mastery, Marksmanship) to not correctly reset its cooldown.
  • Monk
    • General
      • Transcendence: Transfer should now continue to correctly reference new transfer locations after multiple uses.
  • Priest
    • Talents
      • Insanity's (Shadow) snare should now be correctly affected by abilities that remove or reduces the duration of snare effects.
  • Rogue
    • Subtlety
      • Honor Among Thieves should no longer cause Rogues with the Anticipation talent to stand up after receiving a Critical heal.

Creatures and NPCs

  • Citizens of Dalaran! Raise your eyes to the skies and observe! Rhonin, Leader of the Kirin Tor, should now be reciting their spoken lines to characters within a much smaller radius in the streets of the city of Dalaran. Note that his text... his text are still worth reading and continue to still be visible to those within the city.
  • Rare creatures and NPCs are now immune to the Enslave Demon and Control Undead effect.
  • Goren Protector, Orc Ancestor, Ancient Ogre, and Ghostly Arakkoa should now correctly scale to level 100.
  • World Bosses
    • The world bosses Drov the Ruiner and Tarlna the Ageless in Gorgrond now share a single loot eligibility lockout.
    • Both Drov the Ruiner and Tarlna the Ageless should no longer be available at the same time.
  • Talador
    • Cordana Felsong should now be visible to characters that are at or above level 98.
    • May Tirta and James Lamone located in Zangarra can no longer be attacked by characters.
  • Spires of Arak
    • Solar Magnifier should no longer become untargetable if they are leashed while using the Excavation ability.
  • Nagrand
    • Gordawg no longer uses Tectonic Slam.

Dungeons, Raids, and Scenarios

  • Raids
    • Credit for defeating bosses on Raid Finder difficulty should no longer incorrectly have a daily reset instead of a weekly one.
    • Highmaul
      • Tectus: Motes of Tectus should now be properly tracked in the boss frames as intended.
      • Twin Ogron: Phemos' thrown weapons now persist for 16 seconds after Quake has finished casting.
      • Ko'ragh should no longer benefit from Critical Strike auras from players that are under the effects of Dominating Power.
      • Ko'ragh: Resolved an issue where players may be unable to use execute abilities against Ko'ragh when his health is low.
  • Dungeons
    • Bloodmaul Slag Mines
      • Slave Watcher Crushto: After being defeated, the miners should no longer be attackable, and no longer cause Croman to chase them out of range.
    • Grimrail Depot
      • Nitrogg Thundertower should no longer be able to get thrown off the train and wind up being stuck in evade mode.
      • Added a second location for Iron Autocannon, Iron Limbcleaver, and Huge Crate of Weapons to the Grimrail Crash Site.

PvP

  • Ashran
    • Bonus objectives in Ashran now have a daily reset timer.
    • Fortune Favors the Bold no longer provides a bonus to Honor Point gains.

Battlegrounds and Arenas

  • Healers leaving an Arena match should no longer sometimes cause Dampening to reset.
  • Resolved an additional number of situations where players could incorrectly obtain items that require Vol'jin's Spear or Wrynn's Vanguard to equip from a Rated Battleground or The Coliseum.
Items
  • Healing effects from healing potions should no longer incorrectly be able to critically heal or Multistrike.
  • Raid buffs to Mastery no longer counts for food that provides a well fed buff to the highest secondary stat.
  • Personal Hologram's temporary hologram of yourself should now be easier to see.

Bug Fixes

  • Resolved an issue where dispelling Prayer of Mending was incorrectly only removing a single charge instead of the entire effect.

December 9

Garrisons, Followers, and Outposts
  • Garrison Buildings
    • Barn: Increased the drop rates for Savage Blood from work orders.
    • Dwarven Bunker / War Mill: Work orders now award more Iron Horde Scraps and increased the drop rates for Follower Enhancements.
    • Gladiator's Sanctum: Characters can now accumulate up to a maximum of 5000 Broken Bones at a time.
    • Salvage Yard: Salvage recovered from a Garrison Mission should now always contain an item.
    • Trading Post: The Savage Friends achievement now only requires the character to become Exalted with 1 Draenor reputation (down from 3).
    • Trading Post (Alliance): The Sha'tari Defense quartermaster now correctly offers the Sky Fry Battle Pet for sale at Revered reputation.

Classes

  • Druid
    • General
      • Resolved an issue where Druids may sometimes lose Flight Form (and fall) when logging in or exiting from a Battleground or Arena match.
  • Hunter
    • General
      • Kill Shot should now correctly reset its cooldown when it fails to kill the target due to Cauterize (Mage) or Guardian Spirit (Priest).
  • Mage
    • Armor Sets
      • Mage Tier-16's 4-piece set bonus is no longer guaranteed to trigger for characters above level 90.
  • Warlock
    • General
      • Dark Soul's cooldown should now work correctly when used in conjunction with the talent Archimonde's Darkness and Glyph of Dark Soul.

Quests

  • Spires of Arak
    • Orders, Commander?: Resolved an issue where characters that have performed a faction change may be unable to complete the quest.

Dungeons, Raids, and Scenarios

  • Raids
    • Highmaul
      • Iron Flame Technicians should no longer be incorrectly dropping Normal difficulty loot on Raid Finder difficulty.
      • The Butcher's Heavy Handed attack should now be correctly counted as an attack for abilities that require an attack to trigger its effects.
      • The Butcher should no longer become unresponsive if a Rogue in stealth gets too close.
      • Brackenspore: Unit frames for Living Mushrooms and Rejuvenating Mushrooms should now display properly.
      • Imperator Mar'gok: Arcane Aberrations that have been Banished should now continue to use Collapsing Entity.
      • Imperator Mar'gok: Added a portal transporting players back to The Coliseum from Throne of the Imperator after Imperator Mar'gok has been defeated.
  • Dungeons
    • Shadowmoon Burial Grounds
      • The portal that appears after Ner'zhul has been defeated should now transport players back to the beginning of the Dungeon.

Battlegrounds and Arenas

  • The level 90 bracket has been merged into the level 91-99 bracket.
  • Priests should no longer be able to continue to hold onto the flag while in Spirit of Redemption form.
  • Rated Battleground flag carriers in a tanking specialization should no longer be taking more damage than flag carriers in a non-tanking specialization. Previously, flag carrying tanks took 50% more damage and that stacked with an additional 25% damage received while in RBGs (additional 75% damage received total). This change removes the 50% additional damage taken while carrying a flag in an RBG.

Professions

  • Enchanting
    • Resolved an issue that could cause Enchanter's Illusions to be reverted from an item.
Items
  • General goods vendors across Draenor now offer Crystal Vials and Enchanting Vellums for sale.
  • Consumable items that summons a fast mount can no longer be used while in a Challenge Mode.
  • Elixir of Deep Earth now increases armor by 67 (down from 268).
  • Primal Spirit is now only eligible for Greed rolls in Need Before Greed loot mode.

December 8

Class Tuning Changes

  • Death Knight
    • Frost
      • Frost Strike's damage has increased by 7%.
      • Howling Blast's damage has increased by 7%.
      • Obliterate's damage has increased by 7%.
  • Hunter
    • General
      • Kill Shot's (Beast Mastery, Marksmanship) damage has been reduced by 10%.
    • Marksmanship
      • Aimed Shot's damage has been reduced by 10%.
  • Mage
    • Arcane
      • Arcane Barrage's damage has increased by 16%.
      • Arcane Blast's damage has increased by 16%.
      • Arcane Explosion's damage has increased by 10%.
      • Arcane Missiles' damage has increased by 16%.
    • Fire
      • Enhanced Pyrotechnics now causes a stacking 10% increased critical strike chance (up from 5% per stack).
      • Molten Armor now increases spell critical strike chance by 15% (up from 5%).
    • Frost
      • Frostbolt's damage has increased by 25%.
    • Talents
      • Arcane Orb's (Arcane) damage has increased by 10%.
      • Comet Storm's (Frost) damage has increased by 25%.
      • Meteor’s (Fire) damage-over-time effect has increased by 25%.
      • Nether Tempest's (Arcane) damage has increased by 10%.
      • Supernova's (Arcane) damage has increased by 12%.
  • Monk
    • General
      • Rising Sun Kick (Windwalker, Mistweaver) now causes enemies to take 10% increased damage from the Monk's abilities (down from 15% increased damage).
  • Shaman
    • General
      • Chain Lightning's damage has increased by 10%.
      • Lava Burst's (Elemental, Restoration) damage has increased by 10%.
      • Lightning Bolt's damage has increased by 10%.
    • Elemental
      • Earthquake's damage has increased by 10%.
      • Lava Beam's damage has increased by 10%.
    • Enhancement
      • Lava Lash's damage has increased by 20%.
      • Stormstrike's damage has increased by 20%.
    • Restoration
      • Restorative Waves now increases all healing done by 30% (up from 25%).
    • Talents
      • Elemental Blast's damage has increased by 10%.
  • Warrior
    • Fury
      • Bloodthirst's damage has increased by 20%, and has an additional 40% chance to be a critical strike (up from 30%).
      • Execute's (Fury) damage has increased by 10%.
      • Raging Blow's damage has increased by 33%.
      • Wild Strike's damage has increased by 32%.

Garrisons, Followers, and Outposts

  • Ashran has been re-enabled as a potential daily strategic assault choice. This reverts a change from November 21.
  • Garrison Buildings
    • Work orders for the following Horde buildings (Mine, Herb Garden, Goblin Workshop, War Mill, and Trading Post) and Alliance buildings (Dwarven Bunker, Gnomish Gearworks, Trading Post) should now correctly contribute credit towards the achievements for Working Some Orders and Working More Orders.
    • Gem Boutique: Followers assigned to the building should now always offer a daily quest.
    • Gladiator's Sanctum: Highmaul Coliseum gladiator tournament should no longer incorrectly be awarding PvP gear and items that require reputation with Vol'jin's Spear or Wrynn's Vanguard to equip.
    • Gladiator's Sanctum: Work orders were awarding much more gold and items than intended. The amount of items and gold awarded has been reduced to be more comparable to other buildings.
    • Herb Garden: Visitors can no longer harvest the player's Frostweed.
    • Salvage Yard: Awards for salvage have been split into 3 tiers based on the level of the Garrison Mission (Levels 90-94, Levels 95-99, and Level 100). Additionally, the mission needs to be successful for a chance to receive salvage with Level 100 missions having a guaranteed chance on success.
  • Garrison Invasions
    • Shadow Council Invasion: Concubine of Sin no longer awards points when defeated.

Quests

  • Shadowmoon Valley
    • The Fate of Karabor: Yrel should now always assist the player with Krull. Additionally, Krull's Brutal Smash now has a reduced range of 6 yards.
  • Talador
    • Not In Your House: Fort Wrynn Laborers should now always flee after defeating Ripgut.
    • Send Them Running: Peons should now always flee after defeating Vicegnaw.

Creatures and NPCs

  • Grom'kar NPCs in the Frostfire Iron Siegeworks and Gorgrond Blackrock Foundry areas should now correctly have a chance to drop Iron Horde scraps for characters with a Dwarven Bunker / War Mill in their Garrisons.
  • Shadowmoon Valley
    • Shinri should no longer be getting stuck in evade mode.

Dungeons, Raids, and Scenarios

  • Raids
    • Highmaul
      • Tectus: Visual markers for Earthen Pillar, Fracture, Meteoric Earthspire, and Radiating Poison should now be easier to see.
      • Tectus: Meteoric Earthspire now deals less damage on Normal and Heroic difficulties.
      • Tectus' targeting circle for Crystalline Barrage should now still be visible for users with projected textures disabled.
      • Twin Ogron's Fierce Disposition, Savage Disposition, and Aggressive Disposition should now be showing up in combat logs.
      • Imperator Mar'gok's Arcane mines for Destructive Resonance should now be easier to see for users with projected textures disabled.
      • Imperator Mar'gok: Visuals for Destructive Resonance should now be visible from anywhere in the Throne of the Imperator area.
      • Imperator Mar'gok's Arcane Wrath ability should no longer incorrectly jump to a player that has been Branded during Phase 4 with the Power of Replication.
  • Dungeons
    • Auchindoun
      • Disabled the cutscene for Teron'gor that plays after defeating Azzakel on Challenge Mode.
    • Skyreach
      • Ranjit should no longer occasionally target the tank with Lens Flare and Windwall.

PvP

  • Ashran
    • Honor and reputation increases for turning in Artifact Fragments first noted on December 3, are now out of testing and have been implemented.
    • Disabled health regeneration for Kronus, Fangraal, Grand Marshal Tremblade, and High Warlord Volrath when they leash or drop out of combat.
    • Creatures outside of Ashran should no longer incorrectly have a chance to drop Artifact Fragments.

Battlegrounds and Arenas

  • Rated Battlegrounds should no longer incorrectly be awarding PvP gear and items that require reputation with Vol'jin's Spear or Wrynn's Vanguard to equip.

Professions

  • Archeology
    • Pristine Ancestral Talisman and Pristine Cracked Ivory Idol should no longer be incorrectly awarded again if the character has already obtained the item.
Items
  • Follower Weapon and Armor enhancements can now stack up to 20.
  • Temporary buffs that increase Critical Strike should now correctly increase Parry through Riposte for tanking specializations.
  • Cracked Potion Vials should no longer drop for non-Alchemists.
  • Everburning Candle was buffed much more than intended. The amount of mana granted has been reduced to 10,456 (down from 20,916). Additional information on the reasoning for this change can be found in the forum thread: Everburning Candle Changes.
  • Gently Squeezed Toad is no longer usable while in a Challenge Mode Dungeon.

Achievements

  • Got My Mind On My Draenor Money now only requires looting 2,500 gold in Draenor (down from 10,000).

December 5

Garrisons, Followers, and Outposts

  • Garrison Buildings
    • Fishing Shack: Completing a daily Fishing quest now awards 15 skill points to Fishing (up from 1).
    • Gnomish Gearworks / Goblin Workshop: Overcharged Demolisher should now be usable only in the areas it was intended for.
    • Gnomish Gearworks / Goblin Workshop: "Skyterror" Personal Delivery System should now be usable only in the areas it was intended for.

Quests

  • Corrected an issue that could cause Bloodmaul Stronghold, Shattrath City, and the Pit to sometimes not drop Apexis Crystals despite being an active quest area for the day.

Creatures and NPCs

  • Fate-Twister Tiklal has relocated to a more prominent location closer to the Apexis Traders in Warspear.

Dungeons, Raids, and Scenarios

  • Raids
    • Highmaul
      • The Butcher: The boars Krush and Smash now deals less damage with their Boar's Rush ability and should no longer kill players in one hit.
      • Tectus: Players should no longer be able to use their bonus rolls twice after defeating Tectus.

PvP

  • Ashran
    • To address a potential pathing issue, Fangraal, Kronus, and faction Captains now continuously push towards the enemy faction's base.
    • Players entering Ashran from a PvE realm should now be correctly flagged for PvP.
    • Characters should no longer be able to resurrect at the King's Road graveyard if their faction isn't in control of that point.
    • Resolved an issue where faction Captains may not be spawning correctly.

Battlegrounds and Arenas

  • Resolved an issue where if a Flag Carrier was standing in the area where their team's flag would be when it is returned, they'd be unable to capture the flag until they leave and return to the area again.
  • Arathi Basin: Characters on the Alliance team in a Rated Battleground should now be able to be resurrected by their Spirit Healer at the Blacksmith graveyard if their team is in control of it.
  • Eye of the Storm: Characters in a Rated Battleground will now return to their team's starting position when releasing, regardless of what bases their team controls.
  • The Battle for Gilneas: Resolved issues where Spirit Healers may sometimes not spawn in correctly when a point has been captured.

Professions

  • First Aid
    • Antiseptic Bandage no longer requires Sea Scorpion Segments to craft.
  • Jewelcrafting
    • Critical Strike Taladite should no longer incorrectly require a Taladite Crystal to craft.

Items

  • Consuming a Draenor potion, elixir, or flask should no longer cause the character to break out of stealth.
  • Mantid Elixir now provides a more reasonable increase to armor.
  • Primal Combatant's Drape of Contemplation now provide a bonus to Multistrike instead of Critical Strike to differentiate it from the Drape of Meditation.
  • Primal Gladiator's Drape of Contemplation now provide a bonus to Multistrike instead of Critical Strike to differentiate it from the Drape of Meditation.

December 4

Garrisons, Followers, and Outposts

  • Resolved an issue where players may become stuck or be disconnected while attempting to visit other Garrisons.
  • Garrison Buildings
    • Gladiator's Sanctum Level 3: The Coliseum scenario now requires 15 players to start (up from 10).
    • Herb Garden Level 3: The Draenor fruit tree should now always bear fruit even if no Followers are assigned to work there.

Classes

  • Player pets should now correctly rejoin the player after taking a flight path or using a vehicle.
  • Paladin
    • General
      • Eternal Flame's initial healing has been increased by 25% for Protection and Retribution Paladins.
      • Flash of Light's healing has been reduced by 20% for Protection and Retribution Paladins.
      • Word of Glory's healing has been increased by 25% for Protection and Retribution Paladins.
  • Priest
    • General
      • Mass Dispel should no longer be incorrectly dispelling Cyclone without a Glyph of Mass Dispel equipped.
      • Power Word: Shield critical hits should now correctly absorb only 150% of normal in PvP.
    • Discipline
      • Divine Aegis' should now correctly absorb only 50% as much in PvP.

Dungeons, Raids, and Scenarios

  • Raids
    • Highmaul
      • Tectus: If Tectus enters Berserk mode while in the process of shattering, the resulting Shards of Tectus and Motes of Tectus should now correctly enter Beserk mode as well.
      • Tectus: Resolved an issue where Tectus could have no loot if the entire raid dies before his death event was complete.
      • Twin Ogron: Resolved an issue where credit for completing the achievement Brothers in Arms was being incorrectly awarded.

PvP

  • Critical Heals should now correctly heal for 150% of normal in PvP (they were incorrectly healing for 175% of normal).
  • Gladiator's Distinction, the 2-piece set bonus now reduces damage taken from players by 15% (up from 10%).
  • Being attacked in PvP combat and triggering the secondary item level on PvP gear should no longer cause the player's health to decrease by more than intended.

Battlegrounds and Arenas

  • Battleground Flag Carriers should now correctly have a 45-second delay before their location is revealed to the enemy team (was incorrectly revealing their location immediately).
  • Resurrection times in Rated Battlegrounds has been corrected to be 25 seconds (was 15 seconds).

UI

  • Guild news should no longer be displaying (and getting spammed with) entries for characters looting items for the Legendary Ring Quest Line.

Bug Fixes

  • Recruit-a-Friend characters should now be correctly receiving a 300% bonus to the experience awarded for completing a Dungeon (was incorrectly awarding 900% instead).
  • New Pandaren Hunters that use the Level 90 Character Boost should now start with a turtle pet.

World of Warcraft Patch 6.0.3, Build 19243

Released: 12-03-2014

Bug Fixes
  • Resolved an issue where the experience reward for a quest may display incorrectly.
  • Resolved a display issue for quest objectives that have received a hotfix to sometimes not update properly.
  • Resolved an issue where players may be unable to connect to another realm if they attempt to switch to a different realm after being in a server queue.
  • Resolved an issue where the Mac OS game client may sometimes crash on launch or close improperly.
  • Resolved an issue where adding or removing a friend may cause the player to be unable to whisper to any BattleTag friends.

December 3

Garrisons, Followers, and Outposts

  • Book of Garrison Blueprints should now be consumed when learned and can also be destroyed.
  • Resolved a number of issues where players may sometimes be unable to enter their Garrisons.
  • Garrison Buildings
    • Gladiator's Sanctum Level 3: The building should now correctly provide the benefits from earlier levels 1 and 2.
    • Inn: To encourage players to not leave in the middle of a run with a Dungeon Finder group, quests received from the Garrison Inn now requires the final boss of the Dungeon to be defeated.
    • Inn: Millhouse Manastorm can now always be found on the second floor.
    • Mage Tower/Spirit Lodge: Greatly increased the drop rates for Ogre Waystones.
    • [Requires a realm restart.] Salvage Yard: Special transmogrification items obtained from crates of salvage are now Rare (blue) quality to help distinguish them. Additionally, these items are now able to be disenchanted.
    • Tannery Level 2: Rorok Ironhide (Horde) should no longer incorrectly be selling tents.
    • The Forge Level 2: Followers assigned to work at the building should now be able to correctly grant Solace of the Forge and Song of the Anvil buff.
  • Garrison Invasions
    • Botani Invasion: The Gnarled Ancient should no longer get stuck and be able to enter a Horde Garrison.
    • Iron Horde Invasion: Made a number of adjustments to make Gold Victory more obtainable.
  • Followers
    • Magister Krelas should now work correctly in a party for Followers with the Elvenkind trait.
    • Magister Serena should now work correctly in a party for Followers with the Humanist trait.

Classes

  • Death Knight
    • Glyphs
      • Glyph of Death and Decay should now also apply its effect for Death Knights with the Defile talent.
  • Druid
    • Restoration
      • Nature's Swiftness should now correctly increase the healing over time effect and duration of Regrowth.
    • Talents
      • Soul of the Forest (Restoration) should now interact and correctly apply its healing bonus while Nature's Swiftness is active.
  • Hunter
    • General
      • Kill Shot (Beast Mastery, Marksmanship) should now correctly reset its cooldown if the target becomes immune, have abilities, or talents that trigger to prevent the target from dying.
  • Monk
    • Mistweaver
      • Life Cocoon's healing has been increased by 50%.
    • Talents
      • Chi Wave should now correctly bounce up to 7 times to targets within 25 yards.
  • Paladin
    • General
      • Hand of Freedom modified by Glyph of Hand of Freedom should now correctly reduce the remaining duration of all loss of control effects when used on other players.
  • Priest
    • General
      • Mass Dispel modified by Glyph of Mass Dispel should no longer incorrectly dispel Cyclones cast by a friendly player.
  • Shaman
    • General
      • Shaman totems should no longer be damaged by the Death Knight talent, Defile.
    • Enhancement
      • Maelstrom Weapon will no longer increase the damage or healing effects of spells that consume the Ancestral Swiftness buff.
    • Restoration
      • Riptide modified by Glyph of Riptide should no longer incorrectly consume Echo of the Elements when cast.
  • Warlock
    • Armor Sets
      • Tier-15 2-piece set bonus should no longer be retained incorrectly when the set pieces are no longer equipped.

Quests

  • Frostfire Ridge
    • Karg Unchained: Players should now be able to complete or re-accept this quest after completing Return to the Pack.
  • Gorgrond
    • Assault on the Pit: Defeating Iron Horde NPCs in the middle of the pit should now correctly grant credit towards completion of the quest.
  • Spires of Arak
    • Hot Seat: The Apexis Turret should no longer be able to accidentally damage players.

World Environment

  • Resolved issues that can occur for characters that retain the Time Travelling effect outside of Blasted Lands and Theramore.
  • Players should no longer be unable to leave the tower after obtaining Steamwheedle Supplies in the Ring of Trials area in Nagrand.

Creatures and NPCs

  • Frostfire Ridge
    • Borrok the Devourer should now drop a Devourer's Gutstone that allows more than one player to loot it.
    • Fernus is now immune to Enslave Demon and Banish.
  • Shadowmoon Valley
    • Krosnis is now immune to Enslave Demon and Banish.
  • Gorgrond
    • Tarlna the Ageless' Genesis ability now summons a maximum of 15 Giant Lashers and has a increased duration of 12 seconds (up from 6 seconds).
  • Nagrand
    • Objects in the Mok'gul Watchpost area should no longer incorrectly cause the player to remain in combat and be unable to interact with those objects.
    • Warsong Marauders should no longer attack Rogues that pickpocket them.

Dungeons, Raids, and Scenarios

  • Satchel of Savage Mysteries now have a chance to contain a mount, pet, pet consumable, Draenor consumable, or Follower upgrade token in addition to an Augment Rune.
  • Raids
    • The entire raid is no longer notified when a player loots an Elemental Rune or Abrogator Stone.
    • Highmaul
      • The Butcher's Heavy Handed ability now deals less damage if it's triggered by their off-hand weapon.
      • Brackenspore should now correctly heal back up to full health at the start of the encounter.
      • Tectus' Berserk timer is now 10 minutes on Normal and Heroic difficulty.
      • Tectus: Resolved an issue where defeating Tectus just as he was going into Berserk mode could result in no loot.
      • Tectus: It should now be possible to obtain the achievement, More Like Wrecked-us.
  • Dungeons
    • Grimrail Depot
      • Borka the Brute is now immune to taunts from player pets.
      • Grom'kar Cinderseer's Lava Wreath ability should no longer hit pets.
    • Upper Blackrock Spire
      • Ragewing the Untamed's Engulfing Fire ability should no longer incorrectly disorient Rogues with Cloak of Shadows active.
      • Emberscale Adolescents and Emberscale Whelplings should now always be targetable while in combat.

PvP

  • New Honor and Conquest vendors have been added to Stormshield and Warspear.
    • In Stormshield, Alliance players can find Bregg Coppercast (Honor) and Ingrid Blackingot (Conquest) standing in front of the Siege Tank near the exit to Ashran, across from the training dummies.
    • In Warspear, Horde players can find Lieutenant Brokefist (Honor) and Lieutenant Axelash (Conquest) on the hill next to the exit to Ashran, just down the path from the inn.
  • Honor and Conquest PvP gear without a set bonus no longer provides the same secondary stats as PvP gear with set piece bonuses.
  • Ashran
    • Faction balancing is now in effect if there are more than 5 players from each faction in Ashran.
    • Fortune Favors the Bold has been increased to 100% additional Honor Points and Artifact Fragments (up from 25%).
    • Artifact Fragment rewards from Ring of Conquest Ogre guards, or Ashran rares should no longer decrease based on the number of players engaging them.
    • Turning in an Artifact Fragment now awards 3 Honor Points per fragment (up from 1 Honor Point).
    • Increased reputation gains with Wrynn's Vanguard and Vol'jin's Spear.
      • Turning in an Artifact Fragment now awards 5 reputation points per fragment (up from 1 reputation point).
      • Turning in tokens recovered from a defeated player now awards 2500 reputation points when turned in (up from 350 reputation points).
      • Completing a bonus objective now awards 500 reputation points.
      • Defeating Grand Marshal Tremblade or High Warlord Volrath now awards 2500 reputation points.
    • Resolved a pathing issue for Fangraal, Kronus, and faction Captains.

Battlegrounds and Arenas

  • Warsong Gulch: Players in a Wargame or Rated Battleground should no longer be sent to the wrong graveyard.

Items

  • Draenor Treasure Maps are now bind on pickup.
  • Bonemaw's Big Toe can now be Needed by Warriors.
  • Ironmender's Totem can now also trigger its effect from healing spells.
  • Moonfang’s Paw is no longer unique.
  • Moonfang’s Shroud is no longer unique.
  • Qian-Ying, Fortitude of Niuzao's Endurance of Niuzao effect should now trigger first if the ability is not on cooldown before triggering the Purgatory talent for Death Knights.
  • Raw Riverbeast Meat should now correctly drop from Riverbeasts and no longer be incorrectly dropping from Basilisks.
  • Tormented Armament, Munificent Armament, and Grandiose Armament tokens obtained from completing a Garrison Mission should no longer incorrectly create one-handed warmaces for Assassination and Subtlety Rogues.

UI

  • Resolved an issue where Draenor PvP gear may display incorrect item levels and stats.

December 2

Garrisons, Followers, and Outposts

  • Disturbed Podlings and Goren Protectors that spawns inside of the Garrison should now be lootable if they're killed by an NPC (like a Bodyguard). An additional hotfix is being worked on that will also apply this while encountering Disturbed Podlings and Goren Protectors outside of the Garrison as well.
  • Garrison Buildings
    • Barn: Iron Trap, Improved Iron Trap, and Deadly Iron Trap should no longer be incorrectly triggering when other players run over it.
    • Dwarven Bunker / War Mill Level 2: Added a 2 hour grace period for cosmetic gear purchases from this building, allowing characters to sell the item back for a full refund. Note that utilizing the item for transmogrification will remove this grace period.
    • Gladiator's Sanctum Level 3: Fight, Kill, Salute! now awards 500 Conquest Points (down from 1500).
    • Menagerie Level 3: Reduced the number of pet battle wins needed for the Draenic Pet Battler achievement from 500 to 150.
    • Stables Level 3: Completing The Stable Master achievement should now correctly award the Stable Master title.
  • Garrison Invasions
    • Players should now be eligible to receive an Invader's Forgotten Treasure once a week if they complete the invasion with a Gold Victory.
    • Corrected an issue that was causing progress towards a Garrison invasion to reset each week.
  • Garrison Missions
    • Conquest Garrison Missions have been disabled temporarily from the pool of available missions for players that are eligible to receive them.

Classes

  • Death Knight
    • Armor Sets
      • Death Knight PvP 2-piece set bonus from previous PvP Seasons should now grant 1 Runic Power when Chains of Ice is used (down from 10 Runic Power).
  • Mage
    • Armor Sets
      • Mage Tier-12 2-piece set bonus' summoned Mirror Images should no longer be dealing an excessive amount of damage.
  • Monk
    • Mistweaver
      • Enveloping Mist's healing has been increased by 50%.
  • Paladin
    • General
      • Seal of Insight's healing effect should now be able to Multistrike or Critically Strike.
  • Priest
    • Holy
      • Lightwell's heal over time effect should now be able to Multistrike or Critically Strike.
      • Binding Heal should now correctly heal both the Priest and friendly target.

Quests

  • Shadowmoon Valley
    • Downsizing the Darktide: Ra'ka Bloodspear should now correctly allow multiple players to receive tap credit.
    • Shattering the Enemy: Increased the spawn rates for Felstorm Crystal.
  • Gorgrond
    • A Centurion Without a Cause: Defeating Woodfist far away from High Centurion Tormmok should no longer cause him to remain hostile to the character and allow players to complete the quest.
    • Assault on the Pit: Increased the spawn rate of creatures and NPCs for this quest.
    • Bonus Objective: The Forgotten Caves: Gorg the Host really should no longer be getting stuck in evade mode.
    • Strike While the Iron is Hot: Players joining a version of this quest that's already in-progress should now be able to receive completion credit.
  • Nagrand
    • My Precious!: Resolved an issue where players may sometimes not receive completion credit for the quest. Additionally, players that have adandoned the quest should now be able to see Bazwix to reobtain the quest.
    • Ring of Trials quests can no longer be completed while in a Siege Tank or Demolisher. Seriously, that's not even a fair fight.
    • Goldmane the Skinner: Taking the cage key without opening the cage to let Goldmane out no longer prevents Bolkar the Cruel from respawning.
  • Legendary Ring Quest Line
    • Upgrading the ring should now correctly remove the old ring from the player's inventory.

World Environment, Creatures, and NPCs

  • Rare creatures and NPCs are now immune to the Dominate Mind ability.
  • Frostfire Ridge
    • Time-Warped Tower can now be looted by Alliance characters.
  • Shadowmoon Valley
    • Darktide Rylakinator-3000's attacks now deal more damage.
  • Talador
    • NPCs in the Aruuna area should no longer cause Horde characters to become stuck in combat.
    • Burning Eye's Eye of the Legion ability now has a reduced range of 30 yards (down from 100).
    • Daggerjaw Pridelord, Daggerjaw Raider, and Daggerjaw Hoarder now deal less damage.

Dungeons, Raids, and Scenarios

  • Raids
    • Molten Core
      • Trash mobs like Ancient Core Hounds and Lava Surgers no longer respawn.
  • Dungeons
    • Cloth chest pieces should now correctly have a chance of dropping on Personal loot mode.
    • Bloodmaul Slagmines
      • Slave Watcher Crushto's Ferocious Yell now deals 10% less damage.
      • Slave Watcher Crushto: Captured Miner's Traumatic Strike now has a recast time of 6 seconds.
      • Achievement Come With Me If You Want to Live: Croman should now be more forviging with how far apart he can remain from the player he's following before despawning.
    • Iron Docks
      • Grimrail Enforcers: Makogg Emberblade's Lava Sweep should now always deal damage to players.
    • Skyreach
      • Credit for completing the achievement I Saw Solis should now be correctly awarded.
    • Upper Blackrock Spire
      • Kyrak's Rejuvenating Serum now has a duration of 9 seconds (down from 12 seconds). On Heroic difficulty and Challenge Mode, the ability now heals for the 8% (down from 10%).
      • Ragewing the Untamed's Engulfing Fire ability can now hit players that are not in line-of-sight.

PvP

  • Conquest Points have been converted into Honor Points before the start of the season.
  • Conquest Quartermasters Marshal Gabriel (Alliance) and General Aevd (Horde) have reinstated to sell Conquest gear. This reverts the hotfix from November 17.
  • Cross-realm groups are now able to enter Ashran together.

Battlegrounds and Arenas

  • Strand of the Ancients should now correctly award players with a Gold Strongbox for winning.

Professions

  • Level-up items created by some professions no longer use reagents that required a daily cooldown to create and are no longer soulbound. To compensate for this change, basic reagent requirements have been increased and vendor buyback price for those items have been reduced now that they're less rare.
  • Enchanting
    • Mark of Blackrock now requires 3 Temporal Crystals (down from 15) and 5 Scorcerous Earth (down from 10).
    • Mark of Shadowmoon now requires 3 Temporal Crystals (down from 15) and 5 Scorcerous Fire (down from 10).
  • Engineering
    • Blingtron 5000 should now correctly resume offering their daily quest after defeating another Blingtron.
  • Inscription
    • Ink Traders should now accept Warbinder's Ink in exchange for other inks.

Items

  • Many epic trinkets in Draenor received a buff to ensure a proper progression path through the Raid tier. This change affects world-drop BoE epic trinkets, Inscription-crafted epic trinkets, and trinkets that drop from Highmaul and Blackrock Foundry. Further information on this change could be found in the forum thread titled: Trinket Hotfixes.
    • Note that Scabbard of Kyanos was unintentionally buffed much more than intended and its stats will be reverted to a more reasonable level.
  • Missing Class Glyphs
    • The following Glyphs were not available to be crafted through Inscription and have been added to vendors in Stormshield and Warspear. Alliance players can purchase them from Joao Calhandro, and Horde players can purchase them from Maru'sa. The glyphs are unique and bind on acquire.
      • Glyph of the Solstice (Druid)
      • Glyph of Flying Fists (Monk)
      • Glyph of Cleanse (Paladin)
      • Glyph of Purification (Priest)
      • Glyph of Purify Spirit (Shaman)
      • Glyph of Frostbrand Weapon (Shaman) will be automatically learned at level 75.
  • A number of items with no function are now listed as gray/junk quality item.
  • Alchemical Catalyst is now an Uncommon quality item.
  • Aviana's Feather now only works in outdoor Draenor areas, and other outdoor areas that allow flight.
  • Metamorphic Crystal has no function is now listed as gray/junk quality item.
  • N.U.K.U.L.A.R. Target Painter no longer works during a Brawler's Guild match.
  • Oralius' Whispering Crystal no longer provides a buff to Spirit.
  • Ultimate Gnomish Army Knife can no longer be used while in an Arena or Battleground.

UI

  • Tooltips for players in Premade Groups should no longer incorrectly display their level 90 Proving Grounds achievements.

November 25

Update 2, Other Hotfixes: 6:00pm PST

Garrisons, Followers, and Outposts

  • Item rewards received from a Garrison invasion now have a chance to be Warforged, contain a socket, or tertiary stats.
  • Barn: Iron Trap, Improved Iron Trap, and Deadly Iron Trap now have a 15-second cooldown (down from 30 seconds).
  • Mine Levels 2-3: Mining Carts now contains more Primal Spirits and Archeology fragments. The amount of ore given by each mining node has been adjusted to a more appropriate level.

Classes

  • Death Knight
    • Talents
      • Breath of Sindragosa should now work correctly with the Plaguebearer talent, extending the duration of diseases when used.
  • Monk
    • Talents
      • Chi Explosion's visuals should now be more visible and the ability's sound effects should no longer be too quiet.
  • Paladin
    • Holy
      • Beacon of Light's sound effects should no longer be excessively loud.

Quests

  • Shadowmoon Valley
    • Assault on Socrethar's Rise: Sargerei Binders should no longer be getting stuck in evade mode.
  • Talador
    • Dreadpiston: Dreadpiston should no longer be getting stuck in evade mode.
  • Nagrand
    • Assault on the Gorian Proving Grounds: Increased the spawn rate of creatures and NPCs in the quest area.
    • Challenge of the Masters: Warlord Dharl of the Thrice-Bloodied Blade really should no longer be getting stuck in evade mode.
  • Garrison
    • Items obtained from Garrison Mission above level 615 now have a chance to be Warforged, contain a socket, or tertiary stats.
    • Lumber Mill: Legacy of the Ancients has increased spawn rates of Medium Timber around the Botani Marsh area in Shadowmoon Valley.

Creatures and NPCs

  • Shadowmoon Valley
    • Increased the spawn rate of creatures and NPCs in the Mok'gol Watchpost area.
  • Talador
    • Brutag Grimblade should no longer be getting stuck in evade mode.
  • Nagrand
    • Hallvalor Blademaster should no longer be chasing players for excessively long distances.
    • Katsuo should no longer be incorrectly using Wind Walk to target players that they're not in combat with.
  • Ashran
    • Fangraal and Kronus now have 25% less health.
    • Grand Marshal Tremblade and High Warlord Volrath now scales their health based on the number of players in the zone.
    • Alliance captains should now be retreating in the correct direction.
    • Resolved an issue where multiple captains dying at the same time could cause an incorrect number of captains to respawn.

Dungeons, Raids, and Scenarios

  • Dungeons
    • After a lengthy discussion with the Postmaster regarding their mailing habits, the Postmaster should no longer be mailing back gray quality items and money that haven't been looted by characters.
    • Resolved an issue where completing a Warlords of Draenor Dungeon was incorrectly being crediting progress towards the achievement, Queuing Spree.
    • Grimrail Depot
      • Fire effects for Slag Blast and Slag Tanker should now be visible across all graphics settings.
    • Iron Docks
      • Grimrail Enforcers: Resolved a looting issue that could occur depending on the order that Ahri'ok Dugru, Makogg Emberblade, and Neesa Nox are defeated in.
      • Skulloc: Resolved a looting issue that could occur depending on the order that Skulloc, Koramar, and Zoggosh were defeated in.
    • The Everbloom
      • Mutagen can now stack up to 10 times (down from 20) and have a maximum duration of 1 minute.
      • Ancient Protectors: Shaper's Fortitude has been removed on Heroic difficulty.
    • Upper Blackrock Spire
      • Orebender Gor'ashan's visuals for his Electric Pulse should now correctly reflect the ability's area-of-effect.
  • Challenge Mode
    • Items contained within the Challenger's Strongbox now have a chance to be Warforged, contain a socket, or tertiary stats.

PvP

  • Ashran
    • Class book abilities should now be correctly removed when leaving Ashran.

Professions

  • Crafted gear and weapons received an item level boost. Tooltips for the items will still display the incorrect (older) item level.
    • Crafted Tier-2 weapons now have an item level of 645 (up from 640).
    • Crafted Tier-3 weapons now have an item level of 660 (up from 655).
    • Crafted Tier-3 gear now have an item level of 670 (up from 665).
  • Enchanting
    • Rare (blue) quality items now have a greatly increased chance to disenchant into Draenic Dust instead of a Small Luminous Shard. Additionally, characters with the Enchanting profession should receive more Draenic Dust while disenchanting an item.
    • Mark of Blackrock now requires 3 Temporal Crystals (down from 15) and 5 Scorcerous Earth (down from 10).
    • Mark of Shadowmoon now requires 3 Temporal Crystals (down from 15) and 5 Scorcerous Fire (down from 10).

Items

  • Swapblaster's visual effect should no longer persist indefinitely.

Bug Fix

  • Resolved an issue where buffs received from a Shamanstone was incorrectly causing the character to travel much more slowly while on a flight path.

Update 1, Class Tuning Changes: 12:00pm PST

Racials

  • Orc
    • Hardiness now reduces stun duration by 15% (up from 10%).
  • Undead
    • Will of the Forsaken has a 2-minute cooldown once more (down from 3 minutes).

Classes

  • Death Knight
    • General
      • Blood Plague, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
      • Frost Fever, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
    • Talents
      • Necrotic Plague, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
  • Druid
    • Balance
      • Moonfire, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
      • Sunfire, when used in PvP combat may no longer have its periodic duration extended past 30 seconds.
    • Feral
      • Predatory Swiftness no longer increases the healing done by Healing Touch.
    • Talents
      • Heart of the Wild's bonuses are now halved when used while in PvP combat.
      • Pulverize (Guardian) now extends up to 130% of its normal duration when refreshed, similar to periodic effects.
  • Mage
    • Arcane
      • Arcane Blast's damage has been increased by 10%.
    • Fire
      • Pyroblast's damage has been increased by 35%.
  • Monk
    • General
      • Rising Sun Kick (Windwalker, Mistweaver) now causes enemies to take 15% increased damage (down from 20%).
      • Tiger Palm (Brewmaster, Windwalker) now extends up to 130% of its normal duration when refreshed, similar to periodic effects.
    • Brewmaster
      • Guard's damage absorption shield now absorbs 100% more damage.
      • Stance of the Sturdy Ox now defers 30% of damage taken to be divided over 10 seconds (up from 20%).
    • Glyphs
      • Glyph of Keg Smash should now correctly increase the range of Keg Smash.
  • Paladin
    • Protection
      • Mastery: Divine Bulwark now increases Shield of the Righteous' damage reduction by 0.5% per point, down from 0.75% per point.
      • Grand Crusader now also has a 30% chance to trigger its effect from Crusader Strike and Hammer of the Righteous.
      • Shield of the Righteous now reduces physical damage taken by 25% (up from 20%).
  • Shaman
    • General
      • Chain Lightning's damage has been increased by 20%.
      • Lava Burst's (Elemental, Restoration) damage has been increased by 35%.
      • Lava Burst now has a chance equal to the character's Critical Strike chance to trigger an additional Multistrike. This is separate from the standard two chances for Lava Burst to Multistrike; one Lava Burst could trigger up to three Multistrikes (two standard Multistrikes, plus one more from Critical Strike chance).
    • Enhancement
      • Lava Lash's damage has been increased by 20%.
      • Stormstrike's damage has been increased by 20%.
  • Warlock
    • Affliction
      • Agony's damage has been increased by 20%.
      • Unstable Affliction's damage has been increased by 20%.
    • Demonology
      • Shadow Bolt's damage has been increased by 25%.
      • Soul Fire's damage has been increased by 25%.
      • Touch of Chaos' damage has been increased by 25%.
    • Destruction
      • Chaos Bolt's damage has been increased by 8%.
      • Conflagrate's damage has been increased by 8%.
      • Immolate's damage has been increased by 8%.
      • Incinerate's damage has been increased by 8%.
      • Rain of Fire's damage has been reduced by 60% and no longer generates Burning Embers.
      • Shadowburn's damage has been increased by 8%.
    • Talents
      • Demonbolt's (Demonology) damage has been increased by 10%.
      • Soulburn: Haunt (Affliction) now extends up to 130% of its normal duration when refreshed, similar to periodic effects.
  • Warrior
    • Protection
      • Revenge's damage has been reduced by 20%.
      • Shield Slam's damage has been reduced by 20%.

November 24

World Environment

  • The time that corpses persist in the world has been restored back to their former durations.

Dungeons, Raids, and Scenarios

  • Dungeons
    • Resolved an issue where players were unable to queue through Dungeon Finder while in Warspear or Stormshield.
    • Upper Blackrock Spire
      • During the Commander Tharbek encounter, Black Iron Guards no longer join in the fight when he is at 10% health.
      • Commander Tharbek should no longer be using Iron Axe, Imbued Iron Axe, and Iron Reaver within 4 seconds of each other.
      • Orebender Gor'ashan's Electric Pulse should now correctly hit players that are standing on a Rune Conduit.
      • Son of the Beast's Fiery Trail should no longer persist and continue to damaging pets after being defeated.

Items

  • Miner’s Coffee should no longer be incorrectly applying its speed buff outside of the Garrison's mine.
  • Swapblaster should no longer be incorrectly swapping locations with targets other than another party member.

November 21

Garrisons, Followers, and Outposts

  • Characters are now guaranteed to have level 90-94 Garrison Missions available if they have Followers in the level 90-94 range and level 95-99 Garrison Missions available if they have Followers in the level 95-99 range.
  • Work Orders should now also work with materials and reagents that are in the character's bank and reagent bank.
  • Temporarily disabled Ashran as a daily quest choice while we continue to troubleshoot issues with some of the daily quests being offered.
  • Followers
    • Leeroy Jenkins: Resolved an issue where characters that were dead or in Spirit of Redemption form when completing the achievement Leeeeeeeeeeeeeroy...? may sometimes not receive Leeroy Jenkins as a follower.

Quests

  • Shadowmoon Valley
    • Assault on Darktide Roost: Increased the respawn rates of creatures and NPCs needed for the quest.
  • Gorgrond
    • Assault on the Pit: Blackrock Foundry Assaulted credit is no longer being awarded when using the Iron Troop Launcher.
    • Shredder vs. Saberon: Resolved an issue where characters that leave the quest area immediately after receiving credit may be unable to turn-in the quest.
  • Spires of Arak
    • Assault on Skettis: The debuff Infected Talons placed by various creatures in the area for this quest no longer stacks.
    • Bonus Objective: The Howling Crag: Defeating the ritualists Vile Siphonmaster, Crazed Obliterator, and Insane Nullifier now contributes credit towards completing the Pale Orcs Slain objective.
  • Legendary Ring Quest Line
    • Tarnished Bronze: Spirit of Kairozdormu's Time Bomb ability should no longer be hitting players that aren't in combat with him in a different phase.

World Environment

  • Portals leading to the Dark Portal in Blasted Lands have been added next to Archmage Khadgar in Stormwind and Orgrimmar.
  • Removed an erroneous treasure marker displayed by using the Spires of Arak Treasure Map for a Reagent Pouch that did not actually exist.

Creatures and NPCs

  • Increased the spawn rates for creatures and NPCs across a number of questing areas for level 100 daily quests.
  • Reduced the spawn rate of creatures and NPCs laying siege in the areas around Shattrath City.
  • Gruuk has moved to a new location where they can be seen by both Horde and Alliance players.
  • High Warlord Volrath and Grand Marshal Tremblade now only award 50 Honor for defeating them (down from 500).
  • Nagrand Prowler 's Leap for the Kill ability now has a shorter stun duration and smaller damage radius.
  • Nok-Karosh's drop, Garn Nighthowl now only allows players in a party or Raid to roll greed.

Dungeons, Raids, and Scenarios

  • Dungeons
    • Reverted the change to the default loot mode for random matchmade groups in Dungeon Finder back to Personal loot.
      • In Personal loot, each player in the group will now always receive an item from the final dungeon boss.
      • In Need Before Greed, the dungeon boss will now drop 3 items to be shared among the group as desired, up from 2 previously.
      • Full premade groups queuing in Dungeon Finder now defaults to Need Before Greed and they can change the loot mode if they want.
    • Call to Arms for in-demand roles have been reeanabled for Dungeon Finder. Completing the dungeon awards a Satchel of Savage Mysteries with a chance to contain new treasures and it will always contain an Augment Rune, a tradeable item that provides a consumable buff that is ordinarily only available through Raid Finder.
    • An award of 50 Garrison Resources has been added for completing the first Random Warlords of Draenor Heroic Dungeon of the day.
    • Grimrail Depot
      • Railmaster Rocketspark's X21-01A Missile Barrage now deals 20% less damage.
    • Skyreach
      • Araknath: Rogues using Vanish should no longer cause Araknath to become non-interactive.
      • High Sage Viryx's Cast Down ability should no longer cause Druids to drop out of their shapeshifted form.
      • Solar Flares are now able to correctly Fixate on a target even while stunned.
    • The Everbloom
      • Putrid Pyromancer should no longer continue to track the player when using their Dragon's Breath ability.
    • Upper Blackrock Spire
      • Kyrak's Debilitating Fixation ability can now target players up to 50 yards away (up from 30 yards).
      • Ragewing the Untamed's indicator for Fire Storm should now correctly display the ability's area of effect.
      • Black Iron Leadbelcher should no longer incorrectly activate a Sentry Cannon while polymorphed or hexed.
  • Molten Core
    • Players should no longer be incorrectly placed into a Molten Core where Ragnaros has already been defeated.
    • Shazzrah's area of effect damage has been reduced.
    • Firelord now uses the Lava Spawn ability less frequently.
    • Core Hound, Molten Destroyer, and Molten Giant's area-of-effect attacks now deals 50% less damage.
    • Core Hound, Molten Destroyer, Molten Giant, Lava Annihilator, and Lava Surger now have 30% less health.
    • In a departure from the original Molten Core, reduced the aggro radius for most non-boss creatures from their original aggro radius from back in the day.

Battlegrounds and Arenas

  • Tarren Mill vs Southshore
    • Victory conditions are now for the first side to reach 300 points or the match results in a tie after 30 minutes.
    • Tarren Mill Deathguards and Alliance Guards now have more health.

Professions

  • Archeology
    • Moved some Archeology nodes in the area around Icewind Drifts in Frostfire Ridge to no longer be in inaccessible locations.

Items

  • Epic quality Bind on Equip world drops are no longer eligible for a Need roll.
  • Many Warlords of Draenor trinkets received an adjustment to their stats to provide a bonus that's more appropriate for the trinket's item level.
  • Turbulent Cloak contained in Satchel of Helpful Goods should no longer result in creating an invalid item for Guardian Druids.

Bug Fixes

  • Resolved an issue that could cause characters to become stuck on a flight path.

November 19

Garrisons, Followers, and Outposts

  • Stables Level 2: Characters should now be immune to being dazed while riding their mounts.
  • The Forge Level 2: Solace of the Forge should now correctly only be usable while outdoors in Draenor.
  • Trading Post Level 2: Players should now be able to gain reputation with the Sha'tari Defense or Laughing Skull Orcs.
  • Outposts
    • Nagrand Tankworks: Wor'var Demolisher and Telaari Siege Engine now deals less damage against other players.

Classes

  • Hunter
    • General
      • Camouflage's stealth effect should now be reapplying correctly when the Hunter and their pet are stationary.
  • Mage
    • Talents
      • Prismatic Crystal when conjured, should now correctly last for its full duration.
  • Shaman
    • General
      • Totemic Recall should now correctly refund the mana cost back when used.
    • Elemental
      • Earthquake can now only Stun a target once per cast.
  • Warlock
    • General
      • Resolved an issue where Glyph of Eye of Kilrogg was incorrectly allowing Eye of Kilrogg to fly while on Draenor.

Quests

  • Frostfire Ridge
    • Tricks of the Trade: Characters that have undergone a faction change can now complete this quest if they had already completed it on the opposite faction.
  • Spires of Arak
    • Assault on Skettis: Increased the drop rates for Talon Key. Additionally, Apexis Sol-Mender, Glowing Energizer and, Stalwart Warden should no longer be getting stuck in evade mode.
    • Bonus Objective: Bladefist Hold: Increased the spawn rates for Brood Mother Xylax, Bagdoth Goredrinker, and Val'dune Fleshcrafter.
    • Sol Sisters: Sol-Shaper Veoryx should no longer be getting stuck in evade mode.
  • Garrisons
    • Characters visiting someone else's Garrison should no longer be incorrectly seeing another player's daily quests.
    • Gladiator's Sanctum: Nemesis quests should no longer be incorrectly removed from the player's quest log if they log out while the building is under construction.
    • Goren Invasion!: Adjusted a number of spawn points so the invaders should no longer get stuck in Garrison buildings.
    • Scraps of Iron (Dwarven Bunker/War Mill): Completing the quest should no longer remove more Iron Horde Scraps than needed.

World Environment

  • Increased the number of situations where items and abilities slowing the player's falling speed could be used while in outdoor environments.

Creatures and NPCs

  • Graveltooth should now be using their inside voice to shout at players in the area instead of shouting at the entirety of Nagrand.

Dungeons, Raids, and Scenarios

  • Reduced the item level requirement to queue for Normal difficulty Grimrail Depot, Shadowmoon Burial Grounds, The Everbloom, and Upper Blackrock Spire to 595 (down from 600).
  • Upper Blackrock Spire
    • Orebender Gor'ashan: Mobs from other parts of the Dungeon should no longer be joining the fight during the encounter.
  • Challenge Mode
    • Aviana's Feather should no longer be usable while in a Challenge Mode dungeon.
  • Proving Grounds
    • Statistics for Basic Healer (Endless) should no longer be incorrectly displaying under Basic Tank (Endless).

PvP

  • Increased the amount of players that can be in Ashran to 150.
  • Primal Combatant PvP trinkets awarded from Gold Strongboxes should now contain stats that are more appropriate for the character's specialization.
  • Primal PvP trinkets should now be eligible to grant players the Gladiator's Distinction set bonus.
  • Primal Honor PvP gear should now correctly have a set bonus.

Items

  • Gnomish Net Launcher now has a level 91 requirement to equip and provides a more appropriate bonus to Versatility.
  • Invisibility Field's effect is now on a shared cooldown with other invisibility effects.

Bug Fixes

  • Resolved an issue where Draenor Perks for characters may sometimes not be saving correctly.

November 18

Garrisons, Followers, and Outposts

  • Fishing Shack: The building should now correctly still provide a bonus while it's under construction.
  • Frostwall Mine: Fixed a number of True Iron Deposits that were spawning inside of pillars and terrain.
  • Mage Tower/Spirit Lodge: Characters under a shapeshifting effect should now be able to use an Ogre Waygate to return to their Garrisons.
  • Salvage Yard: The building should now correctly still provide a bonus while it's under construction.
  • Outposts
    • Nagrand: The building bonus for having a Corral should no longer incorrectly dismount Herbalists while harvesting resource nodes.
    • Spires of Arak: Bonus for the building should now switch correctly when changing buildings for the outpost.
  • Followers
    • Followers that are 3 or more levels below the mission level now receive 10% of the mission XP and bonus XP (up from 0%). Additional information on how Followers and mission level affects their XP gain can be found in a forum thread titled Followers and Garrison Missions XP.

Classes

  • Druid
    • Balance
      • Empowered Moonkin's clearcasting effect should no longer be incorrectly consumed if it's triggered while the Moonkin is in the middle of casting a spell.
  • Mage
    • Talents
      • Comet Storm should now correctly belong to the Frost school and is no longer usable if that school is locked.
  • Paladin
    • Talents
      • Holy Shield should now correctly deal damage when blocking normal attacks as well.

Quests

  • Bonus Objective: The Forgotten Caves: Gorg the Host should no longer be getting stuck in evade mode.
  • Bonus Objective: The Howling Crag: Further increased the spawn rates of Pale Orcs and Rylak Eggs.
  • For the Children!: Manastorm's Duplicator should now be correctly awarded to characters that complete the quest.
  • Moving In: Characters that abandon the quest should now have an easier time reacquiring the quest and resume their progress on the main quest line.
  • Ogre Diplomacy: Players that have completed Into the Heart of Madness should no longer sometimes be placed into an incorrect phase and be unable to complete the quest.
  • Safety Measures: Increased the spawn rate of bog denizens.
  • Shadowmoon Invasion! is now automatically removed from the character's quest log if they upgrade to a Tier 3 Garrison as this quest is only available for Tier 2 Garrisons.
  • Skimming Off The Top: Increased the drop rates for Volatile Oil.
  • Strike While the Iron is Hot: Blocked off the entrance to the Iron Docks so players won't accidentally wander out of the quest area and wind up getting lost.
  • The Defense of Karabor: Players resurrecting at a graveyard during this quest should no longer be immediately attacked by Iron Horde NPCs.
  • The Iron Wolf: Players should now be able to receive completion credit if they've died and released during the quest.
  • Thunderlord Invasion!: The quest is now automatically removed from the character's quest log if they upgrade to a Tier 3 Garrison as this quest is only available for Tier 2 Garrisons.

Creatures and NPCs

  • Apexis Traders Dawn-Seeker Krek (Alliance) and Dawn-Seeker Alkset (Horde) are now offering Exceptional gear (item level 645) for sale.
    • Developer Commentary: The vendors' offerings were previously tied to the Highmaul raid unlock, but we wanted to make sure that players have useful items to spend their Apexis Crystals on, rather than positioning them exclusively as a catch-up item vendor. The final tier of Flawless gear (item level 655) will now unlock when the Highmaul raid becomes available, rather than when Blackrock Foundry becomes available.
  • Increased the spawn rates for creatures and NPCs in the Skettis Ruins area in Spires of Arak. [Requires a realm restart.] Additionally, resolved an issue where some creatures were incorrectly sharing loot with other players.
  • Grizzled Frostwolf Veteran's icon should no longer persist on the mini map after being defeated.
  • Rangari Jonaa now has a cooldown on their Scatter Shot ability.
  • Rotcap's icon should no longer persist on the mini map after being defeated.
  • Typhon's icon should no longer persist on the mini map after being defeated.

Dungeons, Raids, and Scenarios

  • Characters with Warlords PvP gear that had its secondary item level activated due to being in PvP combat temporarily disqualifies them from queuing for Dungeons and Raid Finder. It can take up to 20 seconds after ending PvP combat before the character will be eligible to queue up normally.
  • Upper Blackrock Spire
    • During the Commander Tharbek encounter, players should no longer be kept in a constant state of combat between waves.

PvP

  • Reverted a hotfix from October 15 that reduced all PvP damage by 25%.
  • Gnomes are now able to increase their reputation with Wrynn's Vanguard.

Items

  • Coil of Sturdy Rope, a Horde quest item should no longer be incorrectly dropping for Alliance characters.
  • Miner's Coffee movement speed buff should now stack correctly with other movement speed buffs.
  • Solium Band rings can now be equipped at level 98 (down from level 100).

November 17

Garrisons, Followers, and Outposts

  • Barracks: Training dummies have been temporarily removed from the Garrison.
  • Barracks Level 2: Bodyguard followers accompanying the player are now more likely to assist with the player's current target.
  • Mine Level 2: Preserved Mining Picks obtained from mining carts should now work correctly.
  • Resolved an issue where players could get stuck on a flight path while attempting to fly into their Garrisons.
  • Followers
    • Hulda Shadowblade should now be correctly awarded to players that have completed the quest, Standing United.

Classes

  • Warlock
    • Talents
      • Grimoire of Supremacy's summoned Terrorguards and Abyssals should now correctly have the Avoidance ability.

Quests

  • Articles of the Fallen: Players that have already completed To the Garrison should now be able to see Kal'gor the Honorable to complete the quest.
  • Battle in Ashran: The quest now requires players to obtain 100 Artifact Fragments and go to Shadow Hunter Ukambe (Horde) or Scout Valdez (Alliance) to complete the quest.
  • Battle of Thunder Pass: Dying or leaving the area during the middle of the Battle of Thunder Pass event should no longer prevent players from completing the event.
  • Bled Dry: Cages can now be opened by multiple players simultaneously.
  • Bushwhacker: Resolved an issue where players that have already completed A Heavy Helping Hand would be unable to turn in the quest.
  • Challenge of the Masters: Warlord Dharl of the Thrice-Bloodied Blade should no longer be getting stuck in evade mode.
  • Draenor's Secret Power: Completion of this quest is now required before being able to move onto the next step of the Legendary quest chain. For characters that skipped this quest, completion of this quest has also been made into a requirement before being eligible for the next upgrade.
  • Fate of Karabor: Players joining a version of this quest that's already in-progress should now be able to receive completion credit.
  • Honor Has Its Rewards: Resolved an issue where Farseer Drek'Thar may sometimes not accept quest turn-ins.
  • Last Steps: Players joining a version of this quest that's already in-progress should now be able to receive completion credit.
  • Sol Sisters: Sol-Shaper Krashyx should no longer get stuck in evade mode.
  • The Battle for Shattrath: Players joining a version of this quest that's already in-progress should now be able to receive completion credit.
  • The Debt We Share: Players that are mounted should now be able to receive completion credit for this quest.
  • The Infested: Resolved an issue where players that have already completed A Heavy Helping Hand would be unable to turn in the quest.
  • The Iron Wolf: Added another way for characters to obtain The Iron Wolf invasion quest for characters that upgraded to a Tier 3 Garrison before completing the main Frostfire questline.
  • The Razorbloom: Resolved an issue where players that have already completed A Heavy Helping Hand would be unable to turn in the quest.
  • The Voice of Iyu: Resolved an issue where players that have already completed A Heavy Helping Hand would be unable to turn in the quest.

Creatures and NPCs

  • Grand Marshal Tremblade should now drop a Gleaming Ashmaul Strongbox for Horde characters when they're defeated.

Raids, Dungeons, and Scenarios

  • Dungeons
    • Increased the amount of experience awarded for completing a Draenor level-up dungeon (Bloodmaul Slag Mines, Iron Docks, Auchindoun, and Skyreach) to be more rewarding.
    • Items looted from normal Level-100 dungeons now have a level requirement of 100 instead of 97.
    • Iron Docks
      • Players should no longer be incorrectly receiving credit for completing the Take Cover! achievement without actually completing the achievement.
      • Attempted to resolve an issue where Skulloc may sometimes not grant loot.
    • Slag Mines
      • Players that are dead should now correctly still receive credit for completing the achievement Come With Me If You Want to Live.
    • The Everbloom
      • Coagulated Genesaur Blood is now correctly flagged as a damage dealer trinket.
  • Challenge Mode
    • Salyin Battle Banner is no longer eligible to be used during Challenge Modes.
    • Resolved an issue where a realm may sometimes not have a Challenge Mode daily quest available.
    • Auchindoun: Reduced the amount of enemies to kill to 48 (down from 50).
    • Skyreach: Time needed to achieve a gold rating has been increased to 17 minutes (up from 15 minutes). Times for silver and bronze rating have been adjusted accordingly.
    • Upper Blackrock Spire: Players receiving credit for Challenge Master: Upper Blackrock Spire achievement should no longer be incorrectly receiving credit for Challenge Master: Shadowmoon Burial Grounds as well.

PvP

  • Honor Quartermasters have been added to Ashran. Austin Feeney (Alliance) and Shadow Hunter Gar'ant (Horde) now sell Honor gear.
  • Conquest Quartermasters Marshal Gabriel (Alliance) and General Aevd (Horde) have temporarily stopped selling Conquest gear.

Battlegrounds and Arenas

  • An item now needs to be at least item level 560 or above before being eligible to be scaled up to 650 in level 100 Battlegrounds and Arenas.

Items

  • The following items are now uncommon quality (green) so there's less award pop-ups when retrieving the them from Garrison work orders. There's been no change to the item's functionality or availability.
    • Primal Spirit
    • Savage Blood
    • Burnished Leather
    • Gearspring Parts
    • Hexweave Cloth
    • Metamorphic Crystal
    • Taladite Crystal
    • Truesteel Ingot
    • War Paints
  • Blackfire Scepter now grants a more modest increase to Intellect.
  • Bloodwood Wand now grants a less astronomical bonus to Spell Power.
  • Oralius' Whispering Crystal now increases all stats by 100 (down from 200).
  • Shieldtronic Shield should now correctly create a damage absorption shield instead of reflecting the damage back at an attacker.

Bug Fix

  • Resolved an issue where boosting characters that have XP disabled could wind up being unable to level.

November 15

Garrisons, Followers, and Outposts

  • Lunar Fall Inn/Frostwall Tavern: Improved the rewards for completing Budd's Gambit, Go Fetch, Ogre Ancestry, and Sky Dancers.
  • Stables Level 2: Resolved an issue where characters were not remaining mounted while interacting with herb nodes.
  • Trading Post Level 2: Multiple items for Auctioning for Parts should no longer be dropping at the same time.

Quests

  • A Collection of Coils: Increased the drop rates for Coil of Sturdy Rope.
  • A Feast of Shadows: Increased the spawn rate for Face-Stealers.
  • Bonus Objective: Kill Warspear Priests no longer awards a Gleaming Ashmaul Strongbox.
  • Bonus Objective: The Howling Crag: Increased the number and rate of Rylak Egg spawns.
  • Core of Iron: Core of Iron should now only be found on Heroic difficulty Grimrail Depot.
  • In Need Of A Hero: Completion credit for the quest is no longer shared amongst party members. This was causing other party members to be placed into an incorrect phase.
  • Icespine Stinger: Increased the number of Icespine Stinger spawns.
  • Legacy of the Apexis: Increased the drop rates for Apexis Core.
  • Ogre Diplomacy: Increased the spawn rate for Ango'rosh ogres.
  • Strike While the Iron Is Hot: Resolved a situation where the Activate Primal Device button doesn't go away after completing the quest.
  • The Battle of Thunder Pass: Players joining a party that have already completed the quest should now be able to complete the quest and should no longer get stuck in an incorrect phase.
  • The Eldest: Players joining a party that have already completed the quest should now be able to complete the quest and should no longer get stuck in an incorrect phase.
  • The Master Siegesmith: Master Siegesmith Uratok now scales his health based on the number of players engaging him.
  • The Traitor's True Name: Resolved an issue that could cause players to be unable to complete the quest.
  • Wanted: Maa'run's Hoof should no longer incorrectly reward the exact same rings as Engorged Goren.

Creatures and NPCs

  • Increased the spawn rates for creatures in the Shivering Trench area in Frostfire Ridge.
  • Felwrought Annihilator is now immune to the Warlock's Enslave Demon ability.
  • Mandragora now spawns more frequently and can be tapped by multiple players.
  • Mor the Dominator can now be tapped by multiple players.
  • Xanatos the Defiler will never be a slave and is now immune to the Warlock's Enslave Demon ability.
  • Resolved an issue where Thaelin Darkanvil may not be visible as a quest giver to players that have rescued him.
  • Resolved an issue where Warriors using Charge against some Grimfrost Lavaslingers could become stuck in the world geometry.

Raids, Dungeons, and Scenarios

  • Dungeons
    • Increased the frequency of loot awards for Normal difficulty Auchindoun, Bloodmaul Slag Mines, Iron Docks, and Skyreach.
    • Heroic Dungeons should correctly have a daily lockout once more.
    • Auchindoun: Players should now be able to take a Soul Transporter to get back to Teron'gor if the entire party died after defeating him.

PvP

  • Coliseum Champion's Spoils and Gleaming Ashmaul Strongboxes should no longer incorrectly have a chance to contain Epic quality PvP weapons.

Professions

  • Characters with over 600 skill should no longer continue to find catch-up items for the respective profession.

Items

  • Excavated Highmaul Thingamabob, Fungus-Infected Hydra Lung, Pulsating Brain of No'losh, and Thornmother Eye can now trigger its effect from non-healing spells as well.
  • Resolved an issue causing the Mists of Pandaria Legendary Cloaks and Metagems to remain effective for level 100 characters.

November 14

Garrisons, Followers, and Outposts

  • Mine Level 2: Mining carts should now be easier to spot and should contain more than 1 piece of ore.
  • Followers
    • Artificer Romuul: Resolved an issue where characters were not receiving the quest.

Classes

  • Druid
    • Balance
      • Resolved an issue where the balance cycle may incorrectly force the Druid to stand up.

Quests

  • Defense of Karabor: Resolved an issue where characters may not receive completion credit for the quest.
  • I See Dead People: Resolved an issue where Bryan Finn may become unresponsive.
  • Kaelynara Sunchaser: Resolved an issue where characters were unable to return to their bodies in Spirit Form if they die inside the Jorune Mines.
  • Leave Nothing Behind!: Kur'ak the Binder now spawns more frequently.
  • Mulverick's Plight: Increased the drop rate for Mulverick's Axe.
  • Ogre Diplomacy: Increased the spawn rates of the Ango'rosh Ogres.
  • Save Wolf Home: Gronnstalker Korhol, Beastmaster Trokar, and Giantslayer Zhakta should now spawn more frequently. Additionally, resolved an issue where characters may be unable to complete profession quests while this quest is active.
  • The Defense of Karabor: Resolved an issue where completing this quest may cause characters to be unable to progress if they're also on the quest for The Righteous March.

Creatures

  • Echo of Murmur now spawns more frequently.
  • Made a pass on a number of rare creatures to allow multiple players to receive credit for personal loot if they helped defeat them.
  • Reduced the density of Squirrels in Nagrand and, critters and Icespine Hatchlings in Frostfire Ridge.

November 13

Update 3: 09:30pm PST

Classes

  • Monk
    • Brewmaster
      • Resolved an issue where Keg Smash may sometimes not generate Chi when used.

Quests

  • Artificer Romuul: Resolved an issue where players may sometimes not receive this quest after completing the Embaari Defense Crystal event.
  • Book Burning: Shadowborne Dementor should now always drop a Shadow Council Spellbook.
  • Shivertail's Den: Made a change to make it easier to receive credit for "Find Shivertail's Mother".
  • The Great Salvation: Draenei prisoners should spawn more frequently now.
  • The Warlord's Guard: Increased the spawn rates for Thunk, Gullok, and Splorg.
  • These Colors Don't Run: Characters now receive credit towards planting a Frostwolf Banner when they defeat or help in defeating a Bladespire Ogre with the exception of Bladespire Mauler, Chef, Boarbuster, Ogron, and Goresnout.
  • Wrath of Gronn: Increased the spawn rate for Captive Gronns.

Creatures and NPCs

  • Collision geometry has been added to Drek'Thar, Thrall, and Gazlowe in Frostfire Ridge.
  • Gorg the Host should now allow multiple players to receive credit for defeating it.

Battlegrounds and Arenas

  • Resolved an issue where item levels for Battlegrounds, Arenas, and Skirmishes brackets below level 100 were not scaling correctly.

Items

  • Epic rings that are a part of the Legendary quest line can no longer be disenchanted.

Update 2: 6:00pm PST

Quests

  • Adherents of the Sun God: Increased spawn rates for Adherent Bladewing.
  • Dark Enemies: Increased spawn rates for Shadowmoon Voidmancer.
  • Escape from Shaz'gul: Players can now receive completion credit for the quest by defeating Terrorfang at the end.
  • Gormaul Tower: (Temporary) Completion credit for the quest is automatically awarded once players reach the top of the hill.
  • Great Balls of Fire!: To address an issue where some players were unable to destroy the barricade, players now receive quest completition credit once they get to the top of the ramp.
  • Quakefist: Quakefist's health now scales based on the number of players fighting it.
  • These Colors Don't Run: Multiple players can now place a banner on a Bladespire Ogre if they had tap rights.

Creatures

  • Various Kaliri in the Spires of Arak area should no longer be too high off the ground to be attacked.
  • Various creatures should now correctly have a chance to drop fur that could be used for tailoring.

Items

  • Abberant's Paw, Gnarled Goren Jaw, and Redclaw's Gutripper now give a bonus to Spell Power.
  • Toy Train Set has been temporarily disabled.

Update 1: 1:30pm PST

Classes

  • Druid
    • Balance
      • Resolved an issue where the Eclipse indicator in the UI can sometimes not match the Druid's current Balance power.

Quests

  • Back to Work / Looking for Lumber: Greatly increased the number of trees available to mark for both Horde and Alliance versions of the quest. Additionally, Lunarfall Ravens respawn much more quickly now.
  • Closing the Door: Resolved an issue where Void Portals may sometimes not close correctly.
  • Honor Has Its Rewards: The Shamanstone no longer requires characters to interact with it and will grant its blessing to players that are nearby.
  • Quakefist: Quakefist now spawns outside of the cave, making it easier to locate.
  • Ship Salvage / What We Need: Drudgeboat Salvage should now respawn more quickly.
  • The Clarity Elixir: Pristine Star Lily can now be looted by multiple players at the same time.
  • These Colors Don't Run: Greatly increased the spawn rates for Bladespire Ogres and made them share tap credit.
  • Vengeance for the Fallen: Bleeding Hollow orcs respawn much more quickly now.

Creatures

  • Durotan at Beastwatch in Gorgrond is now significantly tougher.
  • Gorum can now be tapped by multiple characters. All players who contributed to defeating Gorum will now become eligible for loot.

Raids, Dungeons, and Scenarios

  • Challenge Mode
    • Characters can switch specializations once more after the Challenge Mode has started.

November 12

Classes

  • Death Knight
    • Talents
      • Necrotic Plague now deals 20% more damage.
  • Druid
    • Balance
      • Lunar Peak should no longer incorrectly display as having 2 charges (it was always only 1 charge). Additionally, the tooltip will be updated in a future patch to clarify the damage increase only applies to Moonfire's initial damage.
  • Hunter
    • General
      • Explosive Trap now deals additional Fire damage over 10 seconds (down from 20 seconds). Total amount of damage dealt remains unchanged.
    • Talents
      • Binding Shot should now correctly stun targets affected by silence when they move more than 5 yards from the arrow. Additionally, targets should no longer incorrectly break out of stealth on entering Binding Shot's area of effect.
      • Resolved an issue where Posthaste may sometimes not trigger correctly with Disengage.
  • Mage
    • Fire
      • Combustion is now learned at level 80 (up from level 77).
  • Monk
    • Brewmaster
      • Stance of the Sturdy Ox now increases armor by 75% (up from 50%), and reduces magic damage taken by 15% (up from 10%).
  • Priest
    • General
      • Power Word: Shield now absorbs 20% more damage.
    • Discipline
      • Holy Nova's healing has been reduced by 41%.
      • Penance's damage and healing has been increased by 20%.
  • Warlock
    • Destruction
      • Fire and Brimstone should now correctly hit all secondary targets within 10 yards, regardless of whether they're in combat with the Warlock.
    • Talents
      • Damage caused by Burning Rush while Soul Link is active should no longer incorrectly cause the Warlock to go into combat.
      • Stacks of Demonbolt debuff should no longer be incorrectly removed by Hand of Protection.

Raids, Dungeons, and Scenarios

  • The Postmaster received a talking to and should no longer be mailing large amounts of unimportant items to players.

Pet Battle

  • Grommloc, the delightfully dreadful baby murloc masquerading as Grommash Hellscream, legendary leader of the Warsong clan is now available. Players eligible to receive this pet will find it in their in-game mailbox. An Achievement for obtaining this battle pet will be added in a future patch.

Items

  • Darkmoon Top Hat can now only be used while the Darkmoon Faire is active.

November 5

Racials

  • Dwarven Stoneform ability should no longer cause the character to break out of stealth.

Classes

  • Death Knight
    • General
      • Outbreak modified by Glyph of Outbreak should no longer incorrectly consume Runic Power if the attack misses.
  • Hunter
    • General
      • Explosive Trap modified by Glyph of Explosive Trap should now correctly knock enemies away from the trap instead of away from the Hunter.
      • Freezing Trap should now trigger correctly when a stealthed character walks over it.
    • Survival
      • Serpent Sting should now be correctly applied to targets even if they move more than 40 yards away when struck by Arcane Shot.
    • Hunter Pets
      • Tenacity Pet Specialization: Blood of the Rhino now reduces the pet's physical damage taken by 15% instead of increasing armor by 20%.
      • Tenacity Pet Specialization: Great Stamina now increases the pet's health by 60% (up from 12%).
      • Carrion Bird: Bloody Screech can now be set to autocast.
  • Priest
    • Discipline
      • Divine Aegis should now correctly factor in the increase from Might of the Mountain racial passive.
      • Holy Nova's healing has been decreased by 15%.
    • Talents
      • Divine Star's healing or damage (depending on Specialization) has been increased by 15%.
  • Warlock
    • General
      • Doomguards should no longer run out of energy from casting Doom Bolts.
  • Warrior
    • Talents
      • Sudden Death is now 2.5 RPPM (real procs per minute increased by Haste) instead of a 10% chance to activate from autoattacks.
Quests
  • Just Around the Corner: Characters should now be able to interact with Sparksocket's Tools.
  • The Brothers Bronzebeard: Brann's Flying Machine has been made to be more sturdy and should no longer be destroyed too quickly.
  • The Fall of Neferset City: Dark Pharaoh Tekahn should now spawn in correctly, allowing players to complete the quest.
  • The Strength of Tortolla: The quest can now be completed by characters with the PvP flag enabled.
  • Truce?: Characters should now be able to interact with Dull Carving Knife.

World Environment

  • Fixed an issue where Zidormi may send players to an incorrect phase in the Blasted Lands.
  • Timeless Isle
    • Resolved an issue where Mist-Covered Treasure Chest could sometimes be empty.

Dungeons, Raids, and Scenarios

  • Terrace of Endless Spring
    • Protectors of the Endless: Protector Kaolan's Defiled Ground ability now deals less damage.
  • Heart of Fear
    • [Requires a realm restart.] Garalon: Destroying Garalon's Legs should now correctly damage Garalon and resolved a situation where players facing one of the legs may incorrectly receive an error message that they're not.
  • Dungeons
    • Siege of Niuzao Temple: Players should now be able to complete the achievement, Where's My Air Support?
    • Well of Eternity: Players should now be able to complete the achievement, That's Not Canon!
  • Challenge Mode
    • Once a Challenge Mode has started, characters can no longer change specializations, talents, or glyphs.

PvP

  • Resolved an issue where some eligible characters did not receive a Prideful Gladiator's Cloud Serpent.

Battlegrounds and Arenas

  • Battlegrounds
    • Characters should now receive a popup notifying them with the amount of bonus Honor that was awarded at the end of a Random Battleground match.
  • Arenas
    • Priests entering an Arena match while in Spirit of Redemption form should no longer die during the Arena Preparation phase.

Professions

  • Mixology should be working correctly doubles the duration of flasks and elixirs once more.

Items

  • Adjusted a number of item enhancements from earlier expansions that were providing a larger than intended bonus.
  • Adjusted a number of potions from the Cataclysm expansion that were providing a larger than intended bonus.
  • Crocolisk Au Gratin should now correctly provide a buff to Haste and Stamina instead of Expertise and Stamina.
  • Fisherman's Feast now provides a more reasonable buff to Stamina.
  • Formula: Enchant Ring - Striking no longer has a use effect as the formula it teaches no longer exists.
  • Haunted Memento's Haunted effect is now a buff that can be removed by the character.
Bug Fixes
  • Resolved an issue where items transmogrified into The Horseman's Horrific Hood or The Horseman's Sinister Slicer could revert back to their original state.
  • Resolved an issue where boosting characters could cause them to forget spells that have been taught by items.

November 3

Darkmoon Faire

  • Reduced the levels of Moonfang, Moonfang Packmate, Moonfang Dreadhowl, Moonfang Snarler, and Darkmoon Rabbit back to pre-Warlords expansion levels. The creatures needs to respawn for the changes to take effect.
  • Heirloom items sold at the Darkmoon Faire should no longer have a gold cost associated with them.
  • Firebird's Challenge: Blazing Rings are no longer shared with other players.
  • It's Hammer Time: Characters that have been flagged as PvP enabled should now be able to complete the quest.

Classes

  • Hunter
    • Talents
      • Damage from A Murder of Crows can no longer be dodged.
  • Priest
    • Talents
      • Discipline: Spirit Shell's damage absorption shield should no longer be weaker than intended.
  • Rogue
    • Talents
      • Burst of Speed should now be usable even if the Rogue is under the effects of other movement speed buffs.
  • Shaman
    • Elemental
      • Earthquake's knock down effect is no longer affected by diminishing returns, but the knock down effect now only has a duration of 1.5 seconds.

Quests

  • Blood of the Betrayer: Rogues should now be able to remove Arcane Infused Armor from Nalice, and be able to complete the quest.
  • Dah, Nunt... Dah, Nunt...: Players should no longer remain stunned indefinitely and be able to complete the quest.
  • Get Kraken!: Increased the health for North Sea Kraken by 1000%.
Dungeons, Raids, and Scenarios
  • Raids
    • Throne of Thunder
      • [Requires a realm restart.] Dark Winds debuff should no longer incorrectly persist on the character, preventing them from being able to use mounts.
    • Ulduar
      • XT-002 Deconstructor's Searing Light ability should no longer deal an excessive amount of damage.
    • The Obsidian Sanctum
      • Defeating Sartharion too quickly should no longer cause him to not drop a mount.
    • Black Temple
      • Illidan Stormrage: Fixed an issue where defeating Flames of Azzinoth too quickly in phase 2 may cause Illidan to not land.
  • Dungeons
    • Ahn'kahet: The Old Kingdom: Resolved an issue where players defeating multiple packs of creatures in the room too quickly could cause Jedoga Shadowseeker to remain not attackable.
    • Hellfire Ramparts: Players should now be able to loot the Reinforced Fel Iron Chest after defeating Vazruden the Herald.
    • Razorfen Downs: Resolved an issue where Amnennar the Coldbringer may sometimes fail to be summoned when Death Speaker Blackthorn is defeated.

Battlegrounds and Arenas

  • Battlegrounds
    • Increased Honor gains for Arathi Basin, Deepwind Gorge, Eye of the Storm, and The Battle for Gilneas. Honor is now awarded for every 150 resources gathered (up from Honor being awarded for every 250 resources gathered).
    • Returning a flag in Battlegrounds should correctly play an appropriate sound once more.

Items

  • Made a number of adjustments where lower level food items were providing a larger than intended buff.

UI

  • Timeless Isle Tokens and legendary weapons looted during the fight with Kael'thas Sunstrider in Tempest Keep are no longer included in the guild news panel.
  • Bags set to "Ignore this bag" should now be saving the setting correctly when the character logs out or zones into a new area.
  • /console colorblindshader [0-8] has been re-enabled and replaced with /console colorblindsimulator [0-8].

Bug Fixes

  • Resolved a frame rate stuttering issue that was affecting some Mac OS clients.
  • Mobile Armory's guild chat should be working once more.

October 30

Hallow's End

  • Exquisite Costume Set: "The Lich King" now allows the user to ride on a mount while transformed.

Classes

  • Resolved an issue where durations for periodic effects were not always being extended for the full amount when refreshed by another ability.
  • Death Knight
    • Unholy
      • Necrosis’ damage has been increased by 67%.
      • Scourge Strike’s damage has been increased by 50%.
      • Unholy Might now increases Strength by 5% (down from 10%).
    • Talents
      • Defile should no longer be growing in radius and damage by more than the intended amount.
  • Druid
    • General
      • Druids are no longer able to switch specializations while in Flight Form.
      • Druid shapeshift forms should now override the transformation from Fire-Watcher's Oath.
      • Wrath’s damage has been increased by 25%.
    • Balance
      • Starfall’s damage has been increased by 75%.
      • Starfire’s damage has been increased by 25%.
      • Starsurge’s damage has been increased by 25%. Additionally, resolved an issue where Starsurge may sometimes provide an incorrect Lunar or Solar Empowerment.
    • Restoration
      • Nature's Swiftness should no longer incorrectly allow Cyclone to be cast while in any shapeshift form.
    • Talents
      • Nature's Vigil now heals nearby targets for 20% of the healing done (down from 30%), but can now trigger from Multistrikes.
  • Hunter
    • General
      • Adaptation now increases Combat Experience’s damage increase to 70% (down from 85%).
    • Beast Mastery
      • Kill Command’s damage has been increased by 20%.
    • Marksmanship
      • Chimaera Shot’s damage has been reduced by 13%.
    • Talents
      • Focusing Shot now has a 2.5 second cast time (down from 3 seconds), and its damage has been increased by 25%.
  • Mage
    • General
      • Conjured food no longer has a level requirement to use.
    • Arcane
      • Resolved an issue where notifications for Arcane Missiles charges may sometimes not display properly.
    • Frost
      • Frostbolt’s damage has been reduced by 20%.
    • Talents
      • Cauterize should no longer be dealing more damage than intended to the Mage.
      • Alter Time should now work correctly for characters below level 77.
  • Monk
    • General
      • Resolved an issue where Stance of the Fierce Tiger's movement speed increase was not working correctly for newly created Monks.
    • Brewmaster
      • Black Ox Statue should no longer be attacking targets.
    • Talents
      • Chi Explosion now deals reduced damage to secondary targets. Damage to the primary target remains unchanged.
  • Priest
    • Discipline
      • Smite critical hits should no longer incorrectly cause the target to be healed for a greater than intended amount through Atonement while also receiving a larger than intended damage shield that's granted through Divine Aegis.
    • Shadow
      • Mastery: Mental Anguish now increases damage by 3.125% per point (up from 2.5%).
    • Glyphs
      • Glyph of Inner Fire and Glyph of Inner Sanctum should now be correctly removed as those glyphs no longner exist.
  • Rogue
    • Combat
      • Killing Spree should no longer cancel or end prematurely if one of their targets is immune to damage.
  • Shaman
    • General
      • Lava Burst's visuals should no longer be excessively large.
    • Elemental
      • Earthquake's visuals are no longer visible for friendly players.
      • Shamanism now increases Lightning Bolt's damage by 70% (up from 36%).
    • Enhancement
      • Fire Nova now has a maximum of 7 novas that can be triggered if more than 7 targets are affected by Flame Shock.
      • Maelstrom Weapon should no longer incorrectly persist after the Shaman has switched to a different specialization.
    • Talents
      • Echo of the Elements effect should now be correctly consumed during Ascendance.
      • Elemental Blast's damage has been increased by 20%.
  • Warlock
    • Demonology
      • Molten Core should no longer incorrectly trigger its effect based on the casting Warlock's health
      • Resolved an issue where Soul Fire's damage was reduced by a greater than intended amount.
    • Destruction
      • Resolved a situation where interactions between Immolate, Fire and Brimstone, and Cataclysm could cause Immolate to deal less damage than intended.
    • Talents
      • Cataclysm now has a slight visual which can be seen by the Warlock's allies when it's being cast.
  • Warrior
    • General
      • Heroic Leap should no longer allow the Warrior to ignore vertical terrain restrictions while in a Dungeon, Raid, or Battleground.
      • Whirlwind’s damage has been reduced by 30%.
    • Talents
      • Ravager’s damage has been reduced by 25%.
      • Slam’s damage has been reduced by 30%.

Quests

  • Breaking the Emperor's Shield: Nakk'rakas should no longer despawn, allowing players to complete the quest.

Creatures

  • Damp Shambler's Renewing Mists now heals for less.

Dungeons, Raids, and Scenarios

  • Siege of Orgrimmar
    • Paragons of the Klaxxi: Resolved an issue where Kil'ruk the Wind-Reaver could not be looted.
    • Downfall Wing 4: Resolved an issue where Gnomish Gyrocopters may not be destroying Thresher Turrets for Alliance players.
  • Throne of Thunder
    • Jin'rokh the Breaker's Ionization effect should no longer deal an excessive amount of damage.
  • Icecrown Citadel
    • The Lich King's Harvest Soul ability should no longer deal an excessive amount of damage.
  • Trial of the Crusader
    • Anub'arak's Leeching Swarm should no longer be healing Anub'arak for an excessive amount.
  • Dungeons
    • Blackrock Caverns: Angered Earth should now spawn in when Rom'ogg Bonecrusher hits a player with Quake.
    • Razorfen Kraul: Groyat, the Blind Hunter's Drain Life ability should no longer damage or heal for an excessive amount.

Battlegrounds and Arenas

  • Arenas
    • Tol'viron Arena should now correctly have Dampening.
  • Battlegrounds
    • Deepwind Gorge: Status of the mine cart should now be updating correctly.
    • Isle of Conquest: Huge Seaforium Bombs no longer have a level requirement to interact with them.

Items

  • Elixirs from the Cataclysm expansion should no longer be more powerful than their counterparts from Mists of Pandaria.
  • Boiled Silkworm Pupa now provides a buff to Critical Strike instead of Hit.
  • Claws of Agony and Claws of Torment's 2-piece set bonus now gives a more reasonable amount of Haste.
  • Manual Crowd Pummeler's on-use effect now grants a more reasonable increase to Haste.
  • Technique: Glyph of the Executor no longer has an effect as the Glyph it teaches no longer exists.
  • Zandalarian Hero Badge now provides a more reasonable amount of Armor.

UI

  • Settings for SET ffxGlow should no longer be resetting when exiting the game client.

October 28

Quests

  • Roll Club: Serpent's Spine should no longer cause players to float and allow them to complete the quest.
  • Zarhym Altogether: Spirit Chests looted during the weekly quest no longer contains gold.

World Environment

  • World Defense chat channel should be joinable once again.
  • Alliance characters taking a flight path to Shattered Beachhead should now arrive safely at their destination (rather than falling through the world).

Battlegrounds and Arenas

  • Bonus Honor for winning a Battleground is now only awarded when queuing for a Random Battleground (it was incorrectly awarding the bonus Honor for any Battleground win).

February 17

Classes

  • Rogue
    • Subtlety
      • Refreshing or expiring Ruptures, Garrotes, Crimson Tempest, and Hemorrhages should no longer incorrectly remove other Rogues' Sanguinary Veins.

Raids, Dungeons, and Scenarios

  • Blackrock Foundry
    • Oregorger
      • Oregorger's health has been reduced by 10% on Normal difficulty.
      • Oregorger's Rolling Fury ability now deals less damage on Normal difficulty (135,000 damage) and on Heroic difficulty (200,000 damage).
    • The Blast Furnace
      • Heart of the Mountain should no longer spam raid warnings for Blast whenever it reaches 100 Energy.
      • Mind Controlled Firecallers should no longer be able to cast Reactive Earth Shield on injured Primal Elementalists.
    • Kromog
      • Kromog's Reverberations should now be easier to dodge with a 3-second delay before the ability starts dealing damage (up from 1.75 seconds) and the effect's radius has been decreased.
    • Beastlord Darmac
      • Beastlord Darmac's Call the Pack now has an increased cooldown of 40 seconds (up from 30 seconds) on Normal difficulty.
      • Fixed an issue where the doors to Beastlord Darmac may not always reopen after the encounter has been reset.
    • Operator Thogar
      • Enrage mechanic for the encounter is now more lethal.
    • Iron Maidens
      • Admiral Gar'an: Dominator Turret's Dominator Blast no longer deals damage to player pets, minions or guardians.
      • Enforcer Sorka's Convulsive and Lingering Shadows are no longer incorrectly removed when the targeted player dies.
      • Marak the Blooded's Blood Ritual still only targets a player within 45 yards but the damage cone now has a range of 100 yards.
      • Fixed an issue where Iron Maidens not on the Dreadnaught may instantly cast their spells and abilities at the end of the boat phase.
      • Fixed an issue where Marak the Blooded was incorrectly gaining Sanguine Strikes at 75 Iron Fury on Mythic difficulty.
    • Blackhand
      • Rubble Piles should no longer appear after the transition to stage two.
      • Fixed an issue where a player may not be correctly protected from Blackhand's Impaling Throw when multiple players were taking cover behind the same Rubble Pile.

February 12

Classes

  • Death Knight
    • Armor Sets
      • Tier-17 2-piece bonus for Unholy Death Knights in addition to its current effect also causes Dark Transformation to apply an additional 40% damage bonus to the ghoul, increasing total pet damage by roughly 20%.

Raids, Dungeons, and Scenarios

  • Blackrock Foundry
    • The Blast Furnace
      • Reduced the health of Primal Elementalists on Mythic difficulty.
      • Primal Elementalists are now immune to knockback effects.
      • Fixed an issue in Phase 2 where Slag Pools may fail to heat up Heart of the Mountain.
      • Fixed an issue where if the encounter is reset at the beginning of Phase 2, then Phase 2 adds would incorrectly spawn in during Phase 1 on the next attempt.
    • Kromog
      • Kromog’s Stone Pillars now persist for 60 seconds or if they are hit by Rippling Smash, whichever comes first.
      • Kromog’s enrage timer is now at 9 minutes (up from 8 minutes) across all difficulties.
    • Beastlord Darmac
      • Dreadwing's Inferno Breath and Spirit of the Rylak's Superheated Shrapnel no longer deals damage to player pets or guardians.
      • Fixed an issue in Stage Two where Beastlord Darmac may sometimes be unaffected by Cruelfang's Savage Howl.
    • Operator Thogar
      • Train schedules after the 7.5 minute mark have been adjusted to be less difficult on Normal and Heroic difficulty.
      • Fixed an issue that could cause reinforcements from trains to appear to be standing still while still moving around.
    • Iron Maidens
      • Fixed an issue that could cause Enforcer Sorka to become stuck in the railing after using her Blade Dash ability.
      • Fixed an issue that could cause the Iron Maidens encounter to reset prematurely.
      • Fixed an issue where Iron Maidens were incorrectly only dropping Normal difficulty quest items for Sigil of the Black Hand on all difficulties.

Battlegrounds and Arenas

  • Arathi Basin: Completion criteria for the Resilient Victory achievement should now be tracking correctly and be obtainable.
  • Eye of the Storm (Rated): Fixed an issue where defending a capture point at Mage Tower and Blood Elf Tower displays the wrong tower in the chat window.

February 10

Classes

  • Warrior
    • Armor Sets
      • Tier-17 4-piece set bonus should now be correctly generating 6% increase to both critical strike and attack speed (was incorrectly generating 6% attack speed and 5% critical strike).

Raids, Dungeons, and Scenarios

  • Blackrock Foundry
    • Beastlord Darmac
      • Fixed an issue that could cause Faultline's Epicenter ability to persist in the environment after the raid has wiped.
    • Iron Maidens
      • Iron Will now increases damage dealt by 0.5% (down from 1%) every 10 seconds (up from every 20 seconds) after triggering on Normal and Heroic difficulty.
    • Blackhand
      • Blackhand's health has been reduced by 5% on Normal and Heroic difficulty.
      • Iron Soldier's health has been reduced by 15% on Normal and Heroic difficulty.
      • Blackhand's Massive Shattering Smash ability now deals 25% less damage on Normal and Heroic difficulty.
      • Blaze should no longer be dealing increased damage to players with the Incendiary Shots debuff.
      • Stage Three's Overheated effect should no longer incorrectly trigger player abilities that activate from being attacked.
      • The following hotfix from yesterday, February 9 was reverted. Blackhand's Marked for Death is back to a 15 second recast during Stage Two. In Stage Two, Blackhand now casts Marked for Death every 16 seconds (up from 15 seconds).

Items

  • Darmac's Unstable Talisman, Furyheart Talisman, and Goren Soul Repository can now trigger its effect from heals as well.
  • Frostwolf Fishing Journal can no longer be sold to a vendor and no longer has a sell price.

February 9

World Event: Love is in the Air

  • Crushing the Crown: Fixed an issue where the Crown Chemical Company Wagon in Darkshore was not granting quest completion credit.

Raids, Dungeons, and Scenarios

  • Blackrock Foundry
    • Gruul
      • Gronnling Laborer's Gronnling Smash ability now deals less damage.
      • Reduced the damage that Gruul’s Inferno Slice deals to 10-player raid groups on Normal and Heroic difficulties, but increased the rate at which damage scales with raid size. Larger raid groups should find the damage relatively unchanged; smaller groups will find that the ability now deals less damage.
    • The Blast Furnace
      • There's now a berserk timer for the encounter at the 13 minute mark.
    • Iron Maidens
      • Admiral Gar'an's Penetrating Shot no longer targets players who are riding a loading chain.
      • Fixed a situation where Tricks of the Trade (Rogue) or Misdirection (Hunter) could cause the Deckhands to go into evade mode.
    • Blackhand
      • Beginning with the new raid timer, Blackhand will consistently drop universal set tokens at the same consistent rates as other bosses in Blackrock Foundry.
      • If the Siegemaker's Fixated target dies, it should now Fixate on the closest target.
      • Cast time for Iron Soldier's Explosive Rounds ability should now be scaling smoothly with raid size and should no longer have breakpoints where the damage ramps up more than intended at 16 and 26 players.
      • Change Reverted: In Stage Two, Blackhand now casts Marked for Death every 16 seconds (up from 15 seconds).
      • Players no longer take falling damage upon landing after receiving Blackhand's Massive Shattering Smash.
      • In Stage Three, Blackhand's Attach Slag Bombs ability now prefers players that are not affected by the Impaled debuff.

Battleground and Arenas

  • Druid's Starfall and Sunfall no longer targets players that are capturing a PvP point in Arathi Basin, Battle for Gilneas, and Eye of the Storm.

Bug Fixes

  • Alliance characters that complete the Primal Combatant achievement are no longer being told to go to Orgrimmar to receive a reward.
  • Fixed an issue where characters that log out on the Deeprun Tram may be unable to log back in.

February 6

Raids, Dungeons, and Scenarios
  • Blackrock Foundry
    • Blackhand
      • [Requires a realm restart.] Siegemaker's Black Iron Plating is now removed by Slag Bomb. Slag Bomb's damage dealt to Siegemakers now scales up based on the number of players in the Raid. To adjust for this change, damage dealt to Siegemakers has been reduced for Impaling Throw by 20% and Slag Bomb by 30% (but damage still scales up based on Raid size).
      • Blackhand's Impaled effect should no longer be incorrectly removed by abilities that remove damage-over-time effects.
      • Shaman's Searing Totem and Liquid Magma should now correctly target Iron Soldiers while on the balcony.
      • Fixed an issue where Exploding Iron Star may sometimes not trigger or deal damage during the transition to Stage Two.
  • Upper Blackrock Spire
    • Sentry Cannons now self-destruct on Heroic difficulty when a player with Engineering uses Safety Protocols.

Battlegrounds and Arenas

  • Eye of the Storm: Fixed an issue where Horde players were unable to capture the flag at Mage Tower.

February 5

Raids, Dungeons, and Scenarios
  • Blackrock Foundry
    • Resolved an issue where Slagshop Brutes may sometimes not reset correctly if the raid wipes while they're casting Death Howl.
    • Hans'gar & Franzok
      • Hans’gar and Franzok’s Crippling Suplex now deals 30% less damage (200,000 damage on Raid Finder, 450,000 damage on Normal, 600,000 damage on Heroic, and 700,000 damage on Mythic).
    • Blackhand
      • Blackhand's Impaling Throw damage dealt to Siegemakers should now properly scale up based on the number of players in the Raid.
      • Visuals for Marked for Death and Slag Eruptions should now be easier to see.
      • Players should now only receive a single debuff that refreshes when running through Blazes created by Siegemaker Mortar attacks.
      • Resolved an issue that could cause some Hunters or Warlocks to suffer fatal falling damage during the transition to Stage Three: Iron Crucible.

Battlegrounds and Arenas

  • Faction flags should no longer appear for players in an Arena or Arena Skirmish match.

February 4

Classes
  • Druid
    • General
      • Mangle's damage has increased by 27%.
Raids, Dungeons, and Scenarios
  • Blackrock Foundry
    • Gruul
      • Gruul now uses Petrifying Slam against 5 targets in a 10-player raid, scaling up to 10 targets in a 30-player raid (used to be 8 targets for all raid sizes).
    • Hans'gar & Franzok
      • Mages should no longer be able to incorrectly Blink through the ramp at the end of the room.
    • Beastlord Darmac
      • Fixed an issue that could cause Beastlord Darmac despawn immediately once defeated.
    • Operator Thogar
      • Operator Thogar should now be immune to damage during the start of the encounter until he jumps down onto the tracks.
    • Iron Maidens
      • Admiral Gar'an should no longer interrupt herself while using Deploy Turret.
    • Blackhand
      • Players should no longer be able to avoid Incendiary Shot on the balconies in Stage Two.

February 3

World Event: Love is in the Air

  • Lovely Card buffs no longer work while in a Challenge Mode dungeon, Normal, Heroic, or Mythic difficulty Draenor raid.

Creatures and NPCs

  • World Boss: Rukhmar
    • Energized Phoenixes should now only fixate on players that are in combat.
    • Resolved an issue where Rukhmar could get stuck and not reset correctly.

Raids, Dungeons, and Scenarios

  • Blackrock Foundry
    • The Blast Furnace: Resolved an issue where if the encounter was reset during Phase 2 - The Heart Exposed, adds will spawn immediately the next time Phase 2 becomes active.
    • The Blast Furnace: Firecaller's Lava Burst and Volatile Fire abilities should now correctly always hit a player even if they attempt to kite them.

February 2

World Event: Love is in the Air

  • Players should now be able to complete the achievements Beacon of Love and They Really Love Me!
  • Manufactured Love Prism now has a 60-second cooldown (up from 30 seconds).

Garrisons, Followers, and Outposts

  • Garrison Campaign
    • [Requires a realm restart] Socrethar's Demise: Resolved an issue that could cause the event to not reset correctly.

Classes

  • Mage
    • Armor Sets
      • PvP 4-piece set bonus for Arcane Mages, Arcane Focus should now properly have its duration extended with Arcane Power by the Overpowered talent.
  • Paladin
    • Armor Sets
      • Tier-15 2-piece set bonus for Protection Paladins should no longer work for level-100 characters.

Quests

  • Gorgrond
    • Ambushing the Enemy: Resolved an issue where characters that have completed The Giant Cauldron first may be unable to see Thisalee Crow.
  • Legacy
    • Zul'Drak
      • Disclosure: Malmortis should no longer be getting stuck during a scripted event if the player was flagged for PvP combat and allow players to receive completion credit for the quest.

Raids, Dungeons, and Scenarios

  • Highmaul
    • Resolved an issue where a number of abilities from Kargath Bladefist, The Butcher, and Brackenspore were not triggering player abilities that should trigger from taking damage.
    • Twin Ogron: Resolved a situation where having the raid wipe just as the Twin Ogron are defeated with a raid leader that did not perform hostile action towards the bosses during the encounter could cause the raid to not be eligible for loot.

PvP

  • Ashran
    • Ashmaul Burial Grounds: Completing the event should now correctly grant credit towards the Tour of Duty achievement.

Battlegrounds and Arenas

  • Roll or Flying Serpent Kick (Windwalker) should now work correctly for Monks while they're carrying a flag.
  • Eye of the Storm
    • Flag captures in both normal and Rated Eye of the Storm match should now be correctly registering on the scoreboard and grant credit towards achievements that have to do with capturing a flag.
    • Flipping control of Draenei Ruins in a Rated Eye of the Storm match should now immediately teleport players waiting to be resurrected to the next available graveyard.
    • Resolved an issue in a Rated Eye of the Storm match that could cause a capture point to not flip correctly and be unable to be captured.

Items

  • Inscription-crafted Warlords trinkets should no longer be able to be upgraded using crystals meant for upgrading Inscription-crafted weapons as this could cause the trinket to end up in a broken state.
  • Goren Disguise can no longer be used while in a Challenge Mode Dungeon.

January 27

Garrisons, Followers, and Outposts

  • Tier 3 Garrisons: Dungeoneer's Training Dummy for healing and damage have swapped places so melee classes are less likely to trigger the tanking dummy by accident.
  • Garrison Campaign Quests
    • Assault on Skettis: Creatures and NPCs associated with Assault on Skettis now respawn more frequently and increased the amount of morale awarded for defeating them.
    • Gladiator's Sanctum Level 3: Players can no longer be votekicked from the Coliseum scenario.
    • Primal Fury: Players that have completed the quest before the hotfix from January 21 should now correctly receive Thisalee Crow (Alliance) or Choluna (Horde) as a Follower.

Classes

  • Druid
    • General
      • Ferocious Bite no longer loses damage when cast with a low amount of Energy while Berserk is active. Berserk will still discount Cat Form abilities' Energy cost, but will include the bonus damage as if it weren't cast with Berserk active.
    • Feral
      • Leader of the Pack should now correctly trigger its heal for Druids that have learned the talent, Claws of Shirvallah.
    • Talents
      • Incarnation: Tree of Life's bonuses should no longer be incorrectly retained without having the talent learned.
      • Nature's Vigil should no longer be dealing excessive damage to high level targets by healing low level NPCs.
  • Rogue
    • Glyphs
      • Glyph of Recovery should no longer make Recuperate heal for less than the intended amount.

Quests

  • All quests should now still award experience even if the character is dead at the time of completion.
  • Frostfire Ridge
    • The Shadow Gate: Players who became stuck after completing "The Shadow Gate" will need to re-enter the cave within the Bloodmaul Stronghold in Frostfire Ridge if they were unable to see Orlana Strongbrow to continue their quest series.
  • Gorgrond
    • Ambushing the Enemy: Resolved an issue where players were unable to complete this quest if The Giant Cauldron has been completed first.
  • Talador
    • At Your Command: Horde characters who have faction changed to Alliance should now be able to complete the quest "At Your Command" if they have completed the Horde version previously.

Raids, Dungeons, and Scenarios

  • Auchindoun
    • Grom'tash the Destructor and Gul'kosh should no longer force all party members into combat, including ones that aren't actively in combat with them.
  • Shadowmoon Burial Grounds
    • Ner'zhul: Resolved an issue where players may be unable to use the portal to re-enter the encounter area.
  • Icecrown Citadel
    • The Lich King: Resolved an issue where Val'kyr Shadowguards can prevent players from being able to complete the encounter if they pick the player up after Fury of Frostmourne has been cast.

PvP

  • Ashran
    • There's now a 30 minute delay between battles after Grand Marshal Tremblade or High Warlord Volrath has been defeated.
    • Stormshield Gladiators and Warspear Gladiators now respawn 3 minutes after Grand Marshal Tremblade or High Warlord Volrath has been defeated.

Items

  • Goren Disguise no longer works in Arenas or Rated Battlegrounds.
  • Scabbard of Kyanos' on use effect, the Sword Technique buff is now reduced by 40% while players have Battle Fatigue.
  • Swapblaster no longer works while in a Battleground.

January 21

Garrisons, Followers, and Outposts

  • Garrison Campaign Quests
    • A Stolen Heart: Azuka Bladefury should no longer be getting stuck in evade mode for Horde characters.
    • Primal Fury: Completing the quest should now correctly award Thisalee Crow (Alliance) or Choluna (Horde) as a Follower. A fix to award the followers for players that have already completed the quest will be made at a later date.
    • Socrethar's Demise: Resolved an issue that could cause the banner used to challenge Socrethar to not work correctly.

Classes

  • Hunter
    • Talents
      • Hunter Talents should no longer incorrectly treat Lifelike Mechanical Frostboar as an active Hunter Pet.
  • Monk
    • General
      • Instant casting Surging Mist on self via Soothing Mist (Mistweaver) should no longer cause Surging Mist to not provide any healing.
  • Paladin
    • Glyphs
      • Glyph of Illumination is obsolete and should no longer be incorrectly retained by some Paladins.
  • Shaman
    • Restoration
      • Healing received through Spirit Link Totem redistributing player health to match each other should no longer be incorrectly affected by Dampening.
  • Warlock
    • Talents
      • Demonbolt (Demonology) now deals 25% less damage against other players in PvP combat.
  • Warrior
    • Arms
      • Mastery: Weapons Master’s effects were overtuned and have been reduced in effectiveness by 18%. The mastery remains significantly stronger than before and is still 29% more powerful than prior to the hotfix from January 12.
    • Armor Sets
      • Tier-16 2-piece bonus for Protection Warriors now heals for 3% less for each character level above level 90.

Quests

  • Frostfire Ridge
    • In the Shadow of Giants: Players should now correctly receive completion credit while interacting with Flamrog or Kindler.
  • Legacy
    • Trapping the Leader (Kun-Lai Summit): Killing Shan Kien quickly should no longer prevent him from respawning.

Creatures and NPCs

  • Shadowmoon Valley
    • Gorum should now correctly leash back to their spawn point.
  • Gorgrond
    • Laughing Skull guards at Beastwatch in Gorgrond should no longer attack Horde players.

Raids, Dungeons, and Scenarios

  • Highmaul
    • Tectus: Resolved an issue where several mobs during the encounter did not reset the cooldown on Marked for Death (Rogue Talent) when killed.
    • Imperator Mar'gok: Volatile Anomaly's Destabilize ability should now correctly trigger player abilities that activate on taking damage.
  • Shadowmoon Burial Grounds
    • Bonemaw: Rogues should now be able to use the Death from Above talent against Carrion Worms and Bonemaw.

PvP

  • Ashran
    • Players should now correctly teleport into Ashran when accepting the queue from Stormshield or Warspear.
    • Players leaving Ashran via mini-map are now teleported to a location just outside of Ashran instead of back to the bound Hearthstone location.
    • Scroll of Touch of Death's effect should no longer be incorrectly retained outside of Ashran.

Battlegrounds and Arenas

  • Resolved an issue where some items with Bonus Armor were scaling incorrectly in non-max level bracket Battlegrounds.

Items

  • Potions and flasks from earlier expansions should no longer be more powerful than ones from later expansions.
  • Cache of Highmaul Treasures should no longer incorrectly spawn items that can be upgraded.

Bug Fixes

  • Resolved an issue where characters that log out while in another player's Garrison may be unable to log back in.

January 15

Garrisons, Followers, and Outposts

  • Garrison Buildings
    • Mine: Miners now continue working after midnight instead of taking an unscheduled coffee break.
  • Garrison Invasions
    • Resolved an issue where Horde players weren't receiving credit toward the "It's an Invasion!" and "Invasion Specialist" achievements for completing the introductory invasion quest.

Class

  • Paladin
    • Protection
      • Seal of Truth now deals 80% less damage for Protection Paladins and should primarily use Seal of Insight for defensive value.
      • Seraphim now grants 750 of each stat for Protection Paladins (down from 1000).
  • Warlock
    • Glyphs
      • Resolved an issue where glyphed abilities that remove damage over time effects from a crowd controlled target would incorrectly cause damage over time effects stored under Soul Swap to be removed from Warlocks.

Quests

  • Garrison Campaign quests are now listed under "Garrison Campaign" category in the Quest Log.

January 13

Class

  • Death Knight
    • Unholy
      • Festering Strike's damage has been increased by 28%.
      • Scourge Strike's damage has been increased by 28%.
  • Druid
    • Balance
      • Starfall's effect is now only suppressed when shapeshifting into a non-Moonkin form. Shifting back into the appropriate form will allow the effect to resume.
  • Monk
    • Armor Sets
      • Tier-17 4-piece set bonus for Brewmaster Monks now only triggers when you Purify Moderate or Heavy Stagger.
      • PvP 2-piece set bonus for Brewmaster and Windwalker Monks now only triggers while in PvP combat.
      • PvP 4-piece set bonus for Brewmaster Monks now confers 75% of the Guard effect to the 2 nearest allies.
  • Rogue
    • Combat
      • Blade Flurry is now able to trigger from Multistrikes.

Raids, Dungeons, and Scenarios

  • Highmaul
    • Kargath Bladefist: Resolved an issue where players can incorrectly get locked to the instance after wiping to Kargath on Mythic difficulty.
    • Imperator Mar'gok: Gorian Warmage's Fixate ability should now only cause the targeted player to drop out of stealth instead of incorrectly causing all steathed players in the raid to drop out of stealth.
  • Legacy
    • Blackrock Caverns
      • Rom'ogg Bonecrusher's Skullcracker ability should now correctly deal damage to Angered Earth elementals, allowing the achievement Crushing Bones and Cracking Skulls to be completed.

PvP

  • Alliance and Horde Conquest vendors should now offer non-set cloth gloves and non-set plate chest pieces for sale.
  • Ashran
    • Amphitheater of Annihilation: Mandragoraster's Fertile Spit ability now caps out at 6 nearby targets.

Battlegrounds and Arenas

  • Arathi Basin: Players should now always have a fixed 25-second resurrection timer while in a Rated Battleground match.
  • Deepwind Gorge: Using Ice Floes or Aspect of the Fox should no longer incorrectly allow players to capture a point while moving.

Items

  • The following items can now stack up to 20.
    • Crate of Salvage
    • Big Crate of Salvage
    • Excess Potion of Accelerated Learning
    • Follower Re-training Certificate
    • Hearthstone Strategy guide
    • Supreme Manual of Dance

January 12

Secondary Stats

  • The Haste stat is now 11.1% more effective. For example, characters at level 100 now receive a 1% increase per 90 Haste (up from 1% per 100 Haste).

Classes

  • Death Knight
    • General
      • Blood Boil’s damage has been reduced by 33.3%.
    • Frost
      • Icy Talons now causes the Death Knight to gain 20% (up from 5%) more of the Haste stat from all sources.
  • Druid
    • General
      • Rejuvenation’s healing has been reduced by 5%.
      • Thrash (Bear Form)’s direct damage has been reduced by 50%. Its periodic damage remains unchanged.
    • Balance
      • Mastery: Total Eclipse’s effects have been increased by 6.7%.
  • Hunter
    • Beast Mastery
      • Mastery: Master of Beasts’ effects have been increased by 12.5%.
  • Mage
    • Fire
      • Incineration now causes the Mage to gain 15% (up from 5%) more of the Critical Strike stat from all sources.
      • Pyroblast’s damage has been reduced by 5%.
  • Paladin
    • Protection
      • Sacred Duty now causes the Paladin to gain 30% (up from 5%) more of the Haste stat from all sources.
    • Glyphs
      • Glyph of Alabaster Shield now increases Shield of the Righteous’ damage by 3% (down from 10%) per stack.
  • Priest
    • General
      • Power Word: Shield’s absorption has been reduced by 15%.
  • Shaman
    • Enhancement
      • Fire Nova now causes up to 6 novas (down from 7).
      • Stormstrike’s damage has been increased by 11.1%.
  • Warlock
    • Demonology
      • Mastery: Master Demonologist’s effects have been increased by 33%.
    • Destruction
      • Devastation now causes the Warlock to gain 15% (up from 5%) more of the Critical Strike stat from all sources.
  • Warrior
    • General
      • Thunder Clap’s damage has been increased by 40%.
    • Arms
      • Mastery: Weapons Master’s effects have been increased by 57.1%.
    • Protection
      • Deep Wounds’ damage has been increased by 40%.
      • Devastate’s damage has been increased by 20%.
      • Revenge’s damage has been increased by 40%.
      • Shield Slam’s damage has been increased by 20%.
    • Talents
      • Gladiator Stance (Protection) now increases damage by 5% (down from 20%).

January 9

Garrisons, Followers, and Outposts

  • Garrison Buildings
    • [Requires a realm restart] Barn: Trapping now awards a caged beast for each nearby party member with an appropriate level barn. More information regarding the change can be found on the forums.

Creatures

  • Shadowmoon Valley
    • Bahameye should no longer be incorrectly phased in some instances.
  • Gorgrond
    • Poundfist is now immune to crowd-control effects.

Raids, Dungeons, and Scenarios

  • Highmaul
    • Imperator Mar'gok: Councilor Gorluk's Phantasmal Weapons should no longer cause all players in the zone to go into combat.

PvP

  • Ashran
    • Grand Marshal Tremblade and High Warlord Volrath should no longer be able to be pulled through the side gates.

Battlegrounds and Arenas

  • Arathi Basin: Using Ice Floes or Aspect of the Fox should no longer incorrectly allow players to capture a point while moving.
  • Silvershard Mines: The northern track switch should now work correctly.

January 8

Garrisons, Followers, and Outposts

  • Garrison Buildings
    • Barn
      • [Requires a realm restart] Increased the spawn rate and number of spawn points for Direfang Alpha, Ironhide Bull, and Wetland Trampler. This hotfix will be deployed in combination with the hotfix from January 7 to increase spawn rates slightly.

Class

  • Abilities that heal based on a percentage of total/maximum health should now be able to be correctly modified by healing debuff modifiers.
  • Hunter
    • General
      • [Currently in testing] Freezing Trap now has a trigger radius of 3 yards (down from 5 yards).
  • Paladin
    • Armor Sets
      • Hotfix to change the PvP 4-piece set bonus for Retribution Paladins announced from January 5 has been deployed.
  • Priest
    • Glyphs
      • Glyph of Reflective Shield should now correctly only reflect damage on self-cast Power Word: Shields and not when it's cast on other players.

Quests

  • Gorgrond
    • Reagents from Rakthoth: This quest can now be completed if another quest, Plant Pruning has already been completed.
    • Seeking the Scout: This quest can now be completed if another quest, Plant Pruning has already been completed.
    • [Requires a realm restart] The Giant Cauldron: Players should now be able to reacquire or complete the quest if they disconnect or log out during the flight after speaking with Choluna.

Raids and Dungeons

  • Highmaul
    • Kargath Bladefist: Defeating Iron Grunts before the start of the encounter no longer grants favor with Roar of the Crowd on Mythic difficulty.
    • The Butcher: Pale Vitriol should now correctly be reapplied to Hunters under the effects of Deterrence on Mythic difficulty.

PvP

  • Ashran
    • Bonus Objectives in Ashran now restart every 30-40 minutes after completion (up from 20-30 minutes).

Battlegrounds and Arenas

  • Capturing a point in Arathi Basin, The Battle for Gilneas City, and the Rated Battlegrounds version for Eye of the Storm should now take 7 seconds (down from 8 seconds). This change restores time to capture a point back to what it was for these Battlegrounds in pre-6.0.2.

Items

  • All Follower contracts are now bind-on-pickup.

January 7

Garrisons, Followers, and Outposts

  • Garrison Buildings
    • Barn
      • Deadly Iron Trap now only traps an elite creature (Direfang Alpha, Ironhide Bull, and Wetland Trampler) that the player or party has tap credit on.
      • Spawn rates for Direfang Alpha, Ironhide Bull, and Wetland Trampler has increased slightly.

Class

  • Death Knight
    • Talents
      • Conversion for Frost Death Knights should now correctly count as 15 Runic Power spent toward other abilities that trigger based on Runic Power spent.
  • Druid
    • Restoration
      • Wild Growth's healing should now smoothly increase with Haste instead of having breakpoints. Total healing for the ability will vary slightly depending how much Haste the Druid had previously; with healing increasing slightly for most Druids.
    • Armor Sets
      • PvP 2-piece set bonus for Restoration Druids should no longer incorrectly consume Nature's Swiftness when the root effect is triggered.
  • Hunter
    • Talents
      • Resolved a situation that could cause Binding Shot to not stun the target correctly.
  • Monk
    • General
      • Way of the Monk now increases the Monk's autoattack damage with one-handed weapons by 25% (down from 40%), and increases the attack speed of two-handed weapons by 55% (up from 40%).
  • Priest
    • Talents
      • Clarity of Will's (Discipline) damage absorption shield can now stack up to a maximum of 75% of the casting Priest's health (instead of up to 50% of the target's health).
  • Rogue
    • Subtlety
      • Honor Among Thieves now only triggers its effect in combat.
      • Sinister Calling's triggered Bleed effects should now be able to Crit or Multistrike if the source Bleed effect could Crit or Multistrike.
  • Shaman
    • General
      • Lightning Shield should no longer expire prematurely when Cyclone is cast on an Elemental Shaman.
  • Warrior
    • Fury
      • Wild Strike should now be correctly crediting the full amount of Rage that had been spent towards the talent, Anger Management.

PvP

  • Ashran
    • Players should now receive advanced notification when the Bonus Objective: Brute's Rise will become active.
    • Fangraal no longer uses the Soul of the Forest ability.
    • Alliance PvP vendors Bregg Coppercast and Ingrid Blackingot now have collision boxes.
    • Horde PvP vendors Lieutenant Axelash and Lieutenant Brokefist have moved closer to the road leading into Ashran, and now have collision boxes.

Battlegrounds and Arenas

  • Hand of Protection should now interrupt players that are in the process of capturing a point in the Battlegrounds.

January 6

Class
  • Paladin
    • Protection
      • Shield of the Righteous should no longer incorrectly provide a greater than intended reduction to physical damage taken after refreshing the ability.
  • Rogue
    • General
      • Kidney Shot's stun effect is now capped at 6 seconds while in PvP combat. Revealing Strike can still increase the stun duration, but not beyond 6 seconds.

Dungeons, Raids, and Scenarios

  • Raids
    • Highmaul
      • Ko'ragh's Expel Magic: Arcane ability should no longer incorrectly damage players that are under an effect that grants immunity to damage.
  • Dungeons
    • Shadowmoon Burial Grounds
      • Ner'zhul: Credit for Souls of the Lost achievement should no longer incorrectly reset between waves of Ritual of Bones.

Bug Fixes

  • Got My Mind On My Draenor Money should now correctly credit gold looted while in a Dungeon or Raid.

January 5

WoW's 10th Anniversary

  • WoW's 10th Anniversary event has received an extension! The event will begin again at 10AM PST on Tuesday, January 6 and ends at 10AM PST on Tuesday, January 13.

Garrisons, Followers, and Outposts

  • Garrison Buildings
    • Dwarven Bunker/War Mill: Players can now accrue as many Iron Horde Scraps as they want.
    • Lumber Mill: Players can now accrue as much Timber as they want.

Class

  • Death Knight
    • Talent
      • Conversion now costs 15 Runic Power per second for Frost Death Knights (up from 10 Runic Power).
  • Hunter
    • Armor Sets
      • PvP 2-piece set bonus for Hunters should no longer incorrectly trigger its effect when Freezing Trap activates on a target that is immune.
  • Paladin
    • Talents
      • Empowered Seals (Protection, Retribution) should no longer incorrectly be providing a 30% increase to attack speed on top of its intended benefits.
    • Armor Sets
      • PvP 4-piece set bonus for Retribution Paladins now increases damage and healing by 2% per Holy Power spent (down from 3%) for 4 seconds (down from 8 seconds).
  • Rogue
    • Assassination
      • Assassin's Resolve now increases damage by 17% (up from 10%).
    • Combat
      • Vitality now grants 50% additional Attack Power (up from 40%).
    • Subtlety
      • Sanguinary Vein now increases damage dealt by 25% (up from 20%).

World Environment

  • Nagrand
    • Resolved an issue where players that die in the areas around Highmaul may be unable to resurrect at their corpse.

Dungeons, Raids, and Scenarios

  • Dungeons
    • Grimrail Depot
      • Nitrogg Thundertower: Assault Cannon's Suppressive Fire now deals less damage.
      • Nitrogg Thundertower: Grom'kar Gunner's Shrapnel Blast now deals less damage.
      • Nitrogg Thundertower: Iron Infantry now has less health.
PvP
  • Ashran
    • Players now have 60 seconds to accept the prompt to enter Ashran (up from 20 seconds).

Bug Fixes

  • Resolved an issue that could cause Quest achievements for Draenor zones to not be awarded correctly to characters below level 100.

December 19

Garrisons, Followers, and Outposts
  • Garrison Buildings
    • Gladiator's Sanctum: Resolved a situation that could cause players to be unable to receive new Nemesis quests.

Quests

  • Frostfire Ridge
    • The Cure: Frostwolf Gladiators can no longer be killed by Alliance players.
UI
  • Guild Bank Money Logs should now be able to correctly display records of transactions greater than 215,000 gold.

December 18

Garrisons, Followers, and Outposts
  • Outposts
    • [Requires a realm restart.] Completing a quest for a newly swapped Outpost building should no longer cause it to incorrectly revert back to a pre-swapped state.

Classes

  • Hunter
    • Talents
      • Crouching Tiger, Hidden Chimera should now work correctly with the Glyph of Mirrored Blades.
  • Priest
    • Talents
      • Clarity of Will's (Discipline) protective ward on a critical effect should now be correctly reduced by Battle Fatigue in PvP combat.
    • Glyphs
      • Glyph of the Inquisitor should now correctly be dealing self-damage against the Priest (with a chance to break crowd control effects) in PvP combat against enemy players with glyphed crowd control abilities that removes damage over time effects on the target.
  • Rogue
    • Assassination
      • Envenom should no longer incorrectly consume all of the Rogue's combo points if the ability misses or was dodged.
    • Subtlety
      • Hemorrhage's periodic effect should now be able to critically strike.

Quests

  • Talador
    • Socrethar's Demise: Resolved an issue that could cause Socrethar to become unattackable.
  • Legacy
    • Report to the King: Resolved an issue where completing this quest was incorrectly causing Hero's Call: Redridge Mountains! and My Son, the Prince to become unavailable
    • Warning the Warchief: Resolved an issue where completing this quest was incorrectly causing Machines of War and Enemies Below to become unavailable.

Creatures and NPCs

  • Frostfire Ridge
    • Iron Cannoneers no longer drop Iron Horde Scraps.
  • Gorgrond
    • Iron Banshee should now correctly award credit towards completing Assault on the Pit.

Dungeons, Raids, and Scenarios

  • Dungeons
    • The Everbloom
      • Xeri'tac: Resolved an issue that could cause Venom-Crazed Pale One to not spawn in correctly.

PvP

  • Ashran
    • Fangraal and Kronus now costs 3000 Artifact Fragments to summon (up from 1000).

Items

  • Primal Spirits should now be dropping more frequently while harvesting mineral and herb nodes outside of the Garrison, from Skinning, and in a satchel obtained by completing the daily Fishing quest from the Garrison Fishing Shack.
  • Potions purchased from the Brawler's Guild are now bind on pickup.
  • Guide: Sharpshooting should now correctly have a chance to drop for Hunters from rare Draenor NPCs and creatures.
  • Kowalski's Music Box should now correctly apply its soothing effect to targets that are not in combat.
  • World Shrinker's effect is now removed when mounting up.

UI

  • Premade Groups should no longer display a Scenarios category for characters that are above level 90.

December 17

Garrisons, Followers, and Outposts
  • Garrison Buildings
    • Frostwall Mines: Mine Guards should now scale with the player's character level.
    • Frostwall Mines Level 3: Mine Guards now have significantly more health and damage.

Classes

  • Mage
    • Talents
      • Prismatic Crystal used in PvP combat, now transfers only 75% of total damage on Critical Hits, and only 50% of total damage on Multistrikes. There's no change to the ability in PvE combat.
  • Warlock
    • Destruction
      • Havoc now has a base cooldown of 20 seconds (down from 25 seconds).

Creatures and NPCs

  • Zidormi in Dustwallow Marsh should now correctly send players back in time to visit old Theramore.

Dungeons, Raids, and Scenarios

  • Satchel of Savage Mysteries now has a guaranteed chance to award a piece of Heroic Dungeon loot (item level 630 rare) appropriate for the character's loot specialization.
    • Developer Commentary: We’re aware of excessive queue times for Heroic Dungeons. To help players have a better experience in Dungeon Finder, we’re expanding the rewards for Satchel of Savage Mysteries to award Heroic Dungeon loot in addition to the guaranteed Augment Rune, and a chance to contain a mount, Follower enhancement token, Battle Pet, or Battle-Stone. The satchel will remain Bind on Account and we'll continue to monitor Dungeon Finder queues and iterate as needed to ensure a great experience for everyone.
  • Raids
    • Highmaul
      • The Butcher now has a chance to drop a Green Winter Hat.
      • Brackenspore: Elements of the fight, such as hostile fungus and beneficial mushrooms should now be visible from further away during the encounter on Mythic difficulty.
      • Twin Ogron: Resolved a situation where pulling Twin Ogron and having them despawn could cause the Imperator Mar'gok encounter to not work correctly on Mythic difficulty.

December 16

Garrisons, Followers, and Outposts
  • Garrison Buildings
    • A hotfix in testing from December 11 for the Inn has been implemented. The achievement, Stay Awhile and Listen now only requires the character to complete 10 of the 20 Inn quests (down from all 20).

Creatures and NPCs

  • Shadowmoon Valley
    • Yggdrel now deals less damage with the Entangling Vine ability.

Dungeons, Raids, and Scenarios

  • Messages for obtaining an Augment Rune are no longer broadcasting to the party or raid group.
  • Raids
    • Highmaul
      • Tectus' health has been reduced by about 15% when the raid is scaled to 10 players on Raid Finder, Normal, and Heroic difficulties. As the raid scales up to a maximum of 30 players, Tectus' health for 30 players remains roughly unchanged from before this hotfix.

Professions

  • Enchanting
    • Mark of Blackrock can no longer trigger its effect for the first 40 seconds after equipping the weapon.

UI

  • Resolved an issue where having a player join the Dungeon Finder or Raid Finder group just as another player was leaving could cause the button to queue up for additional players to remain greyed out for the rest of the group.
  • Resolved an issue where the Darkmoon Faire was not showing up in the in-game calendar past December 2014.

December 15

Class Tuning Changes

  • Hunter
    • Beast Mastery
      • Improved Focus Fire now grants a 5% increase (up from 2%) to attack power for every stack of Frenzy that had been consumed.
    • Survival
      • Serpent Sting's damage has increased by 60%.
  • Monk
    • General
      • Stance of the Fierce Tiger now increases all damage dealt by 5% (down from 10%).
  • Rogue
    • Assassination
      • Venomous Wounds' damage has increased by 20%.
    • Combat
      • Blade Flurry now also strikes up to 4 additional nearby opponents for 35% of normal damage (up from 30%).
    • Subtlety
      • Backstab's damage has increased by 20%.
      • Hemorrhage's damage has increased by 30%.

Garrisons, Followers, and Outposts

  • Map Icon for the Garrison should now appear correctly for characters that had undergone a faction change.
  • Alliance Tier 3 Garrison: Dungeoneer's Training Dummy for healing and damage have swapped places so melee classes are less likely to trigger the tanking dummy by accident.
  • Garrison Buildings
    • Barn: Captured beasts can now stack to 20 (up from not being stackable).
    • Dwarven Bunker/War Mill: Armor transmogrification items obtained from the Dwarven Bunker/War Mill are now truly account-bound and can be sent to other characters on the same Battle.net account.
    • Gladiator's Sanctum: Corrected an issue that allowed a losing player to claim loot from victor's chest when multiple players died near-simultaneously.
    • Stables: Corrected an issue where players could complete The Stable Master achievement without owning a Level 3 Stable.

Classes

  • Druid
    • Balance
      • Sunfall (Starfall modified by Glyph of the Solstice) should now also be dealing 33% less damage in PvP combat.
      • Sunfall should no longer incorrectly have a chance to trigger Nature's Vigil.
  • Hunter
    • Talents
      • Crouching Tiger, Hidden Chimera should now interact correctly with Glyph of Deterrence.
  • Mage
    • Talents
      • Greater Invisibility should now correctly be counting as dispelling two damage over time effects instead of canceling them.
    • Armor Sets
      • PvP 2-piece set bonus for Mages should now be correctly consuming stacks of the buff while casting Frostfire Bolt.
  • Paladin
    • Talents
      • Hand of Purity should no longer incorrectly affect damage over time abilities that are immune from this damage reduction effect.
      • Selfless Healer should now be correctly dispelled instead of having only 1 stack dispelled at a time.
    • Armor Sets
      • PvP 2-piece set bonus for Retribution Paladins, Righteous Determination should now be dispellable.

Quests

  • Frostfire Ridge
    • Assault on Magnarok: Increased the spawn rates for creatures and NPCs for the quest.
    • Flames of the Earth: Players are now able to free Magma Elementals without tap credit and completion credit for the quest is now shared amongst all characters in the party.
  • Nagrand
    • Removing the Reinforcements: Resolved an issue where the quest could not be completed if the character had already completed And Justice for Thrall.
    • THAELIN!: Resolved an issue where players may not be able to complete the quest if they had already completed And Justice for Thrall.

World Environment

  • Resolved an issue that could cause The August Celestials daily quests to not match up in a cross-realm zone.

Creatures and NPCs

  • A large number of rare creatures and NPCs on Draenor can now be tapped by players on both factions.
  • Gorgrond
    • Poundfist now has 40% more health and increased the upper limit on the number of players his health can scale to.
  • Spires of Arak
    • Befuddled Relic-Seeker, Highmaul Relic-Seeker, and Highmaul Skullcrusher should no longer drop dead after being pickpocketed.

Dungeons, Raids, and Scenarios

  • Raids
    • Highmaul
      • Raid Finder difficulty Highmaul should now be creating raid groups comprised of 2 tanks, 5 healers, and 18 damage dealers (instead of forming raid groups with 6 healers).
      • Kargath Bladefist: Players should no longer be getting trapped in the tiger pit after defeating Kargath Bladefist.
      • Brackenspore: Creeping Moss' healing dealt to fungal spawn will now show up in the Combat Log.
      • Brackenspore: Burning Infusion now increases damage and healing dealt by 13% per stack (up from 10% per stack) and decays more slowly at a rate of 1 stack every 4 seconds (up from 1 stack every 2 seconds).
      • Ko'ragh: DPS caster trinkets should now correctly have a chance to trigger its effects on attacks that have been completely absorbed by Ko'ragh's Nullification Barrier.
      • Imperator Mar'gok's Mark of Chaos abilities should now be correctly applied to all characters regardless of range.

PvP

  • Ashran
    • PvP vendors in Stormshield and Warspear now have Pre-Mixed Pot of Noodles for sale to Pandaren characters.
    • Conquest Primal Gladiator trinkets have had their values adjusted proportionally to the Honor Primal Combatant trinkets.
    • Players are now removed from a Dungeon Finder or Raid Finder group upon accepting the queue to enter Ashran.
    • Addressed an additional issue that could cause faction Captains to stop spawning.
    • Events in Ashran should now be occurring more frequently.
    • A Few Artifact Fragments should no longer be awarding more reputation than intended.
Items
  • Everbloom Seed Pouch no longer affects other players.
  • Tome of the Clear Mind now stacks to 200 (up from 20).

December 11

Garrisons, Followers, and Outposts
  • Garrison Buildings
    • Inn: Inn quests can now be completed on the spot without returning back to the Garrison.
    • Inn: The achievement, Stay Awhile and Listen now only requires the character to complete 10 of the 20 Inn quests (down from all 20).
  • Outposts
    • Note: The following changes to Outposts will take effect with next week's scheduled maintenance.
    • Reduced the cost for changing Garrison Outpost buildings in Nagrand to 500 gold.
    • Reduced the cost for changing Garrison Outpost buildings in Gorgrond, Talador, and Spires of Arak to 5,000 gold.
    • Changing Garrison Outpost buildings should now grant access to the building-specific questline for that zone, including building-specific follower(s).
    • Additional information on changes to Outposts can be found in the forum thread titled: Upcoming Garrison Outpost Hotfixes.
  • Garrison Missions
    • It is now possible to continue to receive Level 95-99 missions even when all Followers are level 100.

Classes

  • Death Knight
    • Armor Sets
      • PvP 4-piece set bonus for Blood Death Knights should no longer be incorrectly applied to other pets or guardians.
  • Druid
    • Balance
      • Starfall now deals 33% less damage in PvP combat.
    • Armor Sets
      • Tier-16 set bonuses no longer work for level 100 Feral Druids.
      • PvP 2-piece set bonus for Balance Druids can now only trigger once every 15 seconds.
      • PvP 4-piece set bonus for Guardian Druids should no longer be incorrectly applied to other pets or guardians.
  • Monk
    • Armor Sets
      • PvP 2-piece set bonus for Brewmaster and Windwalker Monks should now correctly reduce the Energy cost of Jab.
      • PvP 2-piece set bonus for Mistweaver Monks should no longer incorrectly apply its effect to both the casting Monk and target at the same time.
      • PvP 4-piece set bonus for Brewmaster Monks should no longer be incorrectly applied to other pets or guardians.
  • Paladin
    • Armor Sets
      • Tier-16 set bonuses no longer work for level 100 Holy Paladins.
      • PvP 2-piece set bonus for Retribution Paladins now reduces the duration of all incoming crowd control effects by 25% (down from 50%).
      • PvP 4-piece set bonus for Protection Paladins should no longer be incorrectly applied to other pets or guardians.
  • Priest
    • General
      • Silence (Discipline) now prevents the target from casting spells for 2 seconds (down from 5 seconds). There is no change to the ability for Shadow Priests.
    • Armor Sets
      • Tier-16 set bonuses no longer work for level 100 Holy Priests.
  • Rogue
    • Talents
      • Resolved an issue where Death from Above could sometimes incorrectly be granting multiple combo points in conjunction with Ruthlessness.
  • Shaman
    • General
      • Ghost Wolf modified by Glyph of Ghostly Speed no longer provides a movement speed increase while indoors.
      • Lava Burst (Elemental, Restoration) now deals 33% more damage in PvP combat.
    • Armor Sets
      • PvP 2-piece set bonus for Enhancement Shaman now reduces the duration of all incoming crowd control effects by 25% (down from 50%).
  • Warlock
    • Affliction
      • Nightfall should no longer fail to trigger if the most recent target of Corruption dies.
    • Destruction
      • Chaos Bolt now deals 33% more damage in PvP combat.
  • Warrior
    • Protection
      • Shield Slam modified by Glyph of Shield Slam now only dispels 1 magical effect while the Warrior is in Defensive Stance.
    • Armor Sets
      • PvP 4-piece set bonus now generates 3 Rage for every 1% health lost (up from 1 Rage per 1%).

Quests

  • Frostfire Ridge
    • A Song of Frost and Fire: Players can no longer accept this quest if The Home of the Frostwolves is already in their quest log.
    • Winds of Change: Olin Umberhide should now return if he despawns for any reason.

Creatures and NPCs

  • Shadowmoon Valley
    • Shadowspeaker Niir should now always be attackable.

Dungeons, Raids, and Scenarios

  • Raids
    • Highmaul
      • Brackenspore: Elements of the encounter should now still be visible from further away.
      • Twin Ogron: Pol's Arcane Ogron forms should now correctly use Arcane Charge based on the direction they're facing.
      • Imperator Mar'gok: Gorian Reavers now use their abilities more consistently, using Crush Armor every 6 seconds (instead of 5-8 seconds), and Kick to the Face every 20 seconds (instead of 15-30 seconds).
      • Imperator Mar'gok: Gorian Reavers now deal 15% less damage on all difficulty modes.
  • Dungeons
    • Grimrail Depot
      • Core of Iron should now correctly only be available on Heroic difficulty.
      • Railmaster Rocketspark: Characters should no longer be taken out of stealth effects at the start of the encounter.
    • Upper Blackrock Spire
      • Ragewing the Untamed: Blackhand Doomcutter should no longer be incorrectly dropping for characters that use Strength in Personal loot mode.

PvP

  • Ashran
    • Fangraal and Kronus no longer scales their health based the number of players they're fighting. Each faction guardian's health now scales based on the number of enemy players active at the time when they're summoned.
Professions
  • Alchemy
    • Based on player feedback, a number of adjustments have been made to Alchemy recipes. Combat potion recipes no longer requires Crescent Oil and meat/fish, and will require herbs instead. Flask recipes now use more herbs, increasing the number of herbs needed from one type of herb to two.
    • Draenic Agility Potion now requires 3 Fireweed and 1 Crystal Vial.
    • Draenic Armor Potion now requires 3 Frostweed and 1 Crystal Vial.
    • Draenic Channeled Mana Potion now requires 3 Starflower and 1 Crystal Vial.
    • Draenic Intellect Potion now requires 3 Talador Orchid and 1 Crystal Vial.
    • Draenic Mana Potion now requires 3 Gorgrond Flytrap and 1 Crystal Vial.
    • Draenic Strength Potion now requires 3 Nagrand Arrowbloom and 1 Crystal Vial.
    • Draenic Agility Flask now requires 4 Fireweed, 4 Starflower, and 1 Crystal Vial.
    • Draenic Intellect Flask now requires 4 Talador Orchid, 4 Starflower, and 1 Crystal Vial.
    • Draenic Stamina Flask now requires 4 Talador Orchid, 4 Nagrand Arrowbloom, and 1 Crystal Vial.
    • Draenic Strength Flask now requires 4 Gorgrond Flytrap, 4 Nagrand Arrowbloom, and 1 Crystal Vial.
  • Enchanting
    • Enchant Boots - Mastery now increases Mastery by 9 (down from 11).
    • Mark of Blackrock now triggers its effect more frequently, and can occur when the character is below 60% health (up from being below 50% health), and can also trigger from blocking an attack or absorbing damage.
    • Mark of the Shattered Hand now triggers its bleed effect less frequently.
  • Jewelcrafting
    • Based on player feedback, a number of adjustments have been made to Jewelcrafting recipes. Tier 1 gem recipes now requires more ore and less herbs. Tier 2 gem recipes will no longer requires herbs and instead require a tier 1 gem.
    • Critical Strike Taladite now requires 10 True Iron Ore and 2 Fireweed.
    • Haste Taladite now requires 10 Blackrock Ore and 2 Frostweed.
    • Mastery Taladite take 10 True Iron Ore and 2 Starflower.
    • Multistrike Taladite take 10 Blackrock Ore and 2 Nagrand Arrowbloom.
    • Stamina Taladite now requires 10 True Iron Ore and 2 Talador Orchid.
    • Versatility Taladite now requires 10 Blackrock Ore and 2 Gorgrond Flytrap.
    • All Tier 2 gems now requires 50 Taladite Crystal, 10 Sorcerous Air, and one Tier 1 gem.

Bug Fixes

  • Resolved an issue where Druids that performed a Character Boost would be unable to learn the Incarnation talent until they have completed Tanaan Jungle.

December 10

Garrisons, Followers, and Outposts
  • Resolved a situation that could cause ore and mining carts in a player's Garrison to despawn.
  • Resolved an issue where players may sometimes not correctly accrue rested experience when entering their Garrisons.
  • Garrison Invasions
    • Players defeating the final boss that pushes their invasion score to over 1000 should now correctly be able to receive credit for obtaining a gold rating.

Classes

  • Druid
    • Balance
      • Shooting Stars should no longer fail to trigger if the most recent target of Moonfire or Sunfire dies.
  • Hunter
    • General
      • Resolved a number of additional situations that could cause Kill Shot (Beast Mastery, Marksmanship) to not correctly reset its cooldown.
  • Monk
    • General
      • Transcendence: Transfer should now continue to correctly reference new transfer locations after multiple uses.
  • Priest
    • Talents
      • Insanity's (Shadow) snare should now be correctly affected by abilities that remove or reduces the duration of snare effects.
  • Rogue
    • Subtlety
      • Honor Among Thieves should no longer cause Rogues with the Anticipation talent to stand up after receiving a Critical heal.

Creatures and NPCs

  • Citizens of Dalaran! Raise your eyes to the skies and observe! Rhonin, Leader of the Kirin Tor, should now be reciting their spoken lines to characters within a much smaller radius in the streets of the city of Dalaran. Note that his text... his text are still worth reading and continue to still be visible to those within the city.
  • Rare creatures and NPCs are now immune to the Enslave Demon and Control Undead effect.
  • Goren Protector, Orc Ancestor, Ancient Ogre, and Ghostly Arakkoa should now correctly scale to level 100.
  • World Bosses
    • The world bosses Drov the Ruiner and Tarlna the Ageless in Gorgrond now share a single loot eligibility lockout.
    • Both Drov the Ruiner and Tarlna the Ageless should no longer be available at the same time.
  • Talador
    • Cordana Felsong should now be visible to characters that are at or above level 98.
    • May Tirta and James Lamone located in Zangarra can no longer be attacked by characters.
  • Spires of Arak
    • Solar Magnifier should no longer become untargetable if they are leashed while using the Excavation ability.
  • Nagrand
    • Gordawg no longer uses Tectonic Slam.

Dungeons, Raids, and Scenarios

  • Raids
    • Credit for defeating bosses on Raid Finder difficulty should no longer incorrectly have a daily reset instead of a weekly one.
    • Highmaul
      • Tectus: Motes of Tectus should now be properly tracked in the boss frames as intended.
      • Twin Ogron: Phemos' thrown weapons now persist for 16 seconds after Quake has finished casting.
      • Ko'ragh should no longer benefit from Critical Strike auras from players that are under the effects of Dominating Power.
      • Ko'ragh: Resolved an issue where players may be unable to use execute abilities against Ko'ragh when his health is low.
  • Dungeons
    • Bloodmaul Slag Mines
      • Slave Watcher Crushto: After being defeated, the miners should no longer be attackable, and no longer cause Croman to chase them out of range.
    • Grimrail Depot
      • Nitrogg Thundertower should no longer be able to get thrown off the train and wind up being stuck in evade mode.
      • Added a second location for Iron Autocannon, Iron Limbcleaver, and Huge Crate of Weapons to the Grimrail Crash Site.

PvP

  • Ashran
    • Bonus objectives in Ashran now have a daily reset timer.
    • Fortune Favors the Bold no longer provides a bonus to Honor Point gains.

Battlegrounds and Arenas

  • Healers leaving an Arena match should no longer sometimes cause Dampening to reset.
  • Resolved an additional number of situations where players could incorrectly obtain items that require Vol'jin's Spear or Wrynn's Vanguard to equip from a Rated Battleground or The Coliseum.
Items
  • Healing effects from healing potions should no longer incorrectly be able to critically heal or Multistrike.
  • Raid buffs to Mastery no longer counts for food that provides a well fed buff to the highest secondary stat.
  • Personal Hologram's temporary hologram of yourself should now be easier to see.

Bug Fixes

  • Resolved an issue where dispelling Prayer of Mending was incorrectly only removing a single charge instead of the entire effect.

December 9

Garrisons, Followers, and Outposts
  • Garrison Buildings
    • Barn: Increased the drop rates for Savage Blood from work orders.
    • Dwarven Bunker / War Mill: Work orders now award more Iron Horde Scraps and increased the drop rates for Follower Enhancements.
    • Gladiator's Sanctum: Characters can now accumulate up to a maximum of 5000 Broken Bones at a time.
    • Salvage Yard: Salvage recovered from a Garrison Mission should now always contain an item.
    • Trading Post: The Savage Friends achievement now only requires the character to become Exalted with 1 Draenor reputation (down from 3).
    • Trading Post (Alliance): The Sha'tari Defense quartermaster now correctly offers the Sky Fry Battle Pet for sale at Revered reputation.

Classes

  • Druid
    • General
      • Resolved an issue where Druids may sometimes lose Flight Form (and fall) when logging in or exiting from a Battleground or Arena match.
  • Hunter
    • General
      • Kill Shot should now correctly reset its cooldown when it fails to kill the target due to Cauterize (Mage) or Guardian Spirit (Priest).
  • Mage
    • Armor Sets
      • Mage Tier-16's 4-piece set bonus is no longer guaranteed to trigger for characters above level 90.
  • Warlock
    • General
      • Dark Soul's cooldown should now work correctly when used in conjunction with the talent Archimonde's Darkness and Glyph of Dark Soul.

Quests

  • Spires of Arak
    • Orders, Commander?: Resolved an issue where characters that have performed a faction change may be unable to complete the quest.

Dungeons, Raids, and Scenarios

  • Raids
    • Highmaul
      • Iron Flame Technicians should no longer be incorrectly dropping Normal difficulty loot on Raid Finder difficulty.
      • The Butcher's Heavy Handed attack should now be correctly counted as an attack for abilities that require an attack to trigger its effects.
      • The Butcher should no longer become unresponsive if a Rogue in stealth gets too close.
      • Brackenspore: Unit frames for Living Mushrooms and Rejuvenating Mushrooms should now display properly.
      • Imperator Mar'gok: Arcane Aberrations that have been Banished should now continue to use Collapsing Entity.
      • Imperator Mar'gok: Added a portal transporting players back to The Coliseum from Throne of the Imperator after Imperator Mar'gok has been defeated.
  • Dungeons
    • Shadowmoon Burial Grounds
      • The portal that appears after Ner'zhul has been defeated should now transport players back to the beginning of the Dungeon.

Battlegrounds and Arenas

  • The level 90 bracket has been merged into the level 91-99 bracket.
  • Priests should no longer be able to continue to hold onto the flag while in Spirit of Redemption form.
  • Rated Battleground flag carriers in a tanking specialization should no longer be taking more damage than flag carriers in a non-tanking specialization. Previously, flag carrying tanks took 50% more damage and that stacked with an additional 25% damage received while in RBGs (additional 75% damage received total). This change removes the 50% additional damage taken while carrying a flag in an RBG.

Professions

  • Enchanting
    • Resolved an issue that could cause Enchanter's Illusions to be reverted from an item.
Items
  • General goods vendors across Draenor now offer Crystal Vials and Enchanting Vellums for sale.
  • Consumable items that summons a fast mount can no longer be used while in a Challenge Mode.
  • Elixir of Deep Earth now increases armor by 67 (down from 268).
  • Primal Spirit is now only eligible for Greed rolls in Need Before Greed loot mode.

December 8

Class Tuning Changes

  • Death Knight
    • Frost
      • Frost Strike's damage has increased by 7%.
      • Howling Blast's damage has increased by 7%.
      • Obliterate's damage has increased by 7%.
  • Hunter
    • General
      • Kill Shot's (Beast Mastery, Marksmanship) damage has been reduced by 10%.
    • Marksmanship
      • Aimed Shot's damage has been reduced by 10%.
  • Mage
    • Arcane
      • Arcane Barrage's damage has increased by 16%.
      • Arcane Blast's damage has increased by 16%.
      • Arcane Explosion's damage has increased by 10%.
      • Arcane Missiles' damage has increased by 16%.
    • Fire
      • Enhanced Pyrotechnics now causes a stacking 10% increased critical strike chance (up from 5% per stack).
      • Molten Armor now increases spell critical strike chance by 15% (up from 5%).
    • Frost
      • Frostbolt's damage has increased by 25%.
    • Talents
      • Arcane Orb's (Arcane) damage has increased by 10%.
      • Comet Storm's (Frost) damage has increased by 25%.
      • Meteor’s (Fire) damage-over-time effect has increased by 25%.
      • Nether Tempest's (Arcane) damage has increased by 10%.
      • Supernova's (Arcane) damage has increased by 12%.
  • Monk
    • General
      • Rising Sun Kick (Windwalker, Mistweaver) now causes enemies to take 10% increased damage from the Monk's abilities (down from 15% increased damage).
  • Shaman
    • General
      • Chain Lightning's damage has increased by 10%.
      • Lava Burst's (Elemental, Restoration) damage has increased by 10%.
      • Lightning Bolt's damage has increased by 10%.
    • Elemental
      • Earthquake's damage has increased by 10%.
      • Lava Beam's damage has increased by 10%.
    • Enhancement
      • Lava Lash's damage has increased by 20%.
      • Stormstrike's damage has increased by 20%.
    • Restoration
      • Restorative Waves now increases all healing done by 30% (up from 25%).
    • Talents
      • Elemental Blast's damage has increased by 10%.
  • Warrior
    • Fury
      • Bloodthirst's damage has increased by 20%, and has an additional 40% chance to be a critical strike (up from 30%).
      • Execute's (Fury) damage has increased by 10%.
      • Raging Blow's damage has increased by 33%.
      • Wild Strike's damage has increased by 32%.

Garrisons, Followers, and Outposts

  • Ashran has been re-enabled as a potential daily strategic assault choice. This reverts a change from November 21.
  • Garrison Buildings
    • Work orders for the following Horde buildings (Mine, Herb Garden, Goblin Workshop, War Mill, and Trading Post) and Alliance buildings (Dwarven Bunker, Gnomish Gearworks, Trading Post) should now correctly contribute credit towards the achievements for Working Some Orders and Working More Orders.
    • Gem Boutique: Followers assigned to the building should now always offer a daily quest.
    • Gladiator's Sanctum: Highmaul Coliseum gladiator tournament should no longer incorrectly be awarding PvP gear and items that require reputation with Vol'jin's Spear or Wrynn's Vanguard to equip.
    • Gladiator's Sanctum: Work orders were awarding much more gold and items than intended. The amount of items and gold awarded has been reduced to be more comparable to other buildings.
    • Herb Garden: Visitors can no longer harvest the player's Frostweed.
    • Salvage Yard: Awards for salvage have been split into 3 tiers based on the level of the Garrison Mission (Levels 90-94, Levels 95-99, and Level 100). Additionally, the mission needs to be successful for a chance to receive salvage with Level 100 missions having a guaranteed chance on success.
  • Garrison Invasions
    • Shadow Council Invasion: Concubine of Sin no longer awards points when defeated.

Quests

  • Shadowmoon Valley
    • The Fate of Karabor: Yrel should now always assist the player with Krull. Additionally, Krull's Brutal Smash now has a reduced range of 6 yards.
  • Talador
    • Not In Your House: Fort Wrynn Laborers should now always flee after defeating Ripgut.
    • Send Them Running: Peons should now always flee after defeating Vicegnaw.

Creatures and NPCs

  • Grom'kar NPCs in the Frostfire Iron Siegeworks and Gorgrond Blackrock Foundry areas should now correctly have a chance to drop Iron Horde scraps for characters with a Dwarven Bunker / War Mill in their Garrisons.
  • Shadowmoon Valley
    • Shinri should no longer be getting stuck in evade mode.

Dungeons, Raids, and Scenarios

  • Raids
    • Highmaul
      • Tectus: Visual markers for Earthen Pillar, Fracture, Meteoric Earthspire, and Radiating Poison should now be easier to see.
      • Tectus: Meteoric Earthspire now deals less damage on Normal and Heroic difficulties.
      • Tectus' targeting circle for Crystalline Barrage should now still be visible for users with projected textures disabled.
      • Twin Ogron's Fierce Disposition, Savage Disposition, and Aggressive Disposition should now be showing up in combat logs.
      • Imperator Mar'gok's Arcane mines for Destructive Resonance should now be easier to see for users with projected textures disabled.
      • Imperator Mar'gok: Visuals for Destructive Resonance should now be visible from anywhere in the Throne of the Imperator area.
      • Imperator Mar'gok's Arcane Wrath ability should no longer incorrectly jump to a player that has been Branded during Phase 4 with the Power of Replication.
  • Dungeons
    • Auchindoun
      • Disabled the cutscene for Teron'gor that plays after defeating Azzakel on Challenge Mode.
    • Skyreach
      • Ranjit should no longer occasionally target the tank with Lens Flare and Windwall.

PvP

  • Ashran
    • Honor and reputation increases for turning in Artifact Fragments first noted on December 3, are now out of testing and have been implemented.
    • Disabled health regeneration for Kronus, Fangraal, Grand Marshal Tremblade, and High Warlord Volrath when they leash or drop out of combat.
    • Creatures outside of Ashran should no longer incorrectly have a chance to drop Artifact Fragments.

Battlegrounds and Arenas

  • Rated Battlegrounds should no longer incorrectly be awarding PvP gear and items that require reputation with Vol'jin's Spear or Wrynn's Vanguard to equip.

Professions

  • Archeology
    • Pristine Ancestral Talisman and Pristine Cracked Ivory Idol should no longer be incorrectly awarded again if the character has already obtained the item.
Items
  • Follower Weapon and Armor enhancements can now stack up to 20.
  • Temporary buffs that increase Critical Strike should now correctly increase Parry through Riposte for tanking specializations.
  • Cracked Potion Vials should no longer drop for non-Alchemists.
  • Everburning Candle was buffed much more than intended. The amount of mana granted has been reduced to 10,456 (down from 20,916). Additional information on the reasoning for this change can be found in the forum thread: Everburning Candle Changes.
  • Gently Squeezed Toad is no longer usable while in a Challenge Mode Dungeon.

Achievements

  • Got My Mind On My Draenor Money now only requires looting 2,500 gold in Draenor (down from 10,000).

December 5

Garrisons, Followers, and Outposts

  • Garrison Buildings
    • Fishing Shack: Completing a daily Fishing quest now awards 15 skill points to Fishing (up from 1).
    • Gnomish Gearworks / Goblin Workshop: Overcharged Demolisher should now be usable only in the areas it was intended for.
    • Gnomish Gearworks / Goblin Workshop: "Skyterror" Personal Delivery System should now be usable only in the areas it was intended for.

Quests

  • Corrected an issue that could cause Bloodmaul Stronghold, Shattrath City, and the Pit to sometimes not drop Apexis Crystals despite being an active quest area for the day.

Creatures and NPCs

  • Fate-Twister Tiklal has relocated to a more prominent location closer to the Apexis Traders in Warspear.

Dungeons, Raids, and Scenarios

  • Raids
    • Highmaul
      • The Butcher: The boars Krush and Smash now deals less damage with their Boar's Rush ability and should no longer kill players in one hit.
      • Tectus: Players should no longer be able to use their bonus rolls twice after defeating Tectus.

PvP

  • Ashran
    • To address a potential pathing issue, Fangraal, Kronus, and faction Captains now continuously push towards the enemy faction's base.
    • Players entering Ashran from a PvE realm should now be correctly flagged for PvP.
    • Characters should no longer be able to resurrect at the King's Road graveyard if their faction isn't in control of that point.
    • Resolved an issue where faction Captains may not be spawning correctly.

Battlegrounds and Arenas

  • Resolved an issue where if a Flag Carrier was standing in the area where their team's flag would be when it is returned, they'd be unable to capture the flag until they leave and return to the area again.
  • Arathi Basin: Characters on the Alliance team in a Rated Battleground should now be able to be resurrected by their Spirit Healer at the Blacksmith graveyard if their team is in control of it.
  • Eye of the Storm: Characters in a Rated Battleground will now return to their team's starting position when releasing, regardless of what bases their team controls.
  • The Battle for Gilneas: Resolved issues where Spirit Healers may sometimes not spawn in correctly when a point has been captured.

Professions

  • First Aid
    • Antiseptic Bandage no longer requires Sea Scorpion Segments to craft.
  • Jewelcrafting
    • Critical Strike Taladite should no longer incorrectly require a Taladite Crystal to craft.

Items

  • Consuming a Draenor potion, elixir, or flask should no longer cause the character to break out of stealth.
  • Mantid Elixir now provides a more reasonable increase to armor.
  • Primal Combatant's Drape of Contemplation now provide a bonus to Multistrike instead of Critical Strike to differentiate it from the Drape of Meditation.
  • Primal Gladiator's Drape of Contemplation now provide a bonus to Multistrike instead of Critical Strike to differentiate it from the Drape of Meditation.

December 4

Garrisons, Followers, and Outposts

  • Resolved an issue where players may become stuck or be disconnected while attempting to visit other Garrisons.
  • Garrison Buildings
    • Gladiator's Sanctum Level 3: The Coliseum scenario now requires 15 players to start (up from 10).
    • Herb Garden Level 3: The Draenor fruit tree should now always bear fruit even if no Followers are assigned to work there.

Classes

  • Player pets should now correctly rejoin the player after taking a flight path or using a vehicle.
  • Paladin
    • General
      • Eternal Flame's initial healing has been increased by 25% for Protection and Retribution Paladins.
      • Flash of Light's healing has been reduced by 20% for Protection and Retribution Paladins.
      • Word of Glory's healing has been increased by 25% for Protection and Retribution Paladins.
  • Priest
    • General
      • Mass Dispel should no longer be incorrectly dispelling Cyclone without a Glyph of Mass Dispel equipped.
      • Power Word: Shield critical hits should now correctly absorb only 150% of normal in PvP.
    • Discipline
      • Divine Aegis' should now correctly absorb only 50% as much in PvP.

Dungeons, Raids, and Scenarios

  • Raids
    • Highmaul
      • Tectus: If Tectus enters Berserk mode while in the process of shattering, the resulting Shards of Tectus and Motes of Tectus should now correctly enter Beserk mode as well.
      • Tectus: Resolved an issue where Tectus could have no loot if the entire raid dies before his death event was complete.
      • Twin Ogron: Resolved an issue where credit for completing the achievement Brothers in Arms was being incorrectly awarded.

PvP

  • Critical Heals should now correctly heal for 150% of normal in PvP (they were incorrectly healing for 175% of normal).
  • Gladiator's Distinction, the 2-piece set bonus now reduces damage taken from players by 15% (up from 10%).
  • Being attacked in PvP combat and triggering the secondary item level on PvP gear should no longer cause the player's health to decrease by more than intended.

Battlegrounds and Arenas

  • Battleground Flag Carriers should now correctly have a 45-second delay before their location is revealed to the enemy team (was incorrectly revealing their location immediately).
  • Resurrection times in Rated Battlegrounds has been corrected to be 25 seconds (was 15 seconds).

UI

  • Guild news should no longer be displaying (and getting spammed with) entries for characters looting items for the Legendary Ring Quest Line.

Bug Fixes

  • Recruit-a-Friend characters should now be correctly receiving a 300% bonus to the experience awarded for completing a Dungeon (was incorrectly awarding 900% instead).
  • New Pandaren Hunters that use the Level 90 Character Boost should now start with a turtle pet.

World of Warcraft Patch 6.0.3, Build 19243

Released: 12-03-2014

Bug Fixes
  • Resolved an issue where the experience reward for a quest may display incorrectly.
  • Resolved a display issue for quest objectives that have received a hotfix to sometimes not update properly.
  • Resolved an issue where players may be unable to connect to another realm if they attempt to switch to a different realm after being in a server queue.
  • Resolved an issue where the Mac OS game client may sometimes crash on launch or close improperly.
  • Resolved an issue where adding or removing a friend may cause the player to be unable to whisper to any BattleTag friends.

December 3

Garrisons, Followers, and Outposts

  • Book of Garrison Blueprints should now be consumed when learned and can also be destroyed.
  • Resolved a number of issues where players may sometimes be unable to enter their Garrisons.
  • Garrison Buildings
    • Gladiator's Sanctum Level 3: The building should now correctly provide the benefits from earlier levels 1 and 2.
    • Inn: To encourage players to not leave in the middle of a run with a Dungeon Finder group, quests received from the Garrison Inn now requires the final boss of the Dungeon to be defeated.
    • Inn: Millhouse Manastorm can now always be found on the second floor.
    • Mage Tower/Spirit Lodge: Greatly increased the drop rates for Ogre Waystones.
    • [Requires a realm restart.] Salvage Yard: Special transmogrification items obtained from crates of salvage are now Rare (blue) quality to help distinguish them. Additionally, these items are now able to be disenchanted.
    • Tannery Level 2: Rorok Ironhide (Horde) should no longer incorrectly be selling tents.
    • The Forge Level 2: Followers assigned to work at the building should now be able to correctly grant Solace of the Forge and Song of the Anvil buff.
  • Garrison Invasions
    • Botani Invasion: The Gnarled Ancient should no longer get stuck and be able to enter a Horde Garrison.
    • Iron Horde Invasion: Made a number of adjustments to make Gold Victory more obtainable.
  • Followers
    • Magister Krelas should now work correctly in a party for Followers with the Elvenkind trait.
    • Magister Serena should now work correctly in a party for Followers with the Humanist trait.

Classes

  • Death Knight
    • Glyphs
      • Glyph of Death and Decay should now also apply its effect for Death Knights with the Defile talent.
  • Druid
    • Restoration
      • Nature's Swiftness should now correctly increase the healing over time effect and duration of Regrowth.
    • Talents
      • Soul of the Forest (Restoration) should now interact and correctly apply its healing bonus while Nature's Swiftness is active.
  • Hunter
    • General
      • Kill Shot (Beast Mastery, Marksmanship) should now correctly reset its cooldown if the target becomes immune, have abilities, or talents that trigger to prevent the target from dying.
  • Monk
    • Mistweaver
      • Life Cocoon's healing has been increased by 50%.
    • Talents
      • Chi Wave should now correctly bounce up to 7 times to targets within 25 yards.
  • Paladin
    • General
      • Hand of Freedom modified by Glyph of Hand of Freedom should now correctly reduce the remaining duration of all loss of control effects when used on other players.
  • Priest
    • General
      • Mass Dispel modified by Glyph of Mass Dispel should no longer incorrectly dispel Cyclones cast by a friendly player.
  • Shaman
    • General
      • Shaman totems should no longer be damaged by the Death Knight talent, Defile.
    • Enhancement
      • Maelstrom Weapon will no longer increase the damage or healing effects of spells that consume the Ancestral Swiftness buff.
    • Restoration
      • Riptide modified by Glyph of Riptide should no longer incorrectly consume Echo of the Elements when cast.
  • Warlock
    • Armor Sets
      • Tier-15 2-piece set bonus should no longer be retained incorrectly when the set pieces are no longer equipped.

Quests

  • Frostfire Ridge
    • Karg Unchained: Players should now be able to complete or re-accept this quest after completing Return to the Pack.
  • Gorgrond
    • Assault on the Pit: Defeating Iron Horde NPCs in the middle of the pit should now correctly grant credit towards completion of the quest.
  • Spires of Arak
    • Hot Seat: The Apexis Turret should no longer be able to accidentally damage players.

World Environment

  • Resolved issues that can occur for characters that retain the Time Travelling effect outside of Blasted Lands and Theramore.
  • Players should no longer be unable to leave the tower after obtaining Steamwheedle Supplies in the Ring of Trials area in Nagrand.

Creatures and NPCs

  • Frostfire Ridge
    • Borrok the Devourer should now drop a Devourer's Gutstone that allows more than one player to loot it.
    • Fernus is now immune to Enslave Demon and Banish.
  • Shadowmoon Valley
    • Krosnis is now immune to Enslave Demon and Banish.
  • Gorgrond
    • Tarlna the Ageless' Genesis ability now summons a maximum of 15 Giant Lashers and has a increased duration of 12 seconds (up from 6 seconds).
  • Nagrand
    • Objects in the Mok'gul Watchpost area should no longer incorrectly cause the player to remain in combat and be unable to interact with those objects.
    • Warsong Marauders should no longer attack Rogues that pickpocket them.

Dungeons, Raids, and Scenarios

  • Satchel of Savage Mysteries now have a chance to contain a mount, pet, pet consumable, Draenor consumable, or Follower upgrade token in addition to an Augment Rune.
  • Raids
    • The entire raid is no longer notified when a player loots an Elemental Rune or Abrogator Stone.
    • Highmaul
      • The Butcher's Heavy Handed ability now deals less damage if it's triggered by their off-hand weapon.
      • Brackenspore should now correctly heal back up to full health at the start of the encounter.
      • Tectus' Berserk timer is now 10 minutes on Normal and Heroic difficulty.
      • Tectus: Resolved an issue where defeating Tectus just as he was going into Berserk mode could result in no loot.
      • Tectus: It should now be possible to obtain the achievement, More Like Wrecked-us.
  • Dungeons
    • Grimrail Depot
      • Borka the Brute is now immune to taunts from player pets.
      • Grom'kar Cinderseer's Lava Wreath ability should no longer hit pets.
    • Upper Blackrock Spire
      • Ragewing the Untamed's Engulfing Fire ability should no longer incorrectly disorient Rogues with Cloak of Shadows active.
      • Emberscale Adolescents and Emberscale Whelplings should now always be targetable while in combat.

PvP

  • New Honor and Conquest vendors have been added to Stormshield and Warspear.
    • In Stormshield, Alliance players can find Bregg Coppercast (Honor) and Ingrid Blackingot (Conquest) standing in front of the Siege Tank near the exit to Ashran, across from the training dummies.
    • In Warspear, Horde players can find Lieutenant Brokefist (Honor) and Lieutenant Axelash (Conquest) on the hill next to the exit to Ashran, just down the path from the inn.
  • Honor and Conquest PvP gear without a set bonus no longer provides the same secondary stats as PvP gear with set piece bonuses.
  • Ashran
    • Faction balancing is now in effect if there are more than 5 players from each faction in Ashran.
    • Fortune Favors the Bold has been increased to 100% additional Honor Points and Artifact Fragments (up from 25%).
    • Artifact Fragment rewards from Ring of Conquest Ogre guards, or Ashran rares should no longer decrease based on the number of players engaging them.
    • Turning in an Artifact Fragment now awards 3 Honor Points per fragment (up from 1 Honor Point).
    • Increased reputation gains with Wrynn's Vanguard and Vol'jin's Spear.
      • Turning in an Artifact Fragment now awards 5 reputation points per fragment (up from 1 reputation point).
      • Turning in tokens recovered from a defeated player now awards 2500 reputation points when turned in (up from 350 reputation points).
      • Completing a bonus objective now awards 500 reputation points.
      • Defeating Grand Marshal Tremblade or High Warlord Volrath now awards 2500 reputation points.
    • Resolved a pathing issue for Fangraal, Kronus, and faction Captains.

Battlegrounds and Arenas

  • Warsong Gulch: Players in a Wargame or Rated Battleground should no longer be sent to the wrong graveyard.

Items

  • Draenor Treasure Maps are now bind on pickup.
  • Bonemaw's Big Toe can now be Needed by Warriors.
  • Ironmender's Totem can now also trigger its effect from healing spells.
  • Moonfang’s Paw is no longer unique.
  • Moonfang’s Shroud is no longer unique.
  • Qian-Ying, Fortitude of Niuzao's Endurance of Niuzao effect should now trigger first if the ability is not on cooldown before triggering the Purgatory talent for Death Knights.
  • Raw Riverbeast Meat should now correctly drop from Riverbeasts and no longer be incorrectly dropping from Basilisks.
  • Tormented Armament, Munificent Armament, and Grandiose Armament tokens obtained from completing a Garrison Mission should no longer incorrectly create one-handed warmaces for Assassination and Subtlety Rogues.

UI

  • Resolved an issue where Draenor PvP gear may display incorrect item levels and stats.

December 2

Garrisons, Followers, and Outposts

  • Disturbed Podlings and Goren Protectors that spawns inside of the Garrison should now be lootable if they're killed by an NPC (like a Bodyguard). An additional hotfix is being worked on that will also apply this while encountering Disturbed Podlings and Goren Protectors outside of the Garrison as well.
  • Garrison Buildings
    • Barn: Iron Trap, Improved Iron Trap, and Deadly Iron Trap should no longer be incorrectly triggering when other players run over it.
    • Dwarven Bunker / War Mill Level 2: Added a 2 hour grace period for cosmetic gear purchases from this building, allowing characters to sell the item back for a full refund. Note that utilizing the item for transmogrification will remove this grace period.
    • Gladiator's Sanctum Level 3: Fight, Kill, Salute! now awards 500 Conquest Points (down from 1500).
    • Menagerie Level 3: Reduced the number of pet battle wins needed for the Draenic Pet Battler achievement from 500 to 150.
    • Stables Level 3: Completing The Stable Master achievement should now correctly award the Stable Master title.
  • Garrison Invasions
    • Players should now be eligible to receive an Invader's Forgotten Treasure once a week if they complete the invasion with a Gold Victory.
    • Corrected an issue that was causing progress towards a Garrison invasion to reset each week.
  • Garrison Missions
    • Conquest Garrison Missions have been disabled temporarily from the pool of available missions for players that are eligible to receive them.

Classes

  • Death Knight
    • Armor Sets
      • Death Knight PvP 2-piece set bonus from previous PvP Seasons should now grant 1 Runic Power when Chains of Ice is used (down from 10 Runic Power).
  • Mage
    • Armor Sets
      • Mage Tier-12 2-piece set bonus' summoned Mirror Images should no longer be dealing an excessive amount of damage.
  • Monk
    • Mistweaver
      • Enveloping Mist's healing has been increased by 50%.
  • Paladin
    • General
      • Seal of Insight's healing effect should now be able to Multistrike or Critically Strike.
  • Priest
    • Holy
      • Lightwell's heal over time effect should now be able to Multistrike or Critically Strike.
      • Binding Heal should now correctly heal both the Priest and friendly target.

Quests

  • Shadowmoon Valley
    • Downsizing the Darktide: Ra'ka Bloodspear should now correctly allow multiple players to receive tap credit.
    • Shattering the Enemy: Increased the spawn rates for Felstorm Crystal.
  • Gorgrond
    • A Centurion Without a Cause: Defeating Woodfist far away from High Centurion Tormmok should no longer cause him to remain hostile to the character and allow players to complete the quest.
    • Assault on the Pit: Increased the spawn rate of creatures and NPCs for this quest.
    • Bonus Objective: The Forgotten Caves: Gorg the Host really should no longer be getting stuck in evade mode.
    • Strike While the Iron is Hot: Players joining a version of this quest that's already in-progress should now be able to receive completion credit.
  • Nagrand
    • My Precious!: Resolved an issue where players may sometimes not receive completion credit for the quest. Additionally, players that have adandoned the quest should now be able to see Bazwix to reobtain the quest.
    • Ring of Trials quests can no longer be completed while in a Siege Tank or Demolisher. Seriously, that's not even a fair fight.
    • Goldmane the Skinner: Taking the cage key without opening the cage to let Goldmane out no longer prevents Bolkar the Cruel from respawning.
  • Legendary Ring Quest Line
    • Upgrading the ring should now correctly remove the old ring from the player's inventory.

World Environment, Creatures, and NPCs

  • Rare creatures and NPCs are now immune to the Dominate Mind ability.
  • Frostfire Ridge
    • Time-Warped Tower can now be looted by Alliance characters.
  • Shadowmoon Valley
    • Darktide Rylakinator-3000's attacks now deal more damage.
  • Talador
    • NPCs in the Aruuna area should no longer cause Horde characters to become stuck in combat.
    • Burning Eye's Eye of the Legion ability now has a reduced range of 30 yards (down from 100).
    • Daggerjaw Pridelord, Daggerjaw Raider, and Daggerjaw Hoarder now deal less damage.

Dungeons, Raids, and Scenarios

  • Raids
    • Molten Core
      • Trash mobs like Ancient Core Hounds and Lava Surgers no longer respawn.
  • Dungeons
    • Cloth chest pieces should now correctly have a chance of dropping on Personal loot mode.
    • Bloodmaul Slagmines
      • Slave Watcher Crushto's Ferocious Yell now deals 10% less damage.
      • Slave Watcher Crushto: Captured Miner's Traumatic Strike now has a recast time of 6 seconds.
      • Achievement Come With Me If You Want to Live: Croman should now be more forviging with how far apart he can remain from the player he's following before despawning.
    • Iron Docks
      • Grimrail Enforcers: Makogg Emberblade's Lava Sweep should now always deal damage to players.
    • Skyreach
      • Credit for completing the achievement I Saw Solis should now be correctly awarded.
    • Upper Blackrock Spire
      • Kyrak's Rejuvenating Serum now has a duration of 9 seconds (down from 12 seconds). On Heroic difficulty and Challenge Mode, the ability now heals for the 8% (down from 10%).
      • Ragewing the Untamed's Engulfing Fire ability can now hit players that are not in line-of-sight.

PvP

  • Conquest Points have been converted into Honor Points before the start of the season.
  • Conquest Quartermasters Marshal Gabriel (Alliance) and General Aevd (Horde) have reinstated to sell Conquest gear. This reverts the hotfix from November 17.
  • Cross-realm groups are now able to enter Ashran together.

Battlegrounds and Arenas

  • Strand of the Ancients should now correctly award players with a Gold Strongbox for winning.

Professions

  • Level-up items created by some professions no longer use reagents that required a daily cooldown to create and are no longer soulbound. To compensate for this change, basic reagent requirements have been increased and vendor buyback price for those items have been reduced now that they're less rare.
  • Enchanting
    • Mark of Blackrock now requires 3 Temporal Crystals (down from 15) and 5 Scorcerous Earth (down from 10).
    • Mark of Shadowmoon now requires 3 Temporal Crystals (down from 15) and 5 Scorcerous Fire (down from 10).
  • Engineering
    • Blingtron 5000 should now correctly resume offering their daily quest after defeating another Blingtron.
  • Inscription
    • Ink Traders should now accept Warbinder's Ink in exchange for other inks.

Items

  • Many epic trinkets in Draenor received a buff to ensure a proper progression path through the Raid tier. This change affects world-drop BoE epic trinkets, Inscription-crafted epic trinkets, and trinkets that drop from Highmaul and Blackrock Foundry. Further information on this change could be found in the forum thread titled: Trinket Hotfixes.
    • Note that Scabbard of Kyanos was unintentionally buffed much more than intended and its stats will be reverted to a more reasonable level.
  • Missing Class Glyphs
    • The following Glyphs were not available to be crafted through Inscription and have been added to vendors in Stormshield and Warspear. Alliance players can purchase them from Joao Calhandro, and Horde players can purchase them from Maru'sa. The glyphs are unique and bind on acquire.
      • Glyph of the Solstice (Druid)
      • Glyph of Flying Fists (Monk)
      • Glyph of Cleanse (Paladin)
      • Glyph of Purification (Priest)
      • Glyph of Purify Spirit (Shaman)
      • Glyph of Frostbrand Weapon (Shaman) will be automatically learned at level 75.
  • A number of items with no function are now listed as gray/junk quality item.
  • Alchemical Catalyst is now an Uncommon quality item.
  • Aviana's Feather now only works in outdoor Draenor areas, and other outdoor areas that allow flight.
  • Metamorphic Crystal has no function is now listed as gray/junk quality item.
  • N.U.K.U.L.A.R. Target Painter no longer works during a Brawler's Guild match.
  • Oralius' Whispering Crystal no longer provides a buff to Spirit.
  • Ultimate Gnomish Army Knife can no longer be used while in an Arena or Battleground.

UI

  • Tooltips for players in Premade Groups should no longer incorrectly display their level 90 Proving Grounds achievements.

November 25

Update 2, Other Hotfixes: 6:00pm PST

Garrisons, Followers, and Outposts

  • Item rewards received from a Garrison invasion now have a chance to be Warforged, contain a socket, or tertiary stats.
  • Barn: Iron Trap, Improved Iron Trap, and Deadly Iron Trap now have a 15-second cooldown (down from 30 seconds).
  • Mine Levels 2-3: Mining Carts now contains more Primal Spirits and Archeology fragments. The amount of ore given by each mining node has been adjusted to a more appropriate level.

Classes

  • Death Knight
    • Talents
      • Breath of Sindragosa should now work correctly with the Plaguebearer talent, extending the duration of diseases when used.
  • Monk
    • Talents
      • Chi Explosion's visuals should now be more visible and the ability's sound effects should no longer be too quiet.
  • Paladin
    • Holy
      • Beacon of Light's sound effects should no longer be excessively loud.

Quests

  • Shadowmoon Valley
    • Assault on Socrethar's Rise: Sargerei Binders should no longer be getting stuck in evade mode.
  • Talador
    • Dreadpiston: Dreadpiston should no longer be getting stuck in evade mode.
  • Nagrand
    • Assault on the Gorian Proving Grounds: Increased the spawn rate of creatures and NPCs in the quest area.
    • Challenge of the Masters: Warlord Dharl of the Thrice-Bloodied Blade really should no longer be getting stuck in evade mode.
  • Garrison
    • Items obtained from Garrison Mission above level 615 now have a chance to be Warforged, contain a socket, or tertiary stats.
    • Lumber Mill: Legacy of the Ancients has increased spawn rates of Medium Timber around the Botani Marsh area in Shadowmoon Valley.

Creatures and NPCs

  • Shadowmoon Valley
    • Increased the spawn rate of creatures and NPCs in the Mok'gol Watchpost area.
  • Talador
    • Brutag Grimblade should no longer be getting stuck in evade mode.
  • Nagrand
    • Hallvalor Blademaster should no longer be chasing players for excessively long distances.
    • Katsuo should no longer be incorrectly using Wind Walk to target players that they're not in combat with.
  • Ashran
    • Fangraal and Kronus now have 25% less health.
    • Grand Marshal Tremblade and High Warlord Volrath now scales their health based on the number of players in the zone.
    • Alliance captains should now be retreating in the correct direction.
    • Resolved an issue where multiple captains dying at the same time could cause an incorrect number of captains to respawn.

Dungeons, Raids, and Scenarios

  • Dungeons
    • After a lengthy discussion with the Postmaster regarding their mailing habits, the Postmaster should no longer be mailing back gray quality items and money that haven't been looted by characters.
    • Resolved an issue where completing a Warlords of Draenor Dungeon was incorrectly being crediting progress towards the achievement, Queuing Spree.
    • Grimrail Depot
      • Fire effects for Slag Blast and Slag Tanker should now be visible across all graphics settings.
    • Iron Docks
      • Grimrail Enforcers: Resolved a looting issue that could occur depending on the order that Ahri'ok Dugru, Makogg Emberblade, and Neesa Nox are defeated in.
      • Skulloc: Resolved a looting issue that could occur depending on the order that Skulloc, Koramar, and Zoggosh were defeated in.
    • The Everbloom
      • Mutagen can now stack up to 10 times (down from 20) and have a maximum duration of 1 minute.
      • Ancient Protectors: Shaper's Fortitude has been removed on Heroic difficulty.
    • Upper Blackrock Spire
      • Orebender Gor'ashan's visuals for his Electric Pulse should now correctly reflect the ability's area-of-effect.
  • Challenge Mode
    • Items contained within the Challenger's Strongbox now have a chance to be Warforged, contain a socket, or tertiary stats.

PvP

  • Ashran
    • Class book abilities should now be correctly removed when leaving Ashran.

Professions

  • Crafted gear and weapons received an item level boost. Tooltips for the items will still display the incorrect (older) item level.
    • Crafted Tier-2 weapons now have an item level of 645 (up from 640).
    • Crafted Tier-3 weapons now have an item level of 660 (up from 655).
    • Crafted Tier-3 gear now have an item level of 670 (up from 665).
  • Enchanting
    • Rare (blue) quality items now have a greatly increased chance to disenchant into Draenic Dust instead of a Small Luminous Shard. Additionally, characters with the Enchanting profession should receive more Draenic Dust while disenchanting an item.
    • Mark of Blackrock now requires 3 Temporal Crystals (down from 15) and 5 Scorcerous Earth (down from 10).
    • Mark of Shadowmoon now requires 3 Temporal Crystals (down from 15) and 5 Scorcerous Fire (down from 10).

Items

  • Swapblaster's visual effect should no longer persist indefinitely.

Bug Fix

  • Resolved an issue where buffs received from a Shamanstone was incorrectly causing the character to travel much more slowly while on a flight path.

Update 1, Class Tuning Changes: 12:00pm PST

Racials

  • Orc
    • Hardiness now reduces stun duration by 15% (up from 10%).
  • Undead
    • Will of the Forsaken has a 2-minute cooldown once more (down from 3 minutes).

Classes

  • Death Knight
    • General
      • Blood Plague, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
      • Frost Fever, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
    • Talents
      • Necrotic Plague, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
  • Druid
    • Balance
      • Moonfire, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
      • Sunfire, when used in PvP combat may no longer have its periodic duration extended past 30 seconds.
    • Feral
      • Predatory Swiftness no longer increases the healing done by Healing Touch.
    • Talents
      • Heart of the Wild's bonuses are now halved when used while in PvP combat.
      • Pulverize (Guardian) now extends up to 130% of its normal duration when refreshed, similar to periodic effects.
  • Mage
    • Arcane
      • Arcane Blast's damage has been increased by 10%.
    • Fire
      • Pyroblast's damage has been increased by 35%.
  • Monk
    • General
      • Rising Sun Kick (Windwalker, Mistweaver) now causes enemies to take 15% increased damage (down from 20%).
      • Tiger Palm (Brewmaster, Windwalker) now extends up to 130% of its normal duration when refreshed, similar to periodic effects.
    • Brewmaster
      • Guard's damage absorption shield now absorbs 100% more damage.
      • Stance of the Sturdy Ox now defers 30% of damage taken to be divided over 10 seconds (up from 20%).
    • Glyphs
      • Glyph of Keg Smash should now correctly increase the range of Keg Smash.
  • Paladin
    • Protection
      • Mastery: Divine Bulwark now increases Shield of the Righteous' damage reduction by 0.5% per point, down from 0.75% per point.
      • Grand Crusader now also has a 30% chance to trigger its effect from Crusader Strike and Hammer of the Righteous.
      • Shield of the Righteous now reduces physical damage taken by 25% (up from 20%).
  • Shaman
    • General
      • Chain Lightning's damage has been increased by 20%.
      • Lava Burst's (Elemental, Restoration) damage has been increased by 35%.
      • Lava Burst now has a chance equal to the character's Critical Strike chance to trigger an additional Multistrike. This is separate from the standard two chances for Lava Burst to Multistrike; one Lava Burst could trigger up to three Multistrikes (two standard Multistrikes, plus one more from Critical Strike chance).
    • Enhancement
      • Lava Lash's damage has been increased by 20%.
      • Stormstrike's damage has been increased by 20%.
  • Warlock
    • Affliction
      • Agony's damage has been increased by 20%.
      • Unstable Affliction's damage has been increased by 20%.
    • Demonology
      • Shadow Bolt's damage has been increased by 25%.
      • Soul Fire's damage has been increased by 25%.
      • Touch of Chaos' damage has been increased by 25%.
    • Destruction
      • Chaos Bolt's damage has been increased by 8%.
      • Conflagrate's damage has been increased by 8%.
      • Immolate's damage has been increased by 8%.
      • Incinerate's damage has been increased by 8%.
      • Rain of Fire's damage has been reduced by 60% and no longer generates Burning Embers.
      • Shadowburn's damage has been increased by 8%.
    • Talents
      • Demonbolt's (Demonology) damage has been increased by 10%.
      • Soulburn: Haunt (Affliction) now extends up to 130% of its normal duration when refreshed, similar to periodic effects.
  • Warrior
    • Protection
      • Revenge's damage has been reduced by 20%.
      • Shield Slam's damage has been reduced by 20%.

November 24

World Environment

  • The time that corpses persist in the world has been restored back to their former durations.

Dungeons, Raids, and Scenarios

  • Dungeons
    • Resolved an issue where players were unable to queue through Dungeon Finder while in Warspear or Stormshield.
    • Upper Blackrock Spire
      • During the Commander Tharbek encounter, Black Iron Guards no longer join in the fight when he is at 10% health.
      • Commander Tharbek should no longer be using Iron Axe, Imbued Iron Axe, and Iron Reaver within 4 seconds of each other.
      • Orebender Gor'ashan's Electric Pulse should now correctly hit players that are standing on a Rune Conduit.
      • Son of the Beast's Fiery Trail should no longer persist and continue to damaging pets after being defeated.

Items

  • Miner’s Coffee should no longer be incorrectly applying its speed buff outside of the Garrison's mine.
  • Swapblaster should no longer be incorrectly swapping locations with targets other than another party member.

November 21

Garrisons, Followers, and Outposts

  • Characters are now guaranteed to have level 90-94 Garrison Missions available if they have Followers in the level 90-94 range and level 95-99 Garrison Missions available if they have Followers in the level 95-99 range.
  • Work Orders should now also work with materials and reagents that are in the character's bank and reagent bank.
  • Temporarily disabled Ashran as a daily quest choice while we continue to troubleshoot issues with some of the daily quests being offered.
  • Followers
    • Leeroy Jenkins: Resolved an issue where characters that were dead or in Spirit of Redemption form when completing the achievement Leeeeeeeeeeeeeroy...? may sometimes not receive Leeroy Jenkins as a follower.

Quests

  • Shadowmoon Valley
    • Assault on Darktide Roost: Increased the respawn rates of creatures and NPCs needed for the quest.
  • Gorgrond
    • Assault on the Pit: Blackrock Foundry Assaulted credit is no longer being awarded when using the Iron Troop Launcher.
    • Shredder vs. Saberon: Resolved an issue where characters that leave the quest area immediately after receiving credit may be unable to turn-in the quest.
  • Spires of Arak
    • Assault on Skettis: The debuff Infected Talons placed by various creatures in the area for this quest no longer stacks.
    • Bonus Objective: The Howling Crag: Defeating the ritualists Vile Siphonmaster, Crazed Obliterator, and Insane Nullifier now contributes credit towards completing the Pale Orcs Slain objective.
  • Legendary Ring Quest Line
    • Tarnished Bronze: Spirit of Kairozdormu's Time Bomb ability should no longer be hitting players that aren't in combat with him in a different phase.

World Environment

  • Portals leading to the Dark Portal in Blasted Lands have been added next to Archmage Khadgar in Stormwind and Orgrimmar.
  • Removed an erroneous treasure marker displayed by using the Spires of Arak Treasure Map for a Reagent Pouch that did not actually exist.

Creatures and NPCs

  • Increased the spawn rates for creatures and NPCs across a number of questing areas for level 100 daily quests.
  • Reduced the spawn rate of creatures and NPCs laying siege in the areas around Shattrath City.
  • Gruuk has moved to a new location where they can be seen by both Horde and Alliance players.
  • High Warlord Volrath and Grand Marshal Tremblade now only award 50 Honor for defeating them (down from 500).
  • Nagrand Prowler 's Leap for the Kill ability now has a shorter stun duration and smaller damage radius.
  • Nok-Karosh's drop, Garn Nighthowl now only allows players in a party or Raid to roll greed.

Dungeons, Raids, and Scenarios

  • Dungeons
    • Reverted the change to the default loot mode for random matchmade groups in Dungeon Finder back to Personal loot.
      • In Personal loot, each player in the group will now always receive an item from the final dungeon boss.
      • In Need Before Greed, the dungeon boss will now drop 3 items to be shared among the group as desired, up from 2 previously.
      • Full premade groups queuing in Dungeon Finder now defaults to Need Before Greed and they can change the loot mode if they want.
    • Call to Arms for in-demand roles have been reeanabled for Dungeon Finder. Completing the dungeon awards a Satchel of Savage Mysteries with a chance to contain new treasures and it will always contain an Augment Rune, a tradeable item that provides a consumable buff that is ordinarily only available through Raid Finder.
    • An award of 50 Garrison Resources has been added for completing the first Random Warlords of Draenor Heroic Dungeon of the day.
    • Grimrail Depot
      • Railmaster Rocketspark's X21-01A Missile Barrage now deals 20% less damage.
    • Skyreach
      • Araknath: Rogues using Vanish should no longer cause Araknath to become non-interactive.
      • High Sage Viryx's Cast Down ability should no longer cause Druids to drop out of their shapeshifted form.
      • Solar Flares are now able to correctly Fixate on a target even while stunned.
    • The Everbloom
      • Putrid Pyromancer should no longer continue to track the player when using their Dragon's Breath ability.
    • Upper Blackrock Spire
      • Kyrak's Debilitating Fixation ability can now target players up to 50 yards away (up from 30 yards).
      • Ragewing the Untamed's indicator for Fire Storm should now correctly display the ability's area of effect.
      • Black Iron Leadbelcher should no longer incorrectly activate a Sentry Cannon while polymorphed or hexed.
  • Molten Core
    • Players should no longer be incorrectly placed into a Molten Core where Ragnaros has already been defeated.
    • Shazzrah's area of effect damage has been reduced.
    • Firelord now uses the Lava Spawn ability less frequently.
    • Core Hound, Molten Destroyer, and Molten Giant's area-of-effect attacks now deals 50% less damage.
    • Core Hound, Molten Destroyer, Molten Giant, Lava Annihilator, and Lava Surger now have 30% less health.
    • In a departure from the original Molten Core, reduced the aggro radius for most non-boss creatures from their original aggro radius from back in the day.

Battlegrounds and Arenas

  • Tarren Mill vs Southshore
    • Victory conditions are now for the first side to reach 300 points or the match results in a tie after 30 minutes.
    • Tarren Mill Deathguards and Alliance Guards now have more health.

Professions

  • Archeology
    • Moved some Archeology nodes in the area around Icewind Drifts in Frostfire Ridge to no longer be in inaccessible locations.

Items

  • Epic quality Bind on Equip world drops are no longer eligible for a Need roll.
  • Many Warlords of Draenor trinkets received an adjustment to their stats to provide a bonus that's more appropriate for the trinket's item level.
  • Turbulent Cloak contained in Satchel of Helpful Goods should no longer result in creating an invalid item for Guardian Druids.

Bug Fixes

  • Resolved an issue that could cause characters to become stuck on a flight path.

November 19

Garrisons, Followers, and Outposts

  • Stables Level 2: Characters should now be immune to being dazed while riding their mounts.
  • The Forge Level 2: Solace of the Forge should now correctly only be usable while outdoors in Draenor.
  • Trading Post Level 2: Players should now be able to gain reputation with the Sha'tari Defense or Laughing Skull Orcs.
  • Outposts
    • Nagrand Tankworks: Wor'var Demolisher and Telaari Siege Engine now deals less damage against other players.

Classes

  • Hunter
    • General
      • Camouflage's stealth effect should now be reapplying correctly when the Hunter and their pet are stationary.
  • Mage
    • Talents
      • Prismatic Crystal when conjured, should now correctly last for its full duration.
  • Shaman
    • General
      • Totemic Recall should now correctly refund the mana cost back when used.
    • Elemental
      • Earthquake can now only Stun a target once per cast.
  • Warlock
    • General
      • Resolved an issue where Glyph of Eye of Kilrogg was incorrectly allowing Eye of Kilrogg to fly while on Draenor.

Quests

  • Frostfire Ridge
    • Tricks of the Trade: Characters that have undergone a faction change can now complete this quest if they had already completed it on the opposite faction.
  • Spires of Arak
    • Assault on Skettis: Increased the drop rates for Talon Key. Additionally, Apexis Sol-Mender, Glowing Energizer and, Stalwart Warden should no longer be getting stuck in evade mode.
    • Bonus Objective: Bladefist Hold: Increased the spawn rates for Brood Mother Xylax, Bagdoth Goredrinker, and Val'dune Fleshcrafter.
    • Sol Sisters: Sol-Shaper Veoryx should no longer be getting stuck in evade mode.
  • Garrisons
    • Characters visiting someone else's Garrison should no longer be incorrectly seeing another player's daily quests.
    • Gladiator's Sanctum: Nemesis quests should no longer be incorrectly removed from the player's quest log if they log out while the building is under construction.
    • Goren Invasion!: Adjusted a number of spawn points so the invaders should no longer get stuck in Garrison buildings.
    • Scraps of Iron (Dwarven Bunker/War Mill): Completing the quest should no longer remove more Iron Horde Scraps than needed.

World Environment

  • Increased the number of situations where items and abilities slowing the player's falling speed could be used while in outdoor environments.

Creatures and NPCs

  • Graveltooth should now be using their inside voice to shout at players in the area instead of shouting at the entirety of Nagrand.

Dungeons, Raids, and Scenarios

  • Reduced the item level requirement to queue for Normal difficulty Grimrail Depot, Shadowmoon Burial Grounds, The Everbloom, and Upper Blackrock Spire to 595 (down from 600).
  • Upper Blackrock Spire
    • Orebender Gor'ashan: Mobs from other parts of the Dungeon should no longer be joining the fight during the encounter.
  • Challenge Mode
    • Aviana's Feather should no longer be usable while in a Challenge Mode dungeon.
  • Proving Grounds
    • Statistics for Basic Healer (Endless) should no longer be incorrectly displaying under Basic Tank (Endless).

PvP

  • Increased the amount of players that can be in Ashran to 150.
  • Primal Combatant PvP trinkets awarded from Gold Strongboxes should now contain stats that are more appropriate for the character's specialization.
  • Primal PvP trinkets should now be eligible to grant players the Gladiator's Distinction set bonus.
  • Primal Honor PvP gear should now correctly have a set bonus.

Items

  • Gnomish Net Launcher now has a level 91 requirement to equip and provides a more appropriate bonus to Versatility.
  • Invisibility Field's effect is now on a shared cooldown with other invisibility effects.

Bug Fixes

  • Resolved an issue where Draenor Perks for characters may sometimes not be saving correctly.

November 18

Garrisons, Followers, and Outposts

  • Fishing Shack: The building should now correctly still provide a bonus while it's under construction.
  • Frostwall Mine: Fixed a number of True Iron Deposits that were spawning inside of pillars and terrain.
  • Mage Tower/Spirit Lodge: Characters under a shapeshifting effect should now be able to use an Ogre Waygate to return to their Garrisons.
  • Salvage Yard: The building should now correctly still provide a bonus while it's under construction.
  • Outposts
    • Nagrand: The building bonus for having a Corral should no longer incorrectly dismount Herbalists while harvesting resource nodes.
    • Spires of Arak: Bonus for the building should now switch correctly when changing buildings for the outpost.
  • Followers
    • Followers that are 3 or more levels below the mission level now receive 10% of the mission XP and bonus XP (up from 0%). Additional information on how Followers and mission level affects their XP gain can be found in a forum thread titled Followers and Garrison Missions XP.

Classes

  • Druid
    • Balance
      • Empowered Moonkin's clearcasting effect should no longer be incorrectly consumed if it's triggered while the Moonkin is in the middle of casting a spell.
  • Mage
    • Talents
      • Comet Storm should now correctly belong to the Frost school and is no longer usable if that school is locked.
  • Paladin
    • Talents
      • Holy Shield should now correctly deal damage when blocking normal attacks as well.

Quests

  • Bonus Objective: The Forgotten Caves: Gorg the Host should no longer be getting stuck in evade mode.
  • Bonus Objective: The Howling Crag: Further increased the spawn rates of Pale Orcs and Rylak Eggs.
  • For the Children!: Manastorm's Duplicator should now be correctly awarded to characters that complete the quest.
  • Moving In: Characters that abandon the quest should now have an easier time reacquiring the quest and resume their progress on the main quest line.
  • Ogre Diplomacy: Players that have completed Into the Heart of Madness should no longer sometimes be placed into an incorrect phase and be unable to complete the quest.
  • Safety Measures: Increased the spawn rate of bog denizens.
  • Shadowmoon Invasion! is now automatically removed from the character's quest log if they upgrade to a Tier 3 Garrison as this quest is only available for Tier 2 Garrisons.
  • Skimming Off The Top: Increased the drop rates for Volatile Oil.
  • Strike While the Iron is Hot: Blocked off the entrance to the Iron Docks so players won't accidentally wander out of the quest area and wind up getting lost.
  • The Defense of Karabor: Players resurrecting at a graveyard during this quest should no longer be immediately attacked by Iron Horde NPCs.
  • The Iron Wolf: Players should now be able to receive completion credit if they've died and released during the quest.
  • Thunderlord Invasion!: The quest is now automatically removed from the character's quest log if they upgrade to a Tier 3 Garrison as this quest is only available for Tier 2 Garrisons.

Creatures and NPCs

  • Apexis Traders Dawn-Seeker Krek (Alliance) and Dawn-Seeker Alkset (Horde) are now offering Exceptional gear (item level 645) for sale.
    • Developer Commentary: The vendors' offerings were previously tied to the Highmaul raid unlock, but we wanted to make sure that players have useful items to spend their Apexis Crystals on, rather than positioning them exclusively as a catch-up item vendor. The final tier of Flawless gear (item level 655) will now unlock when the Highmaul raid becomes available, rather than when Blackrock Foundry becomes available.
  • Increased the spawn rates for creatures and NPCs in the Skettis Ruins area in Spires of Arak. [Requires a realm restart.] Additionally, resolved an issue where some creatures were incorrectly sharing loot with other players.
  • Grizzled Frostwolf Veteran's icon should no longer persist on the mini map after being defeated.
  • Rangari Jonaa now has a cooldown on their Scatter Shot ability.
  • Rotcap's icon should no longer persist on the mini map after being defeated.
  • Typhon's icon should no longer persist on the mini map after being defeated.

Dungeons, Raids, and Scenarios

  • Characters with Warlords PvP gear that had its secondary item level activated due to being in PvP combat temporarily disqualifies them from queuing for Dungeons and Raid Finder. It can take up to 20 seconds after ending PvP combat before the character will be eligible to queue up normally.
  • Upper Blackrock Spire
    • During the Commander Tharbek encounter, players should no longer be kept in a constant state of combat between waves.

PvP

  • Reverted a hotfix from October 15 that reduced all PvP damage by 25%.
  • Gnomes are now able to increase their reputation with Wrynn's Vanguard.

Items

  • Coil of Sturdy Rope, a Horde quest item should no longer be incorrectly dropping for Alliance characters.
  • Miner's Coffee movement speed buff should now stack correctly with other movement speed buffs.
  • Solium Band rings can now be equipped at level 98 (down from level 100).

November 17

Garrisons, Followers, and Outposts

  • Barracks: Training dummies have been temporarily removed from the Garrison.
  • Barracks Level 2: Bodyguard followers accompanying the player are now more likely to assist with the player's current target.
  • Mine Level 2: Preserved Mining Picks obtained from mining carts should now work correctly.
  • Resolved an issue where players could get stuck on a flight path while attempting to fly into their Garrisons.
  • Followers
    • Hulda Shadowblade should now be correctly awarded to players that have completed the quest, Standing United.

Classes

  • Warlock
    • Talents
      • Grimoire of Supremacy's summoned Terrorguards and Abyssals should now correctly have the Avoidance ability.

Quests

  • Articles of the Fallen: Players that have already completed To the Garrison should now be able to see Kal'gor the Honorable to complete the quest.
  • Battle in Ashran: The quest now requires players to obtain 100 Artifact Fragments and go to Shadow Hunter Ukambe (Horde) or Scout Valdez (Alliance) to complete the quest.
  • Battle of Thunder Pass: Dying or leaving the area during the middle of the Battle of Thunder Pass event should no longer prevent players from completing the event.
  • Bled Dry: Cages can now be opened by multiple players simultaneously.
  • Bushwhacker: Resolved an issue where players that have already completed A Heavy Helping Hand would be unable to turn in the quest.
  • Challenge of the Masters: Warlord Dharl of the Thrice-Bloodied Blade should no longer be getting stuck in evade mode.
  • Draenor's Secret Power: Completion of this quest is now required before being able to move onto the next step of the Legendary quest chain. For characters that skipped this quest, completion of this quest has also been made into a requirement before being eligible for the next upgrade.
  • Fate of Karabor: Players joining a version of this quest that's already in-progress should now be able to receive completion credit.
  • Honor Has Its Rewards: Resolved an issue where Farseer Drek'Thar may sometimes not accept quest turn-ins.
  • Last Steps: Players joining a version of this quest that's already in-progress should now be able to receive completion credit.
  • Sol Sisters: Sol-Shaper Krashyx should no longer get stuck in evade mode.
  • The Battle for Shattrath: Players joining a version of this quest that's already in-progress should now be able to receive completion credit.
  • The Debt We Share: Players that are mounted should now be able to receive completion credit for this quest.
  • The Infested: Resolved an issue where players that have already completed A Heavy Helping Hand would be unable to turn in the quest.
  • The Iron Wolf: Added another way for characters to obtain The Iron Wolf invasion quest for characters that upgraded to a Tier 3 Garrison before completing the main Frostfire questline.
  • The Razorbloom: Resolved an issue where players that have already completed A Heavy Helping Hand would be unable to turn in the quest.
  • The Voice of Iyu: Resolved an issue where players that have already completed A Heavy Helping Hand would be unable to turn in the quest.

Creatures and NPCs

  • Grand Marshal Tremblade should now drop a Gleaming Ashmaul Strongbox for Horde characters when they're defeated.

Raids, Dungeons, and Scenarios

  • Dungeons
    • Increased the amount of experience awarded for completing a Draenor level-up dungeon (Bloodmaul Slag Mines, Iron Docks, Auchindoun, and Skyreach) to be more rewarding.
    • Items looted from normal Level-100 dungeons now have a level requirement of 100 instead of 97.
    • Iron Docks
      • Players should no longer be incorrectly receiving credit for completing the Take Cover! achievement without actually completing the achievement.
      • Attempted to resolve an issue where Skulloc may sometimes not grant loot.
    • Slag Mines
      • Players that are dead should now correctly still receive credit for completing the achievement Come With Me If You Want to Live.
    • The Everbloom
      • Coagulated Genesaur Blood is now correctly flagged as a damage dealer trinket.
  • Challenge Mode
    • Salyin Battle Banner is no longer eligible to be used during Challenge Modes.
    • Resolved an issue where a realm may sometimes not have a Challenge Mode daily quest available.
    • Auchindoun: Reduced the amount of enemies to kill to 48 (down from 50).
    • Skyreach: Time needed to achieve a gold rating has been increased to 17 minutes (up from 15 minutes). Times for silver and bronze rating have been adjusted accordingly.
    • Upper Blackrock Spire: Players receiving credit for Challenge Master: Upper Blackrock Spire achievement should no longer be incorrectly receiving credit for Challenge Master: Shadowmoon Burial Grounds as well.

PvP

  • Honor Quartermasters have been added to Ashran. Austin Feeney (Alliance) and Shadow Hunter Gar'ant (Horde) now sell Honor gear.
  • Conquest Quartermasters Marshal Gabriel (Alliance) and General Aevd (Horde) have temporarily stopped selling Conquest gear.

Battlegrounds and Arenas

  • An item now needs to be at least item level 560 or above before being eligible to be scaled up to 650 in level 100 Battlegrounds and Arenas.

Items

  • The following items are now uncommon quality (green) so there's less award pop-ups when retrieving the them from Garrison work orders. There's been no change to the item's functionality or availability.
    • Primal Spirit
    • Savage Blood
    • Burnished Leather
    • Gearspring Parts
    • Hexweave Cloth
    • Metamorphic Crystal
    • Taladite Crystal
    • Truesteel Ingot
    • War Paints
  • Blackfire Scepter now grants a more modest increase to Intellect.
  • Bloodwood Wand now grants a less astronomical bonus to Spell Power.
  • Oralius' Whispering Crystal now increases all stats by 100 (down from 200).
  • Shieldtronic Shield should now correctly create a damage absorption shield instead of reflecting the damage back at an attacker.

Bug Fix

  • Resolved an issue where boosting characters that have XP disabled could wind up being unable to level.

November 15

Garrisons, Followers, and Outposts

  • Lunar Fall Inn/Frostwall Tavern: Improved the rewards for completing Budd's Gambit, Go Fetch, Ogre Ancestry, and Sky Dancers.
  • Stables Level 2: Resolved an issue where characters were not remaining mounted while interacting with herb nodes.
  • Trading Post Level 2: Multiple items for Auctioning for Parts should no longer be dropping at the same time.

Quests

  • A Collection of Coils: Increased the drop rates for Coil of Sturdy Rope.
  • A Feast of Shadows: Increased the spawn rate for Face-Stealers.
  • Bonus Objective: Kill Warspear Priests no longer awards a Gleaming Ashmaul Strongbox.
  • Bonus Objective: The Howling Crag: Increased the number and rate of Rylak Egg spawns.
  • Core of Iron: Core of Iron should now only be found on Heroic difficulty Grimrail Depot.
  • In Need Of A Hero: Completion credit for the quest is no longer shared amongst party members. This was causing other party members to be placed into an incorrect phase.
  • Icespine Stinger: Increased the number of Icespine Stinger spawns.
  • Legacy of the Apexis: Increased the drop rates for Apexis Core.
  • Ogre Diplomacy: Increased the spawn rate for Ango'rosh ogres.
  • Strike While the Iron Is Hot: Resolved a situation where the Activate Primal Device button doesn't go away after completing the quest.
  • The Battle of Thunder Pass: Players joining a party that have already completed the quest should now be able to complete the quest and should no longer get stuck in an incorrect phase.
  • The Eldest: Players joining a party that have already completed the quest should now be able to complete the quest and should no longer get stuck in an incorrect phase.
  • The Master Siegesmith: Master Siegesmith Uratok now scales his health based on the number of players engaging him.
  • The Traitor's True Name: Resolved an issue that could cause players to be unable to complete the quest.
  • Wanted: Maa'run's Hoof should no longer incorrectly reward the exact same rings as Engorged Goren.

Creatures and NPCs

  • Increased the spawn rates for creatures in the Shivering Trench area in Frostfire Ridge.
  • Felwrought Annihilator is now immune to the Warlock's Enslave Demon ability.
  • Mandragora now spawns more frequently and can be tapped by multiple players.
  • Mor the Dominator can now be tapped by multiple players.
  • Xanatos the Defiler will never be a slave and is now immune to the Warlock's Enslave Demon ability.
  • Resolved an issue where Thaelin Darkanvil may not be visible as a quest giver to players that have rescued him.
  • Resolved an issue where Warriors using Charge against some Grimfrost Lavaslingers could become stuck in the world geometry.

Raids, Dungeons, and Scenarios

  • Dungeons
    • Increased the frequency of loot awards for Normal difficulty Auchindoun, Bloodmaul Slag Mines, Iron Docks, and Skyreach.
    • Heroic Dungeons should correctly have a daily lockout once more.
    • Auchindoun: Players should now be able to take a Soul Transporter to get back to Teron'gor if the entire party died after defeating him.

PvP

  • Coliseum Champion's Spoils and Gleaming Ashmaul Strongboxes should no longer incorrectly have a chance to contain Epic quality PvP weapons.

Professions

  • Characters with over 600 skill should no longer continue to find catch-up items for the respective profession.

Items

  • Excavated Highmaul Thingamabob, Fungus-Infected Hydra Lung, Pulsating Brain of No'losh, and Thornmother Eye can now trigger its effect from non-healing spells as well.
  • Resolved an issue causing the Mists of Pandaria Legendary Cloaks and Metagems to remain effective for level 100 characters.

November 14

Garrisons, Followers, and Outposts

  • Mine Level 2: Mining carts should now be easier to spot and should contain more than 1 piece of ore.
  • Followers
    • Artificer Romuul: Resolved an issue where characters were not receiving the quest.

Classes

  • Druid
    • Balance
      • Resolved an issue where the balance cycle may incorrectly force the Druid to stand up.

Quests

  • Defense of Karabor: Resolved an issue where characters may not receive completion credit for the quest.
  • I See Dead People: Resolved an issue where Bryan Finn may become unresponsive.
  • Kaelynara Sunchaser: Resolved an issue where characters were unable to return to their bodies in Spirit Form if they die inside the Jorune Mines.
  • Leave Nothing Behind!: Kur'ak the Binder now spawns more frequently.
  • Mulverick's Plight: Increased the drop rate for Mulverick's Axe.
  • Ogre Diplomacy: Increased the spawn rates of the Ango'rosh Ogres.
  • Save Wolf Home: Gronnstalker Korhol, Beastmaster Trokar, and Giantslayer Zhakta should now spawn more frequently. Additionally, resolved an issue where characters may be unable to complete profession quests while this quest is active.
  • The Defense of Karabor: Resolved an issue where completing this quest may cause characters to be unable to progress if they're also on the quest for The Righteous March.

Creatures

  • Echo of Murmur now spawns more frequently.
  • Made a pass on a number of rare creatures to allow multiple players to receive credit for personal loot if they helped defeat them.
  • Reduced the density of Squirrels in Nagrand and, critters and Icespine Hatchlings in Frostfire Ridge.

November 13

Update 3: 09:30pm PST

Classes

  • Monk
    • Brewmaster
      • Resolved an issue where Keg Smash may sometimes not generate Chi when used.

Quests

  • Artificer Romuul: Resolved an issue where players may sometimes not receive this quest after completing the Embaari Defense Crystal event.
  • Book Burning: Shadowborne Dementor should now always drop a Shadow Council Spellbook.
  • Shivertail's Den: Made a change to make it easier to receive credit for "Find Shivertail's Mother".
  • The Great Salvation: Draenei prisoners should spawn more frequently now.
  • The Warlord's Guard: Increased the spawn rates for Thunk, Gullok, and Splorg.
  • These Colors Don't Run: Characters now receive credit towards planting a Frostwolf Banner when they defeat or help in defeating a Bladespire Ogre with the exception of Bladespire Mauler, Chef, Boarbuster, Ogron, and Goresnout.
  • Wrath of Gronn: Increased the spawn rate for Captive Gronns.

Creatures and NPCs

  • Collision geometry has been added to Drek'Thar, Thrall, and Gazlowe in Frostfire Ridge.
  • Gorg the Host should now allow multiple players to receive credit for defeating it.

Battlegrounds and Arenas

  • Resolved an issue where item levels for Battlegrounds, Arenas, and Skirmishes brackets below level 100 were not scaling correctly.

Items

  • Epic rings that are a part of the Legendary quest line can no longer be disenchanted.

Update 2: 6:00pm PST

Quests

  • Adherents of the Sun God: Increased spawn rates for Adherent Bladewing.
  • Dark Enemies: Increased spawn rates for Shadowmoon Voidmancer.
  • Escape from Shaz'gul: Players can now receive completion credit for the quest by defeating Terrorfang at the end.
  • Gormaul Tower: (Temporary) Completion credit for the quest is automatically awarded once players reach the top of the hill.
  • Great Balls of Fire!: To address an issue where some players were unable to destroy the barricade, players now receive quest completition credit once they get to the top of the ramp.
  • Quakefist: Quakefist's health now scales based on the number of players fighting it.
  • These Colors Don't Run: Multiple players can now place a banner on a Bladespire Ogre if they had tap rights.

Creatures

  • Various Kaliri in the Spires of Arak area should no longer be too high off the ground to be attacked.
  • Various creatures should now correctly have a chance to drop fur that could be used for tailoring.

Items

  • Abberant's Paw, Gnarled Goren Jaw, and Redclaw's Gutripper now give a bonus to Spell Power.
  • Toy Train Set has been temporarily disabled.

Update 1: 1:30pm PST

Classes

  • Druid
    • Balance
      • Resolved an issue where the Eclipse indicator in the UI can sometimes not match the Druid's current Balance power.

Quests

  • Back to Work / Looking for Lumber: Greatly increased the number of trees available to mark for both Horde and Alliance versions of the quest. Additionally, Lunarfall Ravens respawn much more quickly now.
  • Closing the Door: Resolved an issue where Void Portals may sometimes not close correctly.
  • Honor Has Its Rewards: The Shamanstone no longer requires characters to interact with it and will grant its blessing to players that are nearby.
  • Quakefist: Quakefist now spawns outside of the cave, making it easier to locate.
  • Ship Salvage / What We Need: Drudgeboat Salvage should now respawn more quickly.
  • The Clarity Elixir: Pristine Star Lily can now be looted by multiple players at the same time.
  • These Colors Don't Run: Greatly increased the spawn rates for Bladespire Ogres and made them share tap credit.
  • Vengeance for the Fallen: Bleeding Hollow orcs respawn much more quickly now.

Creatures

  • Durotan at Beastwatch in Gorgrond is now significantly tougher.
  • Gorum can now be tapped by multiple characters. All players who contributed to defeating Gorum will now become eligible for loot.

Raids, Dungeons, and Scenarios

  • Challenge Mode
    • Characters can switch specializations once more after the Challenge Mode has started.

November 12

Classes

  • Death Knight
    • Talents
      • Necrotic Plague now deals 20% more damage.
  • Druid
    • Balance
      • Lunar Peak should no longer incorrectly display as having 2 charges (it was always only 1 charge). Additionally, the tooltip will be updated in a future patch to clarify the damage increase only applies to Moonfire's initial damage.
  • Hunter
    • General
      • Explosive Trap now deals additional Fire damage over 10 seconds (down from 20 seconds). Total amount of damage dealt remains unchanged.
    • Talents
      • Binding Shot should now correctly stun targets affected by silence when they move more than 5 yards from the arrow. Additionally, targets should no longer incorrectly break out of stealth on entering Binding Shot's area of effect.
      • Resolved an issue where Posthaste may sometimes not trigger correctly with Disengage.
  • Mage
    • Fire
      • Combustion is now learned at level 80 (up from level 77).
  • Monk
    • Brewmaster
      • Stance of the Sturdy Ox now increases armor by 75% (up from 50%), and reduces magic damage taken by 15% (up from 10%).
  • Priest
    • General
      • Power Word: Shield now absorbs 20% more damage.
    • Discipline
      • Holy Nova's healing has been reduced by 41%.
      • Penance's damage and healing has been increased by 20%.
  • Warlock
    • Destruction
      • Fire and Brimstone should now correctly hit all secondary targets within 10 yards, regardless of whether they're in combat with the Warlock.
    • Talents
      • Damage caused by Burning Rush while Soul Link is active should no longer incorrectly cause the Warlock to go into combat.
      • Stacks of Demonbolt debuff should no longer be incorrectly removed by Hand of Protection.

Raids, Dungeons, and Scenarios

  • The Postmaster received a talking to and should no longer be mailing large amounts of unimportant items to players.

Pet Battle

  • Grommloc, the delightfully dreadful baby murloc masquerading as Grommash Hellscream, legendary leader of the Warsong clan is now available. Players eligible to receive this pet will find it in their in-game mailbox. An Achievement for obtaining this battle pet will be added in a future patch.

Items

  • Darkmoon Top Hat can now only be used while the Darkmoon Faire is active.

November 5

Racials

  • Dwarven Stoneform ability should no longer cause the character to break out of stealth.

Classes

  • Death Knight
    • General
      • Outbreak modified by Glyph of Outbreak should no longer incorrectly consume Runic Power if the attack misses.
  • Hunter
    • General
      • Explosive Trap modified by Glyph of Explosive Trap should now correctly knock enemies away from the trap instead of away from the Hunter.
      • Freezing Trap should now trigger correctly when a stealthed character walks over it.
    • Survival
      • Serpent Sting should now be correctly applied to targets even if they move more than 40 yards away when struck by Arcane Shot.
    • Hunter Pets
      • Tenacity Pet Specialization: Blood of the Rhino now reduces the pet's physical damage taken by 15% instead of increasing armor by 20%.
      • Tenacity Pet Specialization: Great Stamina now increases the pet's health by 60% (up from 12%).
      • Carrion Bird: Bloody Screech can now be set to autocast.
  • Priest
    • Discipline
      • Divine Aegis should now correctly factor in the increase from Might of the Mountain racial passive.
      • Holy Nova's healing has been decreased by 15%.
    • Talents
      • Divine Star's healing or damage (depending on Specialization) has been increased by 15%.
  • Warlock
    • General
      • Doomguards should no longer run out of energy from casting Doom Bolts.
  • Warrior
    • Talents
      • Sudden Death is now 2.5 RPPM (real procs per minute increased by Haste) instead of a 10% chance to activate from autoattacks.
Quests
  • Just Around the Corner: Characters should now be able to interact with Sparksocket's Tools.
  • The Brothers Bronzebeard: Brann's Flying Machine has been made to be more sturdy and should no longer be destroyed too quickly.
  • The Fall of Neferset City: Dark Pharaoh Tekahn should now spawn in correctly, allowing players to complete the quest.
  • The Strength of Tortolla: The quest can now be completed by characters with the PvP flag enabled.
  • Truce?: Characters should now be able to interact with Dull Carving Knife.

World Environment

  • Fixed an issue where Zidormi may send players to an incorrect phase in the Blasted Lands.
  • Timeless Isle
    • Resolved an issue where Mist-Covered Treasure Chest could sometimes be empty.

Dungeons, Raids, and Scenarios

  • Terrace of Endless Spring
    • Protectors of the Endless: Protector Kaolan's Defiled Ground ability now deals less damage.
  • Heart of Fear
    • [Requires a realm restart.] Garalon: Destroying Garalon's Legs should now correctly damage Garalon and resolved a situation where players facing one of the legs may incorrectly receive an error message that they're not.
  • Dungeons
    • Siege of Niuzao Temple: Players should now be able to complete the achievement, Where's My Air Support?
    • Well of Eternity: Players should now be able to complete the achievement, That's Not Canon!
  • Challenge Mode
    • Once a Challenge Mode has started, characters can no longer change specializations, talents, or glyphs.

PvP

  • Resolved an issue where some eligible characters did not receive a Prideful Gladiator's Cloud Serpent.

Battlegrounds and Arenas

  • Battlegrounds
    • Characters should now receive a popup notifying them with the amount of bonus Honor that was awarded at the end of a Random Battleground match.
  • Arenas
    • Priests entering an Arena match while in Spirit of Redemption form should no longer die during the Arena Preparation phase.

Professions

  • Mixology should be working correctly doubles the duration of flasks and elixirs once more.

Items

  • Adjusted a number of item enhancements from earlier expansions that were providing a larger than intended bonus.
  • Adjusted a number of potions from the Cataclysm expansion that were providing a larger than intended bonus.
  • Crocolisk Au Gratin should now correctly provide a buff to Haste and Stamina instead of Expertise and Stamina.
  • Fisherman's Feast now provides a more reasonable buff to Stamina.
  • Formula: Enchant Ring - Striking no longer has a use effect as the formula it teaches no longer exists.
  • Haunted Memento's Haunted effect is now a buff that can be removed by the character.
Bug Fixes
  • Resolved an issue where items transmogrified into The Horseman's Horrific Hood or The Horseman's Sinister Slicer could revert back to their original state.
  • Resolved an issue where boosting characters could cause them to forget spells that have been taught by items.

November 3

Darkmoon Faire

  • Reduced the levels of Moonfang, Moonfang Packmate, Moonfang Dreadhowl, Moonfang Snarler, and Darkmoon Rabbit back to pre-Warlords expansion levels. The creatures needs to respawn for the changes to take effect.
  • Heirloom items sold at the Darkmoon Faire should no longer have a gold cost associated with them.
  • Firebird's Challenge: Blazing Rings are no longer shared with other players.
  • It's Hammer Time: Characters that have been flagged as PvP enabled should now be able to complete the quest.

Classes

  • Hunter
    • Talents
      • Damage from A Murder of Crows can no longer be dodged.
  • Priest
    • Talents
      • Discipline: Spirit Shell's damage absorption shield should no longer be weaker than intended.
  • Rogue
    • Talents
      • Burst of Speed should now be usable even if the Rogue is under the effects of other movement speed buffs.
  • Shaman
    • Elemental
      • Earthquake's knock down effect is no longer affected by diminishing returns, but the knock down effect now only has a duration of 1.5 seconds.

Quests

  • Blood of the Betrayer: Rogues should now be able to remove Arcane Infused Armor from Nalice, and be able to complete the quest.
  • Dah, Nunt... Dah, Nunt...: Players should no longer remain stunned indefinitely and be able to complete the quest.
  • Get Kraken!: Increased the health for North Sea Kraken by 1000%.
Dungeons, Raids, and Scenarios
  • Raids
    • Throne of Thunder
      • [Requires a realm restart.] Dark Winds debuff should no longer incorrectly persist on the character, preventing them from being able to use mounts.
    • Ulduar
      • XT-002 Deconstructor's Searing Light ability should no longer deal an excessive amount of damage.
    • The Obsidian Sanctum
      • Defeating Sartharion too quickly should no longer cause him to not drop a mount.
    • Black Temple
      • Illidan Stormrage: Fixed an issue where defeating Flames of Azzinoth too quickly in phase 2 may cause Illidan to not land.
  • Dungeons
    • Ahn'kahet: The Old Kingdom: Resolved an issue where players defeating multiple packs of creatures in the room too quickly could cause Jedoga Shadowseeker to remain not attackable.
    • Hellfire Ramparts: Players should now be able to loot the Reinforced Fel Iron Chest after defeating Vazruden the Herald.
    • Razorfen Downs: Resolved an issue where Amnennar the Coldbringer may sometimes fail to be summoned when Death Speaker Blackthorn is defeated.

Battlegrounds and Arenas

  • Battlegrounds
    • Increased Honor gains for Arathi Basin, Deepwind Gorge, Eye of the Storm, and The Battle for Gilneas. Honor is now awarded for every 150 resources gathered (up from Honor being awarded for every 250 resources gathered).
    • Returning a flag in Battlegrounds should correctly play an appropriate sound once more.

Items

  • Made a number of adjustments where lower level food items were providing a larger than intended buff.

UI

  • Timeless Isle Tokens and legendary weapons looted during the fight with Kael'thas Sunstrider in Tempest Keep are no longer included in the guild news panel.
  • Bags set to "Ignore this bag" should now be saving the setting correctly when the character logs out or zones into a new area.
  • /console colorblindshader [0-8] has been re-enabled and replaced with /console colorblindsimulator [0-8].

Bug Fixes

  • Resolved a frame rate stuttering issue that was affecting some Mac OS clients.
  • Mobile Armory's guild chat should be working once more.

October 30

Hallow's End

  • Exquisite Costume Set: "The Lich King" now allows the user to ride on a mount while transformed.

Classes

  • Resolved an issue where durations for periodic effects were not always being extended for the full amount when refreshed by another ability.
  • Death Knight
    • Unholy
      • Necrosis’ damage has been increased by 67%.
      • Scourge Strike’s damage has been increased by 50%.
      • Unholy Might now increases Strength by 5% (down from 10%).
    • Talents
      • Defile should no longer be growing in radius and damage by more than the intended amount.
  • Druid
    • General
      • Druids are no longer able to switch specializations while in Flight Form.
      • Druid shapeshift forms should now override the transformation from Fire-Watcher's Oath.
      • Wrath’s damage has been increased by 25%.
    • Balance
      • Starfall’s damage has been increased by 75%.
      • Starfire’s damage has been increased by 25%.
      • Starsurge’s damage has been increased by 25%. Additionally, resolved an issue where Starsurge may sometimes provide an incorrect Lunar or Solar Empowerment.
    • Restoration
      • Nature's Swiftness should no longer incorrectly allow Cyclone to be cast while in any shapeshift form.
    • Talents
      • Nature's Vigil now heals nearby targets for 20% of the healing done (down from 30%), but can now trigger from Multistrikes.
  • Hunter
    • General
      • Adaptation now increases Combat Experience’s damage increase to 70% (down from 85%).
    • Beast Mastery
      • Kill Command’s damage has been increased by 20%.
    • Marksmanship
      • Chimaera Shot’s damage has been reduced by 13%.
    • Talents
      • Focusing Shot now has a 2.5 second cast time (down from 3 seconds), and its damage has been increased by 25%.
  • Mage
    • General
      • Conjured food no longer has a level requirement to use.
    • Arcane
      • Resolved an issue where notifications for Arcane Missiles charges may sometimes not display properly.
    • Frost
      • Frostbolt’s damage has been reduced by 20%.
    • Talents
      • Cauterize should no longer be dealing more damage than intended to the Mage.
      • Alter Time should now work correctly for characters below level 77.
  • Monk
    • General
      • Resolved an issue where Stance of the Fierce Tiger's movement speed increase was not working correctly for newly created Monks.
    • Brewmaster
      • Black Ox Statue should no longer be attacking targets.
    • Talents
      • Chi Explosion now deals reduced damage to secondary targets. Damage to the primary target remains unchanged.
  • Priest
    • Discipline
      • Smite critical hits should no longer incorrectly cause the target to be healed for a greater than intended amount through Atonement while also receiving a larger than intended damage shield that's granted through Divine Aegis.
    • Shadow
      • Mastery: Mental Anguish now increases damage by 3.125% per point (up from 2.5%).
    • Glyphs
      • Glyph of Inner Fire and Glyph of Inner Sanctum should now be correctly removed as those glyphs no longner exist.
  • Rogue
    • Combat
      • Killing Spree should no longer cancel or end prematurely if one of their targets is immune to damage.
  • Shaman
    • General
      • Lava Burst's visuals should no longer be excessively large.
    • Elemental
      • Earthquake's visuals are no longer visible for friendly players.
      • Shamanism now increases Lightning Bolt's damage by 70% (up from 36%).
    • Enhancement
      • Fire Nova now has a maximum of 7 novas that can be triggered if more than 7 targets are affected by Flame Shock.
      • Maelstrom Weapon should no longer incorrectly persist after the Shaman has switched to a different specialization.
    • Talents
      • Echo of the Elements effect should now be correctly consumed during Ascendance.
      • Elemental Blast's damage has been increased by 20%.
  • Warlock
    • Demonology
      • Molten Core should no longer incorrectly trigger its effect based on the casting Warlock's health
      • Resolved an issue where Soul Fire's damage was reduced by a greater than intended amount.
    • Destruction
      • Resolved a situation where interactions between Immolate, Fire and Brimstone, and Cataclysm could cause Immolate to deal less damage than intended.
    • Talents
      • Cataclysm now has a slight visual which can be seen by the Warlock's allies when it's being cast.
  • Warrior
    • General
      • Heroic Leap should no longer allow the Warrior to ignore vertical terrain restrictions while in a Dungeon, Raid, or Battleground.
      • Whirlwind’s damage has been reduced by 30%.
    • Talents
      • Ravager’s damage has been reduced by 25%.
      • Slam’s damage has been reduced by 30%.

Quests

  • Breaking the Emperor's Shield: Nakk'rakas should no longer despawn, allowing players to complete the quest.

Creatures

  • Damp Shambler's Renewing Mists now heals for less.

Dungeons, Raids, and Scenarios

  • Siege of Orgrimmar
    • Paragons of the Klaxxi: Resolved an issue where Kil'ruk the Wind-Reaver could not be looted.
    • Downfall Wing 4: Resolved an issue where Gnomish Gyrocopters may not be destroying Thresher Turrets for Alliance players.
  • Throne of Thunder
    • Jin'rokh the Breaker's Ionization effect should no longer deal an excessive amount of damage.
  • Icecrown Citadel
    • The Lich King's Harvest Soul ability should no longer deal an excessive amount of damage.
  • Trial of the Crusader
    • Anub'arak's Leeching Swarm should no longer be healing Anub'arak for an excessive amount.
  • Dungeons
    • Blackrock Caverns: Angered Earth should now spawn in when Rom'ogg Bonecrusher hits a player with Quake.
    • Razorfen Kraul: Groyat, the Blind Hunter's Drain Life ability should no longer damage or heal for an excessive amount.

Battlegrounds and Arenas

  • Arenas
    • Tol'viron Arena should now correctly have Dampening.
  • Battlegrounds
    • Deepwind Gorge: Status of the mine cart should now be updating correctly.
    • Isle of Conquest: Huge Seaforium Bombs no longer have a level requirement to interact with them.

Items

  • Elixirs from the Cataclysm expansion should no longer be more powerful than their counterparts from Mists of Pandaria.
  • Boiled Silkworm Pupa now provides a buff to Critical Strike instead of Hit.
  • Claws of Agony and Claws of Torment's 2-piece set bonus now gives a more reasonable amount of Haste.
  • Manual Crowd Pummeler's on-use effect now grants a more reasonable increase to Haste.
  • Technique: Glyph of the Executor no longer has an effect as the Glyph it teaches no longer exists.
  • Zandalarian Hero Badge now provides a more reasonable amount of Armor.

UI

  • Settings for SET ffxGlow should no longer be resetting when exiting the game client.

October 28

Quests

  • Roll Club: Serpent's Spine should no longer cause players to float and allow them to complete the quest.
  • Zarhym Altogether: Spirit Chests looted during the weekly quest no longer contains gold.

World Environment

  • World Defense chat channel should be joinable once again.
  • Alliance characters taking a flight path to Shattered Beachhead should now arrive safely at their destination (rather than falling through the world).

Battlegrounds and Arenas

  • Bonus Honor for winning a Battleground is now only awarded when queuing for a Random Battleground (it was incorrectly awarding the bonus Honor for any Battleground win).

World of Warcraft Patch 6.0.3: Hotfixes

For Patch 6.0.2 pre-Warlords expansion patch notes, please see: The Iron Tide: 6.0.2 Patch Notes.
For Patch 6.0.2 Hotfixes, please see: 6.0.2 Hotfixes.

World Event: Love is in the Air

  • Crushing the Crown: Fixed an issue where the Crown Chemical Company Wagon in Darkshore was not granting quest completion credit.
  • Lovely Card buffs no longer work while in a Challenge Mode dungeon, Normal, Heroic, or Mythic difficulty Draenor raid.
  • Players should now be able to complete the achievements Beacon of Love and They Really Love Me!
  • Manufactured Love Prism now has a 60-second cooldown (up from 30 seconds).
Garrisons, Followers, and Outposts
  • Tier 3 Garrisons: Dungeoneer's Training Dummy for healing and damage have swapped places so melee classes are less likely to trigger the tanking dummy by accident.
  • Map Icon for the Garrison should now appear correctly for characters that had undergone a faction change.
  • Alliance Tier 3 Garrison: Dungeoneer's Training Dummy for healing and damage have swapped places so melee classes are less likely to trigger the tanking dummy by accident.
  • Resolved an issue where players may sometimes not correctly accrue rested experience when entering their Garrisons.
  • Resolved an issue where players may become stuck or be disconnected while attempting to visit other Garrisons.
  • Book of Garrison Blueprints should now be consumed when learned and can also be destroyed.
  • Resolved a number of issues where players may sometimes be unable to enter their Garrisons.
  • Disturbed Podlings and Goren Protectors that spawns inside of the Garrison should now be lootable if they're killed by an NPC (like a Bodyguard). An additional hotfix is being worked on that will also apply this while encountering Disturbed Podlings and Goren Protectors outside of the Garrison as well.
  • Ashran has been re-enabled as a potential daily strategic assault choice. This reverts a change from November 21.
  • Temporarily disabled Ashran as a daily quest choice while we continue to troubleshoot issues with some of the daily quests being offered.
  • Resolved an issue where players could get stuck on a flight path while attempting to fly into their Garrisons.
  • Characters visiting someone else's Garrison should no longer be incorrectly seeing another player's daily quests.
  • Garrison Campaign Quests
    • A Stolen Heart: Azuka Bladefury should no longer be getting stuck in evade mode for Horde characters.
    • Assault on Skettis: Creatures and NPCs associated with Assault on Skettis now respawn more frequently and increased the amount of morale awarded for defeating them.
    • Gladiator's Sanctum Level 3: Players can no longer be votekicked from the Coliseum scenario.
    • Gladiator's Sanctum Level 3: Highmaul Coliseum gladiator tournament should no longer incorrectly be awarding PvP gear and items that require reputation with Vol'jin's Spear or Wrynn's Vanguard to equip.
    • Gladiator's Sanctum Level 3: The Coliseum scenario now requires 15 players to start (up from 10).
    • Gladiator's Sanctum Level 3: The building should now correctly provide the benefits from earlier levels 1 and 2.
    • Gladiator's Sanctum Level 3: Fight, Kill, Salute! now awards 500 Conquest Points (down from 1500).
    • Primal Fury: Players that have completed the quest before the hotfix from January 21 should now correctly receive Thisalee Crow (Alliance) or Choluna (Horde) as a Follower.
    • Primal Fury: Completing the quest should now correctly award Thisalee Crow (Alliance) or Choluna (Horde) as a Follower. A fix to award the followers for players that have already completed the quest will be made at a later date.
    • Socrethar's Demise: Resolved an issue that could cause the event to not reset correctly.
    • Socrethar's Demise: Resolved an issue that could cause the banner used to challenge Socrethar to not work correctly.
  • Garrison Buildings
    • Work orders for the following Horde buildings (Mine, Herb Garden, Goblin Workshop, War Mill, and Trading Post) and Alliance buildings (Dwarven Bunker, Gnomish Gearworks, Trading Post) should now correctly contribute credit towards the achievements for Working Some Orders and Working More Orders.
    • Work Orders should now also work with materials and reagents that are in the character's bank and reagent bank.
    • Items obtained from Garrison Missions above level 615 now have a chance to be Warforged, contain a socket, or tertiary stats.
    • Barn
      • Barn: Trapping now awards a caged beast for each nearby party member with an appropriate level barn. More information regarding the change can be found on the forums.
      • Deadly Iron Trap now only traps an elite creature (Direfang Alpha, Ironhide Bull, and Wetland Trampler) that the player or party has tap credit on.
      • Increased the spawn rate and number of spawn points for Direfang Alpha, Ironhide Bull, and Wetland Trampler. This hotfix will be deployed in combination with the hotfix from January 7 to increase spawn rates slightly.
      • Spawn rates for Direfang Alpha, Ironhide Bull, and Wetland Trampler has increased slightly.
      • Barn: Captured beasts can now stack to 20 (up from not being stackable).
      • Barn: Increased the drop rates for Savage Blood from work orders.
      • Barn: Iron Trap, Improved Iron Trap, and Deadly Iron Trap should no longer be incorrectly triggering when other players run over it.
      • Barn: Iron Trap, Improved Iron Trap, and Deadly Iron Trap now have a 15-second cooldown (down from 30 seconds).
    • Barracks
      • Barracks: Training dummies have been temporarily removed from the Garrison.
      • Barracks Level 2: Bodyguard followers accompanying the player are now more likely to assist with the player's current target.
    • Dwarven Bunker / War Mill
      • Dwarven Bunker / War Mill: Players can now accrue as many Iron Horde Scraps as they want.
      • Dwarven Bunker / War Mill: Armor transmogrification items obtained from the Dwarven Bunker/War Mill are now truly account-bound and can be sent to other characters on the same Battle.net account.
      • Dwarven Bunker / War Mill: Work orders now award more Iron Horde Scraps and increased the drop rates for Follower Enhancements.
      • Dwarven Bunker / War Mill Level 2: Added a 2 hour grace period for cosmetic gear purchases from this building, allowing characters to sell the item back for a full refund. Note that utilizing the item for transmogrification will remove this grace period.
      • Dwarven Bunker / War Mill: Completing the Scraps of Iron quest should no longer remove more Iron Horde Scraps than needed.
    • Fishing Shack
      • Fishing Shack: Completing a daily Fishing quest now awards 15 skill points to Fishing (up from 1).
      • Fishing Shack: The building should now correctly still provide a bonus while it's under construction.
    • Gem Boutique
      • Gem Boutique: Followers assigned to the building should now always offer a daily quest.
    • Gladiator's Sanctum
      • Gladiator's Sanctum: Resolved a situation that could cause players to be unable to receive new Nemesis quests.
      • Gladiator's Sanctum: Corrected an issue that allowed a losing player to claim loot from victor's chest when multiple players died near-simultaneously.
      • Gladiator's Sanctum: Characters can now accumulate up to a maximum of 5000 Broken Bones at a time.
      • Gladiator's Sanctum: Work orders were awarding much more gold and items than intended. The amount of items and gold awarded has been reduced to be more comparable to other buildings.
      • Gladiator's Sanctum: Nemesis quests should no longer be incorrectly removed from the player's quest log if they log out while the building is under construction.
    • Gnomish Gearworks / Goblin Workshop
      • Gnomish Gearworks / Goblin Workshop: Overcharged Demolisher should now be usable only in the areas it was intended for.
      • Gnomish Gearworks / Goblin Workshop: "Skyterror" Personal Delivery System should now be usable only in the areas it was intended for.
    • Herb Garden
      • Herb Garden: Visitors can no longer harvest the player's Frostweed.
      • Herb Garden Level 3: The Draenor fruit tree should now always bear fruit even if no Followers are assigned to work there.
    • Inn
      • Inn: To encourage players to not leave in the middle of a run with a Dungeon Finder group, quests received from the Garrison Inn now requires the final boss of the Dungeon to be defeated.
      • Inn: Inn quests can now be completed on the spot without returning back to the Garrison.
      • Inn: The achievement, Stay Awhile and Listen now only requires the character to complete 10 of the 20 Inn quests (down from all 20).
      • Inn: Millhouse Manastorm can now always be found on the second floor.
      • Inn: For the Children! quest reward, Manastorm's Duplicator should now correctly awarded to characters that complete the quest.
      • Inn: Improved the rewards for completing Budd's Gambit, Go Fetch, Ogre Ancestry, and Sky Dancers.
    • Lumber Mill
      • Lumber Mill: Players can now accrue as much Timber as they want.
      • Lumber Mill: Legacy of the Ancients quest now has increased spawn rates for Medium Timber around the Botani Marsh area in Shadowmoon Valley.
      • Lumber Mill: Greatly increased the number of trees available to mark for both Horde and Alliance versions of the quests Back to Work and Looking for Lumber. Additionally, Lunarfall Ravens respawn much more quickly now.
    • Mage Tower / Spirit Lodge
      • Mage Tower / Spirit Lodge: Greatly increased the drop rates for Ogre Waystones.
      • Mage Tower / Spirit Lodge: Characters under a shapeshifting effect should now be able to use an Ogre Waygate to return to their Garrisons.
    • Menagerie
      • Menagerie Level 3: Reduced the number of pet battle wins needed for the Draenic Pet Battler achievement from 500 to 150.
    • Mine
      • Mine: Miners now continue working after midnight instead of taking an unscheduled coffee break.
      • Mine (Horde): Fixed a number of True Iron Deposits that were spawning inside of pillars and terrain.
      • Mine (Horde): Mine Guards should now scale with the player's character level.
      • Mine (Horde): Level 3: Mine Guards now have significantly more health and damage.
      • Mine Levels 2-3: Mining Carts now contains more Primal Spirits and Archeology fragments. The amount of ore given by each mining node has been adjusted to a more appropriate level.
      • Mine Level 2: Preserved Mining Picks obtained from mining carts should now work correctly.
      • Mine Level 2: Mining carts should now be easier to spot and should contain more than 1 piece of ore.
      • Resolved a situation that could cause ore and mining carts in a player's Garrison to despawn.
    • Salvage Yard
      • Salvage Yard: Special transmogrification items obtained from crates of salvage are now Rare (blue) quality to help distinguish them. Additionally, these items are now able to be disenchanted.
      • Salvage Yard: Salvage recovered from a Garrison Mission should now always contain an item.
      • Salvage Yard: Awards for salvage have been split into 3 tiers based on the level of the Garrison Mission (Levels 90-94, Levels 95-99, and Level 100). Additionally, the mission needs to be successful for a chance to receive salvage with Level 100 missions having a guaranteed chance on success.
      • Salvage Yard: The building should now correctly still provide a bonus while it's under construction.
    • Stables
      • Stables: Corrected an issue where players could complete The Stable Master achievement without owning a Level 3 Stable.
      • Stables Level 2: Characters should now be immune to being dazed while riding their mounts.
      • Stables Level 2: Resolved an issue where characters were not remaining mounted while interacting with herb nodes.
      • Stables Level 3: Completing The Stable Master achievement should now correctly award the Stable Master title.
    • Tannery
      • Tannery Level 2: Rorok Ironhide (Horde) should no longer incorrectly be selling tents.
    • The Forge
      • The Forge Level 2: Followers assigned to work at the building should now be able to correctly grant Solace of the Forge and Song of the Anvil buff.
      • The Forge Level 2: Solace of the Forge should now correctly only be usable while outdoors in Draenor.
    • Trading Post
      • Trading Post: The Savage Friends achievement now only requires the character to become Exalted with 1 Draenor reputation (down from 3).
      • Trading Post (Alliance): The Sha'tari Defense quartermaster now correctly offers the Sky Fry Battle Pet for sale at Revered reputation.
      • Trading Post Level 2: Players should now be able to gain reputation with the Sha'tari Defense or Laughing Skull Orcs.
      • Trading Post Level 2: Multiple items for Auctioning for Parts should no longer be dropping at the same time.
  • Garrison Invasions
    • Resolved an issue where Horde players weren't receiving credit toward the "It's an Invasion!" and "Invasion Specialist" achievements for completing the introductory invasion quest.
    • Players defeating the final boss that pushes their invasion score to over 1000 should now correctly be able to receive credit for obtaining a gold rating.
    • Players should now be eligible to receive an Invader's Forgotten Treasure once a week if they complete the invasion with a Gold Victory.
    • Corrected an issue that was causing progress towards a Garrison invasion to reset each week.
    • Item rewards received from a Garrison invasion now have a chance to be Warforged, contain a socket, or tertiary stats.
    • Botani Invasion: The Gnarled Ancient should no longer get stuck and be able to enter a Horde Garrison.
    • Iron Horde Invasion: Made a number of adjustments to make Gold Victory more obtainable.
    • Goren Invasion attackers should no longer be getting stuck in Garrison buildings.
    • Shadow Council Invasion: Concubine of Sin no longer awards points when defeated.
    • Shadowmoon Invasion! is now automatically removed from the character's quest log if they upgrade to a Tier 3 Garrison as this quest is only available for Tier 2 Garrisons.
    • Thunderlord Invasion! is now automatically removed from the character's quest log if they upgrade to a Tier 3 Garrison as this quest is only available for Tier 2 Garrisons.
  • Outposts
    • Completing a quest for a newly swapped Outpost building should no longer cause it to incorrectly revert back to a pre-swapped state.
    • Reduced the cost for changing Garrison Outpost buildings in Nagrand to 500 gold.
    • Reduced the cost for changing Garrison Outpost buildings in Gorgrond, Talador, and Spires of Arak to 5,000 gold.
    • Changing Garrison Outpost buildings should now grant access to the building-specific questline for that zone, including building-specific follower(s).
    • Nagrand Corral: The building bonus for having a Corral should no longer incorrectly dismount Herbalists while harvesting resource nodes.
    • Nagrand Tankworks: Wor'var Demolisher and Telaari Siege Engine now deals less damage against other players.
    • Spires of Arak: Bonus for the building should now switch correctly when changing buildings for the outpost.
  • Followers
    • Followers that are 3 or more levels below the mission level now receive 10% of the mission XP and bonus XP (up from 0%). Additional information on how Followers and mission level affects their XP gain can be found in a forum thread titled Followers and Garrison Missions XP.
    • Artificer Romuul: Resolved an issue where characters were not receiving the quest.
    • Artificer Romuul: Resolved an issue where players may sometimes not receive this quest after completing the Embaari Defense Crystal event.
    • Hulda Shadowblade should now be correctly awarded to players that have completed the quest, Standing United.
    • Leeroy Jenkins: Resolved an issue where characters that were dead or in Spirit of Redemption form when completing the achievement Leeeeeeeeeeeeeroy...? may sometimes not receive Leeroy Jenkins as a follower.
    • Magister Krelas should now work correctly in a party for Followers with the Elvenkind trait.
    • Magister Serena should now work correctly in a party for Followers with the Humanist trait.
  • Garrison Missions
    • It is now possible to continue to receive Level 95-99 missions even when all Followers are level 100.
    • Conquest Garrison Missions have been disabled temporarily from the pool of available missions for players that are eligible to receive them.
    • Characters are now guaranteed to have level 90-94 Garrison Missions available if they have Followers in the level 90-94 range and level 95-99 Garrison Missions available if they have Followers in the level 95-99 range.
Racials
  • Dwarf
    • Dwarven Stoneform ability should no longer cause the character to break out of stealth.
  • Orc
    • Hardiness now reduces stun duration by 15% (up from 10%).
  • Undead
    • Will of the Forsaken has a 2-minute cooldown once more (down from 3 minutes).

Secondary Stats

  • The Haste stat is now 11.1% more effective. For example, characters at level 100 now receive a 1% increase per 90 Haste (up from 1% per 100 Haste).

Classes

  • Abilities that heal based on a percentage of total/maximum health should now be able to be correctly modified by healing debuff modifiers.
  • Player pets should now correctly rejoin the player after taking a flight path or using a vehicle.
  • Resolved an issue where durations for periodic effects were not always being extended for the full amount when refreshed by another ability.
  • Death Knight
    • General
      • Blood Boil’s damage has been reduced by 33.3%.
      • Blood Plague, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
      • Frost Fever, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
      • Outbreak modified by Glyph of Outbreak should no longer incorrectly consume Runic Power if the attack misses.
    • Frost
      • Frost Strike's damage has increased by 7%.
      • Howling Blast's damage has increased by 7%.
      • Icy Talons now causes the Death Knight to gain 20% (up from 5%) more of the Haste stat from all sources.
      • Obliterate's damage has increased by 7%.
    • Unholy
      • Festering Strike's damage has been increased by 28%.
      • Necrosis’ damage has been increased by 67%.
      • Scourge Strike's damage has been increased by 28%.
      • Scourge Strike’s damage has been increased by 50%.
      • Unholy Might now increases Strength by 5% (down from 10%).
    • Talents
      • Breath of Sindragosa should now work correctly with the Plaguebearer talent, extending the duration of diseases when used.
      • Conversion for Frost Death Knights should now correctly count as 15 Runic Power spent toward other abilities that trigger based on Runic Power spent.
      • Conversion now costs 15 Runic Power per second for Frost Death Knights (up from 10 Runic Power).
      • Defile should no longer be growing in radius and damage by more than the intended amount.
      • Necrotic Plague, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
      • Necrotic Plague now deals 20% more damage.
    • Glyphs
      • Glyph of Death and Decay should now also apply its effect for Death Knights with the Defile talent.
    • Armor Sets
      • Tier-17 2-piece bonus for Unholy Death Knights in addition to its current effect also causes Dark Transformation to apply an additional 40% damage bonus to the ghoul, increasing total pet damage by roughly 20%.
      • PvP 4-piece set bonus for Blood Death Knights should no longer be incorrectly applied to other pets or guardians.
      • PvP 2-piece set bonus for Death Knights from previous PvP Seasons should now grant 1 Runic Power when Chains of Ice is used (down from 10 Runic Power).
  • Druid
    • General
      • Resolved an issue where Druids may sometimes lose Flight Form (and fall) when logging in or exiting from a Battleground or Arena match.
      • Druids are no longer able to switch specializations while in Flight Form.
      • Druid shapeshift forms should now override the transformation from Fire-Watcher's Oath.
      • Ferocious Bite no longer loses damage when cast with a low amount of Energy while Berserk is active. Berserk will still discount Cat Form abilities' Energy cost, but will include the bonus damage as if it weren't cast with Berserk active.
      • Mangle's damage has increased by 27%.
      • Rejuvenation’s healing has been reduced by 5%.
      • Thrash (Bear Form)’s direct damage has been reduced by 50%. Its periodic damage remains unchanged.
      • Wrath’s damage has been increased by 25%.
    • Balance
      • Mastery: Total Eclipse’s effects have been increased by 6.7%.
      • Empowered Moonkin's clearcasting effect should no longer be incorrectly consumed if it's triggered while the Moonkin is in the middle of casting a spell.
      • Lunar Peak should no longer incorrectly display as having 2 charges (it was always only 1 charge). Additionally, the tooltip will be updated in a future patch to clarify the damage increase only applies to Moonfire's initial damage.
      • Moonfire, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
      • Shooting Stars should no longer fail to trigger if the most recent target of Moonfire or Sunfire dies.
      • Starfall's effect is now only suppressed when shapeshifting into a non-Moonkin form. Shifting back into the appropriate form will allow the effect to resume.
      • Starfall now deals 33% less damage in PvP combat.
      • Starfall’s damage has been increased by 75%.
      • Starfire’s damage has been increased by 25%.
      • Starsurge’s damage has been increased by 25%. Additionally, resolved an issue where Starsurge may sometimes provide an incorrect Lunar or Solar Empowerment.
      • Sunfall should no longer incorrectly have a chance to trigger Nature's Vigil.
      • Sunfall (Starfall modified by Glyph of the Solstice) should now also be dealing 33% less damage in PvP combat.
      • Sunfire, when used in PvP combat may no longer have its periodic duration extended past 30 seconds.
      • Resolved an issue where the balance cycle may incorrectly force the Druid to stand up.
      • Resolved an issue where the Eclipse indicator in the UI can sometimes not match the Druid's current Balance power.
    • Feral
      • Leader of the Pack should now correctly trigger its heal for Druids that have learned the talent, Claws of Shirvallah.
      • Predatory Swiftness no longer increases the healing done by Healing Touch.
    • Restoration
      • Nature's Swiftness should now correctly increase the healing over time effect and duration of Regrowth.
      • Nature's Swiftness should no longer incorrectly allow Cyclone to be cast while in any shapeshift form.
      • Wild Growth's healing should now smoothly increase with Haste instead of having breakpoints. Total healing for the ability will vary slightly depending how much Haste the Druid had previously; with healing increasing slightly for most Druids.
    • Talents
      • Heart of the Wild's bonuses are now halved when used while in PvP combat.
      • Incarnation: Tree of Life's bonuses should no longer be incorrectly retained without having the talent learned.
      • Nature's Vigil should no longer be dealing excessive damage to high level targets by healing low level NPCs.
      • Nature's Vigil now heals nearby targets for 20% of the healing done (down from 30%), but can now trigger from Multistrikes.
      • Pulverize (Guardian) now extends up to 130% of its normal duration when refreshed, similar to periodic effects.
      • Soul of the Forest (Restoration) should now interact and correctly apply its healing bonus while Nature's Swiftness is active.
    • Armor Sets
      • Tier-16 set bonuses no longer work for level 100 Feral Druids.
      • PvP 2-piece set bonus for Balance Druids can now only trigger once every 15 seconds.
      • PvP 2-piece set bonus for Restoration Druids should no longer incorrectly consume Nature's Swiftness when the root effect is triggered.
      • PvP 4-piece set bonus for Guardian Druids should no longer be incorrectly applied to other pets or guardians.
  • Hunter
    • General
      • Adaptation now increases Combat Experience’s damage increase to 70% (down from 85%).
      • Resolved a situation that could cause Binding Shot to not stun the target correctly.
      • Camouflage's stealth effect should now be reapplying correctly when the Hunter and their pet are stationary.
      • Explosive Trap now deals additional Fire damage over 10 seconds (down from 20 seconds). Total amount of damage dealt remains unchanged.
      • Explosive Trap modified by Glyph of Explosive Trap should now correctly knock enemies away from the trap instead of away from the Hunter.
      • Freezing Trap now has a trigger radius of 3 yards (down from 5 yards).
      • Freezing Trap should now trigger correctly when a stealthed character walks over it.
      • Resolved a number of additional situations that could cause Kill Shot (Beast Mastery, Marksmanship) to not correctly reset its cooldown.
      • Kill Shot should now correctly reset its cooldown when it fails to kill the target due to Cauterize (Mage) or Guardian Spirit (Priest).
      • Kill Shot's (Beast Mastery, Marksmanship) damage has been reduced by 10%.
      • Kill Shot (Beast Mastery, Marksmanship) should now correctly reset its cooldown if the target becomes immune, have abilities, or talents that trigger to prevent the target from dying.
    • Beast Mastery
      • Mastery: Master of Beasts’ effects have been increased by 12.5%.
      • Improved Focus Fire now grants a 5% increase (up from 2%) to attack power for every stack of Frenzy that had been consumed.
      • Kill Command’s damage has been increased by 20%.
    • Marksmanship
      • Aimed Shot's damage has been reduced by 10%.
      • Chimaera Shot’s damage has been reduced by 13%.
    • Survival
      • Serpent Sting's damage has increased by 60%.
      • Serpent Sting should now be correctly applied to targets even if they move more than 40 yards away when struck by Arcane Shot.
    • Hunter Pets
      • Tenacity Pet Specialization: Blood of the Rhino now reduces the pet's physical damage taken by 15% instead of increasing armor by 20%.
      • Tenacity Pet Specialization: Great Stamina now increases the pet's health by 60% (up from 12%).
      • Carrion Bird: Bloody Screech can now be set to autocast.
    • Talents
      • Hunter Talents should no longer incorrectly treat Lifelike Mechanical Frostboar as an active Hunter Pet.
      • Binding Shot should now correctly stun targets affected by silence when they move more than 5 yards from the arrow. Additionally, targets should no longer incorrectly break out of stealth on entering Binding Shot's area of effect.
      • Crouching Tiger, Hidden Chimera should now work correctly with the Glyph of Mirrored Blades.
      • Crouching Tiger, Hidden Chimera should now interact correctly with Glyph of Deterrence.
      • Damage from A Murder of Crows can no longer be dodged.
      • Focusing Shot now has a 2.5 second cast time (down from 3 seconds), and its damage has been increased by 25%.
      • Resolved an issue where Posthaste may sometimes not trigger correctly with Disengage.
    • Armor Sets
      • PvP 2-piece set bonus for Hunters should no longer incorrectly trigger its effect when Freezing Trap activates on a target that is immune.
  • Mage
    • General
      • Conjured food no longer has a level requirement to use.
    • Arcane
      • Arcane Barrage's damage has increased by 16%.
      • Arcane Blast's damage has increased by an additional 16%.
      • Arcane Blast's damage has been increased by 10%.
      • Arcane Explosion's damage has increased by 10%.
      • Arcane Missiles' damage has increased by 16%.
      • Resolved an issue where notifications for Arcane Missiles charges may sometimes not display properly.
    • Fire
      • Combustion is now learned at level 80 (up from level 77).
      • Enhanced Pyrotechnics now causes a stacking 10% increased critical strike chance (up from 5% per stack).
      • Incineration now causes the Mage to gain 15% (up from 5%) more of the Critical Strike stat from all sources.
      • Molten Armor now increases spell critical strike chance by 15% (up from 5%).
      • Pyroblast’s damage has been reduced by 5%.
      • Pyroblast's damage has been increased by 35%.
    • Frost
      • Frostbolt's damage has increased by 25%.
      • Frostbolt’s damage has been reduced by 20%.
    • Talents
      • Alter Time should now work correctly for characters below level 77.
      • Arcane Orb's (Arcane) damage has increased by 10%.
      • Cauterize should no longer be dealing more damage than intended to the Mage.
      • Comet Storm's (Frost) damage has increased by 25%.
      • Comet Storm should now correctly belong to the Frost school and is no longer usable if that school is locked.
      • Greater Invisibility should now correctly be counting as dispelling two damage over time effects instead of canceling them.
      • Meteor’s (Fire) damage-over-time effect has increased by 25%.
      • Nether Tempest's (Arcane) damage has increased by 10%.
      • Prismatic Crystal used in PvP combat, now transfers only 75% of total damage on Critical Hits, and only 50% of total damage on Multistrikes. There's no change to the ability in PvE combat.
      • Prismatic Crystal when conjured, should now correctly last for its full duration.
      • Supernova's (Arcane) damage has increased by 12%.
    • Armor Sets
      • Mage PvP 2-piece set bonus should now be correctly consuming stacks of the buff while casting Frostfire Bolt.
      • Mage Tier-16's 4-piece set bonus is no longer guaranteed to trigger for characters above level 90.
      • Mage Tier-12 2-piece set bonus' summoned Mirror Images should no longer be dealing an excessive amount of damage.
      • PvP 4-piece set bonus for Arcane Mages, Arcane Focus should now properly have its duration extended with Arcane Power by the Overpowered talent.
  • Monk
    • General
      • Rising Sun Kick (Windwalker, Mistweaver) now causes enemies to take 10% increased damage from the Monk's abilities (down from 15% increased damage).
      • Rising Sun Kick (Windwalker, Mistweaver) now causes enemies to take 15% increased damage (down from 20%).
      • Stance of the Fierce Tiger now increases all damage dealt by 5% (down from 10%).
      • Resolved an issue where Stance of the Fierce Tiger's movement speed increase was not working correctly for newly created Monks.
      • Instant casting Surging Mist on self via Soothing Mist (Mistweaver) should no longer cause Surging Mist to not provide any healing.
      • Tiger Palm (Brewmaster, Windwalker) now extends up to 130% of its normal duration when refreshed, similar to periodic effects.
      • Transcendence: Transfer should now continue to correctly reference new transfer locations after multiple uses.
      • Way of the Monk now increases the Monk's autoattack damage with one-handed weapons by 25% (down from 40%), and increases the attack speed of two-handed weapons by 55% (up from 40%).
    • Brewmaster
      • Black Ox Statue should no longer be attacking targets.
      • Guard's damage absorption shield now absorbs 100% more damage.
      • Resolved an issue where Keg Smash may sometimes not generate Chi when used.
      • Rising Sun Kick (Windwalker, Mistweaver) now causes enemies to take 15% increased damage (down from 20%).
      • Stance of the Sturdy Ox now defers 30% of damage taken to be divided over 10 seconds (up from 20%).
      • Stance of the Sturdy Ox now increases armor by 75% (up from 50%), and reduces magic damage taken by 15% (up from 10%).
      • Tiger Palm's (Brewmaster, Windwalker) periodic effect should now behave like other periodic effects, and be able to have its duration extended by up to 130% of normal when refreshed.
    • Mistweaver
      • Enveloping Mist's healing has been increased by 50%.
      • Life Cocoon's healing has been increased by 50%.
    • Talents
      • Chi Explosion's visuals should now be more visible and the ability's sound effects should no longer be too quiet.
      • Chi Explosion now deals reduced damage to secondary targets. Damage to the primary target remains unchanged.
      • Chi Wave should now correctly bounce up to 7 times to targets within 25 yards.
    • Glyphs
      • Glyph of Keg Smash should now correctly increase the range of Keg Smash.
    • Armor Sets
      • Tier-17 4-piece set bonus for Brewmaster Monks now only triggers when you Purify Moderate or Heavy Stagger.
      • PvP 2-piece set bonus for Brewmaster and Windwalker Monks now only triggers while in PvP combat.
      • PvP 2-piece set bonus for Brewmaster and Windwalker Monks should now correctly reduce the Energy cost of Jab.
      • PvP 2-piece set bonus for Mistweaver Monks should no longer incorrectly apply its effect to both the casting Monk and target at the same time.
      • PvP 4-piece set bonus for Brewmaster Monks now confers 75% of the Guard effect to the 2 nearest allies.
      • PvP 4-piece set bonus for Brewmaster Monks should no longer be incorrectly applied to other pets or guardians.
  • Paladin
    • General
      • Eternal Flame's initial healing has been increased by 25% for Protection and Retribution Paladins.
      • Flash of Light's healing has been reduced by 20% for Protection and Retribution Paladins.
      • Hand of Freedom modified by Glyph of Hand of Freedom should now correctly reduce the remaining duration of all loss of control effects when used on other players.
      • Seal of Insight's healing effect should now be able to Multistrike or Critically Strike.
      • Word of Glory's healing has been increased by 25% for Protection and Retribution Paladins.
    • Holy
      • Beacon of Light's sound effects should no longer be excessively loud.
    • Protection
      • Mastery: Divine Bulwark now increases Shield of the Righteous' damage reduction by 0.5% per point, down from 0.75% per point.
      • Grand Crusader now also has a 30% chance to trigger its effect from Crusader Strike and Hammer of the Righteous.
      • Sacred Duty now causes the Paladin to gain 30% (up from 5%) more of the Haste stat from all sources.
      • Seal of Truth now deals 80% less damage for Protection Paladins and should primarily use Seal of Insight for defensive value.
      • Seraphim now grants 750 of each stat for Protection Paladins (down from 1000).
      • Shield of the Righteous should no longer incorrectly provide a greater than intended reduction to physical damage taken after refreshing the ability.
      • Shield of the Righteous now reduces physical damage taken by 25% (up from 20%).
    • Talents
      • Clarity of Will's (Discipline) damage absorption shield can now stack up to a maximum of 75% of the casting Priest's health (instead of up to 50% of the target's health).
      • Empowered Seals (Protection, Retribution) should no longer incorrectly be providing a 30% increase to attack speed on top of its intended benefits.
      • Hand of Purity should no longer incorrectly affect damage over time abilities that are immune from this damage reduction effect.
      • Holy Shield should now correctly deal damage when blocking normal attacks as well.
      • Selfless Healer should now be correctly dispelled instead of having only 1 stack dispelled at a time.
    • Glyphs
      • Glyph of Alabaster Shield now increases Shield of the Righteous’ damage by 3% (down from 10%) per stack.
      • Glyph of Illumination is obsolete and should no longer be incorrectly retained by some Paladins.
    • Armor Sets
      • Tier-15 2-piece set bonus for Protection Paladins should no longer work for level-100 characters.
      • Tier-16 set bonuses no longer work for level 100 Holy Paladins.
      • PvP 2-piece set bonus for Retribution Paladins, Righteous Determination should now be dispellable.
      • PvP 2-piece set bonus for Retribution Paladins now reduces the duration of all incoming crowd control effects by 25% (down from 50%).
      • PvP 4-piece set bonus for Protection Paladins should no longer be incorrectly applied to other pets or guardians.
      • Hotfix to change the PvP 4-piece set bonus for Retribution Paladins announced from January 5 has been deployed.
      • PvP 4-piece set bonus for Retribution Paladins now increases damage and healing by 2% per Holy Power spent (down from 3%) for 4 seconds (down from 8 seconds).
  • Priest
    • General
      • Mass Dispel should no longer be incorrectly dispelling Cyclone without a Glyph of Mass Dispel equipped.
      • Mass Dispel modified by Glyph of Mass Dispel should no longer incorrectly dispel Cyclones cast by a friendly player.
      • Power Word: Shield’s absorption has been reduced by 15%.
      • Power Word: Shield critical hits should now correctly absorb only 150% of normal in PvP.
      • Power Word: Shield now absorbs 20% more damage.
      • Silence (Discipline) now prevents the target from casting spells for 2 seconds (down from 5 seconds). There is no change to the ability for Shadow Priests.
    • Discipline
      • Divine Aegis should now correctly absorb only 50% as much in PvP.
      • Divine Aegis should now correctly factor in the increase from Might of the Mountain racial passive.
      • Holy Nova's healing has been reduced by 41%.
      • Penance's damage and healing has been increased by 20%.
      • Smite critical hits should no longer incorrectly cause the target to be healed for a greater than intended amount through Atonement while also receiving a larger than intended damage shield that's granted through Divine Aegis.
    • Holy
      • Lightwell's heal over time effect should now be able to Multistrike or Critically Strike.
      • Binding Heal should now correctly heal both the Priest and friendly target.
    • Shadow
      • Mastery: Mental Anguish now increases damage by 3.125% per point (up from 2.5%).
    • Talents
      • Clarity of Will's (Discipline) protective ward on a critical effect should now be correctly reduced by Battle Fatigue in PvP combat.
      • Divine Star's healing or damage (depending on Specialization) has been increased by 15%.
      • Spirit Shell's (Discipline) damage absorption shield should no longer be weaker than intended.
      • Insanity's (Shadow) snare should now be correctly affected by abilities that remove or reduces the duration of snare effects.
    • Glyphs
      • Glyph of the Inquisitor should now correctly be dealing self-damage against the Priest (with a chance to break crowd control effects) in PvP combat against enemy players with glyphed crowd control abilities that removes damage over time effects on the target.
      • Glyph of Inner Fire and Glyph of Inner Sanctum should now be correctly removed as those glyphs no longer exist.
      • Glyph of Reflective Shield should now correctly only reflect damage on self-cast Power Word: Shields and not when it's cast on other players.
    • Armor Sets
      • Tier-16 set bonuses no longer work for level 100 Holy Priests.
  • Rogue
    • General
      • Kidney Shot's stun effect is now capped at 6 seconds while in PvP combat. Revealing Strike can still increase the stun duration, but not beyond 6 seconds.
    • Assassination
      • Assassin's Resolve now increases damage by 17% (up from 10%).
      • Envenom should no longer incorrectly consume all of the Rogue's combo points if the ability misses or was dodged.
      • Venomous Wounds' damage has increased by 20%.
    • Combat
      • Blade Flurry is now able to trigger from Multistrikes.
      • Blade Flurry now also strikes up to 4 additional nearby opponents for 35% of normal damage (up from 30%).
      • Killing Spree should no longer cancel or end prematurely if one of their targets is immune to damage.
      • Vitality now grants 50% additional Attack Power (up from 40%).
    • Subtlety
      • Backstab's damage has increased by 20%.
      • Hemorrhage's periodic effect should now be able to critically strike.
      • Hemorrhage's damage has increased by 30%.
      • Honor Among Thieves now only triggers its effect in combat.
      • Honor Among Thieves should no longer cause Rogues with the Anticipation talent to stand up after receiving a Critical heal.
      • Refreshing or expiring Ruptures, Garrotes, Crimson Tempest, and Hemorrhages should no longer incorrectly remove other Rogues' Sanguinary Veins.
      • Sanguinary Vein now increases damage dealt by 25% (up from 20%).
      • Sinister Calling's triggered Bleed effects should now be able to Crit or Multistrike if the source Bleed effect could Crit or Multistrike.
    • Talents
      • Burst of Speed should now be usable even if the Rogue is under the effects of other movement speed buffs.
      • Resolved an issue where Death from Above could sometimes incorrectly be granting multiple combo points in conjunction with Ruthlessness.
    • Glyphs
      • Glyph of Recovery should no longer make Recuperate heal for less than the intended amount.
  • Shaman
    • General
      • Ghost Wolf modified by Glyph of Ghostly Speed no longer provides a movement speed increase while indoors.
      • Shaman totems should no longer be damaged by the Death Knight talent, Defile.
      • Chain Lightning's damage has increased by an additional 10%.
      • Chain Lightning's damage has been increased by 20%.
      • Lava Burst (Elemental, Restoration) now deals 33% more damage in PvP combat.
      • Lava Burst's (Elemental, Restoration) damage has increased by an additional 10%.
      • Lava Burst's (Elemental, Restoration) damage has been increased by 35%.
      • Lava Burst now has a chance equal to the character's Critical Strike chance to trigger an additional Multistrike. This is separate from the standard two chances for Lava Burst to Multistrike; one Lava Burst could trigger up to three Multistrikes (two standard Multistrikes, plus one more from Critical Strike chance).
      • Lava Burst's visuals should no longer be excessively large.
      • Lightning Bolt's damage has increased by 10%.
      • Lightning Shield should no longer expire prematurely when Cyclone is cast on an Elemental Shaman.
      • Totemic Recall should now correctly refund the mana cost back when used.
    • Elemental
      • Earthquake's damage has increased by 10%.
      • Earthquake can now only Stun a target once per cast.
      • Earthquake's knock down effect is no longer affected by diminishing returns, but the knock down effect now only has a duration of 1.5 seconds.
      • Earthquake's visuals are no longer visible for friendly players.
      • Lava Beam's damage has increased by 10%.
      • Shamanism now increases Lightning Bolt's damage by 70% (up from 36%).
    • Enhancement
      • Fire Nova now causes up to 6 novas (down from 7).
      • Fire Nova now has a maximum of 7 novas that can be triggered if more than 7 targets are affected by Flame Shock.
      • Lava Lash's damage has increased by an additional 20%.
      • Lava Lash's damage has been increased by 20%.
      • Maelstrom Weapon will no longer increase the damage or healing effects of spells that consume the Ancestral Swiftness buff.
      • Maelstrom Weapon should no longer incorrectly persist after the Shaman has switched to a different specialization.
      • Stormstrike’s damage has been increased by 11.1%.
      • Stormstrike's damage has increased by an additional 20%.
      • Stormstrike's damage has been increased by 20%.
    • Restoration
      • Restorative Waves now increases all healing done by 30% (up from 25%).
      • Riptide modified by Glyph of Riptide should no longer incorrectly consume Echo of the Elements when cast.
      • Healing received through Spirit Link Totem redistributing player health to match each other should no longer be incorrectly affected by Dampening.
    • Talents
      • Echo of the Elements effect should now be correctly consumed during Ascendance.
      • Elemental Blast's damage has increased by an additional 10%.
      • Elemental Blast's damage has been increased by 20%.
    • Armor Sets
      • PvP 2-piece set bonus for Enhancement Shaman now reduces the duration of all incoming crowd control effects by 25% (down from 50%).
  • Warlock
    • General
      • Dark Soul's cooldown should now work correctly when used in conjunction with the talent Archimonde's Darkness and Glyph of Dark Soul.
      • Doomguards should no longer run out of energy from casting Doom Bolts.
      • Resolved an issue where Glyph of Eye of Kilrogg was incorrectly allowing Eye of Kilrogg to fly while on Draenor.
    • Affliction
      • Agony's damage has been increased by 20%.
      • Nightfall should no longer fail to trigger if the most recent target of Corruption dies.
      • Unstable Affliction's damage has been increased by 20%.
    • Demonology
      • Mastery: Master Demonologist’s effects have been increased by 33%.
      • Molten Core should no longer incorrectly trigger its effect based on the casting Warlock's health
      • Shadow Bolt's damage has been increased by 25%.
      • Soul Fire's damage has been increased by 25%.
      • Resolved an issue where Soul Fire's damage was reduced by a greater than intended amount.
      • Touch of Chaos' damage has been increased by 25%.
    • Destruction
      • Chaos Bolt now deals 33% more damage in PvP combat.
      • Chaos Bolt's damage has been increased by 8%.
      • Conflagrate's damage has been increased by 8%.
      • Devastation now causes the Warlock to gain 15% (up from 5%) more of the Critical Strike stat from all sources.
      • Fire and Brimstone should now correctly hit all secondary targets within 10 yards, regardless of whether they're in combat with the Warlock.
      • Havoc now has a base cooldown of 20 seconds (down from 25 seconds).
      • Immolate's damage has been increased by 8%.
      • Incinerate's damage has been increased by 8%.
      • Rain of Fire's damage has been reduced by 60% and no longer generates Burning Embers.
      • Shadowburn's damage has been increased by 8%.
      • Resolved a situation where interactions between Immolate, Fire and Brimstone, and Cataclysm could cause Immolate to deal less damage than intended.
    • Talents
      • Damage caused by Burning Rush while Soul Link is active should no longer incorrectly cause the Warlock to go into combat.
      • Cataclysm now has a slight visual which can be seen by the Warlock's allies when it's being cast.
      • Demonbolt (Demonology) now deals 25% less damage against other players in PvP combat.
      • Demonbolt's (Demonology) damage has been increased by 10%.
      • Grimoire of Supremacy's summoned Terrorguards and Abyssals should now correctly have the Avoidance ability.
      • Soulburn: Haunt (Affliction) now extends up to 130% of its normal duration when refreshed, similar to periodic effects.
      • Stacks of Demonbolt debuff should no longer be incorrectly removed by Hand of Protection.
    • Glyphs
      • Resolved an issue where glyphed abilities that remove damage over time effects from a crowd controlled target would incorrectly cause damage over time effects stored under Soul Swap to be removed from Warlocks.
    • Armor Sets
      • Tier-15 2-piece set bonus should no longer be retained incorrectly when the set pieces are no longer equipped.
  • Warrior
    • General
      • Heroic Leap should no longer allow the Warrior to ignore vertical terrain restrictions while in a Dungeon, Raid, or Battleground.
      • Thunder Clap’s damage has been increased by 40%.
      • Whirlwind’s damage has been reduced by 30%.
    • Arms
      • Mastery: Weapons Master’s effects were overtuned and have been reduced in effectiveness by 18%. The mastery remains significantly stronger than before and is still 29% more powerful than prior to the hotfix from January 12.
      • Mastery: Weapons Master’s effects have been increased by 57.1%.
    • Fury
      • Bloodthirst's damage has increased by 20%, and has an additional 40% chance to be a critical strike (up from 30%).
      • Execute's (Fury) damage has increased by 10%.
      • Raging Blow's damage has increased by 33%.
      • Wild Strike should now be correctly crediting the full amount of Rage that had been spent towards the talent, Anger Management.
      • Wild Strike's damage has increased by 32%.
    • Protection
      • Deep Wounds’ damage has been increased by 40%.
      • Devastate’s damage has been increased by 20%.
      • Revenge’s damage has been increased by 40%.
      • Revenge's damage has been reduced by 20%.
      • Shield Slam’s damage has been increased by 20%.
      • Shield Slam modified by Glyph of Shield Slam now only dispels 1 magical effect while the Warrior is in Defensive Stance.
      • Shield Slam's damage has been reduced by 20%.
    • Talents
      • Gladiator Stance (Protection) now increases damage by 5% (down from 20%).
      • Ravager’s damage has been reduced by 25%.
      • Slam’s damage has been reduced by 30%.
      • Sudden Death is now 2.5 RPPM (real procs per minute increased by Haste) instead of a 10% chance to activate from autoattacks.
    • Armor Sets
      • Tier-17 4-piece set bonus should now be correctly generating 6% increase to both critical strike and attack speed (was incorrectly generating 6% attack speed and 5% critical strike).
      • Tier-16 2-piece bonus for Protection Warriors now heals for 3% less for each character level above level 90.
      • PvP 4-piece set bonus now generates 3 Rage for every 1% health lost (up from 1 Rage per 1%).

Quests

  • All quests should now still award experience even if the character is dead at the time of completion.
  • Garrison Campaign quests are now listed under "Garrison Campaign" category in the Quest Log.
  • Corrected an issue that could cause Bloodmaul Stronghold, Shattrath City, and the Pit to sometimes not drop Apexis Crystals despite being an active quest area for the day.
  • Tannan Jungle
    • Bled Dry: Cages can now be opened by multiple players simultaneously.
    • Vengeance for the Fallen: Bleeding Hollow orcs respawn much more quickly now.
  • Frostfire Ridge
    • A Collection of Coils: Increased the drop rates for Coil of Sturdy Rope.
    • A Song of Frost and Fire: Players can no longer accept this quest if The Home of the Frostwolves is already in their quest log.
    • Articles of the Fallen: Players that have already completed To the Garrison should now be able to see Kal'gor the Honorable to complete the quest.
    • Assault on Magnarok: Increased the spawn rates for creatures and NPCs for the quest.
    • Battle of Thunder Pass: Dying or leaving the area during the middle of the Battle of Thunder Pass event should no longer prevent players from completing the event.
    • Flames of the Earth: Players are now able to free Magma Elementals without tap credit and quest completion credit is now shared amongst all characters in the party.
    • Gormaul Tower: (Temporary) Completion credit for the quest is automatically awarded once players reach the top of the hill.
    • Honor Has Its Rewards: Resolved an issue where Farseer Drek'Thar may sometimes not accept quest turn-ins.
    • Honor Has Its Rewards: The Shamanstone no longer requires characters to interact with it and will grant its blessing to players that are nearby.
    • Icespine Stinger: Increased the number of Icespine Stinger spawns.
    • In the Shadow of Giants: Players should now correctly receive completion credit while interacting with Flamrog or Kindler.
    • Karg Unchained: Players should now be able to complete or re-accept this quest after completing Return to the Pack.
    • Last Steps: Players joining a version of this quest that's already in-progress should now be able to receive completion credit.
    • Leave Nothing Behind!: Kur'ak the Binder now spawns more frequently.
    • Moving In: Characters that abandon the quest should now have an easier time reacquiring the quest and resume their progress on the main quest line.
    • Mulverick's Plight: Increased the drop rate for Mulverick's Axe.
    • Save Wolf Home: Gronnstalker Korhol, Beastmaster Trokar, and Giantslayer Zhakta should now spawn more frequently. Additionally, resolved an issue where characters may be unable to complete profession quests while this quest is active.
    • Shivertail's Den: Made a change to make it easier to receive credit for "Find Shivertail's Mother".
    • The Battle of Thunder Pass: Players joining a party that have already completed the quest should now be able to complete the quest and should no longer get stuck in an incorrect phase.
    • The Cure: Frostwolf Gladiators can no longer be killed by Alliance players.
    • The Eldest: Players joining a party that have already completed the quest should now be able to complete the quest and should no longer get stuck in an incorrect phase.
    • The Iron Wolf: Players should now be able to receive completion credit if they've died and released during the quest.
    • The Iron Wolf: Added another way for characters to obtain The Iron Wolf invasion quest for characters that upgraded to a Tier 3 Garrison before completing the main Frostfire questline.
    • The Master Siegesmith: Master Siegesmith Uratok now scales his health based on the number of players engaging him.
    • The Shadow Gate: Players who became stuck after completing "The Shadow Gate" will need to re-enter the cave within the Bloodmaul Stronghold in Frostfire Ridge if they were unable to see Orlana Strongbrow to continue their quest series.
    • The Warlord's Guard: Increased the spawn rates for Thunk, Gullok, and Splorg.
    • These Colors Don't Run: Characters now receive credit towards planting a Frostwolf Banner when they defeat or help in defeating a Bladespire Ogre with the exception of Bladespire Mauler, Chef, Boarbuster, Ogron, and Goresnout.
    • These Colors Don't Run: Multiple players can now place a banner on a Bladespire Ogre if they had tap rights.
    • These Colors Don't Run: Greatly increased the spawn rates for Bladespire Ogres and made them share tap credit.
    • Tricks of the Trade: Characters that have undergone a faction change can now complete this quest if they had already completed it on the opposite faction.
    • What We Need: Drudgeboat Salvage should now respawn more quickly.
    • Winds of Change: Olin Umberhide should now return if he despawns for any reason.
    • Wrath of Gronn: Increased the spawn rate for Captive Gronns.
  • Shadowmoon Valley
    • Assault on Darktide Roost: Increased the respawn rates of creatures and NPCs needed for the quest.
    • Assault on Socrethar's Rise: Sargerei Binders should no longer be getting stuck in evade mode.
    • Closing the Door: Resolved an issue where Void Portals may sometimes not close correctly.
    • Dark Enemies: Increased spawn rates for Shadowmoon Voidmancer.
    • Defense of Karabor: Resolved an issue where characters may not receive completion credit for the quest.
    • Downsizing the Darktide: Ra'ka Bloodspear should now correctly allow multiple players to receive tap credit.
    • Escape from Shaz'gul: Players can now receive completion credit for the quest by defeating Terrorfang at the end.
    • Fate of Karabor: Players joining a version of this quest that's already in-progress should now be able to receive completion credit.
    • In Need Of A Hero: Completion credit for the quest is no longer shared amongst party members. This was causing other party members to be placed into an incorrect phase.
    • Quakefist: Quakefist's health now scales based on the number of players fighting it.
    • Quakefist: Quakefist now spawns outside of the cave, making them easier to find.
    • Shattering the Enemy: Increased the spawn rates for Felstorm Crystal.
    • Ship Salvage: Drudgeboat Salvage should now respawn more quickly.
    • The Clarity Elixir: Pristine Star Lily can now be looted by multiple players at the same time.
    • The Defense of Karabor: Players resurrecting at a graveyard during this quest should no longer be immediately attacked by Iron Horde NPCs.
    • The Defense of Karabor: Resolved an issue where completing this quest may cause characters to be unable to progress if they're also on the quest for The Righteous March.
    • The Fate of Karabor: Yrel should now always assist the player with Krull. Additionally, Krull's Brutal Smash now has a reduced range of 6 yards.
    • The Great Salvation: Draenei prisoners should spawn more frequently now.
    • The Traitor's True Name: Resolved an issue that could cause players to be unable to complete the quest.
    • Wanted: Maa'run's Hoof should no longer incorrectly reward the exact same rings as Engorged Goren.
  • Gorgrond
    • A Centurion Without a Cause: Defeating Woodfist far away from High Centurion Tormmok should no longer cause him to remain hostile to the character and allow players to complete the quest.
    • Ambushing the Enemy: Resolved an issue where characters that have completed The Giant Cauldron first may be unable to see Thisalee Crow.
    • Ambushing the Enemy: Resolved an issue where players were unable to complete this quest if The Giant Cauldron has been completed first.
    • Assault on the Pit: Defeating Iron Horde NPCs in the middle of the pit should now correctly grant credit towards completion of the quest.
    • Assault on the Pit: Increased the spawn rate of creatures and NPCs for this quest.
    • Assault on the Pit: Blackrock Foundry Assaulted credit is no longer being awarded when using the Iron Troop Launcher.
    • Bonus Objective: The Forgotten Caves: Gorg the Host really should no longer be getting stuck in evade mode.
    • Bonus Objective: The Forgotten Caves: Gorg the Host should no longer be getting stuck in evade mode.
    • Bushwhacker: Resolved an issue where players that have already completed A Heavy Helping Hand would be unable to turn in the quest.
    • Reagents from Rakthoth: This quest can now be completed if another quest, Plant Pruning has already been completed.
    • Seeking the Scout: This quest can now be completed if another quest, Plant Pruning has already been completed.
    • Shredder vs. Saberon: Resolved an issue where characters that leave the quest area immediately after receiving credit may be unable to turn-in the quest.
    • Strike While the Iron is Hot: Players joining a version of this quest that's already in-progress should now be able to receive completion credit.
    • Strike While the Iron is Hot: Blocked off the entrance to the Iron Docks so players won't accidentally wander out of the quest area and wind up getting lost.
    • Strike While the Iron Is Hot: Resolved a situation where the Activate Primal Device button doesn't go away after completing the quest.
    • The Giant Cauldron: Players should now be able to reacquire or complete the quest if they disconnect or log out during the flight after speaking with Choluna.
    • The Infested: Resolved an issue where players that have already completed A Heavy Helping Hand would be unable to turn in the quest.
    • The Razorbloom: Resolved an issue where players that have already completed A Heavy Helping Hand would be unable to turn in the quest.
    • The Voice of Iyu: Resolved an issue where players that have already completed A Heavy Helping Hand would be unable to turn in the quest.
  • Talador
    • At Your Command: Horde characters who have faction changed to Alliance should now be able to complete the quest "At Your Command" if they have completed the Horde version previously.
    • Book Burning: Shadowborne Dementor should now always drop a Shadow Council Spellbook.
    • Dreadpiston: Dreadpiston should no longer be getting stuck in evade mode.
    • Kaelynara Sunchaser: Resolved an issue where characters were unable to return to their bodies in Spirit Form if they die inside the Jorune Mines.
    • Not In Your House: Fort Wrynn Laborers should now always flee after defeating Ripgut.
    • Ogre Diplomacy: Players that have completed Into the Heart of Madness should no longer sometimes be placed into an incorrect phase and be unable to complete the quest.
    • Ogre Diplomacy: Increased the spawn rate for Ango'rosh ogres.
    • Send Them Running: Peons should now always flee after defeating Vicegnaw.
    • Socrethar's Demise: Resolved an issue that could cause Socrethar to become unattackable.
    • The Battle for Shattrath: Players joining a version of this quest that's already in-progress should now be able to receive completion credit.
  • Spires of Arak
    • A Feast of Shadows: Increased the spawn rate for Face-Stealers.
    • Adherents of the Sun God: Increased spawn rates for Adherent Bladewing.
    • Assault on Skettis: The debuff Infected Talons placed by various creatures in the area for this quest no longer stacks.
    • Assault on Skettis: Increased the drop rates for Talon Key. Additionally, Apexis Sol-Mender, Glowing Energizer and, Stalwart Warden should no longer be getting stuck in evade mode.
    • Bonus Objective: Bladefist Hold: Increased the spawn rates for Brood Mother Xylax, Bagdoth Goredrinker, and Val'dune Fleshcrafter.
    • Bonus Objective: The Howling Crag: Defeating the ritualists Vile Siphonmaster, Crazed Obliterator, and Insane Nullifier now contributes credit towards completing the Pale Orcs Slain objective.
    • Bonus Objective: The Howling Crag: Further increased the spawn rates of Pale Orcs and Rylak Eggs.
    • Bonus Objective: The Howling Crag: Increased the number and rate of Rylak Egg spawns.
    • Hot Seat: The Apexis Turret should no longer be able to accidentally damage players.
    • I See Dead People: Resolved an issue where Bryan Finn may become unresponsive.
    • Legacy of the Apexis: Increased the drop rates for Apexis Core.
    • Orders, Commander?: Resolved an issue where characters that have performed a faction change may be unable to complete the quest.
    • Safety Measures: Increased the spawn rate of bog denizens.
    • Skimming Off The Top: Increased the drop rates for Volatile Oil.
    • Sol Sisters: Sol-Shaper Veoryx should no longer be getting stuck in evade mode.
    • Sol Sisters: Sol-Shaper Krashyx should no longer get stuck in evade mode.
  • Nagrand
    • Assault on the Gorian Proving Grounds: Increased the spawn rate of creatures and NPCs in the quest area.
    • Challenge of the Masters: Warlord Dharl of the Thrice-Bloodied Blade really should no longer be getting stuck in evade mode.
    • Challenge of the Masters: Warlord Dharl of the Thrice-Bloodied Blade should no longer be getting stuck in evade mode.
    • Removing the Reinforcements: Resolved an issue where the quest could not be completed if the character had already completed And Justice for Thrall.
    • THAELIN!: Resolved an issue where players may be able to complete the quest if they had already completed And Justice for Thrall.
    • The Debt We Share: Players that are mounted should now be able to receive completion credit for this quest.
  • Legendary Ring Quest Line
    • Upgrading the ring should now correctly remove the old ring from the player's inventory.
    • Core of Iron: Core of Iron should now only be found on Heroic difficulty Grimrail Depot.
    • Draenor's Secret Power: Completion of this quest is now required before being able to move onto the next step of the Legendary quest chain. For characters that skipped this quest, completion of this quest has also been made into a requirement before being eligible for the next upgrade.
    • Tarnished Bronze: Spirit of Kairozdormu's Time Bomb ability should no longer be hitting players that aren't in combat with him in a different phase.
  • Legacy
    • Blood of the Betrayer: Rogues should now be able to remove Arcane Infused Armor from Nalice, and be able to complete the quest.
    • Breaking the Emperor's Shield: Nakk'rakas should no longer despawn, allowing players to complete the quest.
    • Disclosure (Zul'Drak): Malmortis should no longer be getting stuck during a scripted event if the player was flagged for PvP combat and allow players to receive completion credit for the quest.
    • Dah, Nunt... Dah, Nunt...: Players should no longer remain stunned indefinitely and be able to complete the quest.
    • Get Kraken!: Increased the health for North Sea Kraken by 1000%.
    • Just Around the Corner: Characters should now be able to interact with Sparksocket's Tools.
    • Report to the King: Resolved an issue where completing this quest was incorrectly causing Hero's Call: Redridge Mountains! and My Son, the Prince to become unavailable
    • Roll Club: Serpent's Spine should no longer cause players to float and allow them to complete the quest.
    • The Brothers Bronzebeard: Brann's Flying Machine has been made to be more sturdy and should no longer be destroyed too quickly.
    • The Fall of Neferset City: Dark Pharaoh Tekahn should now spawn in correctly, allowing players to complete the quest.
    • The Strength of Tortolla: The quest can now be completed by characters with the PvP flag enabled.
    • Trapping the Leader (Kun-Lai Summit): Killing Shan Kien quickly should no longer prevent him from respawning.
    • Truce?: Characters should now be able to interact with Dull Carving Knife.
    • Warning the Warchief: Resolved an issue where completing this quest was incorrectly causing Machines of War and Enemies Below to become unavailable.
    • Zarhym Altogether: Spirit Chests looted during the weekly quest no longer contains gold.

World Environment and Events

  • Resolved issues that can occur for characters that retain the Time Travelling effect outside of Blasted Lands and Theramore.
  • The time that corpses persist in the world has been restored back to their former durations.
  • Portals leading to the Dark Portal in Blasted Lands have been added next to Archmage Khadgar in Stormwind and Orgrimmar.
  • Removed an erroneous treasure marker displayed by using the Spires of Arak Treasure Map for a Reagent Pouch that did not actually exist.
  • Increased the number of situations where items and abilities slowing the player's falling speed could be used while in outdoor environments.
  • World Defense chat channel should be joinable once again.
  • Alliance characters taking a flight path to Shattered Beachhead should now arrive safely at their destination (rather than falling through the world).
  • Fixed an issue where Zidormi may send players to an incorrect phase in the Blasted Lands.
  • Resolved an issue that could cause The August Celestials daily quests to not match up in a cross-realm zone.
  • Frostfire Ridge
    • Time-Warped Tower can now be looted by Alliance characters.
  • Nagrand
    • Resolved an issue where players that die in the areas around Highmaul may be unable to resurrect at their corpse.
    • Players should no longer be unable to leave the tower after obtaining Steamwheedle Supplies in the Ring of Trials area.
    • Objects in the Mok'gul Watchpost area should no longer incorrectly cause the player to remain in combat and be unable to interact with those objects.
  • Timeless Isle
    • Resolved an issue where Mist-Covered Treasure Chest could sometimes be empty.
  • WoW's 10th Anniversary
    • WoW's 10th Anniversary event has received an extension! The event will begin again at 10AM PST on Tuesday, January 6 and ends at 10AM PST on Tuesday, January 13.
  • Darkmoon Faire
    • Reduced the levels of Moonfang, Moonfang Packmate, Moonfang Dreadhowl, Moonfang Snarler, and Darkmoon Rabbit back to pre-Warlords expansion levels. The creatures needs to respawn for the changes to take effect.
    • Heirloom items sold at the Darkmoon Faire should no longer have a gold cost associated with them.
    • Firebird's Challenge: Blazing Rings are no longer shared with other players.
    • It's Hammer Time: Characters that have been flagged as PvP enabled should now be able to complete the quest.
  • Hallow's End
    • Exquisite Costume Set: "The Lich King" now allows the user to ride on a mount while transformed.

Creatures and NPCs

  • Zidormi in Dustwallow Marsh should now correctly send players back in time to visit old Theramore.
  • A large number of rare creatures and NPCs on Draenor can now be tapped by players on both factions.
  • Citizens of Dalaran! Raise your eyes to the skies and observe! Rhonin, Leader of the Kirin Tor, should now be reciting their spoken lines to characters within a much smaller radius in the streets of the city of Dalaran. Note that his text... his text are still worth reading and continue to still be visible to those within the city.
  • Rare creatures and NPCs are now immune to the Enslave Demon and Control Undead effect.
  • Goren Protector, Orc Ancestor, Ancient Ogre, and Ghostly Arakkoa should now correctly scale to level 100.
  • Grom'kar NPCs in the Frostfire Iron Siegeworks and Gorgrond Blackrock Foundry areas should now correctly have a chance to drop Iron Horde scraps for characters with a Dwarven Bunker / War Mill in their Garrisons.
  • Fate-Twister Tiklal has relocated to a more prominent location closer to the Apexis Traders in Warspear.
  • Rare creatures and NPCs are now immune to the Dominate Mind ability.
  • Increased the spawn rates for creatures and NPCs across a number of questing areas for level 100 daily quests.
  • Apexis Traders Dawn-Seeker Krek (Alliance) and Dawn-Seeker Alkset (Horde) are now offering Exceptional gear (item level 645) for sale.
    • Developer Commentary: The vendors' offerings were previously tied to the Highmaul raid unlock, but we wanted to make sure that players have useful items to spend their Apexis Crystals on, rather than positioning them exclusively as a catch-up item vendor. The final tier of Flawless gear (item level 655) will now unlock when the Highmaul raid becomes available, rather than when Blackrock Foundry becomes available.
  • Made a pass on a number of rare creatures to allow multiple players to receive credit for personal loot if they helped defeat them.
  • Reduced the density of Squirrels in Nagrand and, critters and Icespine Hatchlings in Frostfire Ridge.
  • Various creatures should now correctly have a chance to drop fur that could be used for tailoring.
  • World Boss: Rukhmar
    • Energized Phoenixes should now only fixate on players that are in combat.
    • Resolved an issue where Rukhmar could get stuck and not reset correctly.
  • World Bosses: Drov the Ruiner and Tarlna the Ageless
    • The world bosses Drov the Ruiner and Tarlna the Ageless in Gorgrond now share a single loot eligibility lockout.
    • Both Drov the Ruiner and Tarlna the Ageless should no longer be available at the same time.
    • Tarlna the Ageless' Genesis ability now summons a maximum of 15 Giant Lashers and has a increased duration of 12 seconds (up from 6 seconds).
  • Tanaan Jungle
    • Mandragora now spawns more frequently and can be tapped by multiple players.
  • Frostfire Ridge
    • Increased the spawn rates for creatures in the Shivering Trench area in Frostfire Ridge.
    • Collision geometry has been added to Drek'Thar, Thrall, and Gazlowe in Frostfire Ridge.
    • Borrok the Devourer should now drop a Devourer's Gutstone that allows more than one player to loot it.
    • Fernus is now immune to Enslave Demon and Banish.
    • Grizzled Frostwolf Veteran's icon should no longer persist on the mini map after being defeated.
    • Gruuk has moved to a new location where they can be seen by both Horde and Alliance players.
    • Nok-Karosh's drop, Garn Nighthowl now only allows players in a party or Raid to roll greed.
    • Resolved an issue where Warriors using Charge against some Grimfrost Lavaslingers could become stuck in the world geometry.
  • Shadowmoon Valley
    • Bahameye should no longer be incorrectly phased in some instances.
    • Darktide Rylakinator-3000's attacks now deal more damage.
    • Gorum should now correctly leash back to their spawn point.
    • Gorum can now be tapped by multiple characters. All players who contributed to defeating Gorum will now become eligible for loot.
    • Iron Cannoneers no longer drop Iron Horde Scraps.
    • Krosnis is now immune to Enslave Demon and Banish.
    • Shadowspeaker Niir should now always be attackable.
    • Shinri should no longer be getting stuck in evade mode.
    • Yggdrel now deals less damage with the Entangling Vine ability.
  • Gorgrond
    • Durotan at Beastwatch in Gorgrond is now significantly tougher.
    • Gorg the Host should now allow multiple players to receive credit for defeating it.
    • Iron Banshee should now correctly award credit towards completing Assault on the Pit.
    • Laughing Skull guards at Beastwatch in Gorgrond should no longer attack Horde players.
    • Mor the Dominator can now be tapped by multiple players.
    • Poundfist is now immune to crowd-control effects.
    • Poundfist now has 40% more health and increased the upper limit on the number of players his health can scale to.
    • Rangari Jonaa now has a cooldown on their Scatter Shot ability.
    • Typhon's icon should no longer persist on the mini map after being defeated.
    • Resolved an issue where Thaelin Darkanvil may not be visible as a quest giver to players that have rescued him.
  • Talador
    • NPCs in the Aruuna area should no longer cause Horde characters to become stuck in combat.
    • Reduced the spawn rate of creatures and NPCs laying siege in the areas around Shattrath City.
    • Brutag Grimblade should no longer be getting stuck in evade mode.
    • Burning Eye's Eye of the Legion ability now has a reduced range of 30 yards (down from 100).
    • Cordana Felsong should now be visible to characters that are at or above level 98.
    • Daggerjaw Pridelord, Daggerjaw Raider, and Daggerjaw Hoarder now deal less damage.
    • Echo of Murmur now spawns more frequently.
    • Felwrought Annihilator is now immune to the Warlock's Enslave Demon ability.
    • May Tirta and James Lamone located in Zangarra can no longer be attacked by characters.
    • Xanatos the Defiler will never be a slave and is now immune to the Warlock's Enslave Demon ability.
  • Spires of Arak
    • Increased the spawn rates for creatures and NPCs in the Skettis Ruins area in Spires of Arak. Additionally, resolved an issue where some creatures were incorrectly sharing loot with other players.
    • Various Kaliri in the Spires of Arak area should no longer be too high off the ground to be attacked.
    • Befuddled Relic-Seeker, Highmaul Relic-Seeker, and Highmaul Skullcrusher should no longer drop dead after being pickpocketed.
    • Rotcap's icon should no longer persist on the mini map after being defeated.
    • Solar Magnifier should no longer become untargetable if they are leashed while using the Excavation ability.
  • Nagrand
    • Increased the spawn rate of creatures and NPCs in the Mok'gol Watchpost area.
    • Hallvalor Blademaster should no longer be chasing players for excessively long distances.
    • Katsuo should no longer be incorrectly using Wind Walk to target players that they're not in combat with.
    • Gordawg no longer uses Tectonic Slam.
    • Graveltooth should now be using their inside voice to shout at players in the area instead of shouting at the entirety of Nagrand.
    • Nagrand Prowler 's Leap for the Kill ability now has a shorter stun duration and smaller damage radius.
    • Warsong Marauders should no longer attack Rogues that pickpocket them.
  • Timeless Isle
    • Damp Shambler's Renewing Mists now heals for less.

Pet Battle

  • Grommloc, the delightfully dreadful baby murloc masquerading as Grommash Hellscream, legendary leader of the Warsong clan is now available. Players eligible to receive this pet will find it in their in-game mailbox. An Achievement for obtaining this battle pet will be added in a future patch.

Dungeons, Raids, and Scenarios

  • Satchel of Savage Mysteries now has a guaranteed chance to award a piece of Heroic Dungeon loot (item level 630 rare) appropriate for the character's loot specialization.
    • Developer Commentary: We’re aware of excessive queue times for Heroic Dungeons. To help players have a better experience in Dungeon Finder, we’re expanding the rewards for Satchel of Savage Mysteries to award Heroic Dungeon loot in addition to the guaranteed Augment Rune, and a chance to contain a mount, Follower enhancement token, Battle Pet, or Battle-Stone. The satchel will remain Bind on Account and we'll continue to monitor Dungeon Finder queues and iterate as needed to ensure a great experience for everyone.
  • Messages for obtaining an Augment Rune are no longer broadcasting to the party or raid group.
  • Satchel of Savage Mysteries now have a chance to contain a mount, pet, pet consumable, Draenor consumable, or Follower upgrade token in addition to an Augment Rune.
  • Call to Arms for in-demand roles have been reeanabled. Completing the dungeon awards a Satchel of Savage Mysteries with a chance to contain new treasures and it will always contain an Augment Rune, a tradeable item that provides a consumable buff that is ordinarily only available through Raid Finder.
  • After a lengthy discussion with the Postmaster regarding their mailing habits, the Postmaster should no longer be mailing back gray quality items and money that haven't been looted by characters.
  • The Postmaster received a talking to and should no longer be mailing large amounts of unimportant items to players.
  • Characters with Warlords PvP gear that had its secondary item level activated due to being in PvP combat temporarily disqualifies them from queuing for Dungeons and Raid Finder. It can take up to 20 seconds after ending PvP combat before the character will be eligible to queue up normally.
  • Resolved an issue where completing a Warlords of Draenor Dungeon was incorrectly being crediting progress towards the achievement, Queuing Spree.
  • Raids
    • Credit for defeating bosses on Raid Finder difficulty should no longer incorrectly have a daily reset instead of a weekly one.
    • The entire raid is no longer notified when a player loots an Elemental Rune or Abrogator Stone.
    • Blackrock Foundry
      • Resolved an issue where Slagshop Brutes may sometimes not reset correctly if the raid wipes while they're casting Death Howl.
      • Gruul
        • Gronnling Laborer's Gronnling Smash ability now deals less damage.
        • Reduced the damage that Gruul’s Inferno Slice deals to 10-player raid groups on Normal and Heroic difficulties, but increased the rate at which damage scales with raid size. Larger raid groups should find the damage relatively unchanged; smaller groups will find that the ability now deals less damage.
        • Gruul now uses Petrifying Slam against 5 targets in a 10-player raid, scaling up to 10 targets in a 30-player raid (used to be 8 targets for all raid sizes).
      • Oregorger
        • Oregorger's health has been reduced by 10% on Normal difficulty.
        • Oregorger's Rolling Fury ability now deals less damage on Normal difficulty (135,000 damage) and on Heroic difficulty (200,000 damage).
      • The Blast Furnace
        • Heart of the Mountain should no longer spam raid warnings for Blast whenever it reaches 100 Energy.
        • Mind Controlled Firecallers should no longer be able to cast Reactive Earth Shield on injured Primal Elementalists.
        • Reduced the health of Primal Elementalists on Mythic difficulty.
        • Primal Elementalists are now immune to knockback effects.
        • Fixed an issue in Phase 2 where Slag Pools may fail to heat up Heart of the Mountain.
        • Fixed an issue where if the encounter is reset at the beginning of Phase 2, then Phase 2 adds would incorrectly spawn in during Phase 1 on the next attempt.
        • There's now a berserk timer for the encounter at the 13 minute mark.
        • The Blast Furnace: Resolved an issue where if the encounter was reset during Phase 2 - The Heart Exposed, adds will spawn immediately the next time Phase 2 becomes active.
        • The Blast Furnace: Firecaller's Lava Burst and Volatile Fire abilities should now correctly always hit a player even if they attempt to kite them.
      • Hans'gar & Franzok
        • Hans’gar and Franzok’s Crippling Suplex now deals 30% less damage (200,000 damage on Raid Finder, 450,000 damage on Normal, 600,000 damage on Heroic, and 700,000 damage on Mythic).
        • Mages should no longer be able to incorrectly Blink through the ramp at the end of the room.
      • Kromog
        • Kromog's Reverberations should now be easier to dodge with a 3-second delay before the ability starts dealing damage (up from 1.75 seconds) and the effect's radius has been decreased.
        • Kromog’s Stone Pillars now persist for 60 seconds or if they are hit by Rippling Smash, whichever comes first.
        • Kromog’s enrage timer is now at 9 minutes (up from 8 minutes) across all difficulties.
      • Beastlord Darmac
        • Beastlord Darmac's Call the Pack now has an increased cooldown of 40 seconds (up from 30 seconds) on Normal difficulty.
        • Fixed an issue where the doors to Beastlord Darmac may not always reopen after the encounter has been reset.
        • Dreadwing's Inferno Breath and Spirit of the Rylak's Superheated Shrapnel no longer deals damage to player pets or guardians.
        • Fixed an issue in Stage Two where Beastlord Darmac may sometimes be unaffected by Cruelfang's Savage Howl.
        • Fixed an issue that could cause Faultline's Epicenter ability to persist in the environment after the raid has wiped.
        • Fixed an issue that could cause Beastlord Darmac despawn immediately once defeated.
      • Operator Thogar
        • Enrage mechanic for the encounter is now more lethal.
        • Train schedules after the 7.5 minute mark have been adjusted to be less difficult on Normal and Heroic difficulty.
        • Fixed an issue that could cause reinforcements from trains to appear to be standing still while still moving around.
        • Operator Thogar should now be immune to damage during the start of the encounter until he jumps down onto the tracks.
      • Iron Maidens
        • Admiral Gar'an: Dominator Turret's Dominator Blast no longer deals damage to player pets, minions or guardians.
        • Enforcer Sorka's Convulsive and Lingering Shadows are no longer incorrectly removed when the targeted player dies.
        • Marak the Blooded's Blood Ritual still only targets a player within 45 yards but the damage cone now has a range of 100 yards.
        • Fixed an issue where Iron Maidens not on the Dreadnaught may instantly cast their spells and abilities at the end of the boat phase.
        • Fixed an issue where Marak the Blooded was incorrectly gaining Sanguine Strikes at 75 Iron Fury on Mythic difficulty.
        • Fixed an issue that could cause Enforcer Sorka to become stuck in the railing after using her Blade Dash ability.
        • Fixed an issue that could cause the Iron Maidens encounter to reset prematurely.
        • Fixed an issue where Iron Maidens were incorrectly only dropping Normal difficulty quest items for Sigil of the Black Hand on all difficulties.
        • Iron Will now increases damage dealt by 0.5% (down from 1%) every 10 seconds (up from every 20 seconds) after triggering on Normal and Heroic difficulty.
        • Admiral Gar'an's Penetrating Shot no longer targets players who are riding a loading chain.
        • Admiral Gar'an should no longer interrupt herself while using Deploy Turret.
        • Fixed a situation where Tricks of the Trade (Rogue) or Misdirection (Hunter) could cause the Deckhands to go into evade mode.
      • Blackhand
        • Rubble Piles should no longer appear after the transition to stage two.
        • Fixed an issue where a player may not be correctly protected from Blackhand's Impaling Throw when multiple players were taking cover behind the same Rubble Pile.
        • Siegemaker's Black Iron Plating is now removed by Slag Bomb. Slag Bomb's damage dealt to Siegemakers now scales up based on the number of players in the Raid. To adjust for this change, damage dealt to Siegemakers has been reduced for Impaling Throw by 20% and Slag Bomb by 30% (but damage still scales up based on Raid size).
        • Beginning with the new raid timer, Blackhand will consistently drop universal set tokens at the same consistent rates as other bosses in Blackrock Foundry.
        • Blackhand's health has been reduced by 5% on Normal and Heroic difficulty.
        • Blackhand's Massive Shattering Smash ability now deals 25% less damage on Normal and Heroic difficulty.
        • Blaze should no longer be dealing increased damage to players with the Incendiary Shots debuff.
        • If the Siegemaker's Fixated target dies, it should now Fixate on the closest target.
        • Iron Soldier's health has been reduced by 15% on Normal and Heroic difficulty.
        • Cast time for Iron Soldier's Explosive Rounds ability should now be scaling smoothly with raid size and should no longer have breakpoints where the damage ramps up more than intended at 16 and 26 players.
        • Change Reverted: In Stage Two, Blackhand now casts Marked for Death every 16 seconds (up from 15 seconds).
        • Players no longer take falling damage upon landing after receiving Blackhand's Massive Shattering Smash.
        • Stage Three's Overheated effect should no longer incorrectly trigger player abilities that activate from being attacked.
        • In Stage Three, Blackhand's Attach Slag Bombs ability now prefers players that are not affected by the Impaled debuff.
        • Blackhand's Impaled effect should no longer be incorrectly removed by abilities that remove damage-over-time effects.
        • Shaman's Searing Totem and Liquid Magma should now correctly target Iron Soldiers while on the balcony.
        • Fixed an issue where Exploding Iron Star may sometimes not trigger or deal damage during the transition to Stage Two.
        • Blackhand's Impaling Throw damage dealt to Siegemakers should now properly scale up based on the number of players in the Raid.
        • Visuals for Marked for Death and Slag Eruptions should now be easier to see.
        • Players should now only receive a single debuff that refreshes when running through Blazes created by Siegemaker Mortar attacks.
        • Resolved an issue that could cause some Hunters or Warlocks to suffer fatal falling damage during the transition to Stage Three: Iron Crucible.
        • Players should no longer be able to avoid Incendiary Shot on the balconies in Stage Two.
    • Highmaul
      • Resolved an issue where a number of abilities from Kargath Bladefist, The Butcher, and Brackenspore were not triggering player abilities that should trigger from taking damage.
      • Raid Finder difficulty Highmaul should now be creating raid groups comprised of 2 tanks, 5 healers, and 18 damage dealers (instead of forming raid groups with 6 healers).
      • Iron Flame Technicians should no longer be incorrectly dropping Normal difficulty loot on Raid Finder difficulty.
      • Kargath Bladefist
        • Kargath Bladefist: Resolved an issue where players can incorrectly get locked to the instance after wiping to Kargath on Mythic difficulty.
        • Kargath Bladefist: Defeating Iron Grunts before the start of the encounter no longer grants favor with Roar of the Crowd on Mythic difficulty.
        • Kargath Bladefist: Players should no longer be getting trapped in the tiger pit after defeating Kargath Bladefist.
      • The Butcher
        • The Butcher: Pale Vitriol should now correctly be reapplied to Hunters under the effects of Deterrence on Mythic difficulty.
        • The Butcher now has a chance to drop a Green Winter Hat during Winter Veil.
        • The Butcher's Heavy Handed attack should now be correctly counted as an attack for abilities that require an attack to trigger its effects.
        • The Butcher should no longer become unresponsive if a Rogue in stealth gets too close.
        • The Butcher: The boars Krush and Smash now deals less damage with their Boar's Rush ability and should no longer kill players in one hit.
        • The Butcher's Heavy Handed ability now deals less damage if it's triggered by their off-hand weapon.
      • Brackenspore
        • Brackenspore: Elements of the fight, such as hostile fungus and beneficial mushrooms should now be visible from further away during the encounter on Mythic difficulty.
        • Brackenspore: Creeping Moss' healing dealt to fungal spawn will now show up in the Combat Log.
        • Brackenspore: Burning Infusion now increases damage and healing dealt by 13% per stack (up from 10% per stack) and decays more slowly at a rate of 1 stack every 4 seconds (up from 1 stack every 2 seconds).
        • Brackenspore: Elements of the encounter should now still be visible from further away.
        • Brackenspore: Unit frames for Living Mushrooms and Rejuvenating Mushrooms should now display properly.
        • Brackenspore should now correctly heal back up to full health at the start of the encounter.
      • Tectus
        • Tectus: Resolved an issue where several mobs during the encounter did not reset the cooldown on Marked for Death (Rogue Talent) when killed.
        • Tectus' health has been reduced by about 15% when the raid is scaled to 10 players on Raid Finder, Normal, and Heroic difficulties. As the raid scales up to a maximum of 30 players, Tectus' health for 30 players remains roughly unchanged from before this hotfix.
        • Tectus: Motes of Tectus should now be properly tracked in the boss frames as intended.
        • Tectus: Visual markers for Earthen Pillar, Fracture, Meteoric Earthspire, and Radiating Poison should now be easier to see.
        • Tectus: Meteoric Earthspire now deals less damage on Normal and Heroic difficulties.
        • Tectus' targeting circle for Crystalline Barrage should now still be visible for users with projected textures disabled.
        • Tectus: Players should no longer be able to use their bonus rolls twice after defeating Tectus.
        • Tectus: If Tectus enters Berserk mode while in the process of shattering, the resulting Shards of Tectus and Motes of Tectus should now correctly enter Beserk mode as well.
        • Tectus: Resolved an issue where Tectus could have no loot if the entire raid dies before his death event was complete.
        • Tectus' Berserk timer is now 10 minutes on Normal and Heroic difficulty.
        • Tectus: Resolved an issue where defeating Tectus just as he was going into Berserk mode could result in no loot.
        • Tectus: It should now be possible to obtain the achievement, More Like Wrecked-us.
      • Twin Ogron
        • Twin Ogron: Resolved a situation where having the raid wipe just as the Twin Ogron are defeated with a raid leader that did not perform hostile action towards the bosses during the encounter could cause the raid to not be eligible for loot.
        • Twin Ogron: Resolved a situation where pulling Twin Ogron and having them despawn could cause the Imperator Mar'gok encounter to not work correctly on Mythic difficulty.
        • Twin Ogron: Pol's Arcane Ogron forms should now correctly use Arcane Charge based on the direction they're facing.
        • Twin Ogron: Phemos' thrown weapons now persist for 16 seconds after Quake has finished casting.
        • Twin Ogron's Fierce Disposition, Savage Disposition, and Aggressive Disposition should now be showing up in combat logs.
        • Twin Ogron: Resolved an issue where credit for completing the achievement Brothers in Arms was being incorrectly awarded.
      • Ko'ragh
        • Ko'ragh's Expel Magic: Arcane ability should no longer incorrectly damage players that are under an effect that grants immunity to damage.
        • Ko'ragh: DPS caster trinkets should now correctly have a chance to trigger its effects on attacks that have been completely absorbed by Ko'ragh's Nullification Barrier.
        • Ko'ragh should no longer benefit from Critical Strike auras from players that are under the effects of Dominating Power.
        • Ko'ragh: Resolved an issue where players may be unable to use execute abilities against Ko'ragh when his health is low.
      • Imperator Mar'gok
        • Imperator Mar'gok: Volatile Anomaly's Destabilize ability should now correctly trigger player abilities that activate on taking damage.
        • Imperator Mar'gok: Gorian Warmage's Fixate ability should now only cause the targeted player to drop out of stealth instead of incorrectly causing all steathed players in the raid to drop out of stealth.
        • Imperator Mar'gok: Councilor Gorluk's Phantasmal Weapons should no longer cause all players in the zone to go into combat.
        • Imperator Mar'gok's Mark of Chaos abilities should now be correctly applied to all characters regardless of range.
        • Imperator Mar'gok: Gorian Reavers now use their abilities more consistently, using Crush Armor every 6 seconds (instead of 5-8 seconds), and Kick to the Face every 20 seconds (instead of 15-30 seconds).
        • Imperator Mar'gok: Gorian Reavers now deal 15% less damage on all difficulty modes.
        • Imperator Mar'gok: Arcane Aberrations that have been Banished should now continue to use Collapsing Entity.
        • Imperator Mar'gok: Added a portal transporting players back to The Coliseum from Throne of the Imperator after Imperator Mar'gok has been defeated.
        • Imperator Mar'gok's Arcane mines for Destructive Resonance should now be easier to see for users with projected textures disabled.
        • Imperator Mar'gok: Visuals for Destructive Resonance should now be visible from anywhere in the Throne of the Imperator area.
        • Imperator Mar'gok's Arcane Wrath ability should no longer incorrectly jump to a player that has been Branded during Phase 4 with the Power of Replication.
    • Molten Core
      • Trash mobs like Ancient Core Hounds and Lava Surgers no longer respawn.
      • Players should no longer be incorrectly placed into a Molten Core where Ragnaros has already been defeated.
      • Shazzrah's area of effect damage has been reduced.
      • Firelord now uses the Lava Spawn ability less frequently.
      • Core Hound, Molten Destroyer, and Molten Giant's area-of-effect attacks now deals 50% less damage.
      • Core Hound, Molten Destroyer, Molten Giant, Lava Annihilator, and Lava Surger now have 30% less health.
      • In a departure from the original Molten Core, reduced the aggro radius for most non-boss creatures from their original aggro radius from back in the day.
    • Siege of Orgrimmar
      • Paragons of the Klaxxi: Resolved an issue where Kil'ruk the Wind-Reaver could not be looted.
      • Downfall Wing 4: Resolved an issue where Gnomish Gyrocopters may not be destroying Thresher Turrets for Alliance players.
    • Throne of Thunder
      • Jin'rokh the Breaker's Ionization effect should no longer deal an excessive amount of damage.
      • Dark Winds debuff should no longer incorrectly persist on the character, preventing them from being able to use mounts.
    • Terrace of Endless Spring
      • Protectors of the Endless: Protector Kaolan's Defiled Ground ability now deals less damage.
    • Heart of Fear
      • Garalon: Destroying Garalon's Legs should now correctly damage Garalon and resolved a situation where players facing one of the legs may incorrectly receive an error message that they're not.
    • Icecrown Citadel
      • The Lich King: Resolved an issue where Val'kyr Shadowguards can prevent players from being able to complete the encounter if they pick the player up after Fury of Frostmourne has been cast.
      • The Lich King's Harvest Soul ability should no longer deal an excessive amount of damage.
    • Trial of the Crusader
      • Anub'arak's Leeching Swarm should no longer be healing Anub'arak for an excessive amount.
    • Ulduar
      • XT-002 Deconstructor's Searing Light ability should no longer deal an excessive amount of damage.
    • The Obsidian Sanctum
      • Defeating Sartharion too quickly should no longer cause him to not drop a mount.
    • Black Temple
      • Illidan Stormrage: Fixed an issue where defeating Flames of Azzinoth too quickly in phase 2 may cause Illidan to not land.
  • Dungeons
    • Cloth chest pieces should now correctly have a chance of dropping on Personal loot mode.
    • Resolved an issue where players were unable to queue through Dungeon Finder while in Warspear or Stormshield.
    • Reverted the change to the default loot mode for random matchmade groups in Dungeon Finder back to Personal loot.
      • In Personal loot, each player in the group will now always receive an item from the final dungeon boss.
      • In Need Before Greed, the dungeon boss will now drop 3 items to be shared among the group as desired, up from 2 previously.
      • Full premade groups queuing in Dungeon Finder now defaults to Need Before Greed and they can change the loot mode if they want.
    • An award of 50 Garrison Resources has been added for completing the first Random Warlords of Draenor Heroic Dungeon of the day.
    • Reduced the item level requirement to queue for Normal difficulty Grimrail Depot, Shadowmoon Burial Grounds, The Everbloom, and Upper Blackrock Spire to 595 (down from 600).
    • Increased the amount of experience awarded for completing a Draenor level-up dungeon (Bloodmaul Slag Mines, Iron Docs, Auchindoun, and Skyreach) to be more rewarding.
    • Items looted from normal Level-100 dungeons now have a level requirement of 100 instead of 97.
    • Increased the frequency of loot awards for Normal difficulty Auchindoun, Bloodmaul Slag Mines, Iron Docks, and Skyreach.
    • Heroic Dungeons should correctly have a daily lockout once more.
    • Auchindoun
      • Grom'tash the Destructor and Gul'kosh should no longer force all party members into combat, including ones that aren't actively in combat with them.
      • Players should now be able to take a Soul Transporter to get back to Teron'gor if the entire party died after defeating him.
    • Bloodmaul Slagmines
      • Slave Watcher Crushto: After being defeated, the miners should no longer be attackable, and no longer cause Croman to chase them out of range.
      • Slave Watcher Crushto's Ferocious Yell now deals 10% less damage.
      • Slave Watcher Crushto: Captured Miner's Traumatic Strike now has a recast time of 6 seconds.
      • Achievement Come With Me If You Want to Live: Croman should now be more forviging with how far apart he can remain from the player he's following before despawning.
    • Grimrail Depot
      • Core of Iron should now correctly only be available on Heroic difficulty.
      • Borka the Brute is now immune to taunts from player pets.
      • Grom'kar Cinderseer's Lava Wreath ability should no longer hit pets.
      • Fire effects for Slag Blast and Slag Tanker should now be visible across all graphics settings.
      • Nitrogg Thundertower: Assault Cannon's Suppressive Fire now deals less damage.
      • Nitrogg Thundertower: Grom'kar Gunner's Shrapnel Blast now deals less damage.
      • Nitrogg Thundertower: Iron Infantry now has less health.
      • Railmaster Rocketspark: Characters should no longer be taken out of stealth effects at the start of the encounter.
      • Railmaster Rocketspark's X21-01A Missile Barrage now deals 20% less damage.
    • Iron Docks
      • Added a second location for Iron Autocannon, Iron Limbcleaver, and Huge Crate of Weapons to the Grimrail Crash Site.
      • Grimrail Enforcers: Makogg Emberblade's Lava Sweep should now always deal damage to players.
      • Grimrail Enforcers: Resolved a looting issue that could occur depending on the order that Ahri'ok Dugru, Makogg Emberblade, and Neesa Nox are defeated in.
      • Nitrogg Thundertower should no longer be able to get thrown off the train and wind up being stuck in evade mode.
      • Skulloc: Resolved a looting issue that could occur depending on the order that Skulloc, Koramar, and Zoggosh were defeated in.
      • Players should no longer be incorrectly receiving credit for completing the Take Cover! achievement without actually completing the achievement.
      • Attempted to resolve an issue where Skulloc may sometimes not grant loot.
    • Shadowmoon Burial Grounds
      • The portal that appears after Ner'zhul has been defeated should now transport players back to the beginning of the Dungeon.
      • Bonemaw: Rogues should now be able to use the Death from Above talent against Carrion Worms and Bonemaw.
      • Ner'zhul: Resolved an issue where players may be unable to use the portal to re-enter the encounter area.
      • Ner'zhul: Credit for Souls of the Lost achievement should no longer incorrectly reset between waves of Ritual of Bones.
    • Skyreach
      • Credit for completing the achievement I Saw Solis should now be correctly awarded.
      • Ranjit should no longer occasionally target the tank with Lens Flare and Windwall.
      • Araknath: Rogues using Vanish should no longer cause Araknath to become non-interactive.
      • High Sage Viryx's Cast Down ability should no longer cause Druids to drop out of their shapeshifted form.
      • Solar Flares are now able to correctly Fixate on a target even while stunned.
    • Slag Mines
      • Players that are dead should now correctly still receive credit for completing the achievement Come With Me If You Want to Live.
    • The Everbloom
      • Mutagen can now stack up to 10 times (down from 20) and have a maximum duration of 1 minute.
      • Ancient Protectors: Shaper's Fortitude has been removed on Heroic difficulty.
      • Coagulated Genesaur Blood is now correctly flagged as a damage dealer trinket.
      • Putrid Pyromancer should no longer continue to track the player when using their Dragon's Breath ability.
      • Xeri'tac: Resolved an issue that could cause Venom-Crazed Pale One to not spawn in correctly.
    • Upper Blackrock Spire
      • Sentry Cannons now self-destruct on Heroic difficulty when a player with Engineering uses Safety Protocols.
      • Commander Tharbek should no longer be using Iron Axe, Imbued Iron Axe, and Iron Reaver within 4 seconds of each other.
      • During the Commander Tharbek encounter, Black Iron Guards no longer join in the fight when he is at 10% health.
      • During the Commander Tharbek encounter, players should no longer be kept in a constant state of combat between waves.
      • Kyrak's Rejuvenating Serum now has a duration of 9 seconds (down from 12 seconds). On Heroic difficulty and Challenge Mode, the ability now heals for the 8% (down from 10%).
      • Kyrak's Debilitating Fixation ability can now target players up to 50 yards away (up from 30 yards).
      • Orebender Gor'ashan's visuals for his Electric Pulse should now correctly reflect the ability's area-of-effect.
      • Orebender Gor'ashan's Electric Pulse should now correctly hit players that are standing on a Rune Conduit.
      • Orebender Gor'ashan: Mobs from other parts of the Dungeon should no longer be joining the fight during the encounter.
      • Ragewing the Untamed: Blackhand Doomcutter should no longer be incorrectly dropping for characters that use Strength in Personal loot mode.
      • Ragewing the Untamed's Engulfing Fire ability should no longer incorrectly disorient Rogues with Cloak of Shadows active.
      • Ragewing the Untamed's Engulfing Fire ability can now hit players that are not in line-of-sight.
      • Ragewing the Untamed's indicator for Fire Storm should now correctly display the ability's area of effect.
      • Son of the Beast's Fiery Trail should no longer persist and continue to damaging pets after being defeated.
      • Black Iron Leadbelcher should no longer incorrectly activate a Sentry Cannon while polymorphed or hexed.
      • Emberscale Adolescents and Emberscale Whelplings should now always be targetable while in combat.
    • Legacy Dungeons
      • Ahn'kahet: The Old Kingdom: Resolved an issue where players defeating multiple packs of creatures in the room too quickly could cause Jedoga Shadowseeker to remain not attackable.
      • Blackrock Caverns: Rom'ogg Bonecrusher's Skullcracker ability should now correctly deal damage to Angered Earth elementals, allowing the achievement Crushing Bones and Cracking Skulls to be completed.
      • Blackrock Caverns: Angered Earth should now spawn in when Rom'ogg Bonecrusher hits a player with Quake.
      • Hellfire Ramparts: Players should now be able to loot the Reinforced Fel Iron Chest after defeating Vazruden the Herald.
      • Razorfen Downs: Resolved an issue where Amnennar the Coldbringer may sometimes fail to be summoned when Death Speaker Blackthorn is defeated.
      • Razorfen Kraul: Groyat, the Blind Hunter's Drain Life ability should no longer damage or heal for an excessive amount.
      • Siege of Niuzao Temple: Players should now be able to complete the achievement, Where's My Air Support?
      • Well of Eternity: Players should now be able to complete the achievement, That's Not Canon!
  • Challenge Mode
    • Items contained within the Challenger's Strongbox now have a chance to be Warforged, contain a socket, or tertiary stats.
    • Aviana's Feather should no longer be usable while in a Challenge Mode dungeon.
    • Salyin Battle Banner is no longer eligible to be used during Challenge Modes.
    • Resolved an issue where a realm may sometimes not have a Challenge Mode daily quest available.
    • Characters can switch specializations once more after the Challenge Mode has started.
    • Once a Challenge Mode has started, characters can no longer change specializations, talents, or glyphs.
    • Auchindoun
      • Disabled the cutscene for Teron'gor that plays after defeating Azzakel on Challenge Mode.
      • Reduced the amount of enemies to kill to 48 (down from 50).
    • Skyreach
      • Time needed to achieve a gold rating has been increased to 17 minutes (up from 15 minutes). Times for silver and bronze rating have been adjusted accordingly.
    • Upper Blackrock Spire
      • Players receiving credit for Challenge Master: Upper Blackrock Spire achievement should no longer be incorrectly receiving credit for Challenge Master: Shadowmoon Burial Grounds as well.
  • Proving Grounds
    • Statistics for Basic Healer (Endless) should no longer be incorrectly displaying under Basic Tank (Endless).

PvP

  • Alliance and Horde Conquest vendors should now offer non-set cloth gloves and non-set plate chest pieces for sale.
  • Critical Heals should now correctly heal for 150% of normal in PvP (they were incorrectly healing for 175% of normal).
  • Gladiator's Distinction, the 2-piece set bonus now reduces damage taken from players by 15% (up from 10%).
  • Being attacked in PvP combat and triggering the secondary item level on PvP gear should no longer cause the player's health to decrease by more than intended.
  • New Honor and Conquest vendors have been added to Stormshield and Warspear.
    • In Stormshield, Alliance players can find Bregg Coppercast (Honor) and Ingrid Blackingot (Conquest) standing in front of the Siege Tank near the exit to Ashran, across from the training dummies.
    • In Warspear, Horde players can find Lieutenant Brokefist (Honor) and Lieutenant Axelash (Conquest) on the hill next to the exit to Ashran, just down the path from the inn.
  • Honor and Conquest PvP gear without a set bonus no longer provides the same secondary stats as PvP gear with set piece bonuses.
  • Conquest Points have been converted into Honor Points before the start of the season.
  • Conquest Quartermasters Marshal Gabriel (Alliance) and General Aevd (Horde) have reinstated to sell Conquest gear. This reverts the hotfix from November 17.
  • Primal Combatant PvP trinkets awarded from Gold Strongboxes should now contain stats that are more appropriate for the character's specialization.
  • Primal PvP trinkets should now be eligible to grant players the Gladiator's Distinction set bonus.
  • Primal Honor PvP gear should now correctly have a set bonus.
  • Reverted a hotfix from October 15 that reduced all PvP damage by 25%.
  • Honor Quartermasters have been added to Ashran. Austin Feeney (Alliance) and Shadow Hunter Gar'ant (Horde) now sell Honor gear.
  • Conquest Quartermasters Marshal Gabriel (Alliance) and General Aevd (Horde) have temporarily stopped selling Conquest gear.
  • Coliseum Champion's Spoils and Gleaming Ashmaul Strongboxes should no longer incorrectly have a chance to contain Epic quality PvP weapons.
  • Resolved an issue where some eligible characters did not receive a Prideful Gladiator's Cloud Serpent.
  • Ashran
    • Ashmaul Burial Grounds: Completing the event should now correctly grant credit towards the Tour of Duty achievement.
    • There's now a 30 minute delay between battles after Grand Marshal Tremblade or High Warlord Volrath has been defeated.
    • Stormshield Gladiators and Warspear Gladiators now respawn 3 minutes after Grand Marshal Tremblade or High Warlord Volrath has been defeated.
    • Players should now correctly teleport into Ashran when accepting the queue from Stormshield or Warspear.
    • Players leaving Ashran via mini-map are now teleported to a location just outside of Ashran instead of back to the bound Hearthstone location.
    • Scroll of Touch of Death's effect should no longer be incorrectly retained outside of Ashran.
    • Amphitheater of Annihilation: Mandragoraster's Fertile Spit ability now caps out at 6 nearby targets.
    • Grand Marshal Tremblade and High Warlord Volrath should no longer be able to be pulled through the side gates.
    • Bonus Objectives in Ashran now restart every 30-40 minutes after completion (up from 20-30 minutes).
    • Players should now receive advanced notification when the Bonus Objective: Brute's Rise will become active.
    • Fangraal no longer uses the Soul of the Forest ability.
    • Alliance PvP vendors Bregg Coppercast and Ingrid Blackingot now have collision boxes.
    • Horde PvP vendors Lieutenant Axelash and Lieutenant Brokefist have moved closer to the road leading into Ashran, and now have collision boxes.
    • Players now have 60 seconds to accept the prompt to enter Ashran (up from 20 seconds).
    • Fangraal and Kronus now costs 3000 Artifact Fragments to summon (up from 1000).
    • PvP vendors in Stormshield and Warspear now have Pre-Mixed Pot of Noodles for sale to Pandaren characters.
    • Conquest Primal Gladiator trinkets have had their values adjusted proportionally to the Honor Primal Combatant trinkets.
    • Players are now removed from a Dungeon Finder or Raid Finder group upon accepting the queue to enter Ashran.
    • Addressed an additional issue that could cause faction Captains to stop spawning.
    • Events in Ashran should now occurring more frequently.
    • A Few Artifact Fragments should no longer be awarding more reputation than intended.
    • Fangraal and Kronus no longer scales their health based the number of players they're fighting. Each faction guardian's health now scales based on the number of enemy players active at the time when they're summoned.
    • Bonus objectives in Ashran now have a daily reset timer.
    • Fortune Favors the Bold no longer provides a bonus to Honor Point gains.
    • Disabled health regeneration for Kronus, Fangraal, Grand Marshal Tremblade, and High Warlord Volrath when they leash or drop out of combat.
    • Creatures outside of Ashran should no longer incorrectly have a chance to drop Artifact Fragments.
    • To address a potential pathing issue, Fangraal, Kronus, and faction Captains now continuously push towards the enemy faction's base.
    • Players entering Ashran from a PvE realm should now be correctly flagged for PvP.
    • Characters should no longer be able to resurrect at the King's Road graveyard if their faction isn't in control of that point.
    • Resolved an issue where faction Captains may not be spawning correctly.
    • Faction balancing is now in effect if there are more than 5 players from each faction in Ashran.
    • Fortune Favors the Bold has been increased to 100% additional Honor Points and Artifact Fragments (up from 25%).
    • Artifact Fragment rewards from Ring of Conquest Ogre guards, or Ashran rares should no longer decrease based on the number of players engaging them.
    • Honor and reputation increases for turning in Artifact Fragments first noted on December 3, are now out of testing and have been implemented.
    • Turning in an Artifact Fragment now awards 3 Honor Points per fragment (up from 1 Honor Point).
    • Increased reputation gains with Wrynn's Vanguard and Vol'jin's Spear.
      • Turning in an Artifact Fragment now awards 5 reputation points per fragment (up from 1 reputation point).
      • Turning in tokens recovered from a defeated player now awards 2500 reputation points when turned in (up from 350 reputation points).
      • Completing a bonus objective now awards 500 reputation points.
      • Defeating Grand Marshal Tremblade or High Warlord Volrath now awards 2500 reputation points.
    • Cross-realm groups are now able to enter Ashran together.
    • Class book abilities should now be correctly removed when leaving Ashran.
    • Increased the amount of players that can be in Ashran to 150.
    • Gnomes are now able to increase their reputation with Wrynn's Vanguard.
    • Battle in Ashran: The quest now requires players to obtain 100 Artifact Fragments and go to Shadow Hunter Ukambe (Horde) or Scout Valdez (Alliance) to complete the quest.
    • Bonus Objective: Kill Warspear Priests no longer awards a Gleaming Ashmaul Strongbox.
    • Alliance captains should now be retreating in the correct direction.
    • Resolved an issue where multiple captains dying at the same time could cause an incorrect number of captains to respawn.
    • Fangraal and Kronus now have 25% less health.
    • Grand Marshal Tremblade and High Warlord Volrath now scales their health based on the number of players in the zone.
    • Grand Marshal Tremblade should now drop a Gleaming Ashmaul Strongbox for Horde characters when they're defeated.
    • High Warlord Volrath and Grand Marshal Tremblade now only award 50 Honor for defeating them (down from 500).
    • Resolved a pathing issue for Fangraal, Kronus, and faction Captains.

Battlegrounds and Arenas

  • Roll or Flying Serpent Kick (Windwalker) should now work correctly for Monks while they're carrying a flag.
  • Resolved an issue where some items with Bonus Armor were scaling incorrectly in non-max level bracket Battlegrounds.
  • Healers leaving an Arena match should no longer sometimes cause Dampening to reset.
  • Resolved an additional number of situations where players could incorrectly obtain items that require Vol'jin's Spear or Wrynn's Vanguard to equip from a Rated Battleground or The Coliseum.
  • The level 90 bracket has been merged into the level 91-99 bracket.
  • Priests should no longer be able to continue to hold onto the flag while in Spirit of Redemption form.
  • Rated Battleground flag carriers in a tanking specialization should no longer be taking more damage than flag carriers in a non-tanking specialization. Previously, flag carrying tanks took 50% more damage and that stacked with an additional 25% damage received while in RBGs (additional 75% damage received total). This change removes the 50% additional damage taken while carrying a flag in an RBG.
  • Rated Battlegrounds should no longer incorrectly be awarding PvP gear and items that require reputation with Vol'jin's Spear or Wrynn's Vanguard to equip.
  • Resolved an issue where if a Flag Carrier was standing in the area where their team's flag would be when it is returned, they'd be unable to capture the flag until they leave and return to the area again.
  • Battleground Flag Carriers should now correctly have a 45-second delay before their location is revealed to the enemy team (was incorrectly revealing their location immediately).
  • Resurrection times in Rated Battlegrounds has been corrected to be 25 seconds (was 15 seconds).
  • An item now needs to be at least item level 560 or above before being eligible to be scaled up to 650 in level 100 Battlegrounds and Arenas.
  • Resolved an issue where item levels for Battlegrounds, Arenas, and Skirmishes brackets below level 100 were not scaling correctly.
  • Battlegrounds
    • Druid's Starfall and Sunfall no longer targets players that are capturing a PvP point in Arathi Basin, Battle for Gilneas, and Eye of the Storm.
    • Capturing a point in Arathi Basin, The Battle for Gilneas City, and the Rated Battlegrounds version for Eye of the Storm should now take 7 seconds (down from 8 seconds). This change restores time to capture a point back to what it was for these Battlegrounds in pre-6.0.2.
    • Hand of Protection should now interrupt players that are in the process of capturing a point in the Battlegrounds.
    • Characters should now receive a popup notifying them with the amount of bonus Honor that was awarded at the end of a Random Battleground match.
    • Increased Honor gains for Arathi Basin, Deepwind Gorge, Eye of the Storm, and The Battle for Gilneas. Honor is now awarded for every 150 resources gathered (up from Honor being awarded for every 250 resources gathered).
    • Returning a flag in Battlegrounds should correctly play an appropriate sound once more.
    • Bonus Honor for winning a Battleground is now only awarded when queued for a Random Battleground (it was incorrectly awarding the bonus Honor for any Battleground win).
    • Tarren Mill vs Southshore
      • Victory conditions are now for the first side to reach 300 points or the match results in a tie after 30 minutes.
      • Tarren Mill Deathguards and Alliance Guards now have more health.
    • Arathi Basin
      • Arathi Basin: Completion criteria for the Resilient Victory achievement should now be tracking correctly and be obtainable.
      • Players should now always have a fixed 25-second resurrection timer while in a Rated Battleground match.
      • Using Ice Floes or Aspect of the Fox should no longer incorrectly allow players to capture a point while moving.
      • Characters on the Alliance team in a Rated Battleground should now be able to be resurrected by their Spirit Healer at the Blacksmith graveyard if their team is in control of it.
    • Deepwind Gorge
      • Using Ice Floes or Aspect of the Fox should no longer incorrectly allow players to capture a point while moving.
      • Status of the mine cart should now be updating correctly.
    • Eye of the Storm
      • Eye of the Storm (Rated): Fixed an issue where defending a capture point at Mage Tower and Blood Elf Tower displays the wrong tower in the chat window.
      • Eye of the Storm: Fixed an issue where Horde players were unable to capture the flag at Mage Tower.
      • Flag captures in both normal and Rated Eye of the Storm match should now be correctly registering on the scoreboard and grant credit towards achievements that have to do with capturing a flag.
      • Flipping control of Draenei Ruins in a Rated Eye of the Storm match should now immediately teleport players waiting to be resurrected to the next available graveyard.
      • Resolved an issue in a Rated Eye of the Storm match that could cause a capture point to not flip correctly and be unable to be captured.
      • Characters in a Rated Battleground will now return to their team's starting position when releasing, regardless of what bases their team controls.
    • Isle of Conquest
      • Huge Seaforium Bombs no longer have a level requirement to interact with them.
    • Silvershard Mines
      • The northern track switch should now work correctly.
    • Strand of the Ancients
      • Players should now correctly receive a Gold Strongbox for winning.
    • The Battle for Gilneas
      • Resolved issues where Spirit Healers may sometimes not spawn in correctly when a point has been captured.
    • Warsong Gulch
      • Players in a Wargame or Rated Battleground should no longer be sent to the wrong graveyard.
  • Arenas
    • Faction flags should no longer appear for players in an Arena or Arena Skirmish match.
    • Priests entering an Arena match while in Spirit of Redemption form should no longer die during the Arena Preparation phase.
    • Tol'viron Arena should now correctly have Dampening.

Professions

  • Level-up items created by some professions no longer use reagents that required a daily cooldown to create and are no longer soulbound. To compensate for this change, basic reagent requirements have been increased and vendor buyback price for those items have been reduced now that they're less rare.
  • Crafted gear and weapons received an item level boost. Tooltips for the items will still display the incorrect (older) item level.
    • Crafted Tier-2 weapons now have an item level of 645 (up from 640).
    • Crafted Tier-3 weapons now have an item level of 660 (up from 655).
    • Crafted Tier-3 gear now have an item level of 670 (up from 665).
  • Characters with over 600 skill should no longer continue to find catch-up items for the respective profession.
  • Archeology
    • Based on player feedback, a number of adjustments have been made to Alchemy recipes. Combat potion recipes no longer requires Crescent Oil and meat/fish, and will require herbs instead. Flask recipes now use more herbs, increasing the number of herbs needed from one type of herb to two.
      • Draenic Agility Potion now requires 3 Fireweed and 1 Crystal Vial.
      • Draenic Armor Potion now requires 3 Frostweed and 1 Crystal Vial.
      • Draenic Channeled Mana Potion now requires 3 Starflower and 1 Crystal Vial.
      • Draenic Intellect Potion now requires 3 Talador Orchid and 1 Crystal Vial.
      • Draenic Mana Potion now requires 3 Gorgrond Flytrap and 1 Crystal Vial.
      • Draenic Strength Potion now requires 3 Nagrand Arrowbloom and 1 Crystal Vial.
      • Draenic Agility Flask now requires 4 Fireweed, 4 Starflower, and 1 Crystal Vial.
      • Draenic Intellect Flask now requires 4 Talador Orchid, 4 Starflower, and 1 Crystal Vial.
      • Draenic Stamina Flask now requires 4 Talador Orchid, 4 Nagrand Arrowbloom, and 1 Crystal Vial.
      • Draenic Strength Flask now requires 4 Gorgrond Flytrap, 4 Nagrand Arrowbloom, and 1 Crystal Vial.
    • Pristine Ancestral Talisman and Pristine Cracked Ivory Idol should no longer be incorrectly awarded again if the character has already obtained the item.
    • Moved some Archeology nodes in the area around Icewind Drifts in Frostfire Ridge to no longer be in inaccessible locations.
  • Alchemy
    • Mixology should be working correctly doubles the duration of flasks and elixirs once more.
  • Enchanting
    • Resolved an issue that could cause Enchanter's Illusions to be reverted from an item.
    • Rare (blue) quality items now have a greatly increased chance to disenchant into Draenic Dust instead of a Small Luminous Shard. Additionally, characters with the Enchanting profession should receive more Draenic Dust while disenchanting an item.
    • Mark of Blackrock can no longer trigger its effect for the first 40 seconds after equipping the weapon.
    • Mark of Blackrock now triggers its effect more frequently, and can occur when the character is below 60% health (up from being below 50% health), and can also trigger from blocking an attack or absorbing damage.
    • Mark of Blackrock now requires 3 Temporal Crystals (down from 15) and 5 Scorcerous Earth (down from 10).
    • Mark of Shadowmoon now requires 3 Temporal Crystals (down from 15) and 5 Scorcerous Fire (down from 10).
    • Mark of the Shattered Hand now triggers its bleed effect less frequently.
    • Enchant Boots - Mastery now increases Mastery by 9 (down from 11).
  • Engineering
    • Blingtron 5000 should now correctly resume offering their daily quest after defeating another Blingtron.
  • First Aid
    • Antiseptic Bandage no longer requires Sea Scorpion Segments to craft.
  • Inscription
    • Ink Traders should now accept Warbinder's Ink in exchange for other inks.
  • Jewelcrafting
    • Based on player feedback, a number of adjustments have been made to Jewelcrafting recipes. Tier 1 gem recipes now requires more ore and less herbs. Tier 2 gem recipes will no longer requires herbs and instead require a tier 1 gem.
      • Critical Strike Taladite now requires 10 True Iron Ore and 2 Fireweed.
      • Haste Taladite now requires 10 Blackrock Ore and 2 Frostweed.
      • Mastery Taladite take 10 True Iron Ore and 2 Starflower.
      • Multistrike Taladite take 10 Blackrock Ore and 2 Nagrand Arrowbloom.
      • Stamina Taladite now requires 10 True Iron Ore and 2 Talador Orchid.
      • Versatility Taladite now requires 10 Blackrock Ore and 2 Gorgrond Flytrap.
      • All Tier 2 gems now requires 50 Taladite Crystal, 10 Sorcerous Air, and one Tier 1 gem.
    • Critical Strike Taladite should no longer incorrectly require a Taladite Crystal to craft.

Items

  • Inscription-crafted Warlords trinkets should no longer be able to be upgraded using crystals meant for upgrading Inscription-crafted weapons as this could cause the trinket to end up in a broken state.
  • Potions and flasks from earlier expansions should no longer be more powerful than ones from later expansions.
  • The following items can now stack up to 20.
    • Crate of Salvage
    • Big Crate of Salvage
    • Excess Potion of Accelerated Learning
    • Follower Re-training Certificate
    • Hearthstone Strategy guide
    • Supreme Manual of Dance
  • All Follower contracts are now bind-on-pickup.
  • Primal Spirits should now be dropping more frequently while harvesting mineral and herb nodes outside of the Garrison, from Skinning, and in a satchel obtained by completing the daily Fishing quest from the Garrison Fishing Shack.
  • Potions purchased from the Brawler's Guild are now bind on pickup.
  • Healing effects from healing potions should no longer incorrectly be able to critically heal or Multistrike.
  • Raid buffs to Mastery no longer counts for food that provides a well fed buff to the highest secondary stat.
  • General goods vendors across Draenor now offer Crystal Vials and Enchanting Vellums for sale.
  • Consumable items that summons a fast mount can no longer be used while in a Challenge Mode.
  • Follower Weapon and Armor enhancements can now stack up to 20.
  • Temporary buffs that increase Critical Strike should now correctly increase Parry through Riposte for tanking specializations.
  • Consuming a Draenor potion, elixir, or flask should no longer cause the character to break out of stealth.
  • Draenor Treasure Maps are now bind on pickup.
  • Many epic trinkets in Draenor received a buff to ensure a proper progression path through the Raid tier. This change affects world-drop BoE epic trinkets, Inscription-crafted epic trinkets, and trinkets that drop from Highmaul and Blackrock Foundry. Further information on this change could be found in the forum thread titled: Trinket Hotfixes.
    • Note that Scabbard of Kyanos was unintentionally buffed much more than intended and its stats will be reverted to a more reasonable level.
  • Missing Class Glyphs
    • The following Glyphs were not available to be crafted through Inscription and have been added to vendors in Stormshield and Warspear. Alliance players can purchase them from Joao Calhandro, and Horde players can purchase them from Maru'sa. The glyphs are unique and bind on acquire.
      • Glyph of the Solstice (Druid)
      • Glyph of Flying Fists (Monk)
      • Glyph of Cleanse (Paladin)
      • Glyph of Purification (Priest)
      • Glyph of Purify Spirit (Shaman)
      • Glyph of Frostbrand Weapon (Shaman) will be automatically learned at level 75.
  • A number of items with no function are now listed as gray/junk quality item.
  • Epic quality Bind on Equip world drops are no longer eligible for a Need roll.
  • Many Warlords of Draenor trinkets received an adjustment to their stats to provide a bonus that's more appropriate for the trinket's item level.
  • Epic rings that are a part of the Legendary quest line can no longer be disenchanted.
  • Adjusted a number of item enhancements from earlier expansions that were providing a larger than intended bonus.
  • Adjusted a number of potions from the Cataclysm expansion that were providing a larger than intended bonus.
  • Elixirs from the Cataclysm expansion should no longer be more powerful than their counterparts from Mists of Pandaria.
  • Made a number of adjustments where lower level food items were providing a larger than intended buff.
  • The following items are now uncommon quality (green) so there's less award pop-ups when retrieving the them from Garrison work orders. There's been no change to the item's functionality or availability.
    • Primal Spirit
    • Savage Blood
    • Burnished Leather
    • Gearspring Parts
    • Hexweave Cloth
    • Metamorphic Crystal
    • Taladite Crystal
    • Truesteel Ingot
    • War Paints
  • Abberant's Paw, Gnarled Goren Jaw, and Redclaw's Gutripper now give a bonus to Spell Power.
  • Alchemical Catalyst is now an Uncommon quality item.
  • Aviana's Feather now only works in outdoor Draenor areas, and other outdoor areas that allow flight.
  • Blackfire Scepter now grants a more modest increase to Intellect.
  • Bloodwood Wand now grants a less astronomical bonus to Spell Power.
  • Boiled Silkworm Pupa now provides a buff to Critical Strike instead of Hit.
  • Bonemaw's Big Toe can now be Needed by Warriors.
  • Cache of Highmaul Treasures should no longer incorrectly spawn items that can be upgraded.
  • Claws of Agony and Claws of Torment's 2-piece set bonus now gives a more reasonable amount of Haste.
  • Coil of Sturdy Rope, a Horde quest item should no longer be incorrectly dropping for Alliance characters.
  • Cracked Potion Vials should no longer drop for non-Alchemists.
  • Crocolisk Au Gratin should now correctly provide a buff to Haste and Stamina instead of Expertise and Stamina.
  • Darkmoon Top Hat can now only be used while the Darkmoon Faire is active.
  • Darmac's Unstable Talisman, Furyheart Talisman, and Goren Soul Repository can now trigger its effect from heals as well.
  • Elixir of Deep Earth now increases armor by 67 (down from 268).
  • Everbloom Seed Pouch no longer affects other players.
  • Everburning Candle was buffed much more than intended. The amount of mana granted has been reduced to 10,456 (down from 20,916). Additional information on the reasoning for this change can be found in the forum thread: Everburning Candle Changes.
  • Excavated Highmaul Thingamabob, Fungus-Infected Hydra Lung, Pulsating Brain of No'losh, and Thornmother Eye can now trigger its effect from non-healing spells as well.
  • Fisherman's Feast now provides a more reasonable buff to Stamina.
  • Formula: Enchant Ring - Striking no longer has a use effect as the formula it teaches no longer exists.
  • Frostwolf Fishing Journal can no longer be sold to a vendor and no longer has a sell price.
  • Gently Squeezed Toad is no longer usable while in a Challenge Mode Dungeon.
  • Gnomish Net Launcher now has a level 91 requirement to equip and provides a more appropriate bonus to Versatility.
  • Goren Disguise can no longer be used while in a Challenge Mode Dungeon.
  • Goren Disguise no longer works in Arenas or Rated Battlegrounds.
  • Guide: Sharpshooting should now correctly have a chance to drop for Hunters from rare Draenor NPCs and creatures.
  • Haunted Memento's Haunted effect is now a buff that can be removed by the character.
  • Invisibility Field's effect is now on a shared cooldown with other invisibility effects.
  • Ironmender's Totem can now also trigger its effect from healing spells.
  • Kowalski's Music Box should now correctly apply its soothing effect to targets that are not in combat.
  • Mantid Elixir now provides a more reasonable increase to armor.
  • Manual Crowd Pummeler's on-use effect now grants a more reasonable increase to Haste.
  • Metamorphic Crystal has no function is now listed as gray/junk quality item.
  • Miner’s Coffee should no longer be incorrectly applying its speed buff outside of the Garrison's mine.
  • Miner's Coffee movement speed buff should now stack correctly with other movement speed buffs.
  • Moonfang’s Paw is no longer unique.
  • Moonfang’s Shroud is no longer unique.
  • N.U.K.U.L.A.R. Target Painter no longer works during a Brawler's Guild match.
  • Oralius' Whispering Crystal no longer provides a buff to Spirit.
  • Oralius' Whispering Crystal now increases all stats by 100 (down from 200).
  • Personal Hologram's temporary hologram of yourself should now be easier to see.
  • Primal Combatant's Drape of Contemplation now provide a bonus to Multistrike instead of Critical Strike to differentiate it from the Drape of Meditation.
  • Primal Gladiator's Drape of Contemplation now provide a bonus to Multistrike instead of Critical Strike to differentiate it from the Drape of Meditation.
  • Primal Spirit is now only eligible for Greed rolls in Need Before Greed loot mode.
  • Qian-Ying, Fortitude of Niuzao's Endurance of Niuzao effect should now trigger first if the ability is not on cooldown before triggering the Purgatory talent for Death Knights.
  • Raw Riverbeast Meat should now correctly drop from Riverbeasts and no longer be incorrectly dropping from Basilisks.
  • Scabbard of Kyanos' on use effect, the Sword Technique buff is now reduced by 40% while players have Battle Fatigue.
  • Shieldtronic Shield should now correctly create a damage absorption shield instead of reflecting the damage back at an attacker.
  • Solium Band rings can now be equipped at level 98 (down from level 100).
  • Swapblaster no longer works while in a Battleground.
  • Swapblaster's visual effect should no longer persist indefinitely.
  • Swapblaster should no longer be incorrectly swapping locations with targets other than another party member.
  • Technique: Glyph of the Executor no longer has an effect as the Glyph it teaches no longer exists.
  • Tome of the Clear Mind now stacks to 200 (up from 20).
  • Tormented Armament, Munificent Armament, and Grandiose Armament tokens obtained from completing a Garrison Mission should no longer incorrectly create one-handed warmaces for Assassination and Subtlety Rogues.
  • Toy Train Set has been temporarily disabled.
  • Turbulent Cloak contained in Satchel of Helpful Goods should no longer result in creating an invalid item for Guardian Druids.
  • Ultimate Gnomish Army Knife can no longer be used while in an Arena or Battleground.
  • World Shrinker's effect is now removed when mounting up.
  • Zandalarian Hero Badge now provides a more reasonable amount of Armor.
  • Resolved an issue causing the Mists of Pandaria Legendary Cloaks and Metagems to remain effective for level 100 characters.

Achievements

  • Got My Mind On My Draenor Money now only requires looting 2,500 gold in Draenor (down from 10,000).

UI

  • Guild Bank Money Logs should now be able to correctly display records of transactions greater than 215,000 gold.
  • Premade Groups should no longer display a Scenarios category for characters that are above level 90.
  • Guild news should no longer be displaying (and getting spammed with) entries for characters looting items for the Legendary Ring Quest Line.
  • Resolved an issue where Draenor PvP gear may display incorrect item levels and stats.
  • Tooltips for players in Premade Groups should no longer incorrectly display their level 90 Proving Grounds achievements.
  • Timeless Isle Tokens and legendary weapons looted during the fight with Kael'thas Sunstrider in Tempest Keep are no longer included in the guild news panel.
  • Bags set to "Ignore this bag" should now be saving the setting correctly when the character logs out or zones into a new area.
  • /console colorblindshader [0-8] has been re-enabled and replaced with /console colorblindsimulator [0-8].
  • Settings for SET ffxGlow should no longer be resetting when exiting the game client.

Bug Fixes

  • Alliance characters that complete the Primal Combatant achievement are no longer being told to go to Orgrimmar to receive a reward.
  • Fixed an issue where characters that log out on the Deeprun Tram may be unable to log back in.
  • Resolved an issue where characters that log out while in another player's Garrison may be unable to log back in.
  • Got My Mind On My Draenor Money should now correctly credit gold looted while in a Dungeon or Raid.
  • Resolved an issue that could cause Quest achievements for Draenor zones to not be awarded correctly to characters below level 100.
  • Resolved an issue where having a player join the Dungeon Finder or Raid Finder group just as another player was leaving could cause the button to queue up for additional players to remain greyed out for the rest of the group.
  • Resolved an issue where the Darkmoon Faire was not showing up in the in-game calendar past December 2014.
  • Resolved an issue where Druids that performed a Character Boost would be unable to learn the Incarnation talent until they have completed Tanaan Jungle.
  • Resolved an issue where dispelling Prayer of Mending was incorrectly only removing a single charge instead of the entire effect.
  • Recruit-a-Friend characters should now be correctly receiving a 300% bonus to the experience awarded for completing a Dungeon (was incorrectly awarding 900% instead).
  • New Pandaren Hunters that use the Level 90 Character Boost should now start with a turtle pet.
  • Resolved an issue where buffs received from a Shamanstone was incorrectly causing the character to travel much more slowly while on a flight path.
  • Resolved an issue that could cause characters to become stuck on a flight path.
  • Resolved an issue where Draenor Perks for characters may sometimes not be saving correctly.
  • Resolved an issue where boosting characters that have XP disabled could wind up being unable to level.
  • Resolved an issue where items transmogrified into The Horseman's Horrific Hood or The Horseman's Sinister Slicer could revert back to their original state.
  • Resolved an issue where boosting characters could cause them to forget spells that have been taught by items.
  • Resolved a frame rate stuttering issue that was affecting some Mac OS clients.
  • Mobile Armory's guild chat should be working once more.

World of Warcraft Patch 6.0.3, Build 19342

Released: 12-18-2014

UI

  • Gnomes should now be able to see Wrynn's Vanguard in the reputations panel.
  • Players should no longer be receiving Garrison Invasions notices if their Garrisons are below tier 3.
  • Resolved an issue that caused PvP items to report an incorrect item level and stats.

Bug Fixes

  • Resolved an issue where the terrain may not be visible immediately when players load into their Garrisons.
  • Resolved an issue that could affect the frame rates of users on a Mac OS client running on video cards with more than 2GB of video ram.

Visit the Warlords of Draenor: Feature Overview blog for information and features added in patch 6.0.2.

World of Warcraft Patch 6.0.3, Build 19243

Updated: 12-04-2014

Bug Fixes

  • Resolved an issue where the experience reward for a quest may display incorrectly.
  • Resolved a display issue for quest objectives that have received a hotfix to sometimes not update properly.
  • Resolved an issue where players may be unable to connect to another realm if they attempt to switch to a different realm after being in a server queue.
  • Resolved an issue where the Mac OS game client may sometimes crash on launch or close improperly.
  • Resolved an issue where adding or removing a friend may cause the player to be unable to whisper to any BattleTag friends.

World of Warcraft Patch 6.0.3

Updated: 10-28-2014

Note: For the rest of the pre-Warlords expansion patch notes, please see The Iron Tide: 6.0.2 Patch Notes.

World Event: Iron Horde Incursion

  • Characters that have completed the Iron Horde Incursion event can now visit a vendor near their faction's respective beachhead to purchase replacement quest rewards.
  • Report to the King/Warning the Warchief: Characters with a healing specialization should now be able to select Ironmender's Totem as a quest reward.
  • Thrall received a reminder that he is currently still on Azeroth.

Character Models

  • Resolved an issue where certain helmets could incorrectly cause an Undead's jaw to disappear.
  • Resolved an issue where skin color for Human models were not matching up with their original counterparts.

Classes

  • Resolved an issue that could cause characters to remain disarmed for an extended period of time.
  • Death Knight
    • Talents
      • Breath of Sindragosa now deals reduced damage to secondary targets. Damage to the primary target remains unchanged.
  • Druid
    • Feral
      • Savage Roar should no longer incorrectly consume Omen of Clarity's clearcasting effect.
      • Resolved an issue where Rip refreshed through Ferocious Bite was not extending its duration for the full amount against targets that were below 25% health.
  • Paladin
    • Protection
      • The passive ability Sanctuary, is now learned at level 10.
  • Priest
    • Shadow
      • Resolved an issue where Shadow Priests in Shadowform were not displaying a targeting outline.
  • Shaman
    • General
      • Chain Lightning, Flame Shock, Frost Shock, Lava Burst, and Lightning Bolt now costs 50% less mana.
    • Elemental
      • Earth Shock and Earthquake now costs 50% less mana.
  • Warlock
    • Glyphs
      • Glyph of Ember Tap was causing Ember Tap to heal for more than intended. Additionally, the glyph now increases the healing of Ember Tap by 2% (down from 5%).

Creatures

  • Gulp Frog no longer drops the Wilted Lilypad.
  • Kor'kron Butcher Cleave ability should no longer deal an excessive amount of damage.
  • Kor'kron Commanders with the Hemorrhagic Shadowstep ability should no longer deal an excessive amount of damage.

Pet Battles

  • Iron Starlette should no longer be excessively noisy when their owner is on a mount.

Quests

  • A Villain Unmasked: Resolved an issue where Samuelson Unmasked was dying too quickly to grant quest credit.
  • Basilisk Butcher: Basilisk Meat should be dropping again.
  • Borrowed Brew: Resolved a number of audio issues with the quest.
  • Get Kraken!: Resolved an issue where North Sea Kraken was dying too quickly to grant quest credit.
  • Warforged Seal: Added a safeguard to prevent characters from completing the quest if they already have the maximum amount of Warforged Seals.

Dungeons, Raids, and Scenarios

Raids

  • Looting bind-on-equip items should no longer automatically bind it to the character on Personal Loot mode.
  • Resolved an issue where Guild Raid groups were not receiving credit towards Guild challenges on Mythic difficulty.
  • Dragon Soul
    • Spine of Deathwing: Blood of Deathwing should no longer deal an excessive amount of damage.
  • Firelands
    • Shannox: Rageface's Face Rage ability should no longer deal an excessive amount of damage.
  • Blackwing Lair
    • Razorgore the Untamed received a buff to increase his survivability.

Battlegrounds and Arenas

  • Battlegrounds
    • For players queued for Random Battlegrounds, the losing team should be receiving 45 Honor again.

Professions

  • Resolved an issue where Windwalker Monks were unable to craft more than one item at a time using the "Create All" button.

Items

  • Fire-Watcher's Oath should correctly have a 100% chance to grant Bloody Coins on PvP kills once more.
  • Living Root of the Wildheart's bonus armor provided by Ursine Blessing for Guardian Druids has been toned down to a more reasonable level.

UI

  • PlayMusic API should now work correctly and be able to play MP3s once more.
  • PlaySound API should now work correctly and be able to play MP3s once more.
  • Resolved an issue where quest headers in the Quest Log may become stuck in a collapsed state.
  • Game settings and macros for characters with names that contains an extended ASCII character should be saving correctly once more for users on Mac OS.
  • Resolved a number of situations where the mouse cursor can disappear on Mac OS.

Bug Fixes

  • Resolved an issue where multi-passenger vehicles entering your character's viewing area could cause them to be booted to the character selection screen.
  • Resolved a client crash that can occur if a character logs out after copying a calendar event.
  • Resolved a Lua error when selecting monitor 3 on systems with multiple video cards.
  • Resolved a Lua error from using Command+M on the Credits screen on Mac OS.
  • Resolved an issue with the skybox flashing on systems with multiple video cards.


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